keymap.c 30 KB

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  1. #include "helix.h"
  2. #include "bootloader.h"
  3. #include "action_layer.h"
  4. #include "eeconfig.h"
  5. #ifdef PROTOCOL_LUFA
  6. #include "lufa.h"
  7. #include "split_util.h"
  8. #endif
  9. #include "LUFA/Drivers/Peripheral/TWI.h"
  10. #ifdef AUDIO_ENABLE
  11. #include "audio.h"
  12. #endif
  13. #ifdef SSD1306OLED
  14. #include "ssd1306.h"
  15. #endif
  16. extern keymap_config_t keymap_config;
  17. #ifdef RGBLIGHT_ENABLE
  18. //Following line allows macro to read current RGB settings
  19. extern rgblight_config_t rgblight_config;
  20. #endif
  21. extern uint8_t is_master;
  22. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  23. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  24. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  25. // entirely and just use numbers.
  26. #define _QWERTY 0
  27. #define _COLEMAK 1
  28. #define _DVORAK 2
  29. #define _LOWER 3
  30. #define _RAISE 4
  31. #define _ADJUST 6
  32. enum custom_keycodes {
  33. QWERTY = SAFE_RANGE,
  34. COLEMAK,
  35. DVORAK,
  36. LOWER,
  37. RAISE,
  38. ADJUST,
  39. BACKLIT,
  40. EISU,
  41. KANA,
  42. RGBRST
  43. };
  44. enum macro_keycodes {
  45. KC_SAMPLEMACRO,
  46. };
  47. // Fillers to make layering more clear
  48. #define _______ KC_TRNS
  49. #define XXXXXXX KC_NO
  50. //Macros
  51. #define M_SAMPLE M(KC_SAMPLEMACRO)
  52. #if HELIX_ROWS == 5
  53. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  54. /* Qwerty
  55. * ,-----------------------------------------. ,-----------------------------------------.
  56. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
  57. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  58. * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
  59. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  60. * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
  61. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  62. * | Shift| Z | X | C | V | B | [ | ] | N | M | , | . | / |Enter |
  63. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  64. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  65. * `-------------------------------------------------------------------------------------------------'
  66. */
  67. [_QWERTY] = KEYMAP( \
  68. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
  69. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  70. KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  71. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  72. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  73. ),
  74. /* Colemak
  75. * ,-----------------------------------------. ,-----------------------------------------.
  76. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
  77. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  78. * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp |
  79. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  80. * | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
  81. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  82. * | Shift| Z | X | C | V | B | [ | ] | K | M | , | . | / |Enter |
  83. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  84. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  85. * `-------------------------------------------------------------------------------------------------'
  86. */
  87. [_COLEMAK] = KEYMAP( \
  88. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
  89. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
  90. KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
  91. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  92. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  93. ),
  94. /* Dvorak
  95. * ,-----------------------------------------. ,-----------------------------------------.
  96. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
  97. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  98. * | Tab | ' | , | . | P | Y | | F | G | C | R | L | Del |
  99. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  100. * | Ctrl | A | O | E | U | I | | D | H | T | N | S | / |
  101. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  102. * | Shift| ; | Q | J | K | X | [ | ] | B | M | W | V | Z |Enter |
  103. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  104. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  105. * `-------------------------------------------------------------------------------------------------'
  106. */
  107. [_DVORAK] = KEYMAP( \
  108. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  109. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL, \
  110. KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
  111. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LBRC, KC_RBRC, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
  112. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  113. ),
  114. /* Lower
  115. * ,-----------------------------------------. ,-----------------------------------------.
  116. * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
  117. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  118. * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
  119. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  120. * | | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
  121. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  122. * | | F7 | F8 | F9 | F10 | F11 | ( | ) | F12 | | | Home | End | |
  123. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  124. * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
  125. * `-------------------------------------------------------------------------------------------------'
  126. */
  127. [_LOWER] = KEYMAP( \
  128. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
  129. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
  130. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
  131. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_LPRN, KC_RPRN, KC_F12, _______, _______, KC_HOME, KC_END, _______, \
  132. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  133. ),
  134. /* Raise
  135. * ,-----------------------------------------. ,-----------------------------------------.
