keymap.c 22 KB

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  1. /*
  2. Copyright 2021 Jeremy Herve <jeremy@jeremy.hu>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include QMK_KEYBOARD_H
  15. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  16. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  17. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  18. // entirely and just use numbers.
  19. #define _COLEMAK 0
  20. #define _SYMB 1
  21. #define _NAV 2
  22. #define _INTER 3
  23. #define _ADJUST 4
  24. // Define song.
  25. #ifdef AUDIO_ENABLE
  26. float tone_zelda[][2] = SONG(ZELDA_TREASURE);
  27. #endif
  28. enum custom_keycodes {
  29. COLEMAK = SAFE_RANGE,
  30. SYMB,
  31. NAV,
  32. INTER,
  33. ADJUST,
  34. // These use process_record_user()
  35. M_BRACKET_LEFT,
  36. M_BRACKET_RIGHT,
  37. SHRUG,
  38. WAVE,
  39. YOSHI,
  40. THUMB_UP,
  41. INV_1P,
  42. ALFRED
  43. };
  44. // Is shift being held? Let's store this in a bool.
  45. static bool shift_held = false;
  46. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  47. switch (keycode) {
  48. case SHRUG:
  49. if (record->event.pressed) {
  50. send_unicode_string("¯\\_(ツ)_/¯");
  51. }
  52. return false;
  53. break;
  54. case INV_1P:
  55. if (record->event.pressed) {
  56. SEND_STRING(SS_DOWN(X_LGUI) SS_DOWN(X_LALT) SS_TAP(X_BACKSLASH) SS_UP(X_LGUI) SS_UP(X_LALT));
  57. }
  58. return false;
  59. break;
  60. case ALFRED:
  61. if (record->event.pressed) {
  62. SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_SPACE) SS_UP(X_LALT));
  63. }
  64. return false;
  65. break;
  66. case YOSHI:
  67. if (record->event.pressed) {
  68. #ifdef AUDIO_ENABLE
  69. PLAY_SONG(tone_zelda);
  70. #endif
  71. SEND_STRING(":yellow_yoshi:");
  72. }
  73. return false;
  74. break;
  75. case THUMB_UP:
  76. if (record->event.pressed) {
  77. register_unicode(0x1F44D);
  78. }
  79. return false;
  80. break;
  81. case WAVE:
  82. if (record->event.pressed) {
  83. register_unicode(0x1F44B);
  84. }
  85. return false;
  86. break;
  87. case KC_LSFT:
  88. shift_held = record->event.pressed;
  89. return true;
  90. break;
  91. case KC_RSFT:
  92. shift_held = record->event.pressed;
  93. return true;
  94. break;
  95. case M_BRACKET_LEFT: {
  96. if (record->event.pressed) {
  97. if (shift_held) {
  98. unregister_code(KC_LSFT);
  99. unregister_code(KC_RSFT);
  100. register_code(KC_LBRC);
  101. } else {
  102. register_code(KC_LSFT);
  103. register_code(KC_9);
  104. }
  105. } else { // Release the key
  106. unregister_code(KC_LBRC);
  107. unregister_code(KC_LSFT);
  108. unregister_code(KC_RSFT);
  109. unregister_code(KC_9);
  110. }
  111. return false;
  112. break;
  113. }
  114. case M_BRACKET_RIGHT: {
  115. if (record->event.pressed) {
  116. if (shift_held) {
  117. unregister_code(KC_LSFT);
  118. unregister_code(KC_RSFT);
  119. register_code(KC_RBRC);
  120. } else {
  121. register_code(KC_LSFT);
  122. register_code(KC_0);
  123. }
  124. } else { // Release the key
  125. unregister_code(KC_RBRC);
  126. unregister_code(KC_LSFT);
  127. unregister_code(KC_RSFT);
  128. unregister_code(KC_0);
  129. }
  130. return false;
  131. break;
  132. }
  133. }
  134. return true;
  135. };
  136. // Shortcut to make keymap more readable
  137. #define KC_SYQT LT(_SYMB, KC_QUOT)
  138. #define SYM_L MO(_SYMB)
  139. #define MO_INTR MO(_INTER)
  140. #define TT_ADJ TT(_ADJUST)
  141. #define UC_00E0 UC(0x00E0)
  142. #define UC_00FC UC(0x00FC)
  143. #define UC_00E8 UC(0x00E8)
  144. #define UC_00F6 UC(0x00F6)
  145. #define UC_00E1 UC(0x00E1)
  146. #define UC_00F9 UC(0x00F9)
  147. #define UC_00E9 UC(0x00E9)
  148. #define UC_00ED UC(0x00ED)
  149. #define UC_00F3 UC(0x00F3)
  150. #define UC_00E2 UC(0x00E2)
  151. #define UC_00E7 UC(0x00E7)
  152. #define UC_0171 UC(0x0171)
  153. #define UC_00EA UC(0x00EA)
  154. #define UC_0151 UC(0x0151)
  155. // Non-breaking space.
