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- #ifndef COSPAD_H
- #define COSPAD_H
- #include "quantum.h"
- // readability
- #define XXX KC_NO
- /* COSPAD ortho matrix layout
- * ,-------------------.
- * | 00 | 01 | 02 | 03 |
- * |----|----|----|----|
- * | 10 | 11 | 12 | 13 |
- * |----|----|----|----|
- * | 20 | 21 | 22 | 23 |
- * |----|----|----|----|
- * | 30 | 31 | 32 | 33 |
- * |----|----|----|----|
- * | 40 | 41 | 42 | 43 |
- * |----|----|----|----|
- * | 50 | 51 | 52 | 53 |
- * `-------------------'
- */
- /* COSPAD gamepad matrix layout
- * ,-------------------.
- * | 00 | 01 | 02 | 03 |
- * |----|----|----|----|
- * | 10 | 11 | 12 | 13 |
- * |----|----|----|----|
- * | 20 | 21 | 22 | |
- * |----|----|----| 23 |
- * | 30 | 31 | 32 | |
- * |----|----|----|----|
- * | 40 | 41 | 42 | 43 |
- * |----|----|----|----|
- * | 50 | 51 | 52 | 53 |
- * `-------------------'
- */
- /* COSPAD numpad matrix layout
- * ,-------------------.
- * | 00 | 01 | 02 | 03 |
- * |----|----|----|----|
- * | 10 | 11 | 12 | 13 |
- * |----|----|----|----|
- * | 20 | 21 | 22 | |
- * |----|----|----| 23 |
- * | 30 | 31 | 32 | |
- * |----|----|----|----|
- * | 40 | 41 | 42 | |
- * |----|----|----| 43 |
- * | 50 | 52 | |
- * `-------------------'
- */
- // The first section contains all of the arguments
- // The second converts the arguments into a two-dimensional array
- #define LAYOUT_ortho_6x4( \
- k00, k01, k02, k03, \
- k10, k11, k12, k13, \
- k20, k21, k22, k23, \
- k30, k31, k32, k33, \
- k40, k41, k42, k43, \
- k50, k51, k52, k53 \
- ) \
- { \
- {k00, k01, k02, k03}, \
- {k10, k11, k12, k13}, \
- {k20, k21, k22, k23}, \
- {k30, k31, k32, k33}, \
- {k40, k41, k42, k43}, \
- {k50, k51, k52, k53} \
- }
- #define LAYOUT_gamepad_6x4( \
- k00, k01, k02, k03, \
- k10, k11, k12, k13, \
- k20, k21, k22, \
- k30, k31, k32, k23, \
- k40, k41, k42, k43, \
- k50, k51, k52, k53 \
- ) \
- { \
- {k00, k01, k02, k03}, \
- {k10, k11, k12, k13}, \
- {k20, k21, k22, k23}, \
- {k30, k31, k32, KC_NO}, \
- {k40, k41, k42, k43}, \
- {k50, k51, k52, k53} \
- }
- #define LAYOUT_numpad_6x4( \
- k00, k01, k02, k03, \
- k10, k11, k12, k13, \
- k20, k21, k22, \
- k30, k31, k32, k23, \
- k40, k41, k42, \
- k50, k52, k43 \
- ) \
- { \
- {k00, k01, k02, k03}, \
- {k10, k11, k12, k13}, \
- {k20, k21, k22, k23}, \
- {k30, k31, k32, KC_NO}, \
- {k40, k41, k42, k43}, \
- {k50, KC_NO, k52, KC_NO} \
- }
- void matrix_init_user(void);
- void matrix_scan_user(void);
- inline void cospad_bl_led_on(void) { PORTF &= ~(1<<7); }
- inline void cospad_bl_led_off(void) { PORTF |= (1<<7); }
- inline void cospad_bl_led_togg(void) {
- uint8_t bl_mask = PORTF&(1<<7);
- if (bl_mask) {
- PORTF &= ~(1<<7);
- } else {
- PORTF |= (1<<7);
- }
- }
- #endif
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