keymap.c 6.5 KB

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  1. /*
  2. This is the c configuration file for the keymap
  3. Copyright 2022 Christopher Bunn <mypetyak@users.noreply.github.com>
  4. This program is free software: you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation, either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. #include QMK_KEYBOARD_H
  16. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  17. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  18. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  19. // entirely and just use numbers.
  20. enum layer_names {
  21. _COLEMAK,
  22. _LOWER,
  23. _RAISE,
  24. _ADJUST
  25. };
  26. #define LOWER MO(_LOWER)
  27. #define RAISE MO(_RAISE)
  28. #define ADJUST MO(_ADJUST)
  29. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  30. /* Colemak
  31. * ,-----------------------------------------------------------------------------------.
  32. * | Esc | Q | W | F | P | G | J | L | U | Y | ; | : |
  33. * |------+------+------+------+------+-------------+------+------+------+------+------|
  34. * | Ctrl | A | R | S | T | D | H | N | E | I | O | " |
  35. * |------+------+------+------+------+------|------+------+------+------+------+------|
  36. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  37. * |------+------+------+------+------+------+------+------+------+------+------+------|
  38. * | Tab | Tab | GUI | Opt |Lower |Space | Bksp |Raise | Left | Down | Up |Right |
  39. * `-----------------------------------------------------------------------------------'
  40. */
  41. [_COLEMAK] = LAYOUT_ortho_4x12(
  42. QK_GESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_COLN,
  43. LCTL_T(KC_TAB), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
  44. KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
  45. ADJUST, _______, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_BSPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  46. ),
  47. /* Lower
  48. * ,-----------------------------------------------------------------------------------.
  49. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  50. * |------+------+------+------+------+-------------+------+------+------+------+------|
  51. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  52. * |------+------+------+------+------+------|------+------+------+------+------+------|
  53. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
  54. * |------+------+------+------+------+------+------+------+------+------+------+------|
  55. * | | | | | | | | Next | Vol- | Vol+ | Play |
  56. * `-----------------------------------------------------------------------------------'
  57. */
  58. [_LOWER] = LAYOUT_ortho_4x12(
  59. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
  60. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
  61. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), _______, _______, KC_ENT,
  62. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  63. ),
  64. /* Raise
  65. * ,-----------------------------------------------------------------------------------.
  66. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  67. * |------+------+------+------+------+-------------+------+------+------+------+------|
  68. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  69. * |------+------+------+------+------+------|------+------+------+------+------+------|
  70. * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
  71. * |------+------+------+------+------+------+------+------+------+------+------+------|
  72. * | | | | | | | | Next | Vol- | Vol+ | Play |
  73. * `-----------------------------------------------------------------------------------'
  74. */
  75. [_RAISE] = LAYOUT_ortho_4x12(
  76. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
  77. KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
  78. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, KC_ENT,
  79. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  80. ),
  81. /* Adjust (Lower + Raise)
  82. * ,-----------------------------------------------------------------------------------.
  83. * |Reset | Flash| | | | | | | | | | Del |
  84. * |------+------+------+------+------+-------------+------+------+------+------+------|
  85. * | | | | | | | | |Colemk| | | |
  86. * |------+------+------+------+------+------|------+------+------+------+------+------|
  87. * | | | | | | | | | | | | |
  88. * |------+------+------+------+------+------+------+------+------+------+------+------|
  89. * | | | | | | | | | | | |
  90. * `-----------------------------------------------------------------------------------'
  91. */
  92. [_ADJUST] = LAYOUT_ortho_4x12(
  93. QK_REBOOT, QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
  94. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  95. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  96. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  97. )
  98. };
  99. layer_state_t layer_state_set_user(layer_state_t state) {
  100. return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
  101. }