process_combo.c 20 KB

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  1. /* Copyright 2016 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "print.h"
  17. #include "process_combo.h"
  18. #include "action_tapping.h"
  19. #include "action.h"
  20. #ifdef COMBO_COUNT
  21. __attribute__((weak)) combo_t key_combos[COMBO_COUNT];
  22. uint16_t COMBO_LEN = COMBO_COUNT;
  23. #else
  24. extern combo_t key_combos[];
  25. extern uint16_t COMBO_LEN;
  26. #endif
  27. __attribute__((weak)) void process_combo_event(uint16_t combo_index, bool pressed) {}
  28. #ifdef COMBO_MUST_HOLD_PER_COMBO
  29. __attribute__((weak)) bool get_combo_must_hold(uint16_t index, combo_t *combo) {
  30. return false;
  31. }
  32. #endif
  33. #ifdef COMBO_MUST_TAP_PER_COMBO
  34. __attribute__((weak)) bool get_combo_must_tap(uint16_t index, combo_t *combo) {
  35. return false;
  36. }
  37. #endif
  38. #ifdef COMBO_TERM_PER_COMBO
  39. __attribute__((weak)) uint16_t get_combo_term(uint16_t index, combo_t *combo) {
  40. return COMBO_TERM;
  41. }
  42. #endif
  43. #ifdef COMBO_MUST_PRESS_IN_ORDER_PER_COMBO
  44. __attribute__((weak)) bool get_combo_must_press_in_order(uint16_t combo_index, combo_t *combo) {
  45. return true;
  46. }
  47. #endif
  48. #ifdef COMBO_PROCESS_KEY_RELEASE
  49. __attribute__((weak)) bool process_combo_key_release(uint16_t combo_index, combo_t *combo, uint8_t key_index, uint16_t keycode) {
  50. return false;
  51. }
  52. #endif
  53. #ifdef COMBO_SHOULD_TRIGGER
  54. __attribute__((weak)) bool combo_should_trigger(uint16_t combo_index, combo_t *combo, uint16_t keycode, keyrecord_t *record) {
  55. return true;
  56. }
  57. #endif
  58. #ifndef COMBO_NO_TIMER
  59. static uint16_t timer = 0;
  60. #endif
  61. static bool b_combo_enable = true; // defaults to enabled
  62. static uint16_t longest_term = 0;
  63. typedef struct {
  64. keyrecord_t record;
  65. uint16_t combo_index;
  66. uint16_t keycode;
  67. } queued_record_t;
  68. static uint8_t key_buffer_size = 0;
  69. static queued_record_t key_buffer[COMBO_KEY_BUFFER_LENGTH];
  70. typedef struct {
  71. uint16_t combo_index;
  72. } queued_combo_t;
  73. static uint8_t combo_buffer_write = 0;
  74. static uint8_t combo_buffer_read = 0;
  75. static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH];
  76. #define INCREMENT_MOD(i) i = (i + 1) % COMBO_BUFFER_LENGTH
  77. #ifndef EXTRA_SHORT_COMBOS
  78. /* flags are their own elements in combo_t struct. */
  79. # define COMBO_ACTIVE(combo) (combo->active)
  80. # define COMBO_DISABLED(combo) (combo->disabled)
  81. # define COMBO_STATE(combo) (combo->state)
  82. # define ACTIVATE_COMBO(combo) \
  83. do { \
  84. combo->active = true; \
  85. } while (0)
  86. # define DEACTIVATE_COMBO(combo) \
  87. do { \
  88. combo->active = false; \
  89. } while (0)
  90. # define DISABLE_COMBO(combo) \
  91. do { \
  92. combo->disabled = true; \
  93. } while (0)
  94. # define RESET_COMBO_STATE(combo) \
  95. do { \
  96. combo->disabled = false; \
  97. combo->state = 0; \
  98. } while (0)
  99. #else
  100. /* flags are at the two high bits of state. */
  101. # define COMBO_ACTIVE(combo) (combo->state & 0x80)
  102. # define COMBO_DISABLED(combo) (combo->state & 0x40)
  103. # define COMBO_STATE(combo) (combo->state & 0x3F)
  104. # define ACTIVATE_COMBO(combo) \
  105. do { \
  106. combo->state |= 0x80; \
  107. } while (0)
