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- /*
- Copyright 2020 Andrew Kannan
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- #include "config_common.h"
- /* key matrix size */
- #define MATRIX_ROWS 4
- #define MATRIX_COLS 15
- /*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
- #define MATRIX_ROW_PINS { F4, F1, B1, B0 }
- #define MATRIX_COL_PINS { F5, F6, F7, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3, D2, B2 }
- /* COL2ROW, ROW2COL*/
- #define DIODE_DIRECTION COL2ROW
- #define RGB_DI_PIN F0
- #ifdef RGB_DI_PIN
- #define RGBLED_NUM 3
- #define RGBLIGHT_HUE_STEP 8
- #define RGBLIGHT_SAT_STEP 8
- #define RGBLIGHT_VAL_STEP 8
- #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
- #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
- /*== all animations enable ==*/
- #define RGBLIGHT_ANIMATIONS
- /*== or choose animations ==*/
- // #define RGBLIGHT_EFFECT_BREATHING
- // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
- // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- // #define RGBLIGHT_EFFECT_SNAKE
- // #define RGBLIGHT_EFFECT_KNIGHT
- // #define RGBLIGHT_EFFECT_CHRISTMAS
- // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
- // #define RGBLIGHT_EFFECT_RGB_TEST
- // #define RGBLIGHT_EFFECT_ALTERNATING
- /*== customize breathing effect ==*/
- /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
- // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
- /*==== use exp() and sin() ====*/
- // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
- // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
- #endif
- /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
- #define DEBOUNCE 5
- /* define if matrix has ghost (lacks anti-ghosting diodes) */
- //#define MATRIX_HAS_GHOST
- /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
- #define LOCKING_SUPPORT_ENABLE
- /* Locking resynchronize hack */
- #define LOCKING_RESYNC_ENABLE
- /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
- * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
- */
- #define GRAVE_ESC_CTRL_OVERRIDE
- /*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
- /* disable debug print */
- //#define NO_DEBUG
- /* disable print */
- //#define NO_PRINT
- /* disable action features */
- //#define NO_ACTION_LAYER
- //#define NO_ACTION_TAPPING
- //#define NO_ACTION_ONESHOT
- /* Bootmagic Lite key configuration */
- // #define BOOTMAGIC_LITE_ROW 0
- // #define BOOTMAGIC_LITE_COLUMN 0
- #define RGBLIGHT_LAYERS
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