keymap.c 14 KB

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  1. /*
  2. Copyright
  3. 2015 Jack Humbert <jack.humb@gmail.com>
  4. 2016 Francois Marlier <fmarlier@gmail.com>
  5. This program is free software: you can redistribute it and/or modify
  6. it under the terms of the GNU General Public License as published by
  7. the Free Software Foundation, either version 2 of the License, or
  8. (at your option) any later version.
  9. This program is distributed in the hope that it will be useful,
  10. but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. GNU General Public License for more details.
  13. You should have received a copy of the GNU General Public License
  14. along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. For more info on how this works per OS, see here
  16. https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input
  17. */
  18. #include "planck.h"
  19. #include "action_layer.h"
  20. #ifdef AUDIO_ENABLE
  21. #include "audio.h"
  22. #endif
  23. #include "eeconfig.h"
  24. extern keymap_config_t keymap_config;
  25. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  26. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  27. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  28. // entirely and just use numbers.
  29. #define _QWERTY 0
  30. #define _COLEMAK 1
  31. #define _DVORAK 2
  32. #define _LOWER 3
  33. #define _RAISE 4
  34. #define _PLOVER 5
  35. #define _ADJUST 16
  36. // Macro name shortcuts
  37. #define QWERTY M(_QWERTY)
  38. #define COLEMAK M(_COLEMAK)
  39. #define DVORAK M(_DVORAK)
  40. #define LOWER M(_LOWER)
  41. #define RAISE M(_RAISE)
  42. #define M_BL 5
  43. #define PLOVER M(12)
  44. #define EXT_PLV M(13)
  45. #define TOG_OUT M(14)
  46. // Fillers to make layering more clear
  47. #define _______ KC_TRNS
  48. #define XXXXXXX KC_NO
  49. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  50. /* Qwerty
  51. * ,-----------------------------------------------------------------------------------.
  52. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  53. * |------+------+------+------+------+-------------+------+------+------+------+------|
  54. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  55. * |------+------+------+------+------+------|------+------+------+------+------+------|
  56. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  57. * |------+------+------+------+------+------+------+------+------+------+------+------|
  58. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  59. * `-----------------------------------------------------------------------------------'
  60. */
  61. [_QWERTY] = {
  62. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  63. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  64. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  65. {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  66. },
  67. /* Colemak
  68. * ,-----------------------------------------------------------------------------------.
  69. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  70. * |------+------+------+------+------+-------------+------+------+------+------+------|
  71. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  72. * |------+------+------+------+------+------|------+------+------+------+------+------|
  73. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  74. * |------+------+------+------+------+------+------+------+------+------+------+------|
  75. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  76. * `-----------------------------------------------------------------------------------'
  77. */
  78. [_COLEMAK] = {
  79. {KC_TAB, UC_q, UC_w, UC_f, UC_p, UC_g, UC_j, UC_l, UC_u, UC_y, UC_SCLN, UC_BSPC},
  80. {KC_ESC, UC_a, UC_r, UC_s, UC_t, UC_d, UC_h, UC_n, UC_e, UC_i, UC_o, UC_QUOT},
  81. {KC_LSFT, UC_z, UC_x, UC_c, UC_v, UC_b, UC_k, UC_m, UC_COMM, UC_DOT, UC_SLSH, KC_ENT},
  82. {KC_TRNS, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  83. },
  84. /* Dvorak
  85. * ,-----------------------------------------------------------------------------------.
  86. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  87. * |------+------+------+------+------+-------------+------+------+------+------+------|
  88. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  89. * |------+------+------+------+------+------|------+------+------+------+------+------|
  90. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  91. * |------+------+------+------+------+------+------+------+------+------+------+------|
  92. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  93. * `-----------------------------------------------------------------------------------'
  94. */
  95. [_DVORAK] = {
  96. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  97. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  98. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  99. {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  100. },
  101. /* Lower
  102. * ,-----------------------------------------------------------------------------------.
  103. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  104. * |------+------+------+------+------+-------------+------+------+------+------+------|
  105. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  106. * |------+------+------+------+------+------|------+------+------+------+------+------|
  107. * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
  108. * |------+------+------+------+------+------+------+------+------+------+------+------|
  109. * | | | | | | | | Next | Vol- | Vol+ | Play |
  110. * `-----------------------------------------------------------------------------------'
  111. */
  112. [_LOWER] = {
  113. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  114. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  115. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
  116. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  117. },
  118. /* Raise
  119. * ,-----------------------------------------------------------------------------------.
  120. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  121. * |------+------+------+------+------+-------------+------+------+------+------+------|
  122. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  123. * |------+------+------+------+------+------|------+------+------+------+------+------|
  124. * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
  125. * |------+------+------+------+------+------+------+------+------+------+------+------|
  126. * | | | | | | | | Next | Vol- | Vol+ | Play |
  127. * `-----------------------------------------------------------------------------------'
  128. */
  129. [_RAISE] = {
  130. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  131. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  132. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
  133. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  134. },
  135. /* Plover layer (http://opensteno.org)
  136. * ,-----------------------------------------------------------------------------------.