  108. # define DEACTIVATE_COMBO(combo) \
  109. do { \
  110. combo->state &= ~0x80; \
  111. } while (0)
  112. # define DISABLE_COMBO(combo) \
  113. do { \
  114. combo->state |= 0x40; \
  115. } while (0)
  116. # define RESET_COMBO_STATE(combo) \
  117. do { \
  118. combo->state &= ~0x7F; \
  119. } while (0)
  120. #endif
  121. static inline void release_combo(uint16_t combo_index, combo_t *combo) {
  122. if (combo->keycode) {
  123. keyrecord_t record = {
  124. .event = MAKE_KEYEVENT(KEYLOC_COMBO, KEYLOC_COMBO, false),
  125. .keycode = combo->keycode,
  126. };
  127. #ifndef NO_ACTION_TAPPING
  128. action_tapping_process(record);
  129. #else
  130. process_record(&record);
  131. #endif
  132. } else {
  133. process_combo_event(combo_index, false);
  134. }
  135. DEACTIVATE_COMBO(combo);
  136. }
  137. static inline bool _get_combo_must_hold(uint16_t combo_index, combo_t *combo) {
  138. #ifdef COMBO_NO_TIMER
  139. return false;
  140. #elif defined(COMBO_MUST_HOLD_PER_COMBO)
  141. return get_combo_must_hold(combo_index, combo);
  142. #elif defined(COMBO_MUST_HOLD_MODS)
  143. return (KEYCODE_IS_MOD(combo->keycode) || (combo->keycode >= QK_MOMENTARY && combo->keycode <= QK_MOMENTARY_MAX));
  144. #endif
  145. return false;
  146. }
  147. static inline uint16_t _get_wait_time(uint16_t combo_index, combo_t *combo) {
  148. if (_get_combo_must_hold(combo_index, combo)
  149. #ifdef COMBO_MUST_TAP_PER_COMBO
  150. || get_combo_must_tap(combo_index, combo)
  151. #endif
  152. ) {
  153. if (longest_term < COMBO_HOLD_TERM) {
  154. return COMBO_HOLD_TERM;
  155. }
  156. }
  157. return longest_term;
  158. }
  159. static inline uint16_t _get_combo_term(uint16_t combo_index, combo_t *combo) {
  160. #if defined(COMBO_TERM_PER_COMBO)
  161. return get_combo_term(combo_index, combo);
  162. #endif
  163. return COMBO_TERM;
  164. }
  165. void clear_combos(void) {
  166. uint16_t index = 0;
  167. longest_term = 0;
  168. for (index = 0; index < COMBO_LEN; ++index) {
  169. combo_t *combo = &key_combos[index];
  170. if (!COMBO_ACTIVE(combo)) {
  171. RESET_COMBO_STATE(combo);
  172. }
  173. }
  174. }
  175. static inline void dump_key_buffer(void) {
  176. /* First call start from 0 index; recursive calls need to start from i+1 index */
  177. static uint8_t key_buffer_next = 0;
  178. #if TAP_CODE_DELAY > 0
  179. bool delay_done = false;
  180. #endif
  181. if (key_buffer_size == 0) {
  182. return;
  183. }
  184. for (uint8_t key_buffer_i = key_buffer_next; key_buffer_i < key_buffer_size; key_buffer_i++) {
  185. key_buffer_next = key_buffer_i + 1;
  186. queued_record_t *qrecord = &key_buffer[key_buffer_i];
  187. keyrecord_t * record = &qrecord->record;
  188. if (IS_NOEVENT(record->event)) {
  189. continue;
  190. }
  191. if (!record->keycode && qrecord->combo_index != (uint16_t)-1) {
  192. process_combo_event(qrecord->combo_index, true);
  193. } else {
  194. #ifndef NO_ACTION_TAPPING
  195. action_tapping_process(*record);
  196. #else
  197. process_record(record);
  198. #endif
  199. }
  200. record->event.time = 0;
  201. #if defined(CAPS_WORD_ENABLE) && defined(AUTO_SHIFT_ENABLE)
  202. // Edge case: preserve the weak Left Shift mod if both Caps Word and
  203. // Auto Shift are on. Caps Word capitalizes by setting the weak Left
  204. // Shift mod during the press event, but Auto Shift doesn't send the
  205. // key until it receives the release event.
