keyboard.c 6.0 KB

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  1. /*
  2. Copyright 2011, 2012, 2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include "keyboard.h"
  16. #include "matrix.h"
  17. #include "keymap.h"
  18. #include "host.h"
  19. #include "led.h"
  20. #include "keycode.h"
  21. #include "timer.h"
  22. #include "print.h"
  23. #include "debug.h"
  24. #include "command.h"
  25. #include "util.h"
  26. #include "sendchar.h"
  27. #include "eeconfig.h"
  28. #include "backlight.h"
  29. #include "action_layer.h"
  30. #ifdef BOOTMAGIC_ENABLE
  31. # include "bootmagic.h"
  32. #else
  33. # include "magic.h"
  34. #endif
  35. #ifdef MOUSEKEY_ENABLE
  36. # include "mousekey.h"
  37. #endif
  38. #ifdef PS2_MOUSE_ENABLE
  39. # include "ps2_mouse.h"
  40. #endif
  41. #ifdef SERIAL_MOUSE_ENABLE
  42. # include "serial_mouse.h"
  43. #endif
  44. #ifdef ADB_MOUSE_ENABLE
  45. # include "adb.h"
  46. #endif
  47. #ifdef RGBLIGHT_ENABLE
  48. # include "rgblight.h"
  49. #endif
  50. #ifdef FAUXCLICKY_ENABLE
  51. # include "fauxclicky.h"
  52. #endif
  53. #ifdef SERIAL_LINK_ENABLE
  54. # include "serial_link/system/serial_link.h"
  55. #endif
  56. #ifdef VISUALIZER_ENABLE
  57. # include "visualizer/visualizer.h"
  58. #endif
  59. #ifdef MATRIX_HAS_GHOST
  60. extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
  61. // bit map of true keys and empty spots in matrix, each row is reversed
  62. static uint16_t get_row_ghost_check(uint16_t row){
  63. for (int col = 0; col < MATRIX_COLS; col++) {
  64. if (keymaps[0][row][col])
  65. row &= 1<<col;
  66. else
  67. row &= 0<<col;
  68. }
  69. return row;
  70. }
  71. static bool has_ghost_in_row(uint8_t row)
  72. {
  73. matrix_row_t matrix_row = (get_row_ghost_check(matrix_get_row(row)));
  74. /* No ghost exists when less than 2 keys are down on the row.
  75. If there are "active" blanks in the matrix, the key can't be pressed by the user,
  76. there is no doubt as to which keys are really being pressed.
  77. The ghosts will be ignored, they are KC_NO. */
  78. if (((matrix_row - 1) & matrix_row) == 0){
  79. return false;
  80. }
  81. // Ghost occurs when the row shares column line with other row, blanks in the matrix don't matter
  82. // If there are two or more real keys pressed and they match another row's real keys, the row will be ignored.
  83. for (uint8_t i=0; i < MATRIX_ROWS; i++) {
  84. if (i != row && __builtin_popcount(
  85. get_row_ghost_check(matrix_get_row(i)) & matrix_row
  86. ) > 1){
  87. return true;
  88. }
  89. }
  90. return false;
  91. }
  92. #endif
  93. __attribute__ ((weak))
  94. void matrix_setup(void) {
  95. }
  96. void keyboard_setup(void) {
  97. matrix_setup();
  98. }
  99. void keyboard_init(void) {
  100. timer_init();
  101. matrix_init();
  102. #ifdef PS2_MOUSE_ENABLE
  103. ps2_mouse_init();
  104. #endif
  105. #ifdef SERIAL_MOUSE_ENABLE
  106. serial_mouse_init();
  107. #endif
  108. #ifdef ADB_MOUSE_ENABLE
  109. adb_mouse_init();
  110. #endif
  111. #ifdef BOOTMAGIC_ENABLE
  112. bootmagic();
  113. #else
  114. magic();
  115. #endif
  116. #ifdef BACKLIGHT_ENABLE
  117. backlight_init();
  118. #endif
  119. #ifdef RGBLIGHT_ENABLE
  120. rgblight_init();
  121. #endif
  122. #ifdef FAUXCLICKY_ENABLE
  123. fauxclicky_init();
  124. #endif
  125. #if defined(NKRO_ENABLE) && defined(FORCE_NKRO)
  126. keymap_config.nkro = 1;
  127. #endif
  128. }
  129. /*
  130. * Do keyboard routine jobs: scan mantrix, light LEDs, ...
  131. * This is repeatedly called as fast as possible.
  132. */
  133. void keyboard_task(void)
  134. {
  135. static matrix_row_t matrix_prev[MATRIX_ROWS];
  136. #ifdef MATRIX_HAS_GHOST
  137. static matrix_row_t matrix_ghost[MATRIX_ROWS];
  138. #endif
  139. static uint8_t led_status = 0;
  140. matrix_row_t matrix_row = 0;
  141. matrix_row_t matrix_change = 0;
  142. matrix_scan();
  143. for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
  144. matrix_row = matrix_get_row(r);
  145. matrix_change = matrix_row ^ matrix_prev[r];
  146. if (matrix_change) {
  147. #ifdef MATRIX_HAS_GHOST
  148. if (has_ghost_in_row(r)) {
  149. /* Keep track of whether ghosted status has changed for
  150. * debugging. But don't update matrix_prev until un-ghosted, or
  151. * the last key would be lost.
  152. */
  153. if (debug_matrix && matrix_ghost[r] != matrix_row) {
  154. matrix_print();
  155. }
  156. matrix_ghost[r] = matrix_row;
  157. continue;
  158. }
  159. matrix_ghost[r] = matrix_row;
  160. #endif
  161. if (debug_matrix) matrix_print();
  162. for (uint8_t c = 0; c < MATRIX_COLS; c++) {
  163. if (matrix_change & ((matrix_row_t)1<<c)) {
  164. action_exec((keyevent_t){
  165. .key = (keypos_t){ .row = r, .col = c },
  166. .pressed = (matrix_row & ((matrix_row_t)1<<c)),
  167. .time = (timer_read() | 1) /* time should not be 0 */
  168. });
  169. // record a processed key
  170. matrix_prev[r] ^= ((matrix_row_t)1<<c);
  171. // process a key per task call
  172. goto MATRIX_LOOP_END;
  173. }
  174. }
  175. }
  176. }
  177. // call with pseudo tick event when no real key event.
  178. action_exec(TICK);
  179. MATRIX_LOOP_END:
  180. #ifdef MOUSEKEY_ENABLE
  181. // mousekey repeat & acceleration
  182. mousekey_task();
  183. #endif
  184. #ifdef PS2_MOUSE_ENABLE
  185. ps2_mouse_task();
  186. #endif
  187. #ifdef SERIAL_MOUSE_ENABLE
  188. serial_mouse_task();
  189. #endif
  190. #ifdef ADB_MOUSE_ENABLE
  191. adb_mouse_task();
  192. #endif
  193. #ifdef SERIAL_LINK_ENABLE
  194. serial_link_update();
  195. #endif
  196. #ifdef VISUALIZER_ENABLE
  197. visualizer_update(default_layer_state, layer_state, visualizer_get_mods(), host_keyboard_leds());
  198. #endif
  199. // update LED
  200. if (led_status != host_keyboard_leds()) {
  201. led_status = host_keyboard_leds();
  202. keyboard_set_leds(led_status);
  203. }
  204. }
  205. void keyboard_set_leds(uint8_t leds)
  206. {
  207. if (debug_keyboard) { debug("keyboard_set_led: "); debug_hex8(leds); debug("\n"); }
  208. led_set(leds);
  209. }