process_combo.c 18 KB

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  1. /* Copyright 2016 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "print.h"
  17. #include "process_combo.h"
  18. #include "action_tapping.h"
  19. #ifdef COMBO_COUNT
  20. __attribute__((weak)) combo_t key_combos[COMBO_COUNT];
  21. uint16_t COMBO_LEN = COMBO_COUNT;
  22. #else
  23. extern combo_t key_combos[];
  24. extern uint16_t COMBO_LEN;
  25. #endif
  26. __attribute__((weak)) void process_combo_event(uint16_t combo_index, bool pressed) {}
  27. #ifdef COMBO_MUST_HOLD_PER_COMBO
  28. __attribute__((weak)) bool get_combo_must_hold(uint16_t index, combo_t *combo) { return false; }
  29. #endif
  30. #ifdef COMBO_MUST_TAP_PER_COMBO
  31. __attribute__((weak)) bool get_combo_must_tap(uint16_t index, combo_t *combo) { return false; }
  32. #endif
  33. #ifdef COMBO_TERM_PER_COMBO
  34. __attribute__((weak)) uint16_t get_combo_term(uint16_t index, combo_t *combo) { return COMBO_TERM; }
  35. #endif
  36. #ifdef COMBO_PROCESS_KEY_RELEASE
  37. __attribute__((weak)) bool process_combo_key_release(uint16_t combo_index, combo_t *combo, uint8_t key_index, uint16_t keycode) { return false; }
  38. #endif
  39. #ifndef COMBO_NO_TIMER
  40. static uint16_t timer = 0;
  41. #endif
  42. static bool b_combo_enable = true; // defaults to enabled
  43. static uint16_t longest_term = 0;
  44. typedef struct {
  45. keyrecord_t record;
  46. uint16_t combo_index;
  47. uint16_t keycode;
  48. } queued_record_t;
  49. static uint8_t key_buffer_size = 0;
  50. static queued_record_t key_buffer[COMBO_KEY_BUFFER_LENGTH];
  51. typedef struct {
  52. uint16_t combo_index;
  53. } queued_combo_t;
  54. static uint8_t combo_buffer_write= 0;
  55. static uint8_t combo_buffer_read = 0;
  56. static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH];
  57. #define INCREMENT_MOD(i) i = (i + 1) % COMBO_BUFFER_LENGTH
  58. #define COMBO_KEY_POS ((keypos_t){.col=254, .row=254})
  59. #ifndef EXTRA_SHORT_COMBOS
  60. /* flags are their own elements in combo_t struct. */
  61. # define COMBO_ACTIVE(combo) (combo->active)
  62. # define COMBO_DISABLED(combo) (combo->disabled)
  63. # define COMBO_STATE(combo) (combo->state)
  64. # define ACTIVATE_COMBO(combo) do {combo->active = true;}while(0)
  65. # define DEACTIVATE_COMBO(combo) do {combo->active = false;}while(0)
  66. # define DISABLE_COMBO(combo) do {combo->disabled = true;}while(0)
  67. # define RESET_COMBO_STATE(combo) do { \
  68. combo->disabled = false; \
  69. combo->state = 0; \
  70. }while(0)
  71. #else
  72. /* flags are at the two high bits of state. */
  73. # define COMBO_ACTIVE(combo) (combo->state & 0x80)
  74. # define COMBO_DISABLED(combo) (combo->state & 0x40)
  75. # define COMBO_STATE(combo) (combo->state & 0x3F)
  76. # define ACTIVATE_COMBO(combo) do {combo->state |= 0x80;}while(0)
  77. # define DEACTIVATE_COMBO(combo) do {combo->state &= ~0x80;}while(0)
  78. # define DISABLE_COMBO(combo) do {combo->state |= 0x40;}while(0)
  79. # define RESET_COMBO_STATE(combo) do {combo->state &= ~0x7F;}while(0)
  80. #endif
  81. static inline void release_combo(uint16_t combo_index, combo_t *combo) {
  82. if (combo->keycode) {
