process_tap_dance.c 5.3 KB

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  1. /* Copyright 2016 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. #include "action_tapping.h"
  18. uint8_t get_oneshot_mods(void);
  19. static uint16_t last_td;
  20. static int8_t highest_td = -1;
  21. void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
  22. qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
  23. if (state->count == 1) {
  24. register_code16 (pair->kc1);
  25. } else if (state->count == 2) {
  26. register_code16 (pair->kc2);
  27. }
  28. }
  29. void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
  30. qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
  31. if (state->count == 1) {
  32. unregister_code16 (pair->kc1);
  33. } else if (state->count == 2) {
  34. unregister_code16 (pair->kc2);
  35. }
  36. }
  37. void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data) {
  38. qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
  39. if (state->count == 1) {
  40. register_code16 (pair->kc);
  41. } else if (state->count == 2) {
  42. layer_move (pair->layer);
  43. }
  44. }
  45. void qk_tap_dance_dual_role_reset (qk_tap_dance_state_t *state, void *user_data) {
  46. qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
  47. if (state->count == 1) {
  48. unregister_code16 (pair->kc);
  49. }
  50. }
  51. static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
  52. void *user_data,
  53. qk_tap_dance_user_fn_t fn)
  54. {
  55. if (fn) {
  56. fn(state, user_data);
  57. }
  58. }
  59. static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action)
  60. {
  61. _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap);
  62. }
  63. static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action)
  64. {
  65. if (action->state.finished)
  66. return;
  67. action->state.finished = true;
  68. add_mods(action->state.oneshot_mods);
  69. add_weak_mods(action->state.weak_mods);
  70. send_keyboard_report();
  71. _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
  72. }
  73. static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
  74. {
  75. _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
  76. del_mods(action->state.oneshot_mods);
  77. del_weak_mods(action->state.weak_mods);
  78. send_keyboard_report();
  79. }
  80. bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
  81. uint16_t idx = keycode - QK_TAP_DANCE;
  82. qk_tap_dance_action_t *action;
  83. if (last_td && last_td != keycode) {
  84. (&tap_dance_actions[last_td - QK_TAP_DANCE])->state.interrupted = true;
  85. }
  86. switch(keycode) {
  87. case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
  88. if ((int16_t)idx > highest_td)
  89. highest_td = idx;
  90. action = &tap_dance_actions[idx];
  91. action->state.pressed = record->event.pressed;
  92. if (record->event.pressed) {
  93. action->state.keycode = keycode;
  94. action->state.count++;
  95. action->state.timer = timer_read();
  96. action->state.oneshot_mods = get_oneshot_mods();
  97. action->state.weak_mods = get_mods();
  98. action->state.weak_mods |= get_weak_mods();
  99. process_tap_dance_action_on_each_tap (action);
  100. if (last_td && last_td != keycode) {
  101. qk_tap_dance_action_t *paction = &tap_dance_actions[last_td - QK_TAP_DANCE];
  102. paction->state.interrupted = true;
  103. process_tap_dance_action_on_dance_finished (paction);
  104. reset_tap_dance (&paction->state);
  105. }
  106. last_td = keycode;
  107. }
  108. break;
  109. default:
  110. if (!record->event.pressed)
  111. return true;
  112. if (highest_td == -1)
  113. return true;
  114. for (int i = 0; i <= highest_td; i++) {
  115. action = &tap_dance_actions[i];
  116. if (action->state.count == 0)
  117. continue;
  118. action->state.interrupted = true;
  119. process_tap_dance_action_on_dance_finished (action);
  120. reset_tap_dance (&action->state);
  121. }
  122. break;
  123. }
  124. return true;
  125. }
  126. void matrix_scan_tap_dance () {
  127. if (highest_td == -1)
  128. return;
  129. uint16_t tap_user_defined;
  130. for (uint8_t i = 0; i <= highest_td; i++) {
  131. qk_tap_dance_action_t *action = &tap_dance_actions[i];
  132. if(action->custom_tapping_term > 0 ) {
  133. tap_user_defined = action->custom_tapping_term;
  134. }
  135. else{
  136. tap_user_defined = TAPPING_TERM;
  137. }
  138. if (action->state.count && timer_elapsed (action->state.timer) > tap_user_defined) {
  139. process_tap_dance_action_on_dance_finished (action);
  140. reset_tap_dance (&action->state);
  141. }
  142. }
  143. }
  144. void reset_tap_dance (qk_tap_dance_state_t *state) {
  145. qk_tap_dance_action_t *action;
  146. if (state->pressed)
  147. return;
  148. action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
  149. process_tap_dance_action_on_reset (action);
  150. state->count = 0;
  151. state->interrupted = false;
  152. state->finished = false;
  153. last_td = 0;
  154. }