quantum.c 26 KB

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  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. #ifdef PROTOCOL_LUFA
  18. # include "outputselect.h"
  19. #endif
  20. #ifdef BACKLIGHT_ENABLE
  21. # include "backlight.h"
  22. extern backlight_config_t backlight_config;
  23. #endif
  24. #ifdef FAUXCLICKY_ENABLE
  25. # include "fauxclicky.h"
  26. #endif
  27. #ifdef API_ENABLE
  28. # include "api.h"
  29. #endif
  30. #ifdef MIDI_ENABLE
  31. # include "process_midi.h"
  32. #endif
  33. #ifdef VELOCIKEY_ENABLE
  34. # include "velocikey.h"
  35. #endif
  36. #ifdef HAPTIC_ENABLE
  37. # include "haptic.h"
  38. #endif
  39. #ifdef ENCODER_ENABLE
  40. # include "encoder.h"
  41. #endif
  42. #ifdef AUDIO_ENABLE
  43. # ifndef GOODBYE_SONG
  44. # define GOODBYE_SONG SONG(GOODBYE_SOUND)
  45. # endif
  46. float goodbye_song[][2] = GOODBYE_SONG;
  47. # ifdef DEFAULT_LAYER_SONGS
  48. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  49. # endif
  50. # ifdef SENDSTRING_BELL
  51. float bell_song[][2] = SONG(TERMINAL_SOUND);
  52. # endif
  53. #endif
  54. static void do_code16(uint16_t code, void (*f)(uint8_t)) {
  55. switch (code) {
  56. case QK_MODS ... QK_MODS_MAX:
  57. break;
  58. default:
  59. return;
  60. }
  61. uint8_t mods_to_send = 0;
  62. if (code & QK_RMODS_MIN) { // Right mod flag is set
  63. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
  64. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
  65. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
  66. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
  67. } else {
  68. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
  69. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
  70. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
  71. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
  72. }
  73. f(mods_to_send);
  74. }
  75. void register_code16(uint16_t code) {
  76. if (IS_MOD(code) || code == KC_NO) {
  77. do_code16(code, register_mods);
  78. } else {
  79. do_code16(code, register_weak_mods);
  80. }
  81. register_code(code);
  82. }
  83. void unregister_code16(uint16_t code) {
  84. unregister_code(code);
  85. if (IS_MOD(code) || code == KC_NO) {
  86. do_code16(code, unregister_mods);
  87. } else {
  88. do_code16(code, unregister_weak_mods);
  89. }
  90. }
  91. void tap_code16(uint16_t code) {
  92. register_code16(code);
  93. #if TAP_CODE_DELAY > 0
  94. wait_ms(TAP_CODE_DELAY);
  95. #endif
  96. unregister_code16(code);
  97. }
  98. __attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
  99. __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
  100. __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
  101. void reset_keyboard(void) {
  102. clear_keyboard();
  103. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  104. process_midi_all_notes_off();
  105. #endif
  106. #ifdef AUDIO_ENABLE
  107. # ifndef NO_MUSIC_MODE
  108. music_all_notes_off();
  109. # endif
  110. uint16_t timer_start = timer_read();
  111. PLAY_SONG(goodbye_song);
  112. shutdown_user();
  113. while (timer_elapsed(timer_start) < 250) wait_ms(1);
  114. stop_all_notes();
  115. #else
  116. shutdown_user();
  117. wait_ms(250);
  118. #endif
  119. #ifdef HAPTIC_ENABLE
  120. haptic_shutdown();
  121. #endif
  122. // this is also done later in bootloader.c - not sure if it's neccesary here
  123. #ifdef BOOTLOADER_CATERINA
  124. *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
  125. #endif
  126. bootloader_jump();
  127. }
  128. /* Convert record into usable keycode via the contained event. */
  129. uint16_t get_record_keycode(keyrecord_t *record) { return get_event_keycode(record->event); }
  130. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  131. * retains the correct keycode after a layer change, if the key is still pressed.
