keymap.c 4.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103
  1. #include QMK_KEYBOARD_H
  2. // Helpful defines
  3. #define _______ KC_TRNS
  4. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  5. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  6. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  7. // entirely and just use numbers.
  8. #define _BL 0
  9. #define _FL1 1
  10. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  11. /* _BL: Base Layer (Default)
  12. * ,----------------------------------------------------------------.
  13. * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| BSpc| Grv|
  14. * |----------------------------------------------------------------|
  15. * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Enter| Del|
  16. * |------------------------------------------------------. |----|
  17. * |Caps | A| S| D| F| G| H| J| K| L| ;| '| #| |PgUp|
  18. * |----------------------------------------------------------------|
  19. * |Sft | \| Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
  20. * |----------------------------------------------------------------|
  21. * |Ctrl|Win |Alt | Space | Alt| Fn|▓|Lef|Dow|Rght|
  22. * `----------------------------------------------------------------'
  23. */
  24. [_BL] = LAYOUT_iso(
  25. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
  26. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL,
  27. KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
  28. KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
  29. KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL1), KC_LEFT, KC_DOWN, KC_RGHT
  30. ),
  31. /* _FL1: Function Layer 1
  32. * ,----------------------------------------------------------------.
  33. * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| PScr| |
  34. * |----------------------------------------------------------------|
  35. * | | | | |RST| | | | | | | | | | Ins|
  36. * |------------------------------------------------------. |----|
  37. * | | | | | | | | | | | | | | |Home|
  38. * |----------------------------------------------------------------|
  39. * | | | | | | | | | |Bl-|Bl+| |Mute |Vol+| End|
  40. * |----------------------------------------------------------------|
  41. * | | | | BL_Toggle | | |▓| |Vol-| |
  42. * `----------------------------------------------------------------'
  43. */
  44. [_FL1] = LAYOUT_iso(
  45. KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, _______,
  46. _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
  47. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
  48. _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_VOLU, KC_END,
  49. _______, _______, _______, BL_TOGG, _______, _______, _______, KC_VOLD, _______
  50. ),
  51. };
  52. void matrix_init_user(void) {
  53. }
  54. void matrix_scan_user(void) {
  55. }
  56. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  57. return true;
  58. }
  59. void led_set_user(uint8_t usb_led) {
  60. if (usb_led & (1 << USB_LED_NUM_LOCK)) {
  61. } else {
  62. }
  63. if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
  64. DDRB |= (1 << 6);
  65. PORTB |= (1 << 6);
  66. } else {
  67. DDRB &= ~(1 << 6);
  68. PORTB &= ~(1 << 6);
  69. }
  70. if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
  71. } else {
  72. }
  73. if (usb_led & (1 << USB_LED_COMPOSE)) {
  74. } else {
  75. }
  76. if (usb_led & (1 << USB_LED_KANA)) {
  77. } else {
  78. }
  79. }