  136. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
  137. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  138. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
  139. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  140. * | | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
  141. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  142. * | | F7 | F8 | F9 | F10 | F11 | | | F12 | | |PageDn|PageUp| |
  143. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  144. * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
  145. * `-------------------------------------------------------------------------------------------------'
  146. */
  147. [_RAISE] = KEYMAP( \
  148. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  149. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
  150. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
  151. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, KC_PGDN, KC_PGUP, _______, \
  152. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  153. ),
  154. /* Adjust (Lower + Raise)
  155. * ,-----------------------------------------. ,-----------------------------------------.
  156. * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
  157. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  158. * | | Reset|RGBRST| | | | | | | | | | Del |
  159. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  160. * | | | |Aud on|Audoff| Mac | | Win |Qwerty|Colemk|Dvorak| | |
  161. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  162. * | | | | | | | | | | |RGB ON| HUE+ | SAT+ | VAL+ |
  163. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  164. * | | | | | | | | | | | MODE | HUE- | SAT- | VAL- |
  165. * `-------------------------------------------------------------------------------------------------'
  166. */
  167. [_ADJUST] = KEYMAP( \
  168. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
  169. _______, RESET, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
  170. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  171. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
  172. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD \
  173. )
  174. };
  175. #elif HELIX_ROWS == 4
  176. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  177. /* Qwerty
  178. * ,-----------------------------------------. ,-----------------------------------------.
  179. * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
  180. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  181. * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
  182. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  183. * | Shift| Z | X | C | V | B | | N | M | , | . | / |Enter |
  184. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  185. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  186. * `-------------------------------------------------------------------------------------------------'
  187. */
  188. [_QWERTY] = KEYMAP( \
  189. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  190. KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  191. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  192. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  193. ),
  194. /* Colemak
  195. * ,-----------------------------------------. ,-----------------------------------------.
  196. * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp |
  197. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  198. * | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
  199. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  200. * | Shift| Z | X | C | V | B | | K | M | , | . | / |Enter |
  201. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  202. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  203. * `-------------------------------------------------------------------------------------------------'
  204. */
  205. [_COLEMAK] = KEYMAP( \
  206. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
  207. KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
  208. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  209. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  210. ),
  211. /* Dvorak
  212. * ,-----------------------------------------. ,-----------------------------------------.
  213. * | Tab | ' | , | . | P | Y | | F | G | C | R | L | Del |
  214. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  215. * | Ctrl | A | O | E | U | I | | D | H | T | N | S | / |
  216. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  217. * | Shift| ; | Q | J | K | X | | B | M | W | V | Z |Enter |
  218. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  219. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  220. * `-------------------------------------------------------------------------------------------------'
  221. */
  222. [_DVORAK] = KEYMAP( \
  223. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL, \
  224. KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
  225. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
  226. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  227. ),
  228. /* Lower
  229. * ,-----------------------------------------. ,-----------------------------------------.
  230. * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
  231. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  232. * | | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
  233. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  234. * | | F7 | F8 | F9 | F10 | F11 | | F12 | | | Home | End | |
  235. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  236. * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
  237. * `-------------------------------------------------------------------------------------------------'
  238. */
  239. [_LOWER] = KEYMAP( \
  240. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
  241. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
  242. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_HOME, KC_END, _______, \
  243. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  244. ),
  245. /* Raise
  246. * ,-----------------------------------------. ,-----------------------------------------.
  247. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
  248. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  249. * | | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
  250. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  251. * | | F7 | F8 | F9 | F10 | F11 | | F12 | | |PageDn|PageUp| |
  252. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  253. * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
  254. * `-------------------------------------------------------------------------------------------------'
  255. */
  256. [_RAISE] = KEYMAP( \
  257. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
  258. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
  259. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PGDN, KC_PGUP, _______, \
  260. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  261. ),
  262. /* Adjust (Lower + Raise)
  263. * ,-----------------------------------------. ,-----------------------------------------.