  83. keyrecord_t record = {
  84. .event = {
  85. .key = COMBO_KEY_POS,
  86. .time = timer_read()|1,
  87. .pressed = false,
  88. },
  89. .keycode = combo->keycode,
  90. };
  91. #ifndef NO_ACTION_TAPPING
  92. action_tapping_process(record);
  93. #else
  94. process_record(&record);
  95. #endif
  96. } else {
  97. process_combo_event(combo_index, false);
  98. }
  99. DEACTIVATE_COMBO(combo);
  100. }
  101. static inline bool _get_combo_must_hold(uint16_t combo_index, combo_t *combo) {
  102. #ifdef COMBO_NO_TIMER
  103. return false;
  104. #elif defined(COMBO_MUST_HOLD_PER_COMBO)
  105. return get_combo_must_hold(combo_index, combo);
  106. #elif defined(COMBO_MUST_HOLD_MODS)
  107. return (KEYCODE_IS_MOD(combo->keycode) ||
  108. (combo->keycode >= QK_MOMENTARY && combo->keycode <= QK_MOMENTARY_MAX));
  109. #endif
  110. return false;
  111. }
  112. static inline uint16_t _get_wait_time(uint16_t combo_index, combo_t *combo ) {
  113. if (_get_combo_must_hold(combo_index, combo)
  114. #ifdef COMBO_MUST_TAP_PER_COMBO
  115. || get_combo_must_tap(combo_index, combo)
  116. #endif
  117. ) {
  118. if (longest_term < COMBO_HOLD_TERM) {
  119. return COMBO_HOLD_TERM;
  120. }
  121. }
  122. return longest_term;
  123. }
  124. static inline uint16_t _get_combo_term(uint16_t combo_index, combo_t *combo) {
  125. #if defined(COMBO_TERM_PER_COMBO)
  126. return get_combo_term(combo_index, combo);
  127. #endif
  128. return COMBO_TERM;
  129. }
  130. void clear_combos(void) {
  131. uint16_t index = 0;
  132. longest_term = 0;
  133. for (index = 0; index < COMBO_LEN; ++index) {
  134. combo_t *combo = &key_combos[index];
  135. if (!COMBO_ACTIVE(combo)) {
  136. RESET_COMBO_STATE(combo);
  137. }
  138. }
  139. }
  140. static inline void dump_key_buffer(void) {
  141. if (key_buffer_size == 0) {
  142. return;
  143. }
  144. for (uint8_t key_buffer_i = 0; key_buffer_i < key_buffer_size; key_buffer_i++) {
  145. queued_record_t *qrecord = &key_buffer[key_buffer_i];
  146. keyrecord_t *record = &qrecord->record;
  147. if (IS_NOEVENT(record->event)) {
  148. continue;
  149. }
  150. if (!record->keycode && qrecord->combo_index != (uint16_t)-1) {
  151. process_combo_event(qrecord->combo_index, true);
  152. } else {
  153. #ifndef NO_ACTION_TAPPING
  154. action_tapping_process(*record);
  155. #else
  156. process_record(record);
  157. #endif
  158. }
  159. record->event.time = 0;
  160. }
  161. key_buffer_size = 0;
  162. }
  163. #define NO_COMBO_KEYS_ARE_DOWN (0 == COMBO_STATE(combo))
  164. #define ALL_COMBO_KEYS_ARE_DOWN(state, key_count) (((1 << key_count) - 1) == state)
  165. #define ONLY_ONE_KEY_IS_DOWN(state) !(state & (state - 1))
  166. #define KEY_NOT_YET_RELEASED(state, key_index) ((1 << key_index) & state)
  167. #define KEY_STATE_DOWN(state, key_index) \
  168. do { \
  169. state |= (1 << key_index); \
  170. } while (0)
  171. #define KEY_STATE_UP(state, key_index) \
  172. do { \
  173. state &= ~(1 << key_index); \
  174. } while (0)
  175. static inline void _find_key_index_and_count(const uint16_t *keys, uint16_t keycode, uint16_t *key_index, uint8_t *key_count) {
  176. while (true) {
