config.h 3.4 KB

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  1. /* Copyright 2022 Leo Deng (@myst729)
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #pragma once
  17. #include "config_common.h"
  18. /* Matrix */
  19. #define MATRIX_ROWS 6
  20. #define MATRIX_COLS 5
  21. #define MATRIX_ROW_PINS { B15, A5, A3, A15, B7, B8 }
  22. #define MATRIX_COL_PINS { B13, B14, B3, A4, A6 }
  23. #define DIODE_DIRECTION COL2ROW
  24. /* Backlight */
  25. #ifdef BACKLIGHT_ENABLE
  26. #define BACKLIGHT_PIN B11
  27. #define BACKLIGHT_LEVELS 5
  28. #define BACKLIGHT_ON_STATE 0
  29. #endif
  30. /* RGB Matrix */
  31. #ifdef RGB_MATRIX_ENABLE
  32. #define RGB_DI_PIN B12
  33. #define RGB_MATRIX_LED_COUNT 30
  34. #define RGB_MATRIX_KEYPRESSES
  35. // #define RGB_MATRIX_KEYRELEASES
  36. #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
  37. #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
  38. #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
  39. #define RGB_MATRIX_DEFAULT_HUE 0
  40. #define RGB_MATRIX_DEFAULT_SAT 255
  41. #define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
  42. #define RGB_MATRIX_DEFAULT_SPD 127
  43. // Enable Effects
  44. // == Regular Effects ==
  45. #define ENABLE_RGB_MATRIX_ALPHAS_MODS
  46. #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  47. #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
  48. #define ENABLE_RGB_MATRIX_BREATHING
  49. #define ENABLE_RGB_MATRIX_BAND_SAT
  50. #define ENABLE_RGB_MATRIX_BAND_VAL
  51. #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
  52. #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
  53. #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
  54. #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
  55. #define ENABLE_RGB_MATRIX_CYCLE_ALL
  56. #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  57. #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
  58. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
  59. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
  60. #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
  61. #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
  62. #define ENABLE_RGB_MATRIX_DUAL_BEACON
  63. #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  64. #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
  65. #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  66. #define ENABLE_RGB_MATRIX_RAINDROPS
  67. #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  68. #define ENABLE_RGB_MATRIX_HUE_BREATHING
  69. #define ENABLE_RGB_MATRIX_HUE_PENDULUM
  70. #define ENABLE_RGB_MATRIX_HUE_WAVE
  71. #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
  72. #define ENABLE_RGB_MATRIX_PIXEL_FLOW
  73. #define ENABLE_RGB_MATRIX_PIXEL_RAIN
  74. // == Framebuffer Effects ==
  75. #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
  76. #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
  77. // == Reactive Effects ==
  78. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  79. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
  80. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  81. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  82. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  83. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  84. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  85. #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  86. #define ENABLE_RGB_MATRIX_SPLASH
  87. #define ENABLE_RGB_MATRIX_MULTISPLASH
  88. #define ENABLE_RGB_MATRIX_SOLID_SPLASH
  89. #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
  90. #endif
  91. /* VIA */
  92. #ifdef VIA_ENABLE
  93. #define DYNAMIC_KEYMAP_LAYER_COUNT 8
  94. #endif