keymap.c 11 KB

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  1. /*
  2. *
  3. * An Italian ANSI layout
  4. * Version 0.3
  5. *
  6. * Created by Silvio Gulizia on the basis of the default Planck keymap.
  7. * Thanks to SomeBuddyOnReddit, gepeirl, fauxpark, BXO511, drashna, and ridingqwerty.
  8. *
  9. * The layout is based on the original Planck layout when used with language set to Italian on your Mac.
  10. * Accented vowels have been moverd on RAISE ("�", "�", and "�") and LOWER ("�", "�", and "�")
  11. *
  12. */
  13. #include QMK_KEYBOARD_H
  14. #include "muse.h"
  15. #include "keymap_italian_osx_ansi.h"
  16. #include "sigul.h"
  17. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  18. /* Qwerty
  19. * ,-----------------------------------------------------------------------------------.
  20. * |Tab/FN| Q | W | E | R | T | Y | U | I | O | P | Bksp |
  21. * |------+------+------+------+------+-------------+------+------+------+------+------|
  22. * |Esc/FN| A | S | D | F | G | H | J | K | L | ;: | '" |
  23. * |------+------+------+------+------+------|------+------+------+------+------+------|
  24. * | Shift| Z | X | C | V | MS/B | N | M | ,< | .> | /! |S/Ent |
  25. * |------+------+------+------+------+------+------+------+------+------+------+------|
  26. * | FN | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  27. * `-----------------------------------------------------------------------------------'
  28. */
  29. [_QWERTY] = LAYOUT_ortho_4x12(
  30. TABFN, IT_Q, IT_W, IT_E, IT_R, IT_T, IT_Y, IT_U, IT_I, IT_O, IT_P, KC_BSPC,
  31. ESCFN, IT_A, IT_S, IT_D, IT_F, IT_G, IT_H, IT_J, IT_K, IT_L, IT_SCCL, IT_APDQ,
  32. KC_LSFT, IT_Z, IT_X, IT_C, IT_V, MS_B, IT_N, IT_M, IT_CMLS, IT_DTMR, IT_SLQS, MT(MOD_RSFT, KC_ENT),
  33. FN, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
  34. ),
  35. /* Lower
  36. * ,-----------------------------------------------------------------------------------.
  37. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
  38. * |------+------+------+------+------+-------------+------+------+------+------+------|
  39. * |Enter | F1 | F2 | F3 | F4 | F5 | | _ | = | � | � | � |
  40. * |------+------+------+------+------+------|------+------+------+------+------+------|
  41. * | | F6 | F7 | F8 | F9 | |NUMPAD| � | � | { | } | | |
  42. * |------+------+------+------+------+------+------+------+------+------+------+------|
  43. * | | | | | | | | | Next | Vol- | Vol+ | Play |
  44. * `-----------------------------------------------------------------------------------'
  45. */
  46. [_LOWER] = LAYOUT_ortho_4x12(
  47. IT_TILD, IT_EXLM, IT_AT, IT_HASH, IT_DLR, IT_PERC, IT_CIRC, IT_AMPR, IT_ASTR, IT_LPRN, IT_RPRN, KC_DEL,
  48. KC_ENT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, S(IT_MINS), IT_EQL, S(IT_EGRV), IT_OGRV, IT_AGRV,
  49. _______, KC_F6, KC_F7, KC_F8, KC_F9, _______, NUMPAD, S(IT_UGRV), IT_PLMN, IT_LCBR, IT_RCBR, IT_PIPE,
  50. _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  51. ),
  52. /* Raise
  53. * ,-----------------------------------------------------------------------------------.
  54. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
  55. * |------+------+------+------+------+-------------+------+------+------+------+------|
  56. * | | | SGCOM| DESK | | | | - | + | � | � | � |
  57. * |------+------+------+------+------+------|------+------+------+------+------+------|
  58. * | Caps | | PHONE| SVIV |VIVERE| |NUMPAD| | | [ | ] | \ |
  59. * |------+------+------+------+------+------+------+------+------+------+------+------|
  60. * | | | | | | | | | Home | PgDn | PgUp | End |
  61. * `-----------------------------------------------------------------------------------'
  62. */
  63. [_RAISE] = LAYOUT_ortho_4x12(
  64. IT_GRV, IT_1, IT_2, IT_3, IT_4, IT_5, IT_6, IT_7, IT_8, IT_9, IT_0, _______,
  65. _______, _______, SECRET0, SECRET1, _______, _______, _______, IT_MINS, IT_PLUS, IT_EGRV, IT_IGRV, IT_UGRV,
  66. KC_CAPS, _______, SECRET2, SECRET3, SECRET4, _______, NUMPAD, SECRET5, _______, IT_LBRC, IT_RBRC, IT_BSLS,
  67. _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END
  68. ),
  69. /* Numpad
  70. * ,-----------------------------------------------------------------------------------.
  71. * | | | | | | | | 7 | 8 | 9 | - | Bksp |
  72. * |------+------+------+------+------+-------------+------+------+------+------+------|
  73. * | | | | | | | | 4 | 5 | 6 | + | |
  74. * |------+------+------+------+------+------|------+------+------+------+------+------|
  75. * | | | | | | |NUMPAD| 1 | 2 | 3 | = | Ent |
  76. * |------+------+------+------+------+------+------+------+------+------+------+------|
  77. * | | | | | | | | | 0 | / | * | |
  78. * `-----------------------------------------------------------------------------------'
  79. */
  80. [_NUMPAD] = LAYOUT_ortho_4x12(
  81. _______, _______, _______, _______, _______, _______, _______, IT_7, IT_8, IT_9, IT_MINS, KC_BSPC,
  82. _______, _______, _______, _______, _______, _______, _______, IT_4, IT_5, IT_6, IT_PLUS, _______,
  83. _______, _______, _______, _______, _______, _______, NUMPAD, IT_1, IT_2, IT_3, IT_EQL, KC_ENT,
  84. _______, _______, _______, _______, _______, _______, _______, _______, IT_0, IT_SLSH, IT_ASTR, _______
  85. ),
  86. /* Adjust (Lower + Raise)
  87. * ,-----------------------------------------------------------------------------------.
