keyboard.c 16 KB

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  1. /*
  2. Copyright 2011, 2012, 2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include "quantum.h"
  16. #include "keyboard.h"
  17. #include "matrix.h"
  18. #include "keymap.h"
  19. #include "magic.h"
  20. #include "host.h"
  21. #include "led.h"
  22. #include "keycode.h"
  23. #include "timer.h"
  24. #include "sync_timer.h"
  25. #include "print.h"
  26. #include "debug.h"
  27. #include "command.h"
  28. #include "util.h"
  29. #include "sendchar.h"
  30. #include "eeconfig.h"
  31. #include "action_layer.h"
  32. #ifdef BACKLIGHT_ENABLE
  33. # include "backlight.h"
  34. #endif
  35. #ifdef MOUSEKEY_ENABLE
  36. # include "mousekey.h"
  37. #endif
  38. #ifdef PS2_MOUSE_ENABLE
  39. # include "ps2_mouse.h"
  40. #endif
  41. #ifdef RGBLIGHT_ENABLE
  42. # include "rgblight.h"
  43. #endif
  44. #ifdef LED_MATRIX_ENABLE
  45. # include "led_matrix.h"
  46. #endif
  47. #ifdef RGB_MATRIX_ENABLE
  48. # include "rgb_matrix.h"
  49. #endif
  50. #ifdef ENCODER_ENABLE
  51. # include "encoder.h"
  52. #endif
  53. #ifdef STENO_ENABLE
  54. # include "process_steno.h"
  55. #endif
  56. #ifdef POINTING_DEVICE_ENABLE
  57. # include "pointing_device.h"
  58. #endif
  59. #ifdef MIDI_ENABLE
  60. # include "process_midi.h"
  61. #endif
  62. #ifdef JOYSTICK_ENABLE
  63. # include "process_joystick.h"
  64. #endif
  65. #ifdef PROGRAMMABLE_BUTTON_ENABLE
  66. # include "programmable_button.h"
  67. #endif
  68. #ifdef HD44780_ENABLE
  69. # include "hd44780.h"
  70. #endif
  71. #ifdef OLED_ENABLE
  72. # include "oled_driver.h"
  73. #endif
  74. #ifdef ST7565_ENABLE
  75. # include "st7565.h"
  76. #endif
  77. #ifdef VELOCIKEY_ENABLE
  78. # include "velocikey.h"
  79. #endif
  80. #ifdef VIA_ENABLE
  81. # include "via.h"
  82. #endif
  83. #ifdef DIP_SWITCH_ENABLE
  84. # include "dip_switch.h"
  85. #endif
  86. #ifdef EEPROM_DRIVER
  87. # include "eeprom_driver.h"
  88. #endif
  89. #if defined(CRC_ENABLE)
  90. # include "crc.h"
  91. #endif
  92. #ifdef DIGITIZER_ENABLE
  93. # include "digitizer.h"
  94. #endif
  95. #ifdef VIRTSER_ENABLE
  96. # include "virtser.h"
  97. #endif
  98. #ifdef SLEEP_LED_ENABLE
  99. # include "sleep_led.h"
  100. #endif
  101. #ifdef SPLIT_KEYBOARD
  102. # include "split_util.h"
  103. #endif
  104. #ifdef BLUETOOTH_ENABLE
  105. # include "outputselect.h"
  106. #endif
  107. #ifdef CAPS_WORD_ENABLE
  108. # include "caps_word.h"
  109. #endif
  110. static uint32_t last_input_modification_time = 0;
  111. uint32_t last_input_activity_time(void) {
  112. return last_input_modification_time;
  113. }
  114. uint32_t last_input_activity_elapsed(void) {
  115. return timer_elapsed32(last_input_modification_time);
  116. }
  117. static uint32_t last_matrix_modification_time = 0;
  118. uint32_t last_matrix_activity_time(void) {
  119. return last_matrix_modification_time;
  120. }
  121. uint32_t last_matrix_activity_elapsed(void) {
  122. return timer_elapsed32(last_matrix_modification_time);
  123. }
  124. void last_matrix_activity_trigger(void) {
  125. last_matrix_modification_time = last_input_modification_time = timer_read32();
  126. }
  127. static uint32_t last_encoder_modification_time = 0;
  128. uint32_t last_encoder_activity_time(void) {
  129. return last_encoder_modification_time;
  130. }
  131. uint32_t last_encoder_activity_elapsed(void) {
  132. return timer_elapsed32(last_encoder_modification_time);
  133. }
  134. void last_encoder_activity_trigger(void) {
  135. last_encoder_modification_time = last_input_modification_time = timer_read32();
  136. }
  137. // Only enable this if console is enabled to print to
  138. #if defined(DEBUG_MATRIX_SCAN_RATE)
  139. static uint32_t matrix_timer = 0;
  140. static uint32_t matrix_scan_count = 0;
  141. static uint32_t last_matrix_scan_count = 0;
  142. void matrix_scan_perf_task(void) {
  143. matrix_scan_count++;
  144. uint32_t timer_now = timer_read32();
  145. if (TIMER_DIFF_32(timer_now, matrix_timer) >= 1000) {
  146. # if defined(CONSOLE_ENABLE)
  147. dprintf("matrix scan frequency: %lu\n", matrix_scan_count);
  148. # endif
