action_layer.h 2.9 KB

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  1. /*
  2. Copyright 2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #ifndef ACTION_LAYER_H
  15. #define ACTION_LAYER_H
  16. #include <stdint.h>
  17. #include "keyboard.h"
  18. #include "action.h"
  19. /*
  20. * Default Layer
  21. */
  22. extern uint32_t default_layer_state;
  23. void default_layer_debug(void);
  24. void default_layer_set(uint32_t state);
  25. __attribute__((weak))
  26. uint32_t default_layer_state_set_kb(uint32_t state);
  27. #ifndef NO_ACTION_LAYER
  28. /* bitwise operation */
  29. void default_layer_or(uint32_t state);
  30. void default_layer_and(uint32_t state);
  31. void default_layer_xor(uint32_t state);
  32. #else
  33. #define default_layer_or(state)
  34. #define default_layer_and(state)
  35. #define default_layer_xor(state)
  36. #endif
  37. /*
  38. * Keymap Layer
  39. */
  40. #ifndef NO_ACTION_LAYER
  41. extern uint32_t layer_state;
  42. void layer_state_set(uint32_t state);
  43. bool layer_state_is(uint8_t layer);
  44. bool layer_state_cmp(uint32_t layer1, uint8_t layer2);
  45. void layer_debug(void);
  46. void layer_clear(void);
  47. void layer_move(uint8_t layer);
  48. void layer_on(uint8_t layer);
  49. void layer_off(uint8_t layer);
  50. void layer_invert(uint8_t layer);
  51. /* bitwise operation */
  52. void layer_or(uint32_t state);
  53. void layer_and(uint32_t state);
  54. void layer_xor(uint32_t state);
  55. #else
  56. #define layer_state 0
  57. #define layer_state_set(layer)
  58. #define layer_state_is(layer) (layer == 0)
  59. #define layer_state_cmp(state, layer) (state == 0 ? layer == 0 : (state & 1UL << layer) != 0)
  60. #define layer_debug()
  61. #define layer_clear()
  62. #define layer_move(layer)
  63. #define layer_on(layer)
  64. #define layer_off(layer)
  65. #define layer_invert(layer)
  66. #define layer_or(state)
  67. #define layer_and(state)
  68. #define layer_xor(state)
  69. __attribute__((weak))
  70. uint32_t layer_state_set_user(uint32_t state);
  71. __attribute__((weak))
  72. uint32_t layer_state_set_kb(uint32_t state);
  73. #endif
  74. /* pressed actions cache */
  75. #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
  76. /* The number of bits needed to represent the layer number: log2(32). */
  77. #define MAX_LAYER_BITS 5
  78. void update_source_layers_cache(keypos_t key, uint8_t layer);
  79. uint8_t read_source_layers_cache(keypos_t key);
  80. #endif
  81. action_t store_or_get_action(bool pressed, keypos_t key);
  82. /* return the topmost non-transparent layer currently associated with key */
  83. int8_t layer_switch_get_layer(keypos_t key);
  84. /* return action depending on current layer status */
  85. action_t layer_switch_get_action(keypos_t key);
  86. #endif