  177. uint16_t key = pgm_read_word(&keys[*key_count]);
  178. if (keycode == key) *key_index = *key_count;
  179. if (COMBO_END == key) break;
  180. (*key_count)++;
  181. }
  182. }
  183. void drop_combo_from_buffer(uint16_t combo_index) {
  184. /* Mark a combo as processed from the buffer. If the buffer is in the
  185. * beginning of the buffer, drop it. */
  186. uint8_t i = combo_buffer_read;
  187. while (i != combo_buffer_write) {
  188. queued_combo_t *qcombo = &combo_buffer[i];
  189. if (qcombo->combo_index == combo_index) {
  190. combo_t *combo = &key_combos[combo_index];
  191. DISABLE_COMBO(combo);
  192. if (i == combo_buffer_read) {
  193. INCREMENT_MOD(combo_buffer_read);
  194. }
  195. break;
  196. }
  197. INCREMENT_MOD(i);
  198. }
  199. }
  200. void apply_combo(uint16_t combo_index, combo_t *combo) {
  201. /* Apply combo's result keycode to the last chord key of the combo and
  202. * disable the other keys. */
  203. if (COMBO_DISABLED(combo)) { return; }
  204. // state to check against so we find the last key of the combo from the buffer
  205. #if defined(EXTRA_EXTRA_LONG_COMBOS)
  206. uint32_t state = 0;
  207. #elif defined(EXTRA_LONG_COMBOS)
  208. uint16_t state = 0;
  209. #else
  210. uint8_t state = 0;
  211. #endif
  212. for (uint8_t key_buffer_i = 0; key_buffer_i < key_buffer_size; key_buffer_i++) {
  213. queued_record_t *qrecord = &key_buffer[key_buffer_i];
  214. keyrecord_t *record = &qrecord->record;
  215. uint16_t keycode = qrecord->keycode;
  216. uint8_t key_count = 0;
  217. uint16_t key_index = -1;
  218. _find_key_index_and_count(combo->keys, keycode, &key_index, &key_count);
  219. if (-1 == (int16_t)key_index) {
  220. // key not part of this combo
  221. continue;
  222. }
  223. KEY_STATE_DOWN(state, key_index);
  224. if (ALL_COMBO_KEYS_ARE_DOWN(state, key_count)) {
  225. // this in the end executes the combo when the key_buffer is dumped.
  226. record->keycode = combo->keycode;
  227. record->event.key = COMBO_KEY_POS;
  228. qrecord->combo_index = combo_index;
  229. ACTIVATE_COMBO(combo);
  230. break;
  231. } else {
  232. // key was part of the combo but not the last one, "disable" it
  233. // by making it a TICK event.
  234. record->event.time = 0;
  235. }
  236. }
  237. drop_combo_from_buffer(combo_index);
  238. }
  239. static inline void apply_combos(void) {
  240. // Apply all buffered normal combos.
  241. for (uint8_t i = combo_buffer_read;
  242. i != combo_buffer_write;
  243. INCREMENT_MOD(i)) {
  244. queued_combo_t *buffered_combo = &combo_buffer[i];
  245. combo_t *combo = &key_combos[buffered_combo->combo_index];
  246. #ifdef COMBO_MUST_TAP_PER_COMBO
  247. if (get_combo_must_tap(buffered_combo->combo_index, combo)) {
  248. // Tap-only combos are applied on key release only, so let's drop 'em here.
  249. drop_combo_from_buffer(buffered_combo->combo_index);
  250. continue;
  251. }
  252. #endif
  253. apply_combo(buffered_combo->combo_index, combo);
  254. }
  255. dump_key_buffer();
  256. clear_combos();
  257. }
  258. combo_t* overlaps(combo_t *combo1, combo_t *combo2) {
  259. /* Checks if the combos overlap and returns the combo that should be
  260. * dropped from the combo buffer.
