quantum.c 17 KB

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  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. #ifdef BLUETOOTH_ENABLE
  18. # include "outputselect.h"
  19. #endif
  20. #ifdef BACKLIGHT_ENABLE
  21. # include "backlight.h"
  22. #endif
  23. #ifdef MIDI_ENABLE
  24. # include "process_midi.h"
  25. #endif
  26. #ifdef VELOCIKEY_ENABLE
  27. # include "velocikey.h"
  28. #endif
  29. #ifdef HAPTIC_ENABLE
  30. # include "haptic.h"
  31. #endif
  32. #ifdef AUDIO_ENABLE
  33. # ifndef GOODBYE_SONG
  34. # define GOODBYE_SONG SONG(GOODBYE_SOUND)
  35. # endif
  36. float goodbye_song[][2] = GOODBYE_SONG;
  37. # ifdef DEFAULT_LAYER_SONGS
  38. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  39. # endif
  40. #endif
  41. uint8_t extract_mod_bits(uint16_t code) {
  42. switch (code) {
  43. case QK_MODS ... QK_MODS_MAX:
  44. break;
  45. default:
  46. return 0;
  47. }
  48. uint8_t mods_to_send = 0;
  49. if (code & QK_RMODS_MIN) { // Right mod flag is set
  50. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RIGHT_CTRL);
  51. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RIGHT_SHIFT);
  52. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RIGHT_ALT);
  53. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RIGHT_GUI);
  54. } else {
  55. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LEFT_CTRL);
  56. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LEFT_SHIFT);
  57. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LEFT_ALT);
  58. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LEFT_GUI);
  59. }
  60. return mods_to_send;
  61. }
  62. void do_code16(uint16_t code, void (*f)(uint8_t)) {
  63. f(extract_mod_bits(code));
  64. }
  65. __attribute__((weak)) void register_code16(uint16_t code) {
  66. if (IS_MOD(code) || code == KC_NO) {
  67. do_code16(code, register_mods);
  68. } else {
  69. do_code16(code, register_weak_mods);
  70. }
  71. register_code(code);
  72. }
  73. __attribute__((weak)) void unregister_code16(uint16_t code) {
  74. unregister_code(code);
  75. if (IS_MOD(code) || code == KC_NO) {
  76. do_code16(code, unregister_mods);
  77. } else {
  78. do_code16(code, unregister_weak_mods);
  79. }
  80. }
  81. /** \brief Tap a keycode with a delay.
  82. *
  83. * \param code The modded keycode to tap.
  84. * \param delay The amount of time in milliseconds to leave the keycode registered, before unregistering it.
  85. */
  86. __attribute__((weak)) void tap_code16_delay(uint16_t code, uint16_t delay) {
  87. register_code16(code);
  88. for (uint16_t i = delay; i > 0; i--) {
  89. wait_ms(1);
  90. }
  91. unregister_code16(code);
  92. }
  93. /** \brief Tap a keycode with the default delay.
  94. *
  95. * \param code The modded keycode to tap. If `code` is `KC_CAPS_LOCK`, the delay will be `TAP_HOLD_CAPS_DELAY`, otherwise `TAP_CODE_DELAY`, if defined.
