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- #include QMK_KEYBOARD_H
- extern keymap_config_t keymap_config;
- // Each layer gets a name for readability, which is then used in the keymap matrix below.
- // The underscores don't mean anything - you can have a layer called STUFF or any other name.
- // Layer names don't all need to be of the same length, obviously, and you can also skip them
- // entirely and just use numbers.
- #define _COLEMAK 0
- #define _SYMB 1
- #define _NAV 2
- #define _INTER 3
- #define _ADJUST 4
- enum custom_keycodes {
- COLEMAK = SAFE_RANGE,
- SYMB,
- NAV,
- INTER,
- ADJUST,
- // These use process_record_user()
- M_BRACKET_LEFT,
- M_BRACKET_RIGHT,
- SHRUG,
- WAVE,
- YOSHI,
- THUMB_UP,
- NBSP
- };
- // Make macros a bit simpler with this shortcut.
- #define TAP_ONCE(code) \
- register_code (code); \
- unregister_code (code)
- // Is shift being held? Let's store this in a bool.
- static bool shift_held = false;
- bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch(keycode) {
- case SHRUG:
- if (record->event.pressed) {
- unicode_input_start(); register_hex(0xaf); unicode_input_finish();
- TAP_ONCE (KC_BSLS);
- register_code (KC_RSFT); TAP_ONCE (KC_MINS); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
- unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
- register_code (KC_RSFT); TAP_ONCE (KC_0); TAP_ONCE (KC_MINS); unregister_code (KC_RSFT);
- TAP_ONCE (KC_SLSH);
- unicode_input_start (); register_hex(0xaf); unicode_input_finish();
- }
- return false;
- break;
- case YOSHI:
- if (record->event.pressed) {
- SEND_STRING(":yellow_yoshi:");
- }
- return false;
- break;
- case THUMB_UP:
- if (record->event.pressed) {
- SEND_STRING(SS_LALT("D83D+DC4D"));
- }
- return false;
- break;
- case WAVE:
- if (record->event.pressed) {
- SEND_STRING(SS_LALT("D83D+DC4B"));
- }
- return false;
- break;
- case NBSP:
- if (record->event.pressed) {
- SEND_STRING(" ");
- }
- return false;
- break;
- case KC_LSFT:
- shift_held = record->event.pressed;
- return true;
- break;
- case KC_RSFT:
- shift_held = record->event.pressed;
- return true;
- break;
- case M_BRACKET_LEFT: {
- if (record->event.pressed) {
- if (shift_held) {
- unregister_code(KC_LSFT);
- unregister_code(KC_RSFT);
- register_code(KC_LBRC);
- } else {
- register_code(KC_LSFT);
- register_code(KC_9);
- }
- } else { // Release the key
- unregister_code(KC_LBRC);
- unregister_code(KC_LSFT);
- unregister_code(KC_RSFT);
- unregister_code(KC_9);
- }
- return false;
- break;
- }
- case M_BRACKET_RIGHT: {
- if (record->event.pressed) {
- if (shift_held) {
- unregister_code(KC_LSFT);
- unregister_code(KC_RSFT);
- register_code(KC_RBRC);
- } else {
- register_code(KC_LSFT);
- register_code(KC_0);
- }
- } else { // Release the key
- unregister_code(KC_RBRC);
- unregister_code(KC_LSFT);
- unregister_code(KC_RSFT);
- unregister_code(KC_0);
- }
- return false;
- break;
- }
- }
- return true;
- };
- // Shortcut to make keymap more readable
- #define KC_CTDN LCTL(KC_DOWN)
- #define KC_SYQT LT(_SYMB,KC_QUOT)
- #define SYM_L MO(_SYMB)
- #define MO_INTR MO(_INTER)
- #define TT_ADJ TT(_ADJUST)
- #define UC_00E0 UC(0x00E0)
- #define UC_00FC UC(0x00FC)
- #define UC_00E8 UC(0x00E8)
- #define UC_00F6 UC(0x00F6)
- #define UC_00E1 UC(0x00E1)
- #define UC_00F9 UC(0x00F9)
- #define UC_00E9 UC(0x00E9)
- #define UC_00ED UC(0x00ED)
- #define UC_00F3 UC(0x00F3)
- #define UC_00E2 UC(0x00E2)
- #define UC_00E7 UC(0x00E7)
- #define UC_0171 UC(0x0171)
- #define UC_00EA UC(0x00EA)
- #define UC_0151 UC(0x0151)
- const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_COLEMAK] = LAYOUT(
- //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
- KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_EQL ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
- KC_TAB ,KC_Q ,KC_W ,KC_F ,KC_P ,KC_G ,KC_ESC , KC_CTDN ,KC_J ,KC_L ,KC_U ,KC_Y ,KC_SCLN ,KC_BSLS ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
- SYM_L ,KC_A ,KC_R ,KC_S ,KC_T ,KC_D ,M_BRACKET_LEFT, M_BRACKET_RIGHT ,KC_H ,KC_N ,KC_E ,KC_I ,KC_O ,KC_SYQT ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
- KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,TT(_NAV),TT(_SYMB), TT(_SYMB),TT(_NAV),KC_K ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
- //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
- MO_INTR ,KC_LCTL ,KC_HYPR ,KC_LALT , KC_LCMD , KC_BSPC ,KC_LCTL , KC_ENT ,KC_SPC , KC_RCMD , TT_ADJ ,KC_HYPR ,KC_RCTL ,MO_INTR
- //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
- ),
- [_SYMB] = LAYOUT(
- //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
- _______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
- _______ ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,_______ , _______ ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,_______ ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
- _______ ,KC_EXLM ,KC_AT ,KC_HASH ,KC_DLR ,KC_PERC ,KC_LCBR , KC_RCBR ,KC_CIRC ,KC_AMPR ,KC_ASTR ,KC_MINS ,KC_UNDS ,_______ ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
- _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
- //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
- _______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , _______ , _______ ,_______ ,_______ ,_______
- //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
- ),
- [_NAV] = LAYOUT(
- //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
- _______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
- XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
- XXXXXXX ,XXXXXXX ,KC_VOLD ,KC_VOLU ,KC_MUTE ,XXXXXXX ,_______ , _______ ,XXXXXXX ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
- XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
- //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
- _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,XXXXXXX , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
- //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
- ),
- [_INTER] = LAYOUT(
- //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
- XXXXXXX ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
- XXXXXXX ,UC_00E0 ,WAVE ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,UC_00FC ,UC_00E8 ,YOSHI ,UC_00F6 ,XXXXXXX ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
- _______ ,UC_00E1 ,XXXXXXX ,SHRUG ,THUMB_UP,XXXXXXX ,_______ , _______ ,XXXXXXX ,UC_00F9 ,UC_00E9 ,UC_00ED ,UC_00F3 ,_______ ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
- XXXXXXX ,UC_00E2 ,XXXXXXX ,UC_00E7 ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,UC_0171 ,UC_00EA ,XXXXXXX ,UC_0151 ,XXXXXXX ,
- //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
- _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,NBSP , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
- //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
- ),
- [_ADJUST] = LAYOUT(
- //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
- XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
- XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
- _______ ,XXXXXXX ,RGB_VAD ,RGB_VAI ,RGB_TOG ,XXXXXXX ,_______ , _______ ,XXXXXXX ,RESET ,DEBUG ,AU_TOG ,XXXXXXX ,_______ ,
- //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
- XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
- //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
- _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,XXXXXXX , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
- //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
- )
- };
- #ifdef AUDIO_ENABLE
- float tone_colemak[][2] = SONG(ZELDA_TREASURE);
- #endif
- void persistent_default_layer_set(uint16_t default_layer) {
- eeconfig_update_default_layer(default_layer);
- default_layer_set(default_layer);
- }
- // Set unicode in Mac OS.
- void matrix_init_user(void) {
- set_unicode_input_mode(UC_OSX);
- };
- // Change LED colors depending on the layer.
- uint32_t layer_state_set_user(uint32_t state) {
- switch (biton32(state)) {
- case _SYMB:
- rgblight_setrgb_orange();
- break;
- case _NAV:
- rgblight_setrgb_springgreen();
- break;
- case _INTER:
- rgblight_setrgb_teal();
- break;
- case _ADJUST:
- rgblight_setrgb_red();
- break;
- default: // for any other layers, or the default layer
- rgblight_setrgb_yellow();
- break;
- }
- return state;
- };
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