  156. #define UC_00A0 UC(0x00a0)
  157. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  158. [_COLEMAK] = LAYOUT(
  159. //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
  160. KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_EQL ,
  161. //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
  162. KC_TAB ,KC_Q ,KC_W ,KC_F ,KC_P ,KC_G ,KC_ESC , INV_1P ,KC_J ,KC_L ,KC_U ,KC_Y ,KC_SCLN ,KC_BSLS ,
  163. //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
  164. SYM_L ,KC_A ,KC_R ,KC_S ,KC_T ,KC_D ,M_BRACKET_LEFT, M_BRACKET_RIGHT ,KC_H ,KC_N ,KC_E ,KC_I ,KC_O ,KC_SYQT ,
  165. //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
  166. KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,TT(_NAV),TT(_SYMB), TT(_SYMB),TT(_NAV),KC_K ,KC_M ,KC_COMM ,KC_DOT ,KC_SLSH ,KC_RSFT ,
  167. //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
  168. MO_INTR ,KC_LCTL ,KC_HYPR ,KC_LALT , KC_LCMD , KC_BSPC ,KC_LCTL , KC_ENT ,KC_SPC , ALFRED , TT_ADJ ,KC_HYPR ,KC_RCTL ,MO_INTR
  169. //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
  170. ),
  171. [_SYMB] = LAYOUT(
  172. //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
  173. _______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
  174. //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
  175. _______ ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,_______ , _______ ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,_______ ,
  176. //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
  177. _______ ,KC_EXLM ,KC_AT ,KC_HASH ,KC_DLR ,KC_PERC ,KC_LCBR , KC_RCBR ,KC_CIRC ,KC_AMPR ,KC_ASTR ,KC_MINS ,KC_UNDS ,_______ ,
  178. //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
  179. _______ ,_______ ,_______ ,KC_TILD ,KC_GRV , _______ ,_______ ,_______ , _______ ,_______ ,_______ ,KC_EQL ,KC_PLUS ,_______ ,_______ ,_______ ,
  180. //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
  181. _______ ,_______ ,_______ ,_______ , _______ , _______ ,_______ , _______ ,_______ , _______ , _______ ,_______ ,_______ ,_______
  182. //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
  183. ),
  184. [_NAV] = LAYOUT(
  185. //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
  186. _______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
  187. //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
  188. XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
  189. //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
  190. XXXXXXX ,XXXXXXX ,KC_VOLD ,KC_VOLU ,KC_MUTE ,XXXXXXX ,_______ , _______ ,XXXXXXX ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT,XXXXXXX ,
  191. //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
  192. XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ ,_______ , _______ ,_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
  193. //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
  194. _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,XXXXXXX , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
  195. //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
  196. ),
  197. [_INTER] = LAYOUT(
  198. //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
  199. XXXXXXX ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,_______ ,_______ ,_______ ,
  200. //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
  201. XXXXXXX ,UC_00E0 ,WAVE ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,UC_00FC ,UC_00E8 ,YOSHI ,UC_00F6 ,XXXXXXX ,
  202. //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
  203. _______ ,UC_00E1 ,XXXXXXX ,SHRUG ,THUMB_UP,XXXXXXX ,_______ , _______ ,XXXXXXX ,UC_00F9 ,UC_00E9 ,UC_00ED ,UC_00F3 ,_______ ,
  204. //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
  205. XXXXXXX ,UC_00E2 ,XXXXXXX ,UC_00E7 ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,UC_0171 ,UC_00EA ,XXXXXXX ,UC_0151 ,XXXXXXX ,
  206. //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
  207. _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,UC_00A0 , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
  208. //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
  209. ),
  210. [_ADJUST] = LAYOUT(
  211. //┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
  212. XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
  213. //├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
  214. XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
  215. //├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
  216. _______ ,XXXXXXX ,RGB_VAD ,RGB_VAI ,RGB_TOG ,XXXXXXX ,_______ , _______ ,XXXXXXX ,QK_BOOT,DEBUG ,AU_TOG ,XXXXXXX ,_______ ,
  217. //├────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┼────────┤
  218. XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
  219. //├────────┼────────┼────────┼────────┼────┬───┴────┬───┼────────┼────────┤ ├────────┼────────┼───┬────┴───┬────┼────────┼────────┼────────┼────────┤
  220. _______ ,XXXXXXX ,XXXXXXX ,XXXXXXX , XXXXXXX , XXXXXXX ,_______ , _______ ,XXXXXXX , XXXXXXX , _______ ,XXXXXXX ,XXXXXXX ,_______
  221. //└────────┴────────┴────────┴────────┘ └────────┘ └────────┴────────┘ └────────┴────────┘ └────────┘ └────────┴────────┴────────┴────────┘
  222. )
  223. };
  224. void persistent_default_layer_set(uint16_t default_layer) {
  225. eeconfig_update_default_layer(default_layer);
  226. default_layer_set(default_layer);
  227. }
  228. // Change LED colors depending on the layer.
  229. layer_state_t layer_state_set_user(layer_state_t state) {
  230. switch (get_highest_layer(state)) {
  231. case _SYMB:
  232. rgblight_setrgb_orange();
  233. break;
  234. case _NAV:
  235. rgblight_setrgb_springgreen();
  236. break;
  237. case _INTER:
  238. rgblight_setrgb_teal();
  239. break;
  240. case _ADJUST:
  241. rgblight_setrgb_red();
  242. break;
  243. default: // for any other layers, or the default layer
  244. rgblight_setrgb_yellow();
  245. break;
  246. }
  247. return state;
  248. };