  206. del_weak_mods((is_caps_word_on() && get_autoshift_state()) ? ~MOD_BIT(KC_LSFT) : 0xff);
  207. #else
  208. clear_weak_mods();
  209. #endif // defined(CAPS_WORD_ENABLE) && defined(AUTO_SHIFT_ENABLE)
  210. #if TAP_CODE_DELAY > 0
  211. // only delay once and for a non-tapping key
  212. if (!delay_done && !is_tap_record(record)) {
  213. delay_done = true;
  214. wait_ms(TAP_CODE_DELAY);
  215. }
  216. #endif
  217. }
  218. key_buffer_next = key_buffer_size = 0;
  219. }
  220. #define NO_COMBO_KEYS_ARE_DOWN (0 == COMBO_STATE(combo))
  221. #define ALL_COMBO_KEYS_ARE_DOWN(state, key_count) (((1 << key_count) - 1) == state)
  222. #define ONLY_ONE_KEY_IS_DOWN(state) !(state & (state - 1))
  223. #define KEY_NOT_YET_RELEASED(state, key_index) ((1 << key_index) & state)
  224. #define KEY_STATE_DOWN(state, key_index) \
  225. do { \
  226. state |= (1 << key_index); \
  227. } while (0)
  228. #define KEY_STATE_UP(state, key_index) \
  229. do { \
  230. state &= ~(1 << key_index); \
  231. } while (0)
  232. static inline void _find_key_index_and_count(const uint16_t *keys, uint16_t keycode, uint16_t *key_index, uint8_t *key_count) {
  233. while (true) {
  234. uint16_t key = pgm_read_word(&keys[*key_count]);
  235. if (keycode == key) *key_index = *key_count;
  236. if (COMBO_END == key) break;
  237. (*key_count)++;
  238. }
  239. }
  240. void drop_combo_from_buffer(uint16_t combo_index) {
  241. /* Mark a combo as processed from the buffer. If the buffer is in the
  242. * beginning of the buffer, drop it. */
  243. uint8_t i = combo_buffer_read;
  244. while (i != combo_buffer_write) {
  245. queued_combo_t *qcombo = &combo_buffer[i];
  246. if (qcombo->combo_index == combo_index) {
  247. combo_t *combo = &key_combos[combo_index];
  248. DISABLE_COMBO(combo);
  249. if (i == combo_buffer_read) {
  250. INCREMENT_MOD(combo_buffer_read);
  251. }
  252. break;
  253. }
  254. INCREMENT_MOD(i);
  255. }
  256. }
  257. void apply_combo(uint16_t combo_index, combo_t *combo) {
  258. /* Apply combo's result keycode to the last chord key of the combo and
  259. * disable the other keys. */
  260. if (COMBO_DISABLED(combo)) {
  261. return;
  262. }
  263. // state to check against so we find the last key of the combo from the buffer
  264. #if defined(EXTRA_EXTRA_LONG_COMBOS)
  265. uint32_t state = 0;
  266. #elif defined(EXTRA_LONG_COMBOS)
  267. uint16_t state = 0;
  268. #else
  269. uint8_t state = 0;
  270. #endif
  271. for (uint8_t key_buffer_i = 0; key_buffer_i < key_buffer_size; key_buffer_i++) {
  272. queued_record_t *qrecord = &key_buffer[key_buffer_i];
  273. keyrecord_t * record = &qrecord->record;
  274. uint16_t keycode = qrecord->keycode;
  275. uint8_t key_count = 0;
  276. uint16_t key_index = -1;
  277. _find_key_index_and_count(combo->keys, keycode, &key_index, &key_count);
  278. if (-1 == (int16_t)key_index) {
  279. // key not part of this combo
  280. continue;
  281. }
  282. KEY_STATE_DOWN(state, key_index);
  283. if (ALL_COMBO_KEYS_ARE_DOWN(state, key_count)) {
  284. // this in the end executes the combo when the key_buffer is dumped.
