matrix.c 8.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293
  1. /*
  2. Copyright 2012 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include <stdbool.h>
  16. #include "util.h"
  17. #include "matrix.h"
  18. #include "debounce.h"
  19. #include "quantum.h"
  20. #include "split_util.h"
  21. #include "config.h"
  22. #include "transport.h"
  23. #ifdef ENCODER_ENABLE
  24. # include "encoder.h"
  25. #endif
  26. #define ERROR_DISCONNECT_COUNT 5
  27. #define ROWS_PER_HAND (MATRIX_ROWS / 2)
  28. #ifdef DIRECT_PINS
  29. static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS;
  30. #elif (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW)
  31. static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
  32. static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
  33. #endif
  34. /* matrix state(1:on, 0:off) */
  35. extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
  36. extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values
  37. // row offsets for each hand
  38. uint8_t thisHand, thatHand;
  39. // user-defined overridable functions
  40. __attribute__((weak)) void matrix_slave_scan_user(void) {}
  41. // matrix code
  42. #ifdef DIRECT_PINS
  43. static void init_pins(void) {
  44. for (int row = 0; row < MATRIX_ROWS; row++) {
  45. for (int col = 0; col < MATRIX_COLS; col++) {
  46. pin_t pin = direct_pins[row][col];
  47. if (pin != NO_PIN) {
  48. setPinInputHigh(pin);
  49. }
  50. }
  51. }
  52. }
  53. static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
  54. // Start with a clear matrix row
  55. matrix_row_t current_row_value = 0;
  56. for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
  57. pin_t pin = direct_pins[current_row][col_index];
  58. if (pin != NO_PIN) {
  59. current_row_value |= readPin(pin) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
  60. }
  61. }
  62. // If the row has changed, store the row and return the changed flag.
  63. if (current_matrix[current_row] != current_row_value) {
  64. current_matrix[current_row] = current_row_value;
  65. return true;
  66. }
  67. return false;
  68. }
  69. #elif defined(DIODE_DIRECTION)
  70. # if (DIODE_DIRECTION == COL2ROW)
  71. static void select_row(uint8_t row) {
  72. setPinOutput(row_pins[row]);
  73. writePinLow(row_pins[row]);
  74. }
  75. static void unselect_row(uint8_t row) { setPinInputHigh(row_pins[row]); }
  76. static void unselect_rows(void) {
  77. for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
  78. setPinInputHigh(row_pins[x]);
  79. }
  80. }
  81. static void init_pins(void) {
  82. unselect_rows();
  83. for (uint8_t x = 0; x < MATRIX_COLS; x++) {
  84. setPinInputHigh(col_pins[x]);
  85. }
  86. }
  87. static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
  88. // Start with a clear matrix row
  89. matrix_row_t current_row_value = 0;
  90. // Select row and wait for row selecton to stabilize
  91. select_row(current_row);
  92. matrix_io_delay();
  93. // For each col...
  94. for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
  95. // Select the col pin to read (active low)
  96. uint8_t pin_state = readPin(col_pins[col_index]);
  97. // Populate the matrix row with the state of the col pin
  98. current_row_value |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index);
  99. }
  100. // Unselect row
  101. unselect_row(current_row);
  102. // If the row has changed, store the row and return the changed flag.
  103. if (current_matrix[current_row] != current_row_value) {
  104. current_matrix[current_row] = current_row_value;
  105. return true;
  106. }
  107. return false;
  108. }
  109. # elif (DIODE_DIRECTION == ROW2COL)
  110. static void select_col(uint8_t col) {
  111. setPinOutput(col_pins[col]);
  112. writePinLow(col_pins[col]);
  113. }
  114. static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); }
  115. static void unselect_cols(void) {
  116. for (uint8_t x = 0; x < MATRIX_COLS; x++) {
  117. setPinInputHigh(col_pins[x]);
  118. }
  119. }
  120. static void init_pins(void) {
  121. unselect_cols();
  122. for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
  123. setPinInputHigh(row_pins[x]);
  124. }
  125. }
  126. static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
  127. bool matrix_changed = false;
  128. // Select col and wait for col selecton to stabilize
  129. select_col(current_col);
  130. matrix_io_delay();
  131. // For each row...