  132. */
  133. uint16_t get_event_keycode(keyevent_t event) {
  134. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  135. /* TODO: Use store_or_get_action() or a similar function. */
  136. if (!disable_action_cache) {
  137. uint8_t layer;
  138. if (event.pressed) {
  139. layer = layer_switch_get_layer(event.key);
  140. update_source_layers_cache(event.key, layer);
  141. } else {
  142. layer = read_source_layers_cache(event.key);
  143. }
  144. return keymap_key_to_keycode(layer, event.key);
  145. } else
  146. #endif
  147. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  148. }
  149. /* Main keycode processing function. Hands off handling to other functions,
  150. * then processes internal Quantum keycodes, then processes ACTIONs.
  151. */
  152. bool process_record_quantum(keyrecord_t *record) {
  153. uint16_t keycode = get_record_keycode(record);
  154. // This is how you use actions here
  155. // if (keycode == KC_LEAD) {
  156. // action_t action;
  157. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  158. // process_action(record, action);
  159. // return false;
  160. // }
  161. #ifdef VELOCIKEY_ENABLE
  162. if (velocikey_enabled() && record->event.pressed) {
  163. velocikey_accelerate();
  164. }
  165. #endif
  166. #ifdef TAP_DANCE_ENABLE
  167. preprocess_tap_dance(keycode, record);
  168. #endif
  169. if (!(
  170. #if defined(KEY_LOCK_ENABLE)
  171. // Must run first to be able to mask key_up events.
  172. process_key_lock(&keycode, record) &&
  173. #endif
  174. #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
  175. // Must run asap to ensure all keypresses are recorded.
  176. process_dynamic_macro(keycode, record) &&
  177. #endif
  178. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  179. process_clicky(keycode, record) &&
  180. #endif // AUDIO_CLICKY
  181. #ifdef HAPTIC_ENABLE
  182. process_haptic(keycode, record) &&
  183. #endif // HAPTIC_ENABLE
  184. #if defined(RGB_MATRIX_ENABLE)
  185. process_rgb_matrix(keycode, record) &&
  186. #endif
  187. #if defined(VIA_ENABLE)
  188. process_record_via(keycode, record) &&
  189. #endif
  190. process_record_kb(keycode, record) &&
  191. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  192. process_midi(keycode, record) &&
  193. #endif
  194. #ifdef AUDIO_ENABLE
  195. process_audio(keycode, record) &&
  196. #endif
  197. #ifdef STENO_ENABLE
  198. process_steno(keycode, record) &&
  199. #endif
  200. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  201. process_music(keycode, record) &&
  202. #endif
  203. #ifdef TAP_DANCE_ENABLE
  204. process_tap_dance(keycode, record) &&
  205. #endif
  206. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  207. process_unicode_common(keycode, record) &&
  208. #endif
  209. #ifdef LEADER_ENABLE
  210. process_leader(keycode, record) &&
  211. #endif
  212. #ifdef COMBO_ENABLE
  213. process_combo(keycode, record) &&
  214. #endif
  215. #ifdef PRINTING_ENABLE
  216. process_printer(keycode, record) &&
  217. #endif
  218. #ifdef AUTO_SHIFT_ENABLE
  219. process_auto_shift(keycode, record) &&
  220. #endif
  221. #ifdef TERMINAL_ENABLE
  222. process_terminal(keycode, record) &&
  223. #endif
  224. #ifdef SPACE_CADET_ENABLE
  225. process_space_cadet(keycode, record) &&
  226. #endif
  227. #ifdef MAGIC_KEYCODE_ENABLE
  228. process_magic(keycode, record) &&
  229. #endif
  230. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  231. process_rgb(keycode, record) &&
  232. #endif
  233. true)) {
  234. return false;
  235. }
  236. if (record->event.pressed) {
  237. switch (keycode) {
  238. case RESET:
  239. reset_keyboard();
  240. return false;
  241. #ifndef NO_DEBUG
  242. case DEBUG:
  243. debug_enable ^= 1;