  96. */
  97. __attribute__((weak)) void tap_code16(uint16_t code) {
  98. tap_code16_delay(code, code == KC_CAPS_LOCK ? TAP_HOLD_CAPS_DELAY : TAP_CODE_DELAY);
  99. }
  100. __attribute__((weak)) bool process_action_kb(keyrecord_t *record) {
  101. return true;
  102. }
  103. __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
  104. return process_record_user(keycode, record);
  105. }
  106. __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  107. return true;
  108. }
  109. __attribute__((weak)) void post_process_record_kb(uint16_t keycode, keyrecord_t *record) {
  110. post_process_record_user(keycode, record);
  111. }
  112. __attribute__((weak)) void post_process_record_user(uint16_t keycode, keyrecord_t *record) {}
  113. void shutdown_quantum(void) {
  114. clear_keyboard();
  115. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  116. process_midi_all_notes_off();
  117. #endif
  118. #ifdef AUDIO_ENABLE
  119. # ifndef NO_MUSIC_MODE
  120. music_all_notes_off();
  121. # endif
  122. uint16_t timer_start = timer_read();
  123. PLAY_SONG(goodbye_song);
  124. shutdown_user();
  125. while (timer_elapsed(timer_start) < 250)
  126. wait_ms(1);
  127. stop_all_notes();
  128. #else
  129. shutdown_user();
  130. wait_ms(250);
  131. #endif
  132. #ifdef HAPTIC_ENABLE
  133. haptic_shutdown();
  134. #endif
  135. }
  136. void reset_keyboard(void) {
  137. shutdown_quantum();
  138. bootloader_jump();
  139. }
  140. void soft_reset_keyboard(void) {
  141. shutdown_quantum();
  142. mcu_reset();
  143. }
  144. /* Convert record into usable keycode via the contained event. */
  145. uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) {
  146. #ifdef COMBO_ENABLE
  147. if (record->keycode) {
  148. return record->keycode;
  149. }
  150. #endif
  151. return get_event_keycode(record->event, update_layer_cache);
  152. }
  153. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  154. * retains the correct keycode after a layer change, if the key is still pressed.
  155. * "update_layer_cache" is to ensure that it only updates the layer cache when
  156. * appropriate, otherwise, it will update it and cause layer tap (and other keys)
  157. * from triggering properly.
  158. */
  159. uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
  160. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  161. /* TODO: Use store_or_get_action() or a similar function. */
  162. if (!disable_action_cache) {
  163. uint8_t layer;
  164. if (event.pressed && update_layer_cache) {
  165. layer = layer_switch_get_layer(event.key);
  166. update_source_layers_cache(event.key, layer);
  167. } else {
  168. layer = read_source_layers_cache(event.key);
  169. }
  170. return keymap_key_to_keycode(layer, event.key);
  171. } else
  172. #endif
  173. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  174. }
  175. /* Get keycode, and then process pre tapping functionality */
  176. bool pre_process_record_quantum(keyrecord_t *record) {
  177. if (!(
  178. #ifdef COMBO_ENABLE
  179. process_combo(get_record_keycode(record, true), record) &&
  180. #endif
  181. true)) {
  182. return false;
  183. }
  184. return true; // continue processing
  185. }
  186. /* Get keycode, and then call keyboard function */
  187. void post_process_record_quantum(keyrecord_t *record) {
  188. uint16_t keycode = get_record_keycode(record, false);
  189. post_process_record_kb(keycode, record);
  190. }
  191. /* Core keycode function, hands off handling to other functions,
  192. then processes internal quantum keycodes, and then processes
  193. ACTIONs. */
  194. bool process_record_quantum(keyrecord_t *record) {
  195. uint16_t keycode = get_record_keycode(record, true);
  196. // This is how you use actions here
  197. // if (keycode == KC_LEAD) {
  198. // action_t action;
  199. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  200. // process_action(record, action);
  201. // return false;
  202. // }
  203. #if defined(SECURE_ENABLE)
  204. if (!preprocess_secure(keycode, record)) {
  205. return false;
  206. }
  207. #endif
  208. #ifdef VELOCIKEY_ENABLE
  209. if (velocikey_enabled() && record->event.pressed) {
  210. velocikey_accelerate();
  211. }
  212. #endif
  213. #ifdef WPM_ENABLE
  214. if (record->event.pressed) {
  215. update_wpm(keycode);
  216. }
  217. #endif
  218. #ifdef TAP_DANCE_ENABLE
  219. preprocess_tap_dance(keycode, record);
  220. #endif
  221. if (!(
  222. #if defined(KEY_LOCK_ENABLE)
  223. // Must run first to be able to mask key_up events.