  149. last_matrix_scan_count = matrix_scan_count;
  150. matrix_timer = timer_now;
  151. matrix_scan_count = 0;
  152. }
  153. }
  154. uint32_t get_matrix_scan_rate(void) {
  155. return last_matrix_scan_count;
  156. }
  157. #else
  158. # define matrix_scan_perf_task()
  159. #endif
  160. #ifdef MATRIX_HAS_GHOST
  161. extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
  162. static matrix_row_t get_real_keys(uint8_t row, matrix_row_t rowdata) {
  163. matrix_row_t out = 0;
  164. for (uint8_t col = 0; col < MATRIX_COLS; col++) {
  165. // read each key in the row data and check if the keymap defines it as a real key
  166. if (pgm_read_byte(&keymaps[0][row][col]) && (rowdata & (1 << col))) {
  167. // this creates new row data, if a key is defined in the keymap, it will be set here
  168. out |= 1 << col;
  169. }
  170. }
  171. return out;
  172. }
  173. static inline bool popcount_more_than_one(matrix_row_t rowdata) {
  174. rowdata &= rowdata - 1; // if there are less than two bits (keys) set, rowdata will become zero
  175. return rowdata;
  176. }
  177. static inline bool has_ghost_in_row(uint8_t row, matrix_row_t rowdata) {
  178. /* No ghost exists when less than 2 keys are down on the row.
  179. If there are "active" blanks in the matrix, the key can't be pressed by the user,
  180. there is no doubt as to which keys are really being pressed.
  181. The ghosts will be ignored, they are KC_NO. */
  182. rowdata = get_real_keys(row, rowdata);
  183. if ((popcount_more_than_one(rowdata)) == 0) {
  184. return false;
  185. }
  186. /* Ghost occurs when the row shares a column line with other row,
  187. and two columns are read on each row. Blanks in the matrix don't matter,
  188. so they are filtered out.
  189. If there are two or more real keys pressed and they match columns with
  190. at least two of another row's real keys, the row will be ignored. Keep in mind,
  191. we are checking one row at a time, not all of them at once.
  192. */
  193. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  194. if (i != row && popcount_more_than_one(get_real_keys(i, matrix_get_row(i)) & rowdata)) {
  195. return true;
  196. }
  197. }
  198. return false;
  199. }
  200. #endif
  201. /** \brief matrix_setup
  202. *
  203. * FIXME: needs doc
  204. */
  205. __attribute__((weak)) void matrix_setup(void) {}
  206. /** \brief keyboard_pre_init_user
  207. *
  208. * FIXME: needs doc
  209. */
  210. __attribute__((weak)) void keyboard_pre_init_user(void) {}
  211. /** \brief keyboard_pre_init_kb
  212. *
  213. * FIXME: needs doc
  214. */
  215. __attribute__((weak)) void keyboard_pre_init_kb(void) {
  216. keyboard_pre_init_user();
  217. }
  218. /** \brief keyboard_post_init_user
  219. *
  220. * FIXME: needs doc
  221. */
  222. __attribute__((weak)) void keyboard_post_init_user() {}
  223. /** \brief keyboard_post_init_kb
  224. *
  225. * FIXME: needs doc
  226. */
  227. __attribute__((weak)) void keyboard_post_init_kb(void) {
  228. keyboard_post_init_user();
  229. }
  230. /** \brief keyboard_setup
  231. *
  232. * FIXME: needs doc
  233. */
  234. void keyboard_setup(void) {
  235. print_set_sendchar(sendchar);
  236. #ifdef EEPROM_DRIVER
  237. eeprom_driver_init();
  238. #endif
  239. matrix_setup();
  240. keyboard_pre_init_kb();
  241. }
  242. #ifndef SPLIT_KEYBOARD
  243. /** \brief is_keyboard_master
  244. *
  245. * FIXME: needs doc
  246. */
  247. __attribute__((weak)) bool is_keyboard_master(void) {
  248. return true;
  249. }
  250. /** \brief is_keyboard_left
  251. *
  252. * FIXME: needs doc
  253. */
  254. __attribute__((weak)) bool is_keyboard_left(void) {
  255. return true;
  256. }
  257. #endif
  258. /** \brief should_process_keypress
  259. *
  260. * Override this function if you have a condition where keypresses processing should change:
  261. * - splits where the slave side needs to process for rgb/oled functionality
  262. */
  263. __attribute__((weak)) bool should_process_keypress(void) {
  264. return is_keyboard_master();
  265. }
  266. /** \brief housekeeping_task_kb
  267. *
  268. * Override this function if you have a need to execute code for every keyboard main loop iteration.