  244. if (debug_enable) {
  245. print("DEBUG: enabled.\n");
  246. } else {
  247. print("DEBUG: disabled.\n");
  248. }
  249. #endif
  250. return false;
  251. case EEPROM_RESET:
  252. eeconfig_init();
  253. return false;
  254. #ifdef FAUXCLICKY_ENABLE
  255. case FC_TOG:
  256. FAUXCLICKY_TOGGLE;
  257. return false;
  258. case FC_ON:
  259. FAUXCLICKY_ON;
  260. return false;
  261. case FC_OFF:
  262. FAUXCLICKY_OFF;
  263. return false;
  264. #endif
  265. #ifdef VELOCIKEY_ENABLE
  266. case VLK_TOG:
  267. velocikey_toggle();
  268. return false;
  269. #endif
  270. #ifdef BLUETOOTH_ENABLE
  271. case OUT_AUTO:
  272. set_output(OUTPUT_AUTO);
  273. return false;
  274. case OUT_USB:
  275. set_output(OUTPUT_USB);
  276. return false;
  277. case OUT_BT:
  278. set_output(OUTPUT_BLUETOOTH);
  279. return false;
  280. #endif
  281. #if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
  282. case BL_BRTG:
  283. backlight_toggle_breathing();
  284. return false;
  285. #endif
  286. }
  287. }
  288. // keycodes that depend on both pressed and non-pressed state
  289. switch (keycode) {
  290. case GRAVE_ESC: {
  291. /* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
  292. * Used to ensure that the correct keycode is released if the key is released.
  293. */
  294. static bool grave_esc_was_shifted = false;
  295. uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI)));
  296. #ifdef GRAVE_ESC_ALT_OVERRIDE
  297. // if ALT is pressed, ESC is always sent
  298. // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
  299. if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
  300. shifted = 0;
  301. }
  302. #endif
  303. #ifdef GRAVE_ESC_CTRL_OVERRIDE
  304. // if CTRL is pressed, ESC is always sent
  305. // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
  306. if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
  307. shifted = 0;
  308. }
  309. #endif
  310. #ifdef GRAVE_ESC_GUI_OVERRIDE
  311. // if GUI is pressed, ESC is always sent
  312. if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
  313. shifted = 0;
  314. }
  315. #endif
  316. #ifdef GRAVE_ESC_SHIFT_OVERRIDE
  317. // if SHIFT is pressed, ESC is always sent
  318. if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
  319. shifted = 0;
  320. }
  321. #endif
  322. if (record->event.pressed) {
  323. grave_esc_was_shifted = shifted;
  324. add_key(shifted ? KC_GRAVE : KC_ESCAPE);
  325. } else {
  326. del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
  327. }
  328. send_keyboard_report();
  329. return false;
  330. }
  331. }
  332. return process_action_kb(record);
  333. }
  334. __attribute__((weak)) const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  335. 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
  336. __attribute__((weak)) const bool ascii_to_altgr_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  337. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
  338. // clang-format off
  339. __attribute__((weak)) const uint8_t ascii_to_keycode_lut[128] PROGMEM = {// NUL SOH STX ETX EOT ENQ ACK BEL
  340. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  341. // BS TAB LF VT FF CR SO SI
  342. KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  343. // DLE DC1 DC2 DC3 DC4 NAK SYN ETB
  344. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  345. // CAN EM SUB ESC FS GS RS US
  346. XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  347. // ! " # $ % & '
  348. KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
  349. // ( ) * + , - . /
  350. KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
  351. // 0 1 2 3 4 5 6 7
  352. KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
  353. // 8 9 : ; < = > ?
