keymap.c 3.1 KB

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  1. /* Copyright 2017 Zach White <skullydazed@gmail.com>
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include QMK_KEYBOARD_H
  17. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  18. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  19. #define _BL 0
  20. #define _FL 1
  21. #define _CL 2
  22. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  23. /* Keymap _BL: Base Layer (Default Layer)
  24. */
  25. [_BL] = LAYOUT_66_ansi(
  26. KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSPC, KC_PGUP,
  27. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, KC_PGDN,
  28. KC_CAPS,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,
  29. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
  30. KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
  31. /* Keymap _FL: Function Layer
  32. */
  33. [_FL] = LAYOUT_66_ansi(
  34. KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_VOLU,
  35. _______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_MUTE, KC_VOLD,
  36. _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
  37. _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_PGUP,
  38. _______,_______,_______, _______, _______,MO(_FL),_______,KC_HOME,KC_PGDN,KC_END),
  39. /* Keymap _CL: Control layer
  40. */
  41. [_CL] = LAYOUT_66_ansi(
  42. BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI,
  43. _______,_______,_______,_______,QK_BOOT, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
  44. _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,
  45. _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, RGB_SAI,
  46. _______,_______,_______, RGB_MOD, _______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
  47. };