rgb_matrix.h 9.2 KB

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  1. /* Copyright 2017 Jason Williams
  2. * Copyright 2017 Jack Humbert
  3. * Copyright 2018 Yiancar
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 2 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #ifndef RGB_MATRIX_H
  19. #define RGB_MATRIX_H
  20. #include <stdint.h>
  21. #include <stdbool.h>
  22. #include "rgb_matrix_types.h"
  23. #include "color.h"
  24. #include "quantum.h"
  25. #include "rgblight_list.h"
  26. #ifdef IS31FL3731
  27. #include "is31fl3731.h"
  28. #elif defined (IS31FL3733)
  29. #include "is31fl3733.h"
  30. #elif defined (IS31FL3737)
  31. #include "is31fl3737.h"
  32. #elif defined (WS2812)
  33. #include "ws2812.h"
  34. #endif
  35. #ifndef RGB_MATRIX_LED_FLUSH_LIMIT
  36. #define RGB_MATRIX_LED_FLUSH_LIMIT 16
  37. #endif
  38. #ifndef RGB_MATRIX_LED_PROCESS_LIMIT
  39. #define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5
  40. #endif
  41. #if defined(RGB_MATRIX_LED_PROCESS_LIMIT) && RGB_MATRIX_LED_PROCESS_LIMIT > 0 && RGB_MATRIX_LED_PROCESS_LIMIT < DRIVER_LED_TOTAL
  42. #define RGB_MATRIX_USE_LIMITS(min, max) uint8_t min = RGB_MATRIX_LED_PROCESS_LIMIT * params->iter; \
  43. uint8_t max = min + RGB_MATRIX_LED_PROCESS_LIMIT; \
  44. if (max > DRIVER_LED_TOTAL) \
  45. max = DRIVER_LED_TOTAL;
  46. #else
  47. #define RGB_MATRIX_USE_LIMITS(min, max) uint8_t min = 0; \
  48. uint8_t max = DRIVER_LED_TOTAL;
  49. #endif
  50. #define RGB_MATRIX_TEST_LED_FLAGS() if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) continue
  51. typedef struct
  52. {
  53. HSV color;
  54. uint8_t index;
  55. } rgb_indicator;
  56. enum rgb_matrix_effects {
  57. RGB_MATRIX_NONE = 0,
  58. RGB_MATRIX_SOLID_COLOR = 1,
  59. #ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
  60. RGB_MATRIX_ALPHAS_MODS,
  61. #endif // DISABLE_RGB_MATRIX_ALPHAS_MODS
  62. #ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  63. RGB_MATRIX_GRADIENT_UP_DOWN,
  64. #endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  65. #ifndef DISABLE_RGB_MATRIX_BREATHING
  66. RGB_MATRIX_BREATHING,
  67. #endif // DISABLE_RGB_MATRIX_BREATHING
  68. #ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
  69. RGB_MATRIX_CYCLE_ALL,
  70. #endif // DISABLE_RGB_MATRIX_CYCLE_ALL
  71. #ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  72. RGB_MATRIX_CYCLE_LEFT_RIGHT,
  73. #endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  74. #ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
  75. RGB_MATRIX_CYCLE_UP_DOWN,
  76. #endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
  77. #ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  78. RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
  79. #endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  80. #ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
  81. RGB_MATRIX_DUAL_BEACON,
  82. #endif // DISABLE_RGB_MATRIX_DUAL_BEACON
  83. #ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
  84. RGB_MATRIX_RAINBOW_BEACON,
  85. #endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON
  86. #ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  87. RGB_MATRIX_RAINBOW_PINWHEELS,
  88. #endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  89. #ifndef DISABLE_RGB_MATRIX_RAINDROPS
  90. RGB_MATRIX_RAINDROPS,
  91. #endif // DISABLE_RGB_MATRIX_RAINDROPS
  92. #ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  93. RGB_MATRIX_JELLYBEAN_RAINDROPS,
  94. #endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  95. #ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
  96. #ifndef DISABLE_RGB_MATRIX_TYPING_HEATMAP
  97. RGB_MATRIX_TYPING_HEATMAP,
  98. #endif // DISABLE_RGB_MATRIX_TYPING_HEATMAP
  99. #ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
  100. RGB_MATRIX_DIGITAL_RAIN,
  101. #endif // DISABLE_RGB_MATRIX_DIGITAL_RAIN
  102. #endif // RGB_MATRIX_FRAMEBUFFER_EFFECTS
  103. #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
  104. #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  105. RGB_MATRIX_SOLID_REACTIVE_SIMPLE,
  106. #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  107. #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
  108. RGB_MATRIX_SOLID_REACTIVE,
  109. #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE
  110. #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  111. RGB_MATRIX_SOLID_REACTIVE_WIDE,
  112. #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  113. #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  114. RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE,
  115. #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  116. #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  117. RGB_MATRIX_SOLID_REACTIVE_CROSS,
  118. #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  119. #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  120. RGB_MATRIX_SOLID_REACTIVE_MULTICROSS,
  121. #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  122. #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  123. RGB_MATRIX_SOLID_REACTIVE_NEXUS,
  124. #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  125. #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  126. RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS,
  127. #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  128. #ifndef DISABLE_RGB_MATRIX_SPLASH
  129. RGB_MATRIX_SPLASH,
  130. #endif // DISABLE_RGB_MATRIX_SPLASH
  131. #ifndef DISABLE_RGB_MATRIX_MULTISPLASH
  132. RGB_MATRIX_MULTISPLASH,
  133. #endif // DISABLE_RGB_MATRIX_MULTISPLASH
  134. #ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
  135. RGB_MATRIX_SOLID_SPLASH,
  136. #endif // DISABLE_RGB_MATRIX_SOLID_SPLASH
  137. #ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
  138. RGB_MATRIX_SOLID_MULTISPLASH,
  139. #endif // DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
  140. #endif // RGB_MATRIX_KEYREACTIVE_ENABLED
  141. #if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER)
  142. #define RGB_MATRIX_EFFECT(name, ...) RGB_MATRIX_CUSTOM_##name,
  143. #ifdef RGB_MATRIX_CUSTOM_KB
  144. #include "rgb_matrix_kb.inc"
  145. #endif
  146. #ifdef RGB_MATRIX_CUSTOM_USER
  147. #include "rgb_matrix_user.inc"
  148. #endif
  149. #undef RGB_MATRIX_EFFECT
  150. #endif
  151. RGB_MATRIX_EFFECT_MAX
  152. };
  153. uint8_t rgb_matrix_map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led_i);
  154. void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );
  155. void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
  156. // This runs after another backlight effect and replaces
  157. // colors already set
  158. void rgb_matrix_indicators(void);
  159. void rgb_matrix_indicators_kb(void);
  160. void rgb_matrix_indicators_user(void);
  161. void rgb_matrix_init(void);
  162. void rgb_matrix_setup_drivers(void);
  163. void rgb_matrix_set_suspend_state(bool state);
  164. void rgb_matrix_set_indicator_state(uint8_t state);
  165. void rgb_matrix_task(void);
  166. // This should not be called from an interrupt
  167. // (eg. from a timer interrupt).