  88. * | |Querty| |ResetE|Reset | | | | | | | |
  89. * |------+------+------+------+------+-------------+------+------+------+------+------|
  90. * | | | |Debug | | | | | | | | |
  91. * |------+------+------+------+------+------|------+------+------+------+------+------|
  92. * | | | | | | | |Music |MusON |MusOff| | |
  93. * |------+------+------+------+------+------+------+------+------+------+------+------|
  94. * | | | | | | | |Voice-|Aud On|Audoff|Voice+|
  95. * `-----------------------------------------------------------------------------------'
  96. */
  97. [_ADJUST] = LAYOUT_ortho_4x12(
  98. _______, DF(QWERTY), _______, EEP_RST, RESET, _______, _______, _______, _______, _______, _______, _______,
  99. _______, _______, _______, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______,
  100. _______, _______, _______, _______, _______, _______, MU_MOD, MU_ON, MU_OFF, _______, _______, _______,
  101. _______, _______, _______, _______, _______, _______, _______, _______, MUV_DE, AU_ON, AU_OFF, MUV_IN
  102. ),
  103. /* Function
  104. * ,-----------------------------------------------------------------------------------.
  105. * | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Del |
  106. * |------+------+------+------+------+-------------+------+------+------+------+------|
  107. * | | F1 | F2 | F3 | F4 | F5 | Left | Down | Up | Right| | |
  108. * |------+------+------+------+------+------|------+------+------+------+------+------|
  109. * | | F6 | F7 | F8 | F9 | F10 | F1 | F2 | F3 | F4 | F5 | |
  110. * |------+------+------+------+------+------+------+------+------+------+------+------|
  111. * | | | | | | | | | | | | |
  112. * `-----------------------------------------------------------------------------------'
  113. */
  114. [_FN] = LAYOUT_ortho_4x12(
  115. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
  116. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______,
  117. _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______,
  118. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
  119. ),
  120. /* MOUSE
  121. * ,-----------------------------------------------------------------------------------.
  122. * | | | | | | | | | | | | |
  123. * |------+------+------+------+------+-------------+------+------+------+------+------|
  124. * | | | | | | | | | | | | |
  125. * |------+------+------+------+------+------|------+------+------+------+------+------|
  126. * | | | | | | | | | But1 |Scr Up|Scr Do| But2 |
  127. * |------+------+------+------+------+------+------+------+------+------+------+------|
  128. * | | | | | | | | | Left | Down | Up |Right |
  129. * `-----------------------------------------------------------------------------------'
  130. */
  131. [_MOUSE] = LAYOUT_ortho_4x12(
  132. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  133. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
  134. _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_BTN1, KC_MS_WH_DOWN, KC_MS_WH_UP, KC_MS_BTN2,
  135. _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_LEFT, KC_MS_DOWN, KC_MS_UP, KC_MS_RIGHT
  136. )
  137. };
  138. #ifdef AUDIO_ENABLE
  139. float plover_song[][2] = SONG(PLOVER_SOUND);
  140. float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
  141. #endif
  142. bool muse_mode = false;
  143. uint8_t last_muse_note = 0;
  144. uint16_t muse_counter = 0;
  145. uint8_t muse_offset = 70;
  146. uint16_t muse_tempo = 50;
  147. bool encoder_update_user(uint8_t index, bool clockwise) {
  148. if (muse_mode) {
  149. if (IS_LAYER_ON(_RAISE)) {
  150. if (clockwise) {
  151. muse_offset++;
  152. } else {
  153. muse_offset--;
  154. }
  155. } else {
  156. if (clockwise) {
  157. muse_tempo+=1;
  158. } else {
  159. muse_tempo-=1;
  160. }
  161. }
  162. } else {
  163. if (clockwise) {
  164. #ifdef MOUSEKEY_ENABLE
  165. tap_code(KC_MS_WH_DOWN);
  166. #else
  167. tap_code(KC_PGDN);
  168. #endif
  169. } else {
  170. #ifdef MOUSEKEY_ENABLE
  171. tap_code(KC_MS_WH_UP);
  172. #else
  173. tap_code(KC_PGUP);
  174. #endif
  175. }
  176. }
  177. return true;
  178. }
  179. void matrix_scan_user(void) {
  180. #ifdef AUDIO_ENABLE
  181. if (muse_mode) {
  182. if (muse_counter == 0) {
  183. uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
  184. if (muse_note != last_muse_note) {
  185. stop_note(compute_freq_for_midi_note(last_muse_note));
  186. play_note(compute_freq_for_midi_note(muse_note), 0xF);
  187. last_muse_note = muse_note;
  188. }
  189. }
  190. muse_counter = (muse_counter + 1) % muse_tempo;
  191. }
  192. #endif
  193. }
  194. bool music_mask_user(uint16_t keycode) {
  195. switch (keycode) {
  196. case RAISE:
  197. case LOWER:
  198. return false;
  199. default:
  200. return true;
  201. }
  202. }