  224. process_key_lock(&keycode, record) &&
  225. #endif
  226. #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
  227. // Must run asap to ensure all keypresses are recorded.
  228. process_dynamic_macro(keycode, record) &&
  229. #endif
  230. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  231. process_clicky(keycode, record) &&
  232. #endif
  233. #ifdef HAPTIC_ENABLE
  234. process_haptic(keycode, record) &&
  235. #endif
  236. #if defined(VIA_ENABLE)
  237. process_record_via(keycode, record) &&
  238. #endif
  239. process_record_kb(keycode, record) &&
  240. #if defined(SECURE_ENABLE)
  241. process_secure(keycode, record) &&
  242. #endif
  243. #if defined(SEQUENCER_ENABLE)
  244. process_sequencer(keycode, record) &&
  245. #endif
  246. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  247. process_midi(keycode, record) &&
  248. #endif
  249. #ifdef AUDIO_ENABLE
  250. process_audio(keycode, record) &&
  251. #endif
  252. #if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE)
  253. process_backlight(keycode, record) &&
  254. #endif
  255. #ifdef STENO_ENABLE
  256. process_steno(keycode, record) &&
  257. #endif
  258. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  259. process_music(keycode, record) &&
  260. #endif
  261. #ifdef KEY_OVERRIDE_ENABLE
  262. process_key_override(keycode, record) &&
  263. #endif
  264. #ifdef TAP_DANCE_ENABLE
  265. process_tap_dance(keycode, record) &&
  266. #endif
  267. #ifdef CAPS_WORD_ENABLE
  268. process_caps_word(keycode, record) &&
  269. #endif
  270. #if defined(UNICODE_COMMON_ENABLE)
  271. process_unicode_common(keycode, record) &&
  272. #endif
  273. #ifdef LEADER_ENABLE
  274. process_leader(keycode, record) &&
  275. #endif
  276. #ifdef PRINTING_ENABLE
  277. process_printer(keycode, record) &&
  278. #endif
  279. #ifdef AUTO_SHIFT_ENABLE
  280. process_auto_shift(keycode, record) &&
  281. #endif
  282. #ifdef DYNAMIC_TAPPING_TERM_ENABLE
  283. process_dynamic_tapping_term(keycode, record) &&
  284. #endif
  285. #ifdef SPACE_CADET_ENABLE
  286. process_space_cadet(keycode, record) &&
  287. #endif
  288. #ifdef MAGIC_KEYCODE_ENABLE
  289. process_magic(keycode, record) &&
  290. #endif
  291. #ifdef GRAVE_ESC_ENABLE
  292. process_grave_esc(keycode, record) &&
  293. #endif
  294. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  295. process_rgb(keycode, record) &&
  296. #endif
  297. #ifdef JOYSTICK_ENABLE
  298. process_joystick(keycode, record) &&
  299. #endif
  300. #ifdef PROGRAMMABLE_BUTTON_ENABLE
  301. process_programmable_button(keycode, record) &&
  302. #endif
  303. true)) {
  304. return false;
  305. }
  306. if (record->event.pressed) {
  307. switch (keycode) {
  308. #ifndef NO_RESET
  309. case QK_BOOTLOADER:
  310. reset_keyboard();
  311. return false;
  312. case QK_REBOOT:
  313. soft_reset_keyboard();
  314. return false;
  315. #endif
  316. #ifndef NO_DEBUG
  317. case QK_DEBUG_TOGGLE:
  318. debug_enable ^= 1;
  319. if (debug_enable) {
  320. print("DEBUG: enabled.\n");
  321. } else {
  322. print("DEBUG: disabled.\n");
  323. }
  324. #endif
  325. return false;
  326. case QK_CLEAR_EEPROM:
  327. eeconfig_init();
  328. #ifndef NO_RESET
  329. soft_reset_keyboard();
  330. #endif
  331. return false;
  332. #ifdef VELOCIKEY_ENABLE
  333. case VLK_TOG:
  334. velocikey_toggle();
  335. return false;
  336. #endif
  337. #ifdef BLUETOOTH_ENABLE
  338. case OUT_AUTO:
