keymap_common.c 6.5 KB

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  1. /*
  2. Copyright 2012-2017 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include "keymap.h"
  15. #include "report.h"
  16. #include "keycode.h"
  17. #include "action_layer.h"
  18. #include "action.h"
  19. #include "action_macro.h"
  20. #include "debug.h"
  21. #include "quantum.h"
  22. #ifdef BACKLIGHT_ENABLE
  23. # include "backlight.h"
  24. #endif
  25. #ifdef MIDI_ENABLE
  26. # include "process_midi.h"
  27. #endif
  28. extern keymap_config_t keymap_config;
  29. #include <inttypes.h>
  30. /* converts key to action */
  31. action_t action_for_key(uint8_t layer, keypos_t key) {
  32. // 16bit keycodes - important
  33. uint16_t keycode = keymap_key_to_keycode(layer, key);
  34. // keycode remapping
  35. keycode = keycode_config(keycode);
  36. action_t action = {};
  37. uint8_t action_layer, when, mod;
  38. (void)action_layer;
  39. (void)when;
  40. (void)mod;
  41. switch (keycode) {
  42. case KC_A ... KC_EXSEL:
  43. case KC_LCTRL ... KC_RGUI:
  44. action.code = ACTION_KEY(keycode);
  45. break;
  46. #ifdef EXTRAKEY_ENABLE
  47. case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
  48. action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
  49. break;
  50. case KC_AUDIO_MUTE ... KC_BRIGHTNESS_DOWN:
  51. action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
  52. break;
  53. #endif
  54. #ifdef MOUSEKEY_ENABLE
  55. case KC_MS_UP ... KC_MS_ACCEL2:
  56. action.code = ACTION_MOUSEKEY(keycode);
  57. break;
  58. #endif
  59. case KC_TRNS:
  60. action.code = ACTION_TRANSPARENT;
  61. break;
  62. case QK_MODS ... QK_MODS_MAX:;
  63. // Has a modifier
  64. // Split it up
  65. action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
  66. break;
  67. #ifndef NO_ACTION_FUNCTION
  68. case KC_FN0 ... KC_FN31:
  69. action.code = keymap_function_id_to_action(FN_INDEX(keycode));
  70. break;
  71. case QK_FUNCTION ... QK_FUNCTION_MAX:;
  72. // Is a shortcut for function action_layer, pull last 12bits
  73. // This means we have 4,096 FN macros at our disposal
  74. action.code = keymap_function_id_to_action((int)keycode & 0xFFF);
  75. break;
  76. #endif
  77. #ifndef NO_ACTION_MACRO
  78. case QK_MACRO ... QK_MACRO_MAX:
  79. if (keycode & 0x800) // tap macros have upper bit set
  80. action.code = ACTION_MACRO_TAP(keycode & 0xFF);
  81. else
  82. action.code = ACTION_MACRO(keycode & 0xFF);
  83. break;
  84. #endif
  85. #ifndef NO_ACTION_LAYER
  86. case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
  87. action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
  88. break;
  89. case QK_TO ... QK_TO_MAX:;
  90. // Layer set "GOTO"
  91. when = (keycode >> 0x4) & 0x3;
  92. action_layer = keycode & 0xF;
  93. action.code = ACTION_LAYER_SET(action_layer, when);
  94. break;
  95. case QK_MOMENTARY ... QK_MOMENTARY_MAX:;
  96. // Momentary action_layer
  97. action_layer = keycode & 0xFF;
  98. action.code = ACTION_LAYER_MOMENTARY(action_layer);
  99. break;
  100. case QK_DEF_LAYER ... QK_DEF_LAYER_MAX:;
  101. // Set default action_layer
  102. action_layer = keycode & 0xFF;
  103. action.code = ACTION_DEFAULT_LAYER_SET(action_layer);
  104. break;
  105. case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX:;
  106. // Set toggle
  107. action_layer = keycode & 0xFF;
  108. action.code = ACTION_LAYER_TOGGLE(action_layer);
  109. break;
  110. #endif
  111. #ifndef NO_ACTION_ONESHOT
  112. case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX:;
  113. // OSL(action_layer) - One-shot action_layer
  114. action_layer = keycode & 0xFF;
  115. action.code = ACTION_LAYER_ONESHOT(action_layer);
  116. break;
  117. case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX:;
  118. // OSM(mod) - One-shot mod
  119. mod = mod_config(keycode & 0xFF);
  120. action.code = ACTION_MODS_ONESHOT(mod);
  121. break;
  122. #endif
  123. #ifndef NO_ACTION_LAYER
  124. case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
  125. action.code = ACTION_LAYER_TAP_TOGGLE(keycode & 0xFF);
  126. break;
  127. case QK_LAYER_MOD ... QK_LAYER_MOD_MAX:
  128. mod = mod_config(keycode & 0xF);
  129. action_layer = (keycode >> 4) & 0xF;
  130. action.code = ACTION_LAYER_MODS(action_layer, mod);
  131. break;
  132. #endif
  133. #ifndef NO_ACTION_TAPPING
  134. case QK_MOD_TAP ... QK_MOD_TAP_MAX:
  135. mod = mod_config((keycode >> 0x8) & 0x1F);
  136. action.code = ACTION_MODS_TAP_KEY(mod, keycode & 0xFF);
  137. break;
  138. #endif
  139. #ifdef SWAP_HANDS_ENABLE
  140. case QK_SWAP_HANDS ... QK_SWAP_HANDS_MAX:
  141. action.code = ACTION(ACT_SWAP_HANDS, keycode & 0xff);
  142. break;
  143. #endif
  144. default:
  145. action.code = ACTION_NO;
  146. break;
  147. }
  148. return action;
  149. }
  150. __attribute__((weak)) const uint16_t PROGMEM fn_actions[] = {
  151. };
  152. /* Macro */
  153. __attribute__((weak)) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { return MACRO_NONE; }
  154. /* Function */
  155. __attribute__((weak)) void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {}
  156. // translates key to keycode
  157. __attribute__((weak)) uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) {
  158. // Read entire word (16bits)
  159. return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
  160. }
  161. // translates function id to action
  162. __attribute__((weak)) uint16_t keymap_function_id_to_action(uint16_t function_id) {
  163. // The compiler sees the empty (weak) fn_actions and generates a warning
  164. // This function should not be called in that case, so the warning is too strict
  165. // If this function is called however, the keymap should have overridden fn_actions, and then the compile
  166. // is comparing against the wrong array
  167. #pragma GCC diagnostic push
  168. #pragma GCC diagnostic ignored "-Warray-bounds"
  169. return pgm_read_word(&fn_actions[function_id]);
  170. #pragma GCC diagnostic pop
  171. }