  132. for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
  133. // Store last value of row prior to reading
  134. matrix_row_t last_row_value = current_matrix[row_index];
  135. matrix_row_t current_row_value = last_row_value;
  136. // Check row pin state
  137. if (readPin(row_pins[row_index]) == 0) {
  138. // Pin LO, set col bit
  139. current_row_value |= (MATRIX_ROW_SHIFTER << current_col);
  140. } else {
  141. // Pin HI, clear col bit
  142. current_row_value &= ~(MATRIX_ROW_SHIFTER << current_col);
  143. }
  144. // Determine if the matrix changed state
  145. if ((last_row_value != current_row_value)) {
  146. matrix_changed |= true;
  147. current_matrix[row_index] = current_row_value;
  148. }
  149. }
  150. // Unselect col
  151. unselect_col(current_col);
  152. return matrix_changed;
  153. }
  154. # else
  155. # error DIODE_DIRECTION must be one of COL2ROW or ROW2COL!
  156. # endif
  157. #else
  158. # error DIODE_DIRECTION is not defined!
  159. #endif
  160. void matrix_init(void) {
  161. split_pre_init();
  162. // Set pinout for right half if pinout for that half is defined
  163. if (!isLeftHand) {
  164. #ifdef DIRECT_PINS_RIGHT
  165. const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT;
  166. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  167. for (uint8_t j = 0; j < MATRIX_COLS; j++) {
  168. direct_pins[i][j] = direct_pins_right[i][j];
  169. }
  170. }
  171. #endif
  172. #ifdef MATRIX_ROW_PINS_RIGHT
  173. const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
  174. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  175. row_pins[i] = row_pins_right[i];
  176. }
  177. #endif
  178. #ifdef MATRIX_COL_PINS_RIGHT
  179. const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
  180. for (uint8_t i = 0; i < MATRIX_COLS; i++) {
  181. col_pins[i] = col_pins_right[i];
  182. }
  183. #endif
  184. }
  185. thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
  186. thatHand = ROWS_PER_HAND - thisHand;
  187. // initialize key pins
  188. init_pins();
  189. // initialize matrix state: all keys off
  190. for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
  191. raw_matrix[i] = 0;
  192. matrix[i] = 0;
  193. }
  194. debounce_init(ROWS_PER_HAND);
  195. matrix_init_quantum();
  196. split_post_init();
  197. }
  198. void matrix_post_scan(void) {
  199. if (is_keyboard_master()) {
  200. static uint8_t error_count;
  201. if (!transport_master(matrix + thatHand)) {
  202. error_count++;
  203. if (error_count > ERROR_DISCONNECT_COUNT) {
  204. // reset other half if disconnected
  205. for (int i = 0; i < ROWS_PER_HAND; ++i) {
  206. matrix[thatHand + i] = 0;
  207. }
  208. }
  209. } else {
  210. error_count = 0;
  211. }
  212. matrix_scan_quantum();
  213. } else {
  214. transport_slave(matrix + thisHand);
  215. #ifdef ENCODER_ENABLE
  216. encoder_read();
  217. #endif
  218. matrix_slave_scan_user();
  219. }
  220. }
  221. uint8_t matrix_scan(void) {
  222. bool changed = false;
  223. #if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
  224. // Set row, read cols
  225. for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
  226. changed |= read_cols_on_row(raw_matrix, current_row);
  227. }
  228. #elif (DIODE_DIRECTION == ROW2COL)
  229. // Set col, read rows
  230. for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
  231. changed |= read_rows_on_col(raw_matrix, current_col);
  232. }
  233. #endif
  234. debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
  235. matrix_post_scan();
  236. return (uint8_t)changed;
  237. }