keymap.c 6.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159
  1. #include "lets_split.h"
  2. #include "action_layer.h"
  3. #include "eeconfig.h"
  4. extern keymap_config_t keymap_config;
  5. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  6. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  7. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  8. // entirely and just use numbers.
  9. #define _QWERTY 0
  10. #define _COLEMAK 1
  11. #define _DVORAK 2
  12. #define _LOWER 3
  13. #define _RAISE 4
  14. #define _ADJUST 16
  15. enum custom_keycodes {
  16. QWERTY = SAFE_RANGE,
  17. COLEMAK,
  18. DVORAK,
  19. LOWER,
  20. RAISE,
  21. ADJUST,
  22. };
  23. // Fillers to make layering more clear
  24. #define _______ KC_TRNS
  25. #define XXXXXXX KC_NO
  26. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  27. /* Qwerty
  28. * ,-----------------------------------------------------------------------------------.
  29. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  30. * |------+------+------+------+------+-------------+------+------+------+------+------|
  31. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  32. * |------+------+------+------+------+------|------+------+------+------+------+------|
  33. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  34. * |------+------+------+------+------+------+------+------+------+------+------+------|
  35. * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
  36. * `-----------------------------------------------------------------------------------'
  37. */
  38. [_QWERTY] = KEYMAP( \
  39. KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  40. KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  41. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  42. KC_LCTL, _LOWER, KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC, KC_LSFT, MO(_RAISE), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  43. ),
  44. [_LOWER] = KEYMAP( \
  45. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
  46. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
  47. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
  48. _______, _______, _______, _______, _______, KC_BSPC, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  49. ),
  50. /* Raise
  51. * ,-----------------------------------------------------------------------------------.
  52. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  53. * |------+------+------+------+------+-------------+------+------+------+------+------|
  54. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  55. * |------+------+------+------+------+------|------+------+------+------+------+------|
  56. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
  57. * |------+------+------+------+------+------+------+------+------+------+------+------|
  58. * | | | | | | | | Next | Vol- | Vol+ | Play |
  59. * `-----------------------------------------------------------------------------------'
  60. */
  61. [_RAISE] = KEYMAP( \
  62. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  63. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
  64. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
  65. _______, _______, _______, _______, _______, KC_ENT, KC_ENT, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  66. ),
  67. /* Adjust (Lower + Raise)
  68. * ,-----------------------------------------------------------------------------------.
  69. * | | Reset| | | | | | | | | | Del |
  70. * |------+------+------+------+------+-------------+------+------+------+------+------|
  71. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
  72. * |------+------+------+------+------+------|------+------+------+------+------+------|
  73. * | | | | | | | | | | | | |
  74. * |------+------+------+------+------+------+------+------+------+------+------+------|
  75. * | | | | | | | | | | | |
  76. * `-----------------------------------------------------------------------------------'
  77. */
  78. };
  79. #ifdef AUDIO_ENABLE
  80. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  81. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  82. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  83. #endif
  84. void persistant_default_layer_set(uint16_t default_layer) {
  85. eeconfig_update_default_layer(default_layer);
  86. default_layer_set(default_layer);
  87. }
  88. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  89. switch (keycode) {
  90. case QWERTY:
  91. if (record->event.pressed) {
  92. #ifdef AUDIO_ENABLE
  93. PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
  94. #endif
  95. persistant_default_layer_set(1UL<<_QWERTY);
  96. }
  97. return false;
  98. break;
  99. case COLEMAK:
  100. if (record->event.pressed) {
  101. #ifdef AUDIO_ENABLE
  102. PLAY_NOTE_ARRAY(tone_colemak, false, 0);
  103. #endif
  104. persistant_default_layer_set(1UL<<_COLEMAK);
  105. }
  106. return false;
  107. break;
  108. case DVORAK:
  109. if (record->event.pressed) {
  110. #ifdef AUDIO_ENABLE
  111. PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
  112. #endif
  113. persistant_default_layer_set(1UL<<_DVORAK);
  114. }
  115. return false;
  116. break;
  117. case LOWER:
  118. if (record->event.pressed) {
  119. layer_on(_LOWER);
  120. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  121. } else {
  122. layer_off(_LOWER);
  123. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  124. }
  125. return false;
  126. break;
  127. case RAISE:
  128. if (record->event.pressed) {
  129. layer_on(_RAISE);
  130. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  131. } else {
  132. layer_off(_RAISE);
  133. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  134. }
  135. return false;
  136. break;
  137. case ADJUST:
  138. if (record->event.pressed) {
  139. layer_on(_ADJUST);
  140. } else {
  141. layer_off(_ADJUST);
  142. }
  143. return false;
  144. break;
  145. }
  146. return true;
  147. }