  261. * The combo that has less keys will be dropped. If they have the same
  262. * amount of keys, drop combo1. */
  263. uint8_t idx1 = 0, idx2 = 0;
  264. uint16_t key1, key2;
  265. bool overlaps = false;
  266. while ((key1 = pgm_read_word(&combo1->keys[idx1])) != COMBO_END) {
  267. idx2 = 0;
  268. while ((key2 = pgm_read_word(&combo2->keys[idx2])) != COMBO_END) {
  269. if (key1 == key2) overlaps = true;
  270. idx2 += 1;
  271. }
  272. idx1 += 1;
  273. }
  274. if (!overlaps) return NULL;
  275. if (idx2 < idx1) return combo2;
  276. return combo1;
  277. }
  278. static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record, uint16_t combo_index) {
  279. uint8_t key_count = 0;
  280. uint16_t key_index = -1;
  281. _find_key_index_and_count(combo->keys, keycode, &key_index, &key_count);
  282. /* Continue processing if key isn't part of current combo. */
  283. if (-1 == (int16_t)key_index) {
  284. return false;
  285. }
  286. bool key_is_part_of_combo = !COMBO_DISABLED(combo);
  287. if (record->event.pressed && !COMBO_DISABLED(combo)) {
  288. uint16_t time = _get_combo_term(combo_index, combo);
  289. if (!COMBO_ACTIVE(combo)) {
  290. KEY_STATE_DOWN(combo->state, key_index);
  291. if (longest_term < time) {
  292. longest_term = time;
  293. }
  294. }
  295. if (ALL_COMBO_KEYS_ARE_DOWN(COMBO_STATE(combo), key_count)) {
  296. /* Combo was fully pressed */
  297. /* Buffer the combo so we can fire it after COMBO_TERM */
  298. #ifndef COMBO_NO_TIMER
  299. /* Don't buffer this combo if its combo term has passed. */
  300. if (timer && timer_elapsed(timer) > time) {
  301. DISABLE_COMBO(combo);
  302. return true;
  303. } else
  304. #endif
  305. {
  306. // disable readied combos that overlap with this combo
  307. combo_t *drop = NULL;
  308. for (uint8_t combo_buffer_i = combo_buffer_read;
  309. combo_buffer_i != combo_buffer_write;
  310. INCREMENT_MOD(combo_buffer_i)) {
  311. queued_combo_t *qcombo = &combo_buffer[combo_buffer_i];
  312. combo_t *buffered_combo = &key_combos[qcombo->combo_index];
  313. if ((drop = overlaps(buffered_combo, combo))) {
  314. DISABLE_COMBO(drop);
  315. if (drop == combo) {
  316. // stop checking for overlaps if dropped combo was current combo.
  317. break;
  318. } else if (combo_buffer_i == combo_buffer_read && drop == buffered_combo) {
  319. /* Drop the disabled buffered combo from the buffer if
  320. * it is in the beginning of the buffer. */
  321. INCREMENT_MOD(combo_buffer_read);
  322. }
  323. }
  324. }
  325. if (drop != combo) {
  326. // save this combo to buffer
  327. combo_buffer[combo_buffer_write] = (queued_combo_t){
  328. .combo_index=combo_index,
  329. };
  330. INCREMENT_MOD(combo_buffer_write);
  331. // get possible longer waiting time for tap-/hold-only combos.
  332. longest_term = _get_wait_time(combo_index, combo);
  333. }
  334. } // if timer elapsed end
  335. }
  336. } else {
  337. // chord releases
  338. if (!COMBO_ACTIVE(combo) && ALL_COMBO_KEYS_ARE_DOWN(COMBO_STATE(combo), key_count)) {
  339. /* First key quickly released */
  340. if (COMBO_DISABLED(combo) || _get_combo_must_hold(combo_index, combo)) {
  341. // combo wasn't tappable, disable it and drop it from buffer.
