evil80.h 1.5 KB

1234567891011121314151617181920212223
  1. #ifndef EVIL80_H
  2. #define EVIL80_H
  3. #include "quantum.h"
  4. #define LAYOUT( \
  5. K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, \
  6. K500, K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, \
  7. K501, K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, \
  8. K502, K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, \
  9. K503, K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K414, \
  10. K504, K505, K506, K507, K509, K510, K511, K512, K513, K514, K515 \
  11. ) \
  12. { \
  13. { K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015 }, \
  14. { K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115 }, \
  15. { K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215 }, \
  16. { K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, KC_NO, KC_NO, KC_NO }, \
  17. { K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, KC_NO, K414, KC_NO }, \
  18. { K500, K501, K502, K503, K504, K505, K506, K507, KC_NO, K509, K510, K511, K512, K513, K514, K515 } \
  19. }
  20. #endif