keyboard.c 5.2 KB

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  1. /*
  2. Copyright 2011, 2012, 2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include "keyboard.h"
  16. #include "matrix.h"
  17. #include "keymap.h"
  18. #include "host.h"
  19. #include "led.h"
  20. #include "keycode.h"
  21. #include "timer.h"
  22. #include "print.h"
  23. #include "debug.h"
  24. #include "command.h"
  25. #include "util.h"
  26. #include "sendchar.h"
  27. #include "eeconfig.h"
  28. #include "backlight.h"
  29. #include "action_layer.h"
  30. #ifdef BOOTMAGIC_ENABLE
  31. # include "bootmagic.h"
  32. #else
  33. # include "magic.h"
  34. #endif
  35. #ifdef MOUSEKEY_ENABLE
  36. # include "mousekey.h"
  37. #endif
  38. #ifdef PS2_MOUSE_ENABLE
  39. # include "ps2_mouse.h"
  40. #endif
  41. #ifdef SERIAL_MOUSE_ENABLE
  42. # include "serial_mouse.h"
  43. #endif
  44. #ifdef ADB_MOUSE_ENABLE
  45. # include "adb.h"
  46. #endif
  47. #ifdef RGBLIGHT_ENABLE
  48. # include "rgblight.h"
  49. #endif
  50. #ifdef FAUXCLICKY_ENABLE
  51. # include "fauxclicky.h"
  52. #endif
  53. #ifdef SERIAL_LINK_ENABLE
  54. # include "serial_link/system/serial_link.h"
  55. #endif
  56. #ifdef VISUALIZER_ENABLE
  57. # include "visualizer/visualizer.h"
  58. #endif
  59. #ifdef MATRIX_HAS_GHOST
  60. static bool has_ghost_in_row(uint8_t row)
  61. {
  62. matrix_row_t matrix_row = matrix_get_row(row);
  63. // No ghost exists when less than 2 keys are down on the row
  64. if (((matrix_row - 1) & matrix_row) == 0)
  65. return false;
  66. // Ghost occurs when the row shares column line with other row
  67. for (uint8_t i=0; i < MATRIX_ROWS; i++) {
  68. if (i != row && (matrix_get_row(i) & matrix_row))
  69. return true;
  70. }
  71. return false;
  72. }
  73. #endif
  74. __attribute__ ((weak))
  75. void matrix_setup(void) {
  76. }
  77. void keyboard_setup(void) {
  78. matrix_setup();
  79. }
  80. void keyboard_init(void) {
  81. timer_init();
  82. matrix_init();
  83. #ifdef PS2_MOUSE_ENABLE
  84. ps2_mouse_init();
  85. #endif
  86. #ifdef SERIAL_MOUSE_ENABLE
  87. serial_mouse_init();
  88. #endif
  89. #ifdef ADB_MOUSE_ENABLE
  90. adb_mouse_init();
  91. #endif
  92. #ifdef BOOTMAGIC_ENABLE
  93. bootmagic();
  94. #else
  95. magic();
  96. #endif
  97. #ifdef BACKLIGHT_ENABLE
  98. backlight_init();
  99. #endif
  100. #ifdef RGBLIGHT_ENABLE
  101. rgblight_init();
  102. #endif
  103. #ifdef FAUXCLICKY_ENABLE
  104. fauxclicky_init();
  105. #endif
  106. #if defined(NKRO_ENABLE) && defined(FORCE_NKRO)
  107. keymap_config.nkro = 1;
  108. #endif
  109. }
  110. /*
  111. * Do keyboard routine jobs: scan mantrix, light LEDs, ...
  112. * This is repeatedly called as fast as possible.
  113. */
  114. void keyboard_task(void)
  115. {
  116. static matrix_row_t matrix_prev[MATRIX_ROWS];
  117. #ifdef MATRIX_HAS_GHOST
  118. static matrix_row_t matrix_ghost[MATRIX_ROWS];
  119. #endif
  120. static uint8_t led_status = 0;
  121. matrix_row_t matrix_row = 0;
  122. matrix_row_t matrix_change = 0;
  123. matrix_scan();
  124. for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
  125. matrix_row = matrix_get_row(r);
  126. matrix_change = matrix_row ^ matrix_prev[r];
  127. if (matrix_change) {
  128. #ifdef MATRIX_HAS_GHOST
  129. if (has_ghost_in_row(r)) {
  130. /* Keep track of whether ghosted status has changed for
  131. * debugging. But don't update matrix_prev until un-ghosted, or
  132. * the last key would be lost.
  133. */
  134. if (debug_matrix && matrix_ghost[r] != matrix_row) {
  135. matrix_print();
  136. }
  137. matrix_ghost[r] = matrix_row;
  138. continue;
  139. }
  140. matrix_ghost[r] = matrix_row;
  141. #endif
  142. if (debug_matrix) matrix_print();
  143. for (uint8_t c = 0; c < MATRIX_COLS; c++) {
  144. if (matrix_change & ((matrix_row_t)1<<c)) {
  145. action_exec((keyevent_t){
  146. .key = (keypos_t){ .row = r, .col = c },
  147. .pressed = (matrix_row & ((matrix_row_t)1<<c)),
  148. .time = (timer_read() | 1) /* time should not be 0 */
  149. });
  150. // record a processed key
  151. matrix_prev[r] ^= ((matrix_row_t)1<<c);
  152. // process a key per task call
  153. goto MATRIX_LOOP_END;
  154. }
  155. }
  156. }
  157. }
  158. // call with pseudo tick event when no real key event.
  159. action_exec(TICK);
  160. MATRIX_LOOP_END:
  161. #ifdef MOUSEKEY_ENABLE
  162. // mousekey repeat & acceleration
  163. mousekey_task();
  164. #endif
  165. #ifdef PS2_MOUSE_ENABLE
  166. ps2_mouse_task();
  167. #endif
  168. #ifdef SERIAL_MOUSE_ENABLE
  169. serial_mouse_task();
  170. #endif
  171. #ifdef ADB_MOUSE_ENABLE
  172. adb_mouse_task();
  173. #endif
  174. #ifdef SERIAL_LINK_ENABLE
  175. serial_link_update();
  176. #endif
  177. #ifdef VISUALIZER_ENABLE
  178. visualizer_update(default_layer_state, layer_state, visualizer_get_mods(), host_keyboard_leds());
  179. #endif
  180. // update LED
  181. if (led_status != host_keyboard_leds()) {
  182. led_status = host_keyboard_leds();
  183. keyboard_set_leds(led_status);
  184. }
  185. }
  186. void keyboard_set_leds(uint8_t leds)
  187. {
  188. if (debug_keyboard) { debug("keyboard_set_led: "); debug_hex8(leds); debug("\n"); }
  189. led_set(leds);
  190. }