  354. KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
  355. // @ A B C D E F G
  356. KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  357. // H I J K L M N O
  358. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  359. // P Q R S T U V W
  360. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  361. // X Y Z [ \ ] ^ _
  362. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
  363. // ` a b c d e f g
  364. KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  365. // h i j k l m n o
  366. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  367. // p q r s t u v w
  368. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  369. // x y z { | } ~ DEL
  370. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL};
  371. // clang-format on
  372. void send_string(const char *str) { send_string_with_delay(str, 0); }
  373. void send_string_P(const char *str) { send_string_with_delay_P(str, 0); }
  374. void send_string_with_delay(const char *str, uint8_t interval) {
  375. while (1) {
  376. char ascii_code = *str;
  377. if (!ascii_code) break;
  378. if (ascii_code == SS_TAP_CODE) {
  379. // tap
  380. uint8_t keycode = *(++str);
  381. register_code(keycode);
  382. unregister_code(keycode);
  383. } else if (ascii_code == SS_DOWN_CODE) {
  384. // down
  385. uint8_t keycode = *(++str);
  386. register_code(keycode);
  387. } else if (ascii_code == SS_UP_CODE) {
  388. // up
  389. uint8_t keycode = *(++str);
  390. unregister_code(keycode);
  391. } else {
  392. send_char(ascii_code);
  393. }
  394. ++str;
  395. // interval
  396. {
  397. uint8_t ms = interval;
  398. while (ms--) wait_ms(1);
  399. }
  400. }
  401. }
  402. void send_string_with_delay_P(const char *str, uint8_t interval) {
  403. while (1) {
  404. char ascii_code = pgm_read_byte(str);
  405. if (!ascii_code) break;
  406. if (ascii_code == SS_TAP_CODE) {
  407. // tap
  408. uint8_t keycode = pgm_read_byte(++str);
  409. register_code(keycode);
  410. unregister_code(keycode);
  411. } else if (ascii_code == SS_DOWN_CODE) {
  412. // down
  413. uint8_t keycode = pgm_read_byte(++str);
  414. register_code(keycode);
  415. } else if (ascii_code == SS_UP_CODE) {
  416. // up
  417. uint8_t keycode = pgm_read_byte(++str);
  418. unregister_code(keycode);
  419. } else {
  420. send_char(ascii_code);
  421. }
  422. ++str;
  423. // interval
  424. {
  425. uint8_t ms = interval;
  426. while (ms--) wait_ms(1);
  427. }
  428. }
  429. }
  430. void send_char(char ascii_code) {
  431. #if defined(AUDIO_ENABLE) && defined(SENDSTRING_BELL)
  432. if (ascii_code == '\a') { // BEL
  433. PLAY_SONG(bell_song);
  434. return;
  435. }
  436. #endif
  437. uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
  438. bool is_shifted = pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code]);
  439. bool is_altgred = pgm_read_byte(&ascii_to_altgr_lut[(uint8_t)ascii_code]);
  440. if (is_shifted) {
  441. register_code(KC_LSFT);
  442. }
  443. if (is_altgred) {
  444. register_code(KC_RALT);
  445. }
  446. tap_code(keycode);
  447. if (is_altgred) {
  448. unregister_code(KC_RALT);
  449. }
  450. if (is_shifted) {
  451. unregister_code(KC_LSFT);
  452. }
  453. }
  454. void set_single_persistent_default_layer(uint8_t default_layer) {
  455. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  456. PLAY_SONG(default_layer_songs[default_layer]);
  457. #endif
  458. eeconfig_update_default_layer(1U << default_layer);
  459. default_layer_set(1U << default_layer);
  460. }
  461. layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  462. layer_state_t mask12 = (1UL << layer1) | (1UL << layer2);
  463. layer_state_t mask3 = 1UL << layer3;
  464. return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
  465. }
  466. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
  467. void tap_random_base64(void) {
  468. #if defined(__AVR_ATmega32U4__)
  469. uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
  470. #else
  471. uint8_t key = rand() % 64;
  472. #endif
  473. switch (key) {
  474. case 0 ... 25:
  475. register_code(KC_LSFT);
  476. register_code(key + KC_A);
  477. unregister_code(key + KC_A);
  478. unregister_code(KC_LSFT);
  479. break;
  480. case 26 ... 51:
  481. register_code(key - 26 + KC_A);
  482. unregister_code(key - 26 + KC_A);
  483. break;
  484. case 52:
  485. register_code(KC_0);
  486. unregister_code(KC_0);
  487. break;
  488. case 53 ... 61:
  489. register_code(key - 53 + KC_1);
  490. unregister_code(key - 53 + KC_1);
  491. break;
  492. case 62:
  493. register_code(KC_LSFT);
  494. register_code(KC_EQL);
  495. unregister_code(KC_EQL);
  496. unregister_code(KC_LSFT);
  497. break;
  498. case 63:
  499. register_code(KC_SLSH);
  500. unregister_code(KC_SLSH);
  501. break;
  502. }
  503. }
  504. __attribute__((weak)) void bootmagic_lite(void) {
  505. // The lite version of TMK's bootmagic based on Wilba.
