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- #pragma once
- #include "quantum.h"
- #include "keymap_german.h"
- enum userspace_layers {
- _DEADKEY = 14, // Change if more than 16 layers are required
- _NAV
- };
- enum userspace_custom_keycodes {
- CU_GAME = SAFE_RANGE, // Toggle game mode on/off
- CU_NAV, // NAV | ESC
- KC_P00, // Numpad double zero
- #ifdef GERMAN_ENABLE
- CU_LSFT, // LSFT | (
- CU_RSFT, // LSFT | )
- CU_COMM, // , | <
- CU_DOT, // . | >
- CU_SLSH, // / | ?
- CU_SCLN, // ; | :
- CU_QUOT, // ' | Enable deadkey layer
- CU_GRV, // ` | ~
- CU_CIRC, // ^
- CU_3, // 3 | #
- CU_6, // 6 | ^
- CU_7, // 7 | &
- CU_8, // 8 | *
- CU_9, // 9 | (
- CU_0, // 0 | )
- CU_EQL, // = | +
- CU_LBRC, // [ | {
- CU_RBRC, // ] | }
- CU_BSLS, // \ | |
- CU_Z, // Z | Y in conjunction with ctrl
- CU_Y, // Y | Z in conjunction wiht ctrl
- CU_ESCT, // Toggle escape of grv and circ on/off
- // Deadkey Layer
- CU_AE, // Ä
- CU_OE, // Ö
- CU_UE, // Ü
- CU_SS, // ß
- CU_DDQ, // "
- CU_ED, // Escape deadkey layer
- #endif
- #ifdef RGBLIGHT_ENABLE
- CU_RGBV, // Cycle through RGB brightness
- #endif
- NEW_SAFE_RANGE // Use for keymap specific keycodes
- };
- #ifdef GERMAN_ENABLE
- extern bool lshift;
- extern bool rshift;
- extern bool lshiftp;
- extern bool rshiftp;
- extern uint16_t lshift_timer;
- extern uint16_t rshift_timer;
- extern uint8_t prev_indx;
- extern uint16_t prev_kcs[6];
- void add_to_prev(uint16_t kc);
- void unreg_prev(void);
- extern bool esct;
- #endif
- extern bool navesc;
- extern uint16_t navesc_timer;
- extern bool game;
- void timer_timeout(void);
- bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
- #define CTRLX LCTL(KC_X)
- #define CTRLC LCTL(KC_C)
- #define CTRLV LCTL(KC_V)
- #define GUIU LGUI(KC_UP)
- #define GUID LGUI(KC_DOWN)
- #define GUIL LGUI(KC_LEFT)
- #define GUIR RGUI(KC_RIGHT)
- /*
- Templates for Keys, with custom shifted and non shifted Characters
- */
- // Normal shift status
- #define SHIFT_NORM(kc1, kc2) \
- if (record->event.pressed) { \
- timer_timeout(); \
- if (lshift || rshift) { \
- register_code(KC_LSFT); \
- unregister_code(kc2); \
- register_code(kc2); \
- add_to_prev(kc2); \
- } else { \
- unregister_code(KC_LSFT); \
- unregister_code(kc1); \
- register_code(kc1); \
- } \
- } else { \
- unregister_code(kc1); \
- unregister_code(kc2); \
- } \
- return false;
- // Inverted shift status
- #define SHIFT_SWITCH(kc1, kc2) \
- if (record->event.pressed) { \
- timer_timeout(); \
- if (lshift || rshift) { \
- unregister_code(KC_LSFT); \
- unregister_code(kc2); \
- register_code(kc2); \
- add_to_prev(kc2); \
- } else { \
- register_code(KC_LSFT); \
- unregister_code(kc1); \
- register_code(kc1); \
- add_to_prev(kc1); \
- } \
- } else { \
- unregister_code(kc1); \
- unregister_code(kc2); \
- unreg_prev(); \
- if (lshift || rshift) \
- register_code(KC_LSFT); \
- else \
- unregister_code(KC_LSFT); \
- } \
- return false;
- // Always shifted
- #define SHIFT_ALL(kc1, kc2) \
- if (record->event.pressed) { \
- timer_timeout(); \
- register_code(KC_LSFT); \
- if (lshift || rshift) { \
- unregister_code(kc2); \
- register_code(kc2); \
- add_to_prev(kc2); \
- } else { \
- unregister_code(kc1); \
- register_code(kc1); \
- add_to_prev(kc1); \
- } \
- } else { \
- unregister_code(kc1); \
- unregister_code(kc2); \
- unreg_prev(); \
- if (lshift || rshift) \
- register_code(KC_LSFT); \
- else \
- unregister_code(KC_LSFT); \
- } \
- return false;
- // Never shifted
- #define SHIFT_NO(kc1, kc2) \
- if (record->event.pressed) { \
- timer_timeout(); \
- unregister_code(KC_LSFT); \
- if (lshift || rshift) { \
- unregister_code(kc2); \
- register_code(kc2); \
- add_to_prev(kc2); \
- } else { \
- unregister_code(kc1); \
- register_code(kc1); \
- } \
- } else { \
- unregister_code(kc1); \
- unregister_code(kc2); \
- unreg_prev(); \
- if (lshift || rshift) \
- register_code(KC_LSFT); \
- else \
- unregister_code(KC_LSFT); \
- } \
- return false;
- // Always AltGr
- #define SHIFT_ALGR(kc1, kc2) \
- if (record->event.pressed) { \
- timer_timeout(); \
- unregister_code(KC_LSFT); \
- register_code(DE_ALGR); \
- if (lshift || rshift) { \
- unregister_code(kc2); \
- register_code(kc2); \
- unregister_code(kc2); \
- register_code(KC_LSFT); \
- } else { \
- unregister_code(kc1); \
- register_code(kc1); \
- unregister_code(kc1); \
- } \
- unregister_code(DE_ALGR); \
- } \
- return false;
- // Different keycode when Ctrl is pressed
- #define CTRL(kc1, kc2) \
- if(record->event.pressed) { \
- timer_timeout(); \
- if (lshift || rshift) \
- register_code(KC_LSFT); \
- else \
- unregister_code(KC_LSFT); \
- if (keyboard_report->mods & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))){ \
- register_code(kc2); \
- } else { \
- register_code(kc1); \
- } \
- } else { \
- unregister_code(kc1); \
- unregister_code(kc2); \
- } \
- return false;
- // Template for keys on deadkey layer (mostly Umlaute)
- #define UML(kc) \
- if(record->event.pressed) { \
- timer_timeout(); \
- if (lshift || rshift) \
- register_code(KC_LSFT); \
- else \
- unregister_code(KC_LSFT); \
- register_code(kc); \
- unregister_code(kc); \
- layer_off(_DEADKEY); \
- } \
- return false;
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