test_fixture.cpp 5.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193
  1. #include "test_fixture.hpp"
  2. #include <algorithm>
  3. #include <cstdint>
  4. #include <cstdio>
  5. #include <cstdlib>
  6. #include "gmock/gmock-cardinalities.h"
  7. #include "gmock/gmock.h"
  8. #include "gtest/gtest.h"
  9. #include "keyboard_report_util.hpp"
  10. #include "keycode.h"
  11. #include "test_driver.hpp"
  12. #include "test_logger.hpp"
  13. #include "test_matrix.h"
  14. #include "test_keymap_key.hpp"
  15. extern "C" {
  16. #include "action.h"
  17. #include "action_tapping.h"
  18. #include "action_util.h"
  19. #include "action_layer.h"
  20. #include "debug.h"
  21. #include "eeconfig.h"
  22. #include "keyboard.h"
  23. #include "keymap.h"
  24. void set_time(uint32_t t);
  25. void advance_time(uint32_t ms);
  26. }
  27. using testing::_;
  28. /* This is used for dynamic dispatching keymap_key_to_keycode calls to the current active test_fixture. */
  29. TestFixture* TestFixture::m_this = nullptr;
  30. /* Override weak QMK function to allow the usage of isolated per-test keymaps in unit-tests.
  31. * The actual call is dynamicaly dispatched to the current active test fixture, which in turn has it's own keymap. */
  32. extern "C" uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t position) {
  33. uint16_t keycode;
  34. TestFixture::m_this->get_keycode(layer, position, &keycode);
  35. return keycode;
  36. }
  37. void TestFixture::SetUpTestCase() {
  38. test_logger.info() << "TestFixture setup-up start." << std::endl;
  39. // The following is enough to bootstrap the values set in main
  40. eeconfig_init_quantum();
  41. eeconfig_update_debug(debug_config.raw);
  42. TestDriver driver;
  43. keyboard_init();
  44. test_logger.info() << "TestFixture setup-up end." << std::endl;
  45. }
  46. void TestFixture::TearDownTestCase() {}
  47. TestFixture::TestFixture() {
  48. m_this = this;
  49. }
  50. TestFixture::~TestFixture() {
  51. test_logger.info() << "TestFixture clean-up start." << std::endl;
  52. TestDriver driver;
  53. /* Reset keyboard state. */
  54. clear_all_keys();
  55. clear_keyboard();
  56. clear_oneshot_mods();
  57. clear_oneshot_locked_mods();
  58. reset_oneshot_layer();
  59. layer_clear();
  60. #if defined(SWAP_HANDS_ENABLE)
  61. clear_oneshot_swaphands();
  62. #endif
  63. idle_for(TAPPING_TERM * 10);
  64. testing::Mock::VerifyAndClearExpectations(&driver);
  65. /* Verify that the matrix really is cleared */
  66. EXPECT_NO_REPORT(driver);
  67. idle_for(TAPPING_TERM * 10);
  68. testing::Mock::VerifyAndClearExpectations(&driver);
  69. m_this = nullptr;
  70. test_logger.info() << "TestFixture clean-up end." << std::endl;
  71. print_test_log();
  72. }
  73. void TestFixture::add_key(KeymapKey key) {
  74. if (this->find_key(key.layer, key.position)) {
  75. FAIL() << "Key is already mapped for layer " << +key.layer << " and (column,row) (" << +key.position.col << "," << +key.position.row << ")";
  76. }
  77. this->keymap.push_back(key);
  78. }
  79. void TestFixture::tap_key(KeymapKey key, unsigned delay_ms) {
  80. key.press();
  81. idle_for(delay_ms);
  82. key.release();
  83. run_one_scan_loop();
  84. }
  85. void TestFixture::tap_combo(const std::vector<KeymapKey>& chord_keys, unsigned delay_ms) {
  86. for (KeymapKey key : chord_keys) { // Press each key.
  87. key.press();
  88. run_one_scan_loop();
  89. }
  90. if (delay_ms > 1) {
  91. idle_for(delay_ms - 1);
  92. }
  93. for (KeymapKey key : chord_keys) { // Release each key.
  94. key.release();
  95. run_one_scan_loop();
  96. }
  97. }
  98. void TestFixture::set_keymap(std::initializer_list<KeymapKey> keys) {
  99. this->keymap.clear();
  100. for (auto& key : keys) {
  101. add_key(key);
  102. }
  103. }
  104. const KeymapKey* TestFixture::find_key(layer_t layer, keypos_t position) const {
  105. auto keymap_key_predicate = [&](KeymapKey candidate) { return candidate.layer == layer && candidate.position.col == position.col && candidate.position.row == position.row; };
  106. auto result = std::find_if(this->keymap.begin(), this->keymap.end(), keymap_key_predicate);
  107. if (result != std::end(this->keymap)) {
  108. return &(*result);
  109. }
  110. return nullptr;
  111. }
  112. void TestFixture::get_keycode(const layer_t layer, const keypos_t position, uint16_t* result) const {
  113. bool key_is_out_of_bounds = position.col >= MATRIX_COLS && position.row >= MATRIX_ROWS;
  114. if (key_is_out_of_bounds) {
  115. /* See if this is done in hardware as well, because this is 100% out of bounds reads on all QMK keebs out there. */
  116. auto msg = [&]() {
  117. std::stringstream msg;
  118. msg << "Keycode for position (" << +position.col << "," << +position.row << ") requested! This is out of bounds." << std::endl;
  119. return msg.str();
  120. }();
  121. *result = KC_NO;
  122. test_logger.error() << msg;
  123. EXPECT_FALSE(key_is_out_of_bounds) << msg;
  124. return;
  125. }
  126. if (auto key = this->find_key(layer, position)) {
  127. *result = key->code;
  128. return;
  129. }
  130. FAIL() << "No key is mapped for layer " << +layer << " and (column,row) " << +position.col << "," << +position.row << ")";
  131. }
  132. void TestFixture::run_one_scan_loop() {
  133. keyboard_task();
  134. advance_time(1);
  135. }
  136. void TestFixture::idle_for(unsigned time) {
  137. for (unsigned i = 0; i < time; i++) {
  138. run_one_scan_loop();
  139. }
  140. }
  141. void TestFixture::print_test_log() const {
  142. const ::testing::TestInfo* const test_info = ::testing::UnitTest::GetInstance()->current_test_info();
  143. if (HasFailure()) {
  144. std::cerr << test_info->test_case_name() << "." << test_info->name() << " failed!" << std::endl;
  145. test_logger.print_log();
  146. }
  147. test_logger.reset();
  148. }
  149. void TestFixture::expect_layer_state(layer_t layer_state) const {
  150. test_logger.trace() << "Layer state: (" << +layer_state << ") Highest layer bit: (" << +get_highest_layer(layer_state) << ")" << std::endl;
  151. EXPECT_TRUE(layer_state_is(layer_state));
  152. }