song_list.h 4.3 KB

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  1. /* Copyright 2016 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "musical_notes.h"
  17. #ifndef SONG_LIST_H
  18. #define SONG_LIST_H
  19. #define COIN_SOUND \
  20. E__NOTE(_A5 ),\
  21. HD_NOTE(_E6 ),
  22. #define ODE_TO_JOY \
  23. Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
  24. Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
  25. Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
  26. QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
  27. #define ROCK_A_BYE_BABY \
  28. QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \
  29. H__NOTE(_A5), Q__NOTE(_G5), \
  30. QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \
  31. H__NOTE(_FS5),
  32. #define CLOSE_ENCOUNTERS_5_NOTE \
  33. Q__NOTE(_D5), \
  34. Q__NOTE(_E5), \
  35. Q__NOTE(_C5), \
  36. Q__NOTE(_C4), \
  37. Q__NOTE(_G4),
  38. #define DOE_A_DEER \
  39. QD_NOTE(_C4), E__NOTE(_D4), \
  40. QD_NOTE(_E4), E__NOTE(_C4), \
  41. Q__NOTE(_E4), Q__NOTE(_C4), \
  42. Q__NOTE(_E4),
  43. /* Requires: PLAY_NOTE_ARRAY(..., ..., STACCATO); */
  44. #define IN_LIKE_FLINT \
  45. E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4), \
  46. E__NOTE(_AS4), E__NOTE(_B4), QD_NOTE(_CS4), \
  47. E__NOTE(_B4), E__NOTE(_CS4), QD_NOTE(_DS4), \
  48. E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \
  49. E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4),
  50. #define GOODBYE_SOUND \
  51. E__NOTE(_E7), \
  52. E__NOTE(_A6), \
  53. ED_NOTE(_E6),
  54. #define STARTUP_SOUND \
  55. ED_NOTE(_E7 ), \
  56. E__NOTE(_CS7), \
  57. E__NOTE(_E6 ), \
  58. E__NOTE(_A6 ), \
  59. M__NOTE(_CS7, 20),
  60. #define QWERTY_SOUND \
  61. E__NOTE(_GS6 ), \
  62. E__NOTE(_A6 ), \
  63. S__NOTE(_REST), \
  64. Q__NOTE(_E7 ),
  65. #define COLEMAK_SOUND \
  66. E__NOTE(_GS6 ), \
  67. E__NOTE(_A6 ), \
  68. S__NOTE(_REST), \
  69. ED_NOTE(_E7 ), \
  70. S__NOTE(_REST), \
  71. ED_NOTE(_GS7 ),
  72. #define DVORAK_SOUND \
  73. E__NOTE(_GS6 ), \
  74. E__NOTE(_A6 ), \
  75. S__NOTE(_REST), \
  76. E__NOTE(_E7 ), \
  77. S__NOTE(_REST), \
  78. E__NOTE(_FS7 ), \
  79. S__NOTE(_REST), \
  80. E__NOTE(_E7 ),
  81. #define PLOVER_SOUND \
  82. E__NOTE(_GS6 ), \
  83. E__NOTE(_A6 ), \
  84. S__NOTE(_REST), \
  85. ED_NOTE(_E7 ), \
  86. S__NOTE(_REST), \
  87. ED_NOTE(_A7 ),
  88. #define PLOVER_GOODBYE_SOUND \
  89. E__NOTE(_GS6 ), \
  90. E__NOTE(_A6 ), \
  91. S__NOTE(_REST), \
  92. ED_NOTE(_A7 ), \
  93. S__NOTE(_REST), \
  94. ED_NOTE(_E7 ),
  95. #define MUSIC_SCALE_SOUND \
  96. E__NOTE(_A5 ), \
  97. E__NOTE(_B5 ), \
  98. E__NOTE(_CS6), \
  99. E__NOTE(_D6 ), \
  100. E__NOTE(_E6 ), \
  101. E__NOTE(_FS6), \
  102. E__NOTE(_GS6), \
  103. E__NOTE(_A6 ),
  104. #define CAPS_LOCK_ON_SOUND \
  105. E__NOTE(_A3), \
  106. E__NOTE(_B3),
  107. #define CAPS_LOCK_OFF_SOUND \
  108. E__NOTE(_B3), \
  109. E__NOTE(_A3),
  110. #define SCROLL_LOCK_ON_SOUND \
  111. E__NOTE(_D4), \
  112. E__NOTE(_E4),
  113. #define SCROLL_LOCK_OFF_SOUND \
  114. E__NOTE(_E4), \
  115. E__NOTE(_D4),
  116. #define NUM_LOCK_ON_SOUND \
  117. E__NOTE(_D5), \
  118. E__NOTE(_E5),
  119. #define NUM_LOCK_OFF_SOUND \
  120. E__NOTE(_E5), \
  121. E__NOTE(_D5),
  122. #define UNICODE_WINDOWS \
  123. E__NOTE(_B5), \
  124. S__NOTE(_E6),
  125. #define UNICODE_LINUX \
  126. E__NOTE(_E6), \
  127. S__NOTE(_B5),
  128. #define COIN_SOUND \
  129. E__NOTE(_A5 ), \
  130. HD_NOTE(_E6 ),
  131. #define ONE_UP_SOUND \
  132. Q__NOTE(_E6 ), \
  133. Q__NOTE(_G6 ), \
  134. Q__NOTE(_E7 ), \
  135. Q__NOTE(_C7 ), \
  136. Q__NOTE(_D7 ), \
  137. Q__NOTE(_G7 ),
  138. #define SONIC_RING \
  139. E__NOTE(_E6), \
  140. E__NOTE(_G6), \
  141. HD_NOTE(_C7),
  142. #define ZELDA_PUZZLE \
  143. Q__NOTE(_G5), \
  144. Q__NOTE(_FS5), \
  145. Q__NOTE(_DS5), \
  146. Q__NOTE(_A4), \
  147. Q__NOTE(_GS4), \
  148. Q__NOTE(_E5), \
  149. Q__NOTE(_GS5), \
  150. HD_NOTE(_C6),
  151. #endif