  285. record->keycode = combo->keycode;
  286. record->event.key = MAKE_KEYPOS(KEYLOC_COMBO, KEYLOC_COMBO);
  287. qrecord->combo_index = combo_index;
  288. ACTIVATE_COMBO(combo);
  289. break;
  290. } else {
  291. // key was part of the combo but not the last one, "disable" it
  292. // by making it a TICK event.
  293. record->event.time = 0;
  294. }
  295. }
  296. drop_combo_from_buffer(combo_index);
  297. }
  298. static inline void apply_combos(void) {
  299. // Apply all buffered normal combos.
  300. for (uint8_t i = combo_buffer_read; i != combo_buffer_write; INCREMENT_MOD(i)) {
  301. queued_combo_t *buffered_combo = &combo_buffer[i];
  302. combo_t * combo = &key_combos[buffered_combo->combo_index];
  303. #ifdef COMBO_MUST_TAP_PER_COMBO
  304. if (get_combo_must_tap(buffered_combo->combo_index, combo)) {
  305. // Tap-only combos are applied on key release only, so let's drop 'em here.
  306. drop_combo_from_buffer(buffered_combo->combo_index);
  307. continue;
  308. }
  309. #endif
  310. apply_combo(buffered_combo->combo_index, combo);
  311. }
  312. dump_key_buffer();
  313. clear_combos();
  314. }
  315. combo_t *overlaps(combo_t *combo1, combo_t *combo2) {
  316. /* Checks if the combos overlap and returns the combo that should be
  317. * dropped from the combo buffer.
  318. * The combo that has less keys will be dropped. If they have the same
  319. * amount of keys, drop combo1. */
  320. uint8_t idx1 = 0, idx2 = 0;
  321. uint16_t key1, key2;
  322. bool overlaps = false;
  323. while ((key1 = pgm_read_word(&combo1->keys[idx1])) != COMBO_END) {
  324. idx2 = 0;
  325. while ((key2 = pgm_read_word(&combo2->keys[idx2])) != COMBO_END) {
  326. if (key1 == key2) overlaps = true;
  327. idx2 += 1;
  328. }
  329. idx1 += 1;
  330. }
  331. if (!overlaps) return NULL;
  332. if (idx2 < idx1) return combo2;
  333. return combo1;
  334. }
  335. #if defined(COMBO_MUST_PRESS_IN_ORDER) || defined(COMBO_MUST_PRESS_IN_ORDER_PER_COMBO)
  336. static bool keys_pressed_in_order(uint16_t combo_index, combo_t *combo, uint16_t key_index, uint16_t keycode, keyrecord_t *record) {
  337. # ifdef COMBO_MUST_PRESS_IN_ORDER_PER_COMBO
  338. if (!get_combo_must_press_in_order(combo_index, combo)) {
  339. return true;
  340. }
  341. # endif
  342. if (
  343. // The `state` bit for the key being pressed.
  344. (1 << key_index) ==
  345. // The *next* combo key's bit.
  346. (COMBO_STATE(combo) + 1)
  347. // E.g. two keys already pressed: `state == 11`.
  348. // Next possible `state` is `111`.
  349. // So the needed bit is `100` which we get with `11 + 1`.