  269. * This is specific to keyboard-level functionality.
  270. */
  271. __attribute__((weak)) void housekeeping_task_kb(void) {}
  272. /** \brief housekeeping_task_user
  273. *
  274. * Override this function if you have a need to execute code for every keyboard main loop iteration.
  275. * This is specific to user/keymap-level functionality.
  276. */
  277. __attribute__((weak)) void housekeeping_task_user(void) {}
  278. /** \brief housekeeping_task
  279. *
  280. * Invokes hooks for executing code after QMK is done after each loop iteration.
  281. */
  282. void housekeeping_task(void) {
  283. housekeeping_task_kb();
  284. housekeeping_task_user();
  285. }
  286. /** \brief Init tasks previously located in matrix_init_quantum
  287. *
  288. * TODO: rationalise against keyboard_init and current split role
  289. */
  290. void quantum_init(void) {
  291. magic();
  292. led_init_ports();
  293. #ifdef BACKLIGHT_ENABLE
  294. backlight_init_ports();
  295. #endif
  296. #ifdef AUDIO_ENABLE
  297. audio_init();
  298. #endif
  299. #ifdef LED_MATRIX_ENABLE
  300. led_matrix_init();
  301. #endif
  302. #ifdef RGB_MATRIX_ENABLE
  303. rgb_matrix_init();
  304. #endif
  305. #if defined(UNICODE_COMMON_ENABLE)
  306. unicode_input_mode_init();
  307. #endif
  308. #ifdef HAPTIC_ENABLE
  309. haptic_init();
  310. #endif
  311. #if defined(BLUETOOTH_ENABLE) && defined(OUTPUT_AUTO_ENABLE)
  312. set_output(OUTPUT_AUTO);
  313. #endif
  314. }
  315. /** \brief keyboard_init
  316. *
  317. * FIXME: needs doc
  318. */
  319. void keyboard_init(void) {
  320. timer_init();
  321. sync_timer_init();
  322. #ifdef VIA_ENABLE
  323. via_init();
  324. #endif
  325. #ifdef SPLIT_KEYBOARD
  326. split_pre_init();
  327. #endif
  328. matrix_init();
  329. quantum_init();
  330. #if defined(CRC_ENABLE)
  331. crc_init();
  332. #endif
  333. #ifdef OLED_ENABLE
  334. oled_init(OLED_ROTATION_0);
  335. #endif
  336. #ifdef ST7565_ENABLE
  337. st7565_init(DISPLAY_ROTATION_0);
  338. #endif
  339. #ifdef PS2_MOUSE_ENABLE
  340. ps2_mouse_init();
  341. #endif
  342. #ifdef BACKLIGHT_ENABLE
  343. backlight_init();
  344. #endif
  345. #ifdef RGBLIGHT_ENABLE
  346. rgblight_init();
  347. #endif
  348. #ifdef ENCODER_ENABLE
  349. encoder_init();
  350. #endif
  351. #ifdef STENO_ENABLE_ALL
  352. steno_init();
  353. #endif
  354. #ifdef POINTING_DEVICE_ENABLE
  355. pointing_device_init();
  356. #endif
  357. #if defined(NKRO_ENABLE) && defined(FORCE_NKRO)
  358. keymap_config.nkro = 1;
  359. eeconfig_update_keymap(keymap_config.raw);
  360. #endif
  361. #ifdef DIP_SWITCH_ENABLE
  362. dip_switch_init();
  363. #endif
  364. #ifdef SLEEP_LED_ENABLE
  365. sleep_led_init();
  366. #endif
  367. #ifdef VIRTSER_ENABLE
  368. virtser_init();
  369. #endif
  370. #ifdef SPLIT_KEYBOARD
  371. split_post_init();
  372. #endif
  373. #if defined(DEBUG_MATRIX_SCAN_RATE) && defined(CONSOLE_ENABLE)
  374. debug_enable = true;
  375. #endif
  376. keyboard_post_init_kb(); /* Always keep this last */
  377. }
  378. /** \brief key_event_task
  379. *
  380. * This function is responsible for calling into other systems when they need to respond to electrical switch press events.