  339. set_output(OUTPUT_AUTO);
  340. return false;
  341. case OUT_USB:
  342. set_output(OUTPUT_USB);
  343. return false;
  344. case OUT_BT:
  345. set_output(OUTPUT_BLUETOOTH);
  346. return false;
  347. #endif
  348. #ifndef NO_ACTION_ONESHOT
  349. case ONESHOT_TOGGLE:
  350. oneshot_toggle();
  351. break;
  352. case ONESHOT_ENABLE:
  353. oneshot_enable();
  354. break;
  355. case ONESHOT_DISABLE:
  356. oneshot_disable();
  357. break;
  358. #endif
  359. #ifdef ENABLE_COMPILE_KEYCODE
  360. case QK_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
  361. {
  362. # ifdef NO_ACTION_ONESHOT
  363. const uint8_t temp_mod = mod_config(get_mods());
  364. # else
  365. const uint8_t temp_mod = mod_config(get_mods() | get_oneshot_mods());
  366. clear_oneshot_mods();
  367. # endif
  368. clear_mods();
  369. SEND_STRING_DELAY("qmk", TAP_CODE_DELAY);
  370. if (temp_mod & MOD_MASK_SHIFT) { // if shift is held, flash rather than compile
  371. SEND_STRING_DELAY(" flash ", TAP_CODE_DELAY);
  372. } else {
  373. SEND_STRING_DELAY(" compile ", TAP_CODE_DELAY);
  374. }
  375. SEND_STRING_DELAY("-kb " QMK_KEYBOARD " -km " QMK_KEYMAP SS_TAP(X_ENTER), TAP_CODE_DELAY);
  376. if (temp_mod & MOD_MASK_SHIFT && temp_mod & MOD_MASK_CTRL) {
  377. reset_keyboard();
  378. }
  379. }
  380. #endif
  381. }
  382. }
  383. return process_action_kb(record);
  384. }
  385. void set_single_persistent_default_layer(uint8_t default_layer) {
  386. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  387. PLAY_SONG(default_layer_songs[default_layer]);
  388. #endif
  389. eeconfig_update_default_layer((layer_state_t)1 << default_layer);
  390. default_layer_set((layer_state_t)1 << default_layer);
  391. }
  392. layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  393. layer_state_t mask12 = ((layer_state_t)1 << layer1) | ((layer_state_t)1 << layer2);
  394. layer_state_t mask3 = (layer_state_t)1 << layer3;
  395. return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
  396. }
  397. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  398. layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3));
  399. }
  400. // TODO: remove legacy api
  401. void matrix_init_quantum() {
  402. matrix_init_kb();
  403. }
  404. void matrix_scan_quantum() {
  405. matrix_scan_kb();
  406. }
  407. //------------------------------------------------------------------------------
  408. // Override these functions in your keymap file to play different tunes on
  409. // different events such as startup and bootloader jump
  410. __attribute__((weak)) void startup_user() {}
  411. __attribute__((weak)) void shutdown_user() {}
  412. void suspend_power_down_quantum(void) {
  413. suspend_power_down_kb();
  414. #ifndef NO_SUSPEND_POWER_DOWN
  415. // Turn off backlight
  416. # ifdef BACKLIGHT_ENABLE
  417. backlight_set(0);
  418. # endif
  419. # ifdef LED_MATRIX_ENABLE
  420. led_matrix_task();
  421. # endif
  422. # ifdef RGB_MATRIX_ENABLE
  423. rgb_matrix_task();
  424. # endif
  425. // Turn off LED indicators
  426. led_suspend();
  427. // Turn off audio
  428. # ifdef AUDIO_ENABLE
  429. stop_all_notes();
  430. # endif
  431. // Turn off underglow
  432. # if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
  433. rgblight_suspend();
  434. # endif
  435. # if defined(LED_MATRIX_ENABLE)
  436. led_matrix_set_suspend_state(true);
  437. # endif
  438. # if defined(RGB_MATRIX_ENABLE)
  439. rgb_matrix_set_suspend_state(true);