  168. // Call this while idle (in between matrix scans).
  169. // If the buffer is dirty, it will update the driver with the buffer.
  170. void rgb_matrix_update_pwm_buffers(void);
  171. bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record);
  172. void rgb_matrix_increase(void);
  173. void rgb_matrix_decrease(void);
  174. // void *backlight_get_key_color_eeprom_address(uint8_t led);
  175. // void backlight_get_key_color( uint8_t led, HSV *hsv );
  176. // void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv );
  177. void rgb_matrix_toggle(void);
  178. void rgb_matrix_enable(void);
  179. void rgb_matrix_enable_noeeprom(void);
  180. void rgb_matrix_disable(void);
  181. void rgb_matrix_disable_noeeprom(void);
  182. void rgb_matrix_step(void);
  183. void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
  184. void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val);
  185. void rgb_matrix_step_reverse(void);
  186. void rgb_matrix_increase_hue(void);
  187. void rgb_matrix_decrease_hue(void);
  188. void rgb_matrix_increase_sat(void);
  189. void rgb_matrix_decrease_sat(void);
  190. void rgb_matrix_increase_val(void);
  191. void rgb_matrix_decrease_val(void);
  192. void rgb_matrix_increase_speed(void);
  193. void rgb_matrix_decrease_speed(void);
  194. led_flags_t rgb_matrix_get_flags(void);
  195. void rgb_matrix_set_flags(led_flags_t flags);
  196. void rgb_matrix_mode(uint8_t mode);
  197. void rgb_matrix_mode_noeeprom(uint8_t mode);
  198. uint8_t rgb_matrix_get_mode(void);
  199. #ifndef RGBLIGHT_ENABLE
  200. #define rgblight_toggle() rgb_matrix_toggle()
  201. #define rgblight_enable() rgb_matrix_enable()
  202. #define rgblight_enable_noeeprom() rgb_matrix_enable_noeeprom()
  203. #define rgblight_disable() rgb_matrix_disable()
  204. #define rgblight_disable_noeeprom() rgb_matrix_disable_noeeprom()
  205. #define rgblight_step() rgb_matrix_step()
  206. #define rgblight_sethsv(hue, sat, val) rgb_matrix_sethsv(hue, sat, val)
  207. #define rgblight_sethsv_noeeprom(hue, sat, val) rgb_matrix_sethsv_noeeprom(hue, sat, val)
  208. #define rgblight_step_reverse() rgb_matrix_step_reverse()
  209. #define rgblight_increase_hue() rgb_matrix_increase_hue()
  210. #define rgblight_decrease_hue() rgb_matrix_decrease_hue()
  211. #define rgblight_increase_sat() rgb_matrix_increase_sat()
  212. #define rgblight_decrease_sat() rgb_matrix_decrease_sat()
  213. #define rgblight_increase_val() rgb_matrix_increase_val()
  214. #define rgblight_decrease_val() rgb_matrix_decrease_val()
  215. #define rgblight_increase_speed() rgb_matrix_increase_speed()
  216. #define rgblight_decrease_speed() rgb_matrix_decrease_speed()
  217. #define rgblight_mode(mode) rgb_matrix_mode(mode)
  218. #define rgblight_mode_noeeprom(mode) rgb_matrix_mode_noeeprom(mode)
  219. #define rgblight_get_mode() rgb_matrix_get_mode()
  220. #endif
  221. typedef struct {
  222. /* Perform any initialisation required for the other driver functions to work. */
  223. void (*init)(void);
  224. /* Set the colour of a single LED in the buffer. */
  225. void (*set_color)(int index, uint8_t r, uint8_t g, uint8_t b);
  226. /* Set the colour of all LEDS on the keyboard in the buffer. */
  227. void (*set_color_all)(uint8_t r, uint8_t g, uint8_t b);
  228. /* Flush any buffered changes to the hardware. */
  229. void (*flush)(void);
  230. } rgb_matrix_driver_t;
  231. extern const rgb_matrix_driver_t rgb_matrix_driver;
  232. #endif