keyboard.c 4.9 KB

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  1. /*
  2. Copyright 2011, 2012, 2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include <stdint.h>
  15. #include "keyboard.h"
  16. #include "matrix.h"
  17. #include "keymap.h"
  18. #include "host.h"
  19. #include "led.h"
  20. #include "keycode.h"
  21. #include "timer.h"
  22. #include "print.h"
  23. #include "debug.h"
  24. #include "command.h"
  25. #include "util.h"
  26. #include "sendchar.h"
  27. #include "eeconfig.h"
  28. #include "backlight.h"
  29. #ifdef BOOTMAGIC_ENABLE
  30. # include "bootmagic.h"
  31. #else
  32. # include "magic.h"
  33. #endif
  34. #ifdef MOUSEKEY_ENABLE
  35. # include "mousekey.h"
  36. #endif
  37. #ifdef PS2_MOUSE_ENABLE
  38. # include "ps2_mouse.h"
  39. #endif
  40. #ifdef SERIAL_MOUSE_ENABLE
  41. # include "serial_mouse.h"
  42. #endif
  43. #ifdef ADB_MOUSE_ENABLE
  44. # include "adb.h"
  45. #endif
  46. #ifdef RGBLIGHT_ENABLE
  47. # include "rgblight.h"
  48. #endif
  49. #ifdef SERIAL_LINK_ENABLE
  50. # include "serial_link/system/serial_link.h"
  51. #endif
  52. #ifdef MATRIX_HAS_GHOST
  53. static bool has_ghost_in_row(uint8_t row)
  54. {
  55. matrix_row_t matrix_row = matrix_get_row(row);
  56. // No ghost exists when less than 2 keys are down on the row
  57. if (((matrix_row - 1) & matrix_row) == 0)
  58. return false;
  59. // Ghost occurs when the row shares column line with other row
  60. for (uint8_t i=0; i < MATRIX_ROWS; i++) {
  61. if (i != row && (matrix_get_row(i) & matrix_row))
  62. return true;
  63. }
  64. return false;
  65. }
  66. #endif
  67. __attribute__ ((weak))
  68. void matrix_setup(void) {
  69. }
  70. void keyboard_setup(void) {
  71. matrix_setup();
  72. }
  73. void keyboard_init(void) {
  74. timer_init();
  75. matrix_init();
  76. #ifdef PS2_MOUSE_ENABLE
  77. ps2_mouse_init();
  78. #endif
  79. #ifdef SERIAL_MOUSE_ENABLE
  80. serial_mouse_init();
  81. #endif
  82. #ifdef ADB_MOUSE_ENABLE
  83. adb_mouse_init();
  84. #endif
  85. #ifdef BOOTMAGIC_ENABLE
  86. bootmagic();
  87. #else
  88. magic();
  89. #endif
  90. #ifdef BACKLIGHT_ENABLE
  91. backlight_init();
  92. #endif
  93. #ifdef RGBLIGHT_ENABLE
  94. rgblight_init();
  95. #endif
  96. #if defined(NKRO_ENABLE) && defined(FORCE_NKRO)
  97. keyboard_nkro = true;
  98. #endif
  99. }
  100. /*
  101. * Do keyboard routine jobs: scan mantrix, light LEDs, ...
  102. * This is repeatedly called as fast as possible.
  103. */
  104. void keyboard_task(void)
  105. {
  106. static matrix_row_t matrix_prev[MATRIX_ROWS];
  107. #ifdef MATRIX_HAS_GHOST
  108. static matrix_row_t matrix_ghost[MATRIX_ROWS];
  109. #endif
  110. static uint8_t led_status = 0;
  111. matrix_row_t matrix_row = 0;
  112. matrix_row_t matrix_change = 0;
  113. matrix_scan();
  114. for (uint8_t r = 0; r < MATRIX_ROWS; r++) {
  115. matrix_row = matrix_get_row(r);
  116. matrix_change = matrix_row ^ matrix_prev[r];
  117. if (matrix_change) {
  118. #ifdef MATRIX_HAS_GHOST
  119. if (has_ghost_in_row(r)) {
  120. /* Keep track of whether ghosted status has changed for
  121. * debugging. But don't update matrix_prev until un-ghosted, or
  122. * the last key would be lost.
  123. */
  124. if (debug_matrix && matrix_ghost[r] != matrix_row) {
  125. matrix_print();
  126. }
  127. matrix_ghost[r] = matrix_row;
  128. continue;
  129. }
  130. matrix_ghost[r] = matrix_row;
  131. #endif
  132. if (debug_matrix) matrix_print();
  133. for (uint8_t c = 0; c < MATRIX_COLS; c++) {
  134. if (matrix_change & ((matrix_row_t)1<<c)) {
  135. action_exec((keyevent_t){
  136. .key = (keypos_t){ .row = r, .col = c },
  137. .pressed = (matrix_row & ((matrix_row_t)1<<c)),
  138. .time = (timer_read() | 1) /* time should not be 0 */
  139. });
  140. // record a processed key
  141. matrix_prev[r] ^= ((matrix_row_t)1<<c);
  142. // process a key per task call
  143. goto MATRIX_LOOP_END;
  144. }
  145. }
  146. }
  147. }
  148. // call with pseudo tick event when no real key event.
  149. action_exec(TICK);
  150. MATRIX_LOOP_END:
  151. #ifdef MOUSEKEY_ENABLE
  152. // mousekey repeat & acceleration
  153. mousekey_task();
  154. #endif
  155. #ifdef PS2_MOUSE_ENABLE
  156. ps2_mouse_task();
  157. #endif
  158. #ifdef SERIAL_MOUSE_ENABLE
  159. serial_mouse_task();
  160. #endif
  161. #ifdef ADB_MOUSE_ENABLE
  162. adb_mouse_task();
  163. #endif
  164. #ifdef SERIAL_LINK_ENABLE
  165. serial_link_update();
  166. #endif
  167. // update LED
  168. if (led_status != host_keyboard_leds()) {
  169. led_status = host_keyboard_leds();
  170. keyboard_set_leds(led_status);
  171. }
  172. }
  173. void keyboard_set_leds(uint8_t leds)
  174. {
  175. if (debug_keyboard) { debug("keyboard_set_led: "); debug_hex8(leds); debug("\n"); }
  176. led_set(leds);
  177. }