  440. # endif
  441. # ifdef OLED_ENABLE
  442. oled_off();
  443. # endif
  444. # ifdef ST7565_ENABLE
  445. st7565_off();
  446. # endif
  447. # if defined(POINTING_DEVICE_ENABLE)
  448. // run to ensure scanning occurs while suspended
  449. pointing_device_task();
  450. # endif
  451. #endif
  452. }
  453. __attribute__((weak)) void suspend_wakeup_init_quantum(void) {
  454. // Turn on backlight
  455. #ifdef BACKLIGHT_ENABLE
  456. backlight_init();
  457. #endif
  458. // Restore LED indicators
  459. led_wakeup();
  460. // Wake up underglow
  461. #if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
  462. rgblight_wakeup();
  463. #endif
  464. #if defined(LED_MATRIX_ENABLE)
  465. led_matrix_set_suspend_state(false);
  466. #endif
  467. #if defined(RGB_MATRIX_ENABLE)
  468. rgb_matrix_set_suspend_state(false);
  469. #endif
  470. suspend_wakeup_init_kb();
  471. }
  472. /** \brief converts unsigned integers into char arrays
  473. *
  474. * Takes an unsigned integer and converts that value into an equivalent char array
  475. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  476. */
  477. const char *get_numeric_str(char *buf, size_t buf_len, uint32_t curr_num, char curr_pad) {
  478. buf[buf_len - 1] = '\0';
  479. for (size_t i = 0; i < buf_len - 1; ++i) {
  480. char c = '0' + curr_num % 10;
  481. buf[buf_len - 2 - i] = (c == '0' && i == 0) ? '0' : (curr_num > 0 ? c : curr_pad);
  482. curr_num /= 10;
  483. }
  484. return buf;
  485. }
  486. /** \brief converts uint8_t into char array
  487. *
  488. * Takes an uint8_t, and uses an internal static buffer to render that value into a char array
  489. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  490. *
  491. * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
  492. * contents. Use the result immediately, instead of caching it.
  493. */
  494. const char *get_u8_str(uint8_t curr_num, char curr_pad) {
  495. static char buf[4] = {0};
  496. static uint8_t last_num = 0xFF;
  497. static char last_pad = '\0';
  498. if (last_num == curr_num && last_pad == curr_pad) {
  499. return buf;
  500. }
  501. last_num = curr_num;
  502. last_pad = curr_pad;
  503. return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
  504. }
  505. /** \brief converts uint16_t into char array
  506. *
  507. * Takes an uint16_t, and uses an internal static buffer to render that value into a char array
  508. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  509. *
  510. * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
  511. * contents. Use the result immediately, instead of caching it.
  512. */
  513. const char *get_u16_str(uint16_t curr_num, char curr_pad) {
  514. static char buf[6] = {0};
  515. static uint16_t last_num = 0xFF;
  516. static char last_pad = '\0';
  517. if (last_num == curr_num && last_pad == curr_pad) {
  518. return buf;
  519. }
  520. last_num = curr_num;
  521. last_pad = curr_pad;
  522. return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
  523. }
  524. #if defined(SECURE_ENABLE)
  525. void secure_hook_quantum(secure_status_t secure_status) {
  526. // If keys are being held when this is triggered, they may not be released properly
  527. // this can result in stuck keys, mods and layers. To prevent that, manually
  528. // clear these, when it is triggered.
  529. if (secure_status == SECURE_PENDING) {
  530. clear_keyboard();
  531. layer_clear();
  532. }
  533. }
  534. #endif