  350. ) {
  351. return true;
  352. }
  353. return false;
  354. }
  355. #endif
  356. static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record, uint16_t combo_index) {
  357. uint8_t key_count = 0;
  358. uint16_t key_index = -1;
  359. _find_key_index_and_count(combo->keys, keycode, &key_index, &key_count);
  360. /* Continue processing if key isn't part of current combo. */
  361. if (-1 == (int16_t)key_index) {
  362. return false;
  363. }
  364. bool key_is_part_of_combo = (!COMBO_DISABLED(combo) && is_combo_enabled()
  365. #if defined(COMBO_MUST_PRESS_IN_ORDER) || defined(COMBO_MUST_PRESS_IN_ORDER_PER_COMBO)
  366. && keys_pressed_in_order(combo_index, combo, key_index, keycode, record)
  367. #endif
  368. #ifdef COMBO_SHOULD_TRIGGER
  369. && combo_should_trigger(combo_index, combo, keycode, record)
  370. #endif
  371. );
  372. if (record->event.pressed && key_is_part_of_combo) {
  373. uint16_t time = _get_combo_term(combo_index, combo);
  374. if (!COMBO_ACTIVE(combo)) {
  375. KEY_STATE_DOWN(combo->state, key_index);
  376. if (longest_term < time) {
  377. longest_term = time;
  378. }
  379. }
  380. if (ALL_COMBO_KEYS_ARE_DOWN(COMBO_STATE(combo), key_count)) {
  381. /* Combo was fully pressed */
  382. /* Buffer the combo so we can fire it after COMBO_TERM */
  383. #ifndef COMBO_NO_TIMER
  384. /* Don't buffer this combo if its combo term has passed. */
  385. if (timer && timer_elapsed(timer) > time) {
  386. DISABLE_COMBO(combo);
  387. return true;
  388. } else
  389. #endif
  390. {
  391. // disable readied combos that overlap with this combo
  392. combo_t *drop = NULL;
  393. for (uint8_t combo_buffer_i = combo_buffer_read; combo_buffer_i != combo_buffer_write; INCREMENT_MOD(combo_buffer_i)) {
  394. queued_combo_t *qcombo = &combo_buffer[combo_buffer_i];
  395. combo_t * buffered_combo = &key_combos[qcombo->combo_index];
  396. if ((drop = overlaps(buffered_combo, combo))) {
  397. DISABLE_COMBO(drop);
  398. if (drop == combo) {
  399. // stop checking for overlaps if dropped combo was current combo.
  400. break;
  401. } else if (combo_buffer_i == combo_buffer_read && drop == buffered_combo) {
  402. /* Drop the disabled buffered combo from the buffer if
  403. * it is in the beginning of the buffer. */
  404. INCREMENT_MOD(combo_buffer_read);
  405. }
  406. }
  407. }
  408. if (drop != combo) {
  409. // save this combo to buffer
  410. combo_buffer[combo_buffer_write] = (queued_combo_t){
  411. .combo_index = combo_index,
  412. };
  413. INCREMENT_MOD(combo_buffer_write);
  414. // get possible longer waiting time for tap-/hold-only combos.
  415. longest_term = _get_wait_time(combo_index, combo);
  416. }
  417. } // if timer elapsed end
  418. }
  419. } else {
  420. // chord releases
  421. if (!COMBO_ACTIVE(combo) && ALL_COMBO_KEYS_ARE_DOWN(COMBO_STATE(combo), key_count)) {
  422. /* First key quickly released */
  423. if (COMBO_DISABLED(combo) || _get_combo_must_hold(combo_index, combo)) {
  424. // combo wasn't tappable, disable it and drop it from buffer.
  425. drop_combo_from_buffer(combo_index);
  426. key_is_part_of_combo = false;
  427. }
  428. #ifdef COMBO_MUST_TAP_PER_COMBO
  429. else if (get_combo_must_tap(combo_index, combo)) {
  430. // immediately apply tap-only combo
  431. apply_combo(combo_index, combo);
  432. apply_combos(); // also apply other prepared combos and dump key buffer
  433. # ifdef COMBO_PROCESS_KEY_RELEASE
  434. if (process_combo_key_release(combo_index, combo, key_index, keycode)) {
  435. release_combo(combo_index, combo);
  436. }
  437. # endif
  438. }
  439. #endif
  440. } else if (COMBO_ACTIVE(combo) && ONLY_ONE_KEY_IS_DOWN(COMBO_STATE(combo)) && KEY_NOT_YET_RELEASED(COMBO_STATE(combo), key_index)) {