  137. * | # | # | # | # | # | # | # | # | # | # | # | # |
  138. * |------+------+------+------+------+-------------+------+------+------+------+------|
  139. * | | S | T | P | H | * | * | F | P | L | T | D |
  140. * |------+------+------+------+------+------|------+------+------+------+------+------|
  141. * |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
  142. * |------+------+------+------+------+------+------+------+------+------+------+------|
  143. * | Exit | | | A | O | | E | U | | | |
  144. * `-----------------------------------------------------------------------------------'
  145. */
  146. [_PLOVER] = {
  147. {KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
  148. {XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
  149. {TOG_OUT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  150. {EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
  151. },
  152. /* Adjust (Lower + Raise)
  153. * ,-----------------------------------------------------------------------------------.
  154. * | | Reset| | | | | | | | | | Del |
  155. * |------+------+------+------+------+-------------+------+------+------+------+------|
  156. * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
  157. * |------+------+------+------+------+------|------+------+------+------+------+------|
  158. * | |Voice-|Voice+|Mus on|Musoff| | | | | | | |
  159. * |------+------+------+------+------+------+------+------+------+------+------+------|
  160. * | | | | | | | | | | | |
  161. * `-----------------------------------------------------------------------------------'
  162. */
  163. [_ADJUST] = {
  164. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  165. {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
  166. {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
  167. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  168. }
  169. };
  170. const uint16_t PROGMEM fn_actions[] = {
  171. };
  172. #ifdef AUDIO_ENABLE
  173. float tone_startup[][2] = {
  174. {440.0*pow(2.0,(31)/12.0), 12},
  175. {440.0*pow(2.0,(28)/12.0), 8},
  176. {440.0*pow(2.0,(19)/12.0), 8},
  177. {440.0*pow(2.0,(24)/12.0), 8},
  178. {440.0*pow(2.0,(28)/12.0), 20}
  179. };
  180. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  181. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  182. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  183. float tone_plover[][2] = SONG(PLOVER_SOUND);
  184. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  185. float goodbye[][2] = SONG(GOODBYE_SOUND);
  186. #endif
  187. void persistant_default_layer_set(uint16_t default_layer) {
  188. eeconfig_update_default_layer(default_layer);
  189. default_layer_set(default_layer);
  190. }
  191. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  192. {
  193. switch(id) {
  194. case _QWERTY:
  195. if (record->event.pressed) {
  196. #ifdef AUDIO_ENABLE
  197. PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
  198. #endif
  199. persistant_default_layer_set(1UL<<_QWERTY);
  200. }
  201. break;
  202. case _COLEMAK:
  203. if (record->event.pressed) {
  204. #ifdef AUDIO_ENABLE
  205. PLAY_NOTE_ARRAY(tone_colemak, false, 0);
  206. #endif
  207. persistant_default_layer_set(1UL<<_COLEMAK);
  208. }
  209. break;
  210. case _DVORAK:
  211. if (record->event.pressed) {
  212. #ifdef AUDIO_ENABLE
  213. PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
  214. #endif
  215. persistant_default_layer_set(1UL<<_DVORAK);
  216. }
  217. break;
  218. case _LOWER:
  219. if (record->event.pressed) {
  220. layer_on(_LOWER);
  221. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  222. } else {
  223. layer_off(_LOWER);
  224. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  225. }
  226. break;
  227. case _RAISE:
  228. if (record->event.pressed) {
  229. layer_on(_RAISE);
  230. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  231. } else {
  232. layer_off(_RAISE);
  233. update_tri_layer(_LOWER, _RAISE, _ADJUST);
  234. }
  235. break;
  236. case M_BL:
  237. if (record->event.pressed) {
  238. register_code(KC_RSFT);
  239. #ifdef BACKLIGHT_ENABLE
  240. backlight_step();
  241. #endif
  242. } else {
  243. unregister_code(KC_RSFT);
  244. }
  245. break;
  246. case 12:
  247. if (record->event.pressed) {
  248. #ifdef AUDIO_ENABLE
  249. stop_all_notes();
  250. PLAY_NOTE_ARRAY(tone_plover, false, 0);
  251. #endif
  252. layer_off(_RAISE);
  253. layer_off(_LOWER);
  254. layer_off(_ADJUST);
  255. layer_on(_PLOVER);
  256. if (!eeconfig_is_enabled()) {
  257. eeconfig_init();
  258. }
  259. keymap_config.raw = eeconfig_read_keymap();
  260. keymap_config.nkro = 1;
  261. eeconfig_update_keymap(keymap_config.raw);
  262. }
  263. break;
  264. case 13:
  265. if (record->event.pressed) {
  266. #ifdef AUDIO_ENABLE
  267. PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
  268. #endif
  269. layer_off(_PLOVER);
  270. }
  271. break;
  272. case 14:
  273. if (record->event.pressed) {
  274. return MACRO( D(E), D(R), D(F), D(V), D(O), D(L), U(E), U(R), U(F), U(V), U(O), U(L), END );
  275. }
  276. break;
  277. }
  278. return MACRO_NONE;
  279. };
  280. void matrix_init_user(void) {
  281. #ifdef AUDIO_ENABLE
  282. _delay_ms(20); // stops the tick
  283. PLAY_NOTE_ARRAY(tone_startup, false, 0);
  284. #endif
  285. }
  286. #ifdef AUDIO_ENABLE
  287. void play_goodbye_tone()
  288. {
  289. PLAY_NOTE_ARRAY(goodbye, false, 0);
  290. _delay_ms(150);
  291. }
  292. #endif