  264. * | | Reset| | | | | | | | | | | Del |
  265. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  266. * | | | |Aud on|Audoff| Mac | | Win |Qwerty|Colemk|Dvorak| | |
  267. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  268. * | | | | | | | | | |RGB ON| HUE+ | SAT+ | VAL+ |
  269. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  270. * | | | | | | | | | | | MODE | HUE- | SAT- | VAL- |
  271. * `-------------------------------------------------------------------------------------------------'
  272. */
  273. [_ADJUST] = KEYMAP( \
  274. _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
  275. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  276. _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
  277. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD \
  278. )
  279. };
  280. #else
  281. #error "undefined keymaps"
  282. #endif
  283. #ifdef AUDIO_ENABLE
  284. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  285. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  286. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  287. float tone_plover[][2] = SONG(PLOVER_SOUND);
  288. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  289. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  290. #endif
  291. // define variables for reactive RGB
  292. bool TOG_STATUS = false;
  293. int RGB_current_mode;
  294. void persistent_default_layer_set(uint16_t default_layer) {
  295. eeconfig_update_default_layer(default_layer);
  296. default_layer_set(default_layer);
  297. }
  298. // Setting ADJUST layer RGB back to default
  299. void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  300. if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
  301. #ifdef RGBLIGHT_ENABLE
  302. //rgblight_mode(RGB_current_mode);
  303. #endif
  304. layer_on(layer3);
  305. } else {
  306. layer_off(layer3);
  307. }
  308. }
  309. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  310. switch (keycode) {
  311. case QWERTY:
  312. if (record->event.pressed) {
  313. #ifdef AUDIO_ENABLE
  314. PLAY_SONG(tone_qwerty);
  315. #endif
  316. persistent_default_layer_set(1UL<<_QWERTY);
  317. }
  318. return false;
  319. break;
  320. case COLEMAK:
  321. if (record->event.pressed) {
  322. #ifdef AUDIO_ENABLE
  323. PLAY_SONG(tone_colemak);
  324. #endif
  325. persistent_default_layer_set(1UL<<_COLEMAK);
  326. }
  327. return false;
  328. break;
  329. case DVORAK:
  330. if (record->event.pressed) {
  331. #ifdef AUDIO_ENABLE
  332. PLAY_SONG(tone_dvorak);
  333. #endif
  334. persistent_default_layer_set(1UL<<_DVORAK);
  335. }
  336. return false;
  337. break;
  338. case LOWER:
  339. if (record->event.pressed) {
  340. //not sure how to have keyboard check mode and set it to a variable, so my work around
  341. //uses another variable that would be set to true after the first time a reactive key is pressed.
  342. if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
  343. } else {
  344. TOG_STATUS = !TOG_STATUS;
  345. #ifdef RGBLIGHT_ENABLE
  346. //rgblight_mode(16);
  347. #endif
  348. }
  349. layer_on(_LOWER);
  350. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  351. } else {
  352. #ifdef RGBLIGHT_ENABLE
  353. //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
  354. #endif
  355. TOG_STATUS = false;
  356. layer_off(_LOWER);
  357. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  358. }
  359. return false;
  360. break;
  361. case RAISE:
  362. if (record->event.pressed) {
  363. //not sure how to have keyboard check mode and set it to a variable, so my work around
  364. //uses another variable that would be set to true after the first time a reactive key is pressed.
  365. if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
  366. } else {
  367. TOG_STATUS = !TOG_STATUS;
  368. #ifdef RGBLIGHT_ENABLE
  369. //rgblight_mode(15);
  370. #endif
  371. }
  372. layer_on(_RAISE);
  373. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  374. } else {
  375. #ifdef RGBLIGHT_ENABLE
  376. //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
  377. #endif
  378. layer_off(_RAISE);
  379. TOG_STATUS = false;
  380. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  381. }
  382. return false;
  383. break;
  384. case ADJUST:
  385. if (record->event.pressed) {
  386. layer_on(_ADJUST);
  387. } else {
  388. layer_off(_ADJUST);
  389. }
  390. return false;
  391. break;
  392. //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
  393. case RGB_MOD:
  394. #ifdef RGBLIGHT_ENABLE
  395. if (record->event.pressed) {
  396. rgblight_mode(RGB_current_mode);
  397. rgblight_step();
  398. RGB_current_mode = rgblight_config.mode;
  399. }
  400. #endif
  401. return false;
  402. break;
  403. case EISU:
  404. if (record->event.pressed) {