  381. * This is differnet than keycode events as no layer processing, or filtering occurs.
  382. */
  383. void switch_events(uint8_t row, uint8_t col, bool pressed) {
  384. #if defined(LED_MATRIX_ENABLE)
  385. process_led_matrix(row, col, pressed);
  386. #endif
  387. #if defined(RGB_MATRIX_ENABLE)
  388. process_rgb_matrix(row, col, pressed);
  389. #endif
  390. }
  391. /** \brief Perform scan of keyboard matrix
  392. *
  393. * Any detected changes in state are sent out as part of the processing
  394. */
  395. bool matrix_scan_task(void) {
  396. static matrix_row_t matrix_prev[MATRIX_ROWS];
  397. matrix_row_t matrix_row = 0;
  398. matrix_row_t matrix_change = 0;
  399. #ifdef QMK_KEYS_PER_SCAN
  400. uint8_t keys_processed = 0;
  401. #endif
  402. uint8_t matrix_changed = matrix_scan();
  403. if (matrix_changed) last_matrix_activity_trigger();
  404. for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
  405. matrix_row = matrix_get_row(r);
  406. matrix_change = matrix_row ^ matrix_prev[r];
  407. if (matrix_change) {
  408. #ifdef MATRIX_HAS_GHOST
  409. if (has_ghost_in_row(r, matrix_row)) {
  410. continue;
  411. }
  412. #endif
  413. if (debug_matrix) matrix_print();
  414. matrix_row_t col_mask = 1;
  415. for (uint8_t c = 0; c < MATRIX_COLS; c++, col_mask <<= 1) {
  416. if (matrix_change & col_mask) {
  417. if (should_process_keypress()) {
  418. action_exec((keyevent_t){
  419. .key = (keypos_t){.row = r, .col = c}, .pressed = (matrix_row & col_mask), .time = (timer_read() | 1) /* time should not be 0 */
  420. });
  421. }
  422. // record a processed key
  423. matrix_prev[r] ^= col_mask;
  424. switch_events(r, c, (matrix_row & col_mask));
  425. #ifdef QMK_KEYS_PER_SCAN
  426. // only jump out if we have processed "enough" keys.
  427. if (++keys_processed >= QMK_KEYS_PER_SCAN)
  428. #endif
  429. // process a key per task call
  430. goto MATRIX_LOOP_END;
  431. }
  432. }
  433. }
  434. }
  435. // call with pseudo tick event when no real key event.
  436. #ifdef QMK_KEYS_PER_SCAN
  437. // we can get here with some keys processed now.
  438. if (!keys_processed)
  439. #endif
  440. action_exec(TICK_EVENT);
  441. MATRIX_LOOP_END:
  442. matrix_scan_perf_task();
  443. return matrix_changed;
  444. }
  445. /** \brief Tasks previously located in matrix_scan_quantum
  446. *
  447. * TODO: rationalise against keyboard_task and current split role
  448. */
  449. void quantum_task(void) {
  450. #ifdef SPLIT_KEYBOARD
  451. // some tasks should only run on master
  452. if (!is_keyboard_master()) return;
  453. #endif
  454. #if defined(AUDIO_ENABLE) && defined(AUDIO_INIT_DELAY)
  455. // There are some tasks that need to be run a little bit
  456. // after keyboard startup, or else they will not work correctly
  457. // because of interaction with the USB device state, which
  458. // may still be in flux...
  459. //
  460. // At the moment the only feature that needs this is the
  461. // startup song.
