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- """Functions that help us work with files and folders.
- """
- import logging
- import os
- from pathlib import Path
- from qmk.constants import MAX_KEYBOARD_SUBFOLDERS, QMK_FIRMWARE
- from qmk.errors import NoSuchKeyboardError
- def is_keyboard(keyboard_name):
- """Returns True if `keyboard_name` is a keyboard we can compile.
- """
- keyboard_path = QMK_FIRMWARE / 'keyboards' / keyboard_name
- rules_mk = keyboard_path / 'rules.mk'
- return rules_mk.exists()
- def under_qmk_firmware():
- """Returns a Path object representing the relative path under qmk_firmware, or None.
- """
- cwd = Path(os.environ['ORIG_CWD'])
- try:
- return cwd.relative_to(QMK_FIRMWARE)
- except ValueError:
- return None
- def keymap(keyboard):
- """Locate the correct directory for storing a keymap.
- Args:
- keyboard
- The name of the keyboard. Example: clueboard/66/rev3
- """
- keyboard_folder = Path('keyboards') / keyboard
- for i in range(MAX_KEYBOARD_SUBFOLDERS):
- if (keyboard_folder / 'keymaps').exists():
- return (keyboard_folder / 'keymaps').resolve()
- keyboard_folder = keyboard_folder.parent
- logging.error('Could not find the keymaps directory!')
- raise NoSuchKeyboardError('Could not find keymaps directory for: %s' % keyboard)
- def normpath(path):
- """Returns a `pathlib.Path()` object for a given path.
- This will use the path to a file as seen from the directory the script was called from. You should use this to normalize filenames supplied from the command line.
- """
- path = Path(path)
- if path.is_absolute():
- return path
- return Path(os.environ['ORIG_CWD']) / path
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