  405. if(keymap_config.swap_lalt_lgui==false){
  406. register_code(KC_LANG2);
  407. }else{
  408. SEND_STRING(SS_LALT("`"));
  409. }
  410. } else {
  411. unregister_code(KC_LANG2);
  412. }
  413. return false;
  414. break;
  415. case KANA:
  416. if (record->event.pressed) {
  417. if(keymap_config.swap_lalt_lgui==false){
  418. register_code(KC_LANG1);
  419. }else{
  420. SEND_STRING(SS_LALT("`"));
  421. }
  422. } else {
  423. unregister_code(KC_LANG1);
  424. }
  425. return false;
  426. break;
  427. case RGBRST:
  428. #ifdef RGBLIGHT_ENABLE
  429. if (record->event.pressed) {
  430. eeconfig_update_rgblight_default();
  431. rgblight_enable();
  432. RGB_current_mode = rgblight_config.mode;
  433. }
  434. #endif
  435. break;
  436. }
  437. return true;
  438. }
  439. void matrix_init_user(void) {
  440. #ifdef AUDIO_ENABLE
  441. startup_user();
  442. #endif
  443. #ifdef RGBLIGHT_ENABLE
  444. RGB_current_mode = rgblight_config.mode;
  445. #endif
  446. //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
  447. #ifdef SSD1306OLED
  448. TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
  449. iota_gfx_init(!has_usb()); // turns on the display
  450. #endif
  451. }
  452. #ifdef AUDIO_ENABLE
  453. void startup_user()
  454. {
  455. _delay_ms(20); // gets rid of tick
  456. }
  457. void shutdown_user()
  458. {
  459. _delay_ms(150);
  460. stop_all_notes();
  461. }
  462. void music_on_user(void)
  463. {
  464. music_scale_user();
  465. }
  466. void music_scale_user(void)
  467. {
  468. PLAY_SONG(music_scale);
  469. }
  470. #endif
  471. //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
  472. #ifdef SSD1306OLED
  473. void matrix_scan_user(void) {
  474. static int scan_count = 0;
  475. if( scan_count == 2 ) {
  476. rgblight_enable();
  477. rgblight_mode(35);
  478. }
  479. if( scan_count < 3 ) scan_count ++;
  480. iota_gfx_task(); // this is what updates the display continuously
  481. }
  482. void matrix_update(struct CharacterMatrix *dest,
  483. const struct CharacterMatrix *source) {
  484. if (memcmp(dest->display, source->display, sizeof(dest->display))) {
  485. memcpy(dest->display, source->display, sizeof(dest->display));
  486. dest->dirty = true;
  487. }
  488. }
  489. //assign the right code to your layers for OLED display
  490. #define L_BASE 0
  491. #define L_LOWER 8
  492. #define L_RAISE 16
  493. #define L_FNLAYER 64
  494. #define L_NUMLAY 128
  495. #define L_NLOWER 136
  496. #define L_NFNLAYER 192
  497. #define L_MOUSECURSOR 256
  498. #define L_ADJUST 65536
  499. #define L_ADJUST_TRI 65560
  500. static void render_logo(struct CharacterMatrix *matrix) {
  501. static char logo[]={
  502. 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
  503. 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
  504. 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
  505. 0};
  506. matrix_write(matrix, logo);
  507. //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
  508. }
  509. void render_status(struct CharacterMatrix *matrix) {
  510. // Render to mode icon
  511. static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
  512. if(keymap_config.swap_lalt_lgui==false){
  513. matrix_write(matrix, logo[0][0]);
  514. matrix_write_P(matrix, PSTR("\n"));
  515. matrix_write(matrix, logo[0][1]);
  516. }else{
  517. matrix_write(matrix, logo[1][0]);
  518. matrix_write_P(matrix, PSTR("\n"));
  519. matrix_write(matrix, logo[1][1]);
  520. }
  521. // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
  522. char buf[40];
  523. snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
  524. matrix_write_P(matrix, PSTR("\nLayer: "));
  525. switch (layer_state) {
  526. case L_BASE:
  527. matrix_write_P(matrix, PSTR("Default"));
  528. break;
  529. case L_RAISE:
  530. matrix_write_P(matrix, PSTR("Raise"));
  531. break;
  532. case L_LOWER:
  533. matrix_write_P(matrix, PSTR("Lower"));
  534. break;
  535. case L_ADJUST:
  536. case L_ADJUST_TRI:
  537. matrix_write_P(matrix, PSTR("Adjust"));
  538. break;
  539. default:
  540. matrix_write(matrix, buf);
  541. }
  542. // Host Keyboard LED Status
  543. char led[40];
  544. snprintf(led, sizeof(led), "\n%s %s %s",
  545. (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
  546. (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
  547. (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
  548. matrix_write(matrix, led);
  549. }
  550. void iota_gfx_task_user(void) {
  551. struct CharacterMatrix matrix;
  552. #if DEBUG_TO_SCREEN
  553. if (debug_enable) {
  554. return;
  555. }
  556. #endif
  557. matrix_clear(&matrix);
  558. if(is_master){
  559. render_status(&matrix);
  560. }else{
  561. render_logo(&matrix);
  562. }
  563. matrix_update(&display, &matrix);
  564. }
  565. #endif