  342. drop_combo_from_buffer(combo_index);
  343. key_is_part_of_combo = false;
  344. }
  345. #ifdef COMBO_MUST_TAP_PER_COMBO
  346. else if (get_combo_must_tap(combo_index, combo)) {
  347. // immediately apply tap-only combo
  348. apply_combo(combo_index, combo);
  349. apply_combos(); // also apply other prepared combos and dump key buffer
  350. # ifdef COMBO_PROCESS_KEY_RELEASE
  351. if (process_combo_key_release(combo_index, combo, key_index, keycode)) {
  352. release_combo(combo_index, combo);
  353. }
  354. # endif
  355. }
  356. #endif
  357. } else if (COMBO_ACTIVE(combo)
  358. && ONLY_ONE_KEY_IS_DOWN(COMBO_STATE(combo))
  359. && KEY_NOT_YET_RELEASED(COMBO_STATE(combo), key_index)
  360. ) {
  361. /* last key released */
  362. release_combo(combo_index, combo);
  363. key_is_part_of_combo = true;
  364. #ifdef COMBO_PROCESS_KEY_RELEASE
  365. process_combo_key_release(combo_index, combo, key_index, keycode);
  366. #endif
  367. } else if (COMBO_ACTIVE(combo)
  368. && KEY_NOT_YET_RELEASED(COMBO_STATE(combo), key_index)
  369. ) {
  370. /* first or middle key released */
  371. key_is_part_of_combo = true;
  372. #ifdef COMBO_PROCESS_KEY_RELEASE
  373. if (process_combo_key_release(combo_index, combo, key_index, keycode)) {
  374. release_combo(combo_index, combo);
  375. }
  376. #endif
  377. } else {
  378. /* The released key was part of an incomplete combo */
  379. key_is_part_of_combo = false;
  380. }
  381. KEY_STATE_UP(combo->state, key_index);
  382. }
  383. return key_is_part_of_combo;
  384. }
  385. bool process_combo(uint16_t keycode, keyrecord_t *record) {
  386. bool is_combo_key = false;
  387. bool no_combo_keys_pressed = true;
  388. if (keycode == CMB_ON && record->event.pressed) {
  389. combo_enable();
  390. return true;
  391. }
  392. if (keycode == CMB_OFF && record->event.pressed) {
  393. combo_disable();
  394. return true;
  395. }
  396. if (keycode == CMB_TOG && record->event.pressed) {
  397. combo_toggle();
  398. return true;
  399. }
  400. if (!is_combo_enabled()) {
  401. return true;
  402. }
  403. #ifdef COMBO_ONLY_FROM_LAYER
  404. /* Only check keycodes from one layer. */
  405. keycode = keymap_key_to_keycode(COMBO_ONLY_FROM_LAYER, record->event.key);
  406. #endif
  407. for (uint16_t idx = 0; idx < COMBO_LEN; ++idx) {
  408. combo_t *combo = &key_combos[idx];
  409. is_combo_key |= process_single_combo(combo, keycode, record, idx);
  410. no_combo_keys_pressed = no_combo_keys_pressed && (NO_COMBO_KEYS_ARE_DOWN || COMBO_ACTIVE(combo) || COMBO_DISABLED(combo));
  411. }
  412. if (record->event.pressed && is_combo_key) {
  413. #ifndef COMBO_NO_TIMER
  414. # ifdef COMBO_STRICT_TIMER
  415. if (!timer) {
  416. // timer is set only on the first key
  417. timer = timer_read();
  418. }
  419. # else
  420. timer = timer_read();
  421. # endif
  422. #endif
  423. if (key_buffer_size < COMBO_KEY_BUFFER_LENGTH) {
  424. key_buffer[key_buffer_size++] = (queued_record_t){
  425. .record = *record,
  426. .keycode = keycode,
  427. .combo_index = -1, // this will be set when applying combos
  428. };
  429. }
  430. } else {
  431. if (combo_buffer_read != combo_buffer_write) {
  432. // some combo is prepared
  433. apply_combos();
  434. } else {
  435. // reset state if there are no combo keys pressed at all
  436. dump_key_buffer();
  437. #ifndef COMBO_NO_TIMER
  438. timer = 0;
  439. #endif
  440. clear_combos();
  441. }
  442. }
  443. return !is_combo_key;
  444. }
  445. void combo_task(void) {
  446. if (!b_combo_enable) {
  447. return;
  448. }
  449. #ifndef COMBO_NO_TIMER
  450. if (timer && timer_elapsed(timer) > longest_term) {
  451. if (combo_buffer_read != combo_buffer_write) {
  452. apply_combos();
  453. longest_term = 0;
  454. timer = 0;
  455. } else {
  456. dump_key_buffer();
  457. timer = 0;
  458. clear_combos();
  459. }
  460. }
  461. #endif
  462. }
  463. void combo_enable(void) { b_combo_enable = true; }
  464. void combo_disable(void) {
  465. #ifndef COMBO_NO_TIMER
  466. timer = 0;
  467. #endif
  468. b_combo_enable = false;
  469. combo_buffer_read = combo_buffer_write;
  470. }
  471. void combo_toggle(void) {
  472. if (b_combo_enable) {
  473. combo_disable();
  474. } else {
  475. combo_enable();
  476. }
  477. }
  478. bool is_combo_enabled(void) { return b_combo_enable; }