  441. /* last key released */
  442. release_combo(combo_index, combo);
  443. key_is_part_of_combo = true;
  444. #ifdef COMBO_PROCESS_KEY_RELEASE
  445. process_combo_key_release(combo_index, combo, key_index, keycode);
  446. #endif
  447. } else if (COMBO_ACTIVE(combo) && KEY_NOT_YET_RELEASED(COMBO_STATE(combo), key_index)) {
  448. /* first or middle key released */
  449. key_is_part_of_combo = true;
  450. #ifdef COMBO_PROCESS_KEY_RELEASE
  451. if (process_combo_key_release(combo_index, combo, key_index, keycode)) {
  452. release_combo(combo_index, combo);
  453. }
  454. #endif
  455. } else {
  456. /* The released key was part of an incomplete combo */
  457. key_is_part_of_combo = false;
  458. }
  459. KEY_STATE_UP(combo->state, key_index);
  460. }
  461. return key_is_part_of_combo;
  462. }
  463. bool process_combo(uint16_t keycode, keyrecord_t *record) {
  464. bool is_combo_key = false;
  465. bool no_combo_keys_pressed = true;
  466. if (keycode == QK_COMBO_ON && record->event.pressed) {
  467. combo_enable();
  468. return true;
  469. }
  470. if (keycode == QK_COMBO_OFF && record->event.pressed) {
  471. combo_disable();
  472. return true;
  473. }
  474. if (keycode == QK_COMBO_TOGGLE && record->event.pressed) {
  475. combo_toggle();
  476. return true;
  477. }
  478. #ifdef COMBO_ONLY_FROM_LAYER
  479. /* Only check keycodes from one layer. */
  480. keycode = keymap_key_to_keycode(COMBO_ONLY_FROM_LAYER, record->event.key);
  481. #endif
  482. for (uint16_t idx = 0; idx < COMBO_LEN; ++idx) {
  483. combo_t *combo = &key_combos[idx];
  484. is_combo_key |= process_single_combo(combo, keycode, record, idx);
  485. no_combo_keys_pressed = no_combo_keys_pressed && (NO_COMBO_KEYS_ARE_DOWN || COMBO_ACTIVE(combo) || COMBO_DISABLED(combo));
  486. }
  487. if (record->event.pressed && is_combo_key) {
  488. #ifndef COMBO_NO_TIMER
  489. # ifdef COMBO_STRICT_TIMER
  490. if (!timer) {
  491. // timer is set only on the first key
  492. timer = timer_read();
  493. }
  494. # else
  495. timer = timer_read();
  496. # endif
  497. #endif
  498. if (key_buffer_size < COMBO_KEY_BUFFER_LENGTH) {
  499. key_buffer[key_buffer_size++] = (queued_record_t){
  500. .record = *record,
  501. .keycode = keycode,
  502. .combo_index = -1, // this will be set when applying combos
  503. };
  504. }
  505. } else {
  506. if (combo_buffer_read != combo_buffer_write) {
  507. // some combo is prepared
  508. apply_combos();
  509. } else {
  510. // reset state if there are no combo keys pressed at all
  511. dump_key_buffer();
  512. #ifndef COMBO_NO_TIMER
  513. timer = 0;
  514. #endif
  515. clear_combos();
  516. }
  517. }
  518. return !is_combo_key;
  519. }
  520. void combo_task(void) {
  521. if (!b_combo_enable) {
  522. return;
  523. }
  524. #ifndef COMBO_NO_TIMER
  525. if (timer && timer_elapsed(timer) > longest_term) {
  526. if (combo_buffer_read != combo_buffer_write) {
  527. apply_combos();
  528. longest_term = 0;
  529. timer = 0;
  530. } else {
  531. dump_key_buffer();
  532. timer = 0;
  533. clear_combos();
  534. }
  535. }
  536. #endif
  537. }
  538. void combo_enable(void) {
  539. b_combo_enable = true;
  540. }
  541. void combo_disable(void) {
  542. #ifndef COMBO_NO_TIMER
  543. timer = 0;
  544. #endif
  545. b_combo_enable = false;
  546. combo_buffer_read = combo_buffer_write;
  547. clear_combos();
  548. dump_key_buffer();
  549. }
  550. void combo_toggle(void) {
  551. if (b_combo_enable) {
  552. combo_disable();
  553. } else {
  554. combo_enable();
  555. }
  556. }
  557. bool is_combo_enabled(void) {
  558. return b_combo_enable;
  559. }