  506. // 100% less potential for accidentally making the
  507. // keyboard do stupid things.
  508. // We need multiple scans because debouncing can't be turned off.
  509. matrix_scan();
  510. #if defined(DEBOUNCE) && DEBOUNCE > 0
  511. wait_ms(DEBOUNCE * 2);
  512. #else
  513. wait_ms(30);
  514. #endif
  515. matrix_scan();
  516. // If the Esc and space bar are held down on power up,
  517. // reset the EEPROM valid state and jump to bootloader.
  518. // Assumes Esc is at [0,0].
  519. // This isn't very generalized, but we need something that doesn't
  520. // rely on user's keymaps in firmware or EEPROM.
  521. if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
  522. eeconfig_disable();
  523. // Jump to bootloader.
  524. bootloader_jump();
  525. }
  526. }
  527. void matrix_init_quantum() {
  528. #ifdef BOOTMAGIC_LITE
  529. bootmagic_lite();
  530. #endif
  531. if (!eeconfig_is_enabled()) {
  532. eeconfig_init();
  533. }
  534. #ifdef BACKLIGHT_ENABLE
  535. # ifdef LED_MATRIX_ENABLE
  536. led_matrix_init();
  537. # else
  538. backlight_init_ports();
  539. # endif
  540. #endif
  541. #ifdef AUDIO_ENABLE
  542. audio_init();
  543. #endif
  544. #ifdef RGB_MATRIX_ENABLE
  545. rgb_matrix_init();
  546. #endif
  547. #ifdef ENCODER_ENABLE
  548. encoder_init();
  549. #endif
  550. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  551. unicode_input_mode_init();
  552. #endif
  553. #ifdef HAPTIC_ENABLE
  554. haptic_init();
  555. #endif
  556. #ifdef OUTPUT_AUTO_ENABLE
  557. set_output(OUTPUT_AUTO);
  558. #endif
  559. #ifdef DIP_SWITCH_ENABLE
  560. dip_switch_init();
  561. #endif
  562. matrix_init_kb();
  563. }
  564. void matrix_scan_quantum() {
  565. #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
  566. matrix_scan_music();
  567. #endif
  568. #ifdef TAP_DANCE_ENABLE
  569. matrix_scan_tap_dance();
  570. #endif
  571. #ifdef COMBO_ENABLE
  572. matrix_scan_combo();
  573. #endif
  574. #ifdef LED_MATRIX_ENABLE
  575. led_matrix_task();
  576. #endif
  577. #ifdef RGB_MATRIX_ENABLE
  578. rgb_matrix_task();
  579. #endif
  580. #ifdef ENCODER_ENABLE
  581. encoder_read();
  582. #endif
  583. #ifdef HAPTIC_ENABLE
  584. haptic_task();
  585. #endif
  586. #ifdef DIP_SWITCH_ENABLE
  587. dip_switch_read(false);
  588. #endif
  589. matrix_scan_kb();
  590. }
  591. #ifdef HD44780_ENABLED
  592. # include "hd44780.h"
  593. #endif
  594. // Functions for spitting out values
  595. //
  596. void send_dword(uint32_t number) { // this might not actually work
  597. uint16_t word = (number >> 16);
  598. send_word(word);
  599. send_word(number & 0xFFFFUL);
  600. }
  601. void send_word(uint16_t number) {
  602. uint8_t byte = number >> 8;
  603. send_byte(byte);
  604. send_byte(number & 0xFF);
  605. }
  606. void send_byte(uint8_t number) {
  607. uint8_t nibble = number >> 4;
  608. send_nibble(nibble);
  609. send_nibble(number & 0xF);
  610. }
  611. void send_nibble(uint8_t number) {
  612. switch (number) {
  613. case 0:
  614. register_code(KC_0);