  462. static bool delayed_tasks_run = false;
  463. static uint16_t delayed_task_timer = 0;
  464. if (!delayed_tasks_run) {
  465. if (!delayed_task_timer) {
  466. delayed_task_timer = timer_read();
  467. } else if (timer_elapsed(delayed_task_timer) > 300) {
  468. audio_startup();
  469. delayed_tasks_run = true;
  470. }
  471. }
  472. #endif
  473. #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
  474. music_task();
  475. #endif
  476. #ifdef KEY_OVERRIDE_ENABLE
  477. key_override_task();
  478. #endif
  479. #ifdef SEQUENCER_ENABLE
  480. sequencer_task();
  481. #endif
  482. #ifdef TAP_DANCE_ENABLE
  483. tap_dance_task();
  484. #endif
  485. #ifdef COMBO_ENABLE
  486. combo_task();
  487. #endif
  488. #ifdef WPM_ENABLE
  489. decay_wpm();
  490. #endif
  491. #ifdef HAPTIC_ENABLE
  492. haptic_task();
  493. #endif
  494. #ifdef DIP_SWITCH_ENABLE
  495. dip_switch_read(false);
  496. #endif
  497. #ifdef AUTO_SHIFT_ENABLE
  498. autoshift_matrix_scan();
  499. #endif
  500. #ifdef CAPS_WORD_ENABLE
  501. caps_word_task();
  502. #endif
  503. #ifdef SECURE_ENABLE
  504. secure_task();
  505. #endif
  506. }
  507. /** \brief Keyboard task: Do keyboard routine jobs
  508. *
  509. * Do routine keyboard jobs:
  510. *
  511. * * scan matrix
  512. * * handle mouse movements
  513. * * handle midi commands
  514. * * light LEDs
  515. *
  516. * This is repeatedly called as fast as possible.
  517. */
  518. void keyboard_task(void) {
  519. bool matrix_changed = matrix_scan_task();
  520. (void)matrix_changed;
  521. quantum_task();
  522. #if defined(RGBLIGHT_ENABLE)
  523. rgblight_task();
  524. #endif
  525. #ifdef LED_MATRIX_ENABLE
  526. led_matrix_task();
  527. #endif
  528. #ifdef RGB_MATRIX_ENABLE
  529. rgb_matrix_task();
  530. #endif
  531. #if defined(BACKLIGHT_ENABLE)
  532. # if defined(BACKLIGHT_PIN) || defined(BACKLIGHT_PINS)
  533. backlight_task();
  534. # endif
  535. #endif
  536. #ifdef ENCODER_ENABLE
  537. bool encoders_changed = encoder_read();
  538. if (encoders_changed) last_encoder_activity_trigger();
  539. #endif
  540. #ifdef OLED_ENABLE
  541. oled_task();
  542. # if OLED_TIMEOUT > 0
  543. // Wake up oled if user is using those fabulous keys or spinning those encoders!
  544. # ifdef ENCODER_ENABLE
  545. if (matrix_changed || encoders_changed) oled_on();
  546. # else
  547. if (matrix_changed) oled_on();
  548. # endif
  549. # endif
  550. #endif
  551. #ifdef ST7565_ENABLE
  552. st7565_task();
  553. # if ST7565_TIMEOUT > 0
  554. // Wake up display if user is using those fabulous keys or spinning those encoders!
  555. # ifdef ENCODER_ENABLE
  556. if (matrix_changed || encoders_changed) st7565_on();
  557. # else
  558. if (matrix_changed) st7565_on();
  559. # endif
  560. # endif
  561. #endif
  562. #ifdef MOUSEKEY_ENABLE
  563. // mousekey repeat & acceleration
  564. mousekey_task();
  565. #endif
  566. #ifdef PS2_MOUSE_ENABLE
  567. ps2_mouse_task();
  568. #endif
  569. #ifdef POINTING_DEVICE_ENABLE
  570. pointing_device_task();
  571. #endif
  572. #ifdef MIDI_ENABLE
  573. midi_task();
  574. #endif
  575. #ifdef VELOCIKEY_ENABLE
  576. if (velocikey_enabled()) {
  577. velocikey_decelerate();
  578. }
  579. #endif
  580. #ifdef JOYSTICK_ENABLE
  581. joystick_task();
  582. #endif
  583. #ifdef DIGITIZER_ENABLE
  584. digitizer_task();
  585. #endif
  586. #ifdef PROGRAMMABLE_BUTTON_ENABLE
  587. programmable_button_send();
  588. #endif
  589. led_task();
  590. }