config.h 4.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103
  1. /*
  2. * Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
  3. * Copyright 2021 Charly Delay <charly@codesink.dev> (@0xcharly)
  4. *
  5. * This program is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 2 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * This program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #pragma once
  19. /* Pointing device configuration. */
  20. // Enable use of pointing device on slave split.
  21. #define SPLIT_POINTING_ENABLE
  22. // Pointing device is on the right split.
  23. #define POINTING_DEVICE_RIGHT
  24. // Limits the frequency that the sensor is polled for motion.
  25. #define POINTING_DEVICE_TASK_THROTTLE_MS 1
  26. // Invert X axis on mouse reports.
  27. #define POINTING_DEVICE_INVERT_X
  28. /* RGB matrix support. */
  29. #ifdef RGB_MATRIX_ENABLE
  30. # define SPLIT_TRANSPORT_MIRROR
  31. # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
  32. # define RGB_DISABLE_WHEN_USB_SUSPENDED
  33. # define RGB_MATRIX_KEYPRESSES
  34. // Startup values.
  35. # define RGB_MATRIX_STARTUP_HUE 0
  36. # define RGB_MATRIX_STARTUP_SAT 255
  37. # define RGB_MATRIX_STARTUP_VAL 64
  38. # define RGB_MATRIX_STARTUP_HSV RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT, RGB_MATRIX_STARTUP_VAL
  39. // Rainbow swirl as startup mode.
  40. # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  41. # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
  42. // Slow swirl at startup.
  43. # define RGB_MATRIX_STARTUP_SPD 32
  44. # ifndef __arm__
  45. // Disable control of RGB matrix by keycodes (must use firmware implementation
  46. // to control the feature).
  47. # define RGB_MATRIX_DISABLE_KEYCODES
  48. # else // __arm__
  49. // Enable all animations on ARM boards since they have plenty of memory
  50. // available for it.
  51. # define ENABLE_RGB_MATRIX_ALPHAS_MODS
  52. # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  53. # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
  54. # define ENABLE_RGB_MATRIX_BREATHING
  55. # define ENABLE_RGB_MATRIX_BAND_SAT
  56. # define ENABLE_RGB_MATRIX_BAND_VAL
  57. # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
  58. # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
  59. # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
  60. # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
  61. # define ENABLE_RGB_MATRIX_CYCLE_ALL
  62. # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  63. # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
  64. # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  65. # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
  66. # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
  67. # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
  68. # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
  69. # define ENABLE_RGB_MATRIX_DUAL_BEACON
  70. # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
  71. # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  72. # define ENABLE_RGB_MATRIX_RAINDROPS
  73. # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  74. # define ENABLE_RGB_MATRIX_HUE_BREATHING
  75. # define ENABLE_RGB_MATRIX_HUE_PENDULUM
  76. # define ENABLE_RGB_MATRIX_HUE_WAVE
  77. # define ENABLE_RGB_MATRIX_TYPING_HEATMAP
  78. # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
  79. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  80. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
  81. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  82. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  83. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  84. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  85. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  86. # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  87. # define ENABLE_RGB_MATRIX_SPLASH
  88. # define ENABLE_RGB_MATRIX_MULTISPLASH
  89. # define ENABLE_RGB_MATRIX_SOLID_SPLASH
  90. # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
  91. # endif // !__arm__
  92. #endif