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- /*
- The MIT License (MIT)
- Copyright (c) 2016 Fred Sundvik
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in all
- copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- SOFTWARE.
- */
- #include "led_test.h"
- #include "gfx.h"
- #include "math.h"
- #define CROSSFADE_TIME 1000
- #define GRADIENT_TIME 3000
- keyframe_animation_t led_test_animation = {
- .num_frames = 14,
- .loop = true,
- .frame_lengths = {
- gfxMillisecondsToTicks(1000), // fade in
- gfxMillisecondsToTicks(1000), // no op (leds on)
- gfxMillisecondsToTicks(1000), // fade out
- gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
- gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
- gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
- gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
- 0, // mirror leds
- gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
- gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
- gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
- gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
- 0, // normal leds
- gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
- },
- .frame_functions = {
- keyframe_fade_in_all_leds,
- keyframe_no_operation,
- keyframe_fade_out_all_leds,
- keyframe_led_crossfade,
- keyframe_led_left_to_right_gradient,
- keyframe_led_crossfade,
- keyframe_led_top_to_bottom_gradient,
- keyframe_mirror_led_orientation,
- keyframe_led_crossfade,
- keyframe_led_left_to_right_gradient,
- keyframe_led_crossfade,
- keyframe_led_top_to_bottom_gradient,
- keyframe_normal_led_orientation,
- keyframe_led_crossfade,
- },
- };
- static uint8_t fade_led_color(keyframe_animation_t* animation, int from, int to) {
- int frame_length = animation->frame_lengths[animation->current_frame];
- int current_pos = frame_length - animation->time_left_in_frame;
- int delta = to - from;
- int luma = (delta * current_pos) / frame_length;
- luma += from;
- return luma;
- }
- static void keyframe_fade_all_leds_from_to(keyframe_animation_t* animation, uint8_t from, uint8_t to) {
- uint8_t luma = fade_led_color(animation, from, to);
- color_t color = LUMA2COLOR(luma);
- gdispGClear(LED_DISPLAY, color);
- }
- // TODO: Should be customizable per keyboard
- #define NUM_ROWS 7
- #define NUM_COLS 7
- static uint8_t crossfade_start_frame[NUM_ROWS][NUM_COLS];
- static uint8_t crossfade_end_frame[NUM_ROWS][NUM_COLS];
- static uint8_t compute_gradient_color(float t, float index, float num) {
- const float two_pi = M_2_PI;
- float normalized_index = (1.0f - index / (num - 1.0f)) * two_pi;
- float x = t * two_pi + normalized_index;
- float v = 0.5 * (cosf(x) + 1.0f);
- return (uint8_t)(255.0f * v);
- }
- bool keyframe_fade_in_all_leds(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)state;
- keyframe_fade_all_leds_from_to(animation, 0, 255);
- return true;
- }
- bool keyframe_fade_out_all_leds(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)state;
- keyframe_fade_all_leds_from_to(animation, 255, 0);
- return true;
- }
- bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)state;
- float frame_length = animation->frame_lengths[animation->current_frame];
- float current_pos = frame_length - animation->time_left_in_frame;
- float t = current_pos / frame_length;
- for (int i=0; i< NUM_COLS; i++) {
- uint8_t color = compute_gradient_color(t, i, NUM_COLS);
- gdispGDrawLine(LED_DISPLAY, i, 0, i, NUM_ROWS - 1, LUMA2COLOR(color));
- }
- return true;
- }
- bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)state;
- float frame_length = animation->frame_lengths[animation->current_frame];
- float current_pos = frame_length - animation->time_left_in_frame;
- float t = current_pos / frame_length;
- for (int i=0; i< NUM_ROWS; i++) {
- uint8_t color = compute_gradient_color(t, i, NUM_ROWS);
- gdispGDrawLine(LED_DISPLAY, 0, i, NUM_COLS - 1, i, LUMA2COLOR(color));
- }
- return true;
- }
- static void copy_current_led_state(uint8_t* dest) {
- for (int i=0;i<NUM_ROWS;i++) {
- for (int j=0;j<NUM_COLS;j++) {
- dest[i*NUM_COLS + j] = gdispGGetPixelColor(LED_DISPLAY, j, i);
- }
- }
- }
- bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)state;
- if (animation->first_update_of_frame) {
- copy_current_led_state(&crossfade_start_frame[0][0]);
- run_next_keyframe(animation, state);
- copy_current_led_state(&crossfade_end_frame[0][0]);
- }
- for (int i=0;i<NUM_ROWS;i++) {
- for (int j=0;j<NUM_COLS;j++) {
- color_t color = LUMA2COLOR(fade_led_color(animation, crossfade_start_frame[i][j], crossfade_end_frame[i][j]));
- gdispGDrawPixel(LED_DISPLAY, j, i, color);
- }
- }
- return true;
- }
- bool keyframe_mirror_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)state;
- (void)animation;
- gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_180);
- return false;
- }
- bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
- (void)state;
- (void)animation;
- gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_0);
- return false;
- }
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