  615. unregister_code(KC_0);
  616. break;
  617. case 1 ... 9:
  618. register_code(KC_1 + (number - 1));
  619. unregister_code(KC_1 + (number - 1));
  620. break;
  621. case 0xA ... 0xF:
  622. register_code(KC_A + (number - 0xA));
  623. unregister_code(KC_A + (number - 0xA));
  624. break;
  625. }
  626. }
  627. __attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) {
  628. hex = hex & 0xF;
  629. if (hex == 0x0) {
  630. return KC_0;
  631. } else if (hex < 0xA) {
  632. return KC_1 + (hex - 0x1);
  633. } else {
  634. return KC_A + (hex - 0xA);
  635. }
  636. }
  637. void api_send_unicode(uint32_t unicode) {
  638. #ifdef API_ENABLE
  639. uint8_t chunk[4];
  640. dword_to_bytes(unicode, chunk);
  641. MT_SEND_DATA(DT_UNICODE, chunk, 5);
  642. #endif
  643. }
  644. /** \brief Lock LED set callback - keymap/user level
  645. *
  646. * \deprecated Use led_update_user() instead.
  647. */
  648. __attribute__((weak)) void led_set_user(uint8_t usb_led) {}
  649. /** \brief Lock LED set callback - keyboard level
  650. *
  651. * \deprecated Use led_update_kb() instead.
  652. */
  653. __attribute__((weak)) void led_set_kb(uint8_t usb_led) { led_set_user(usb_led); }
  654. /** \brief Lock LED update callback - keymap/user level
  655. *
  656. * \return True if led_update_kb() should run its own code, false otherwise.
  657. */
  658. __attribute__((weak)) bool led_update_user(led_t led_state) { return true; }
  659. /** \brief Lock LED update callback - keyboard level
  660. *
  661. * \return Ignored for now.
  662. */
  663. __attribute__((weak)) bool led_update_kb(led_t led_state) { return led_update_user(led_state); }
  664. __attribute__((weak)) void led_init_ports(void) {}
  665. __attribute__((weak)) void led_set(uint8_t usb_led) {
  666. #if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
  667. // Use backlight as Caps Lock indicator
  668. uint8_t bl_toggle_lvl = 0;
  669. if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) {
  670. // Turning Caps Lock ON and backlight is disabled in config
  671. // Toggling backlight to the brightest level
  672. bl_toggle_lvl = BACKLIGHT_LEVELS;
  673. } else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) {
  674. // Turning Caps Lock OFF and backlight is enabled in config
  675. // Toggling backlight and restoring config level
  676. bl_toggle_lvl = backlight_config.level;
  677. }
  678. // Set level without modify backlight_config to keep ability to restore state
  679. backlight_set(bl_toggle_lvl);
  680. #endif
  681. led_set_kb(usb_led);
  682. led_update_kb((led_t)usb_led);
  683. }
  684. //------------------------------------------------------------------------------
  685. // Override these functions in your keymap file to play different tunes on
  686. // different events such as startup and bootloader jump
  687. __attribute__((weak)) void startup_user() {}
  688. __attribute__((weak)) void shutdown_user() {}
  689. //------------------------------------------------------------------------------