keymap.c 3.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990
  1. #include QMK_KEYBOARD_H
  2. #include "action_layer.h"
  3. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  4. // 0: Base Layer
  5. LAYOUT_all(
  6. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV, \
  7. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
  8. KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
  9. KC_LSFT, KC_SLSH, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_NO, KC_RSFT, KC_UP, TG(2), \
  10. KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, F(0), KC_LEFT, KC_DOWN, KC_RIGHT
  11. ),
  12. // 1: Function Layer
  13. LAYOUT_all(
  14. KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, BL_DEC, BL_INC, KC_F13, KC_F14, \
  15. KC_NO, KC_WH_U, KC_UP, KC_WH_D, KC_BSPC,KC_HOME,KC_CALC,KC_NO, KC_INS, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_DEL, \
  16. KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT,KC_DEL, KC_END, KC_PGDN,KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP, KC_NO, KC_ENT, \
  17. KC_LSFT, KC_NO, KC_NO, KC_APP, BL_STEP,KC_NO, KC_NO, KC_VOLD,KC_VOLU,KC_MUTE, KC_END, KC_PGDN, KC_RSFT, KC_PGUP, TG(2), \
  18. KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, F(0), KC_HOME, KC_PGDOWN,KC_END
  19. ),
  20. // 2: Cool Layer
  21. LAYOUT_all(
  22. RESET, BL_DEC, BL_INC, BL_ON, BL_OFF, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, RGB_MODE_PLAIN, KC_TRNS, \
  23. KC_NO, KC_WH_U, KC_UP, KC_WH_D, KC_BSPC,KC_HOME,KC_CALC,KC_NO, KC_INS, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_DEL, \
  24. KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT,KC_DEL, KC_END, KC_PGDN,KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP, KC_NO, KC_ENT, \
  25. KC_LSFT, KC_NO, KC_NO, KC_APP, BL_STEP,KC_NO, KC_NO, KC_VOLD,KC_VOLU,KC_MUTE, KC_END, KC_PGDN, KC_RSFT, KC_PGUP, TG(2), \
  26. KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, F(0), KC_HOME, KC_PGDOWN,KC_END
  27. )
  28. };
  29. // Custom Actions
  30. const uint16_t PROGMEM fn_actions[] = {
  31. [0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay
  32. };
  33. // Macros
  34. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
  35. // MACRODOWN only works in this function
  36. switch(id) {
  37. case 0:
  38. if (record->event.pressed) { register_code(KC_RSFT); }
  39. else { unregister_code(KC_RSFT); }
  40. break;
  41. }
  42. return MACRO_NONE;
  43. };
  44. // Loop
  45. void matrix_scan_user(void) {
  46. // empty
  47. };
  48. bool edit = false;
  49. uint32_t mode;
  50. uint16_t hue;
  51. uint8_t sat;
  52. uint8_t val;
  53. uint32_t layer_state_set_user(uint32_t state) {
  54. if (state == 0 && edit == true) {
  55. mode = rgblight_get_mode();
  56. hue = rgblight_get_hue();
  57. sat = rgblight_get_sat();
  58. val = rgblight_get_val();
  59. edit = false;
  60. }
  61. switch (biton32(state)) {
  62. case 1:
  63. rgblight_mode(1);
  64. rgblight_setrgb(0xD3, 0x7F, 0xED);
  65. break;
  66. case 2:
  67. rgblight_mode(1);
  68. rgblight_setrgb(0xFF, 0x00, 0x00);
  69. edit = true;
  70. break;
  71. default:
  72. rgblight_mode(mode);
  73. rgblight_sethsv(hue, sat, val);
  74. break;
  75. }
  76. return state;
  77. }