light.c 4.3 KB

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  1. /* Copyright 2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "light.h"
  17. const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
  18. /* Refer to IS31 manual for these locations
  19. * driver
  20. * | R location
  21. * | | G location
  22. * | | | B location
  23. * | | | | */
  24. {0, C1_3, C2_3, C3_3},
  25. {0, C1_4, C2_4, C3_4},
  26. {0, C1_5, C2_5, C3_5},
  27. {0, C1_11, C2_11, C3_11},
  28. {0, C1_12, C2_12, C3_12},
  29. {0, C1_13, C2_13, C3_13},
  30. {1, C1_3, C2_3, C3_3},
  31. {1, C1_4, C2_4, C3_4},
  32. {1, C1_5, C2_5, C3_5},
  33. {1, C1_11, C2_11, C3_11},
  34. {1, C1_12, C2_12, C3_12},
  35. {1, C1_13, C2_13, C3_13},
  36. {0, C1_6, C2_6, C3_6},
  37. {0, C1_7, C2_7, C3_7},
  38. {0, C1_8, C2_8, C3_8},
  39. {0, C1_14, C2_14, C3_14},
  40. {0, C1_15, C2_15, C3_15},
  41. {0, C1_16, C2_16, C3_16},
  42. {1, C1_6, C2_6, C3_6},
  43. {1, C1_7, C2_7, C3_7},
  44. {1, C1_8, C2_8, C3_8},
  45. {1, C1_14, C2_14, C3_14},
  46. {1, C1_15, C2_15, C3_15},
  47. {1, C1_16, C2_16, C3_16},
  48. {0, C9_1, C8_1, C7_1},
  49. {0, C9_2, C8_2, C7_2},
  50. {0, C9_3, C8_3, C7_3},
  51. {0, C9_9, C8_9, C7_9},
  52. {0, C9_10, C8_10, C7_10},
  53. {0, C9_11, C8_11, C7_11},
  54. {1, C9_1, C8_1, C7_1},
  55. {1, C9_2, C8_2, C7_2},
  56. {1, C9_3, C8_3, C7_3},
  57. {1, C9_9, C8_9, C7_9},
  58. {1, C9_10, C8_10, C7_10},
  59. {1, C9_11, C8_11, C7_11},
  60. {0, C9_4, C8_4, C7_4},
  61. {0, C9_5, C8_5, C7_5},
  62. {0, C9_6, C8_6, C7_6},
  63. {0, C9_12, C8_12, C7_12},
  64. {0, C9_13, C8_13, C7_13},
  65. {0, C9_14, C8_14, C7_14},
  66. {0, C9_15, C8_15, C6_14}, // middle 2u switch
  67. {1, C9_4, C8_4, C7_4},
  68. {1, C9_5, C8_5, C7_5},
  69. {1, C9_6, C8_6, C7_6},
  70. {1, C9_12, C8_12, C7_12},
  71. {1, C9_13, C8_13, C7_13},
  72. {1, C9_14, C8_14, C7_14}
  73. };
  74. led_config_t g_led_config = { {
  75. { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 },
  76. { 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23 },
  77. { 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35 },
  78. { 36, 37, 38, 39, 40, 41, 43, 44, 45, 46, 47, 48 }
  79. }, {
  80. { 0, 0 }, { 20, 0 }, { 40, 0 }, { 61, 0 }, { 81, 0 }, { 101, 0 }, { 122, 0 }, { 142, 0 }, { 162, 0 }, { 183, 0 }, { 203, 0 }, { 223, 0 },
  81. { 0, 21 }, { 20, 21 }, { 40, 21 }, { 61, 21 }, { 81, 21 }, { 101, 21 }, { 122, 21 }, { 142, 21 }, { 162, 21 }, { 183, 21 }, { 203, 21 }, { 223, 21 },
  82. { 0, 42 }, { 20, 42 }, { 40, 42 }, { 61, 42 }, { 81, 42 }, { 101, 42 }, { 122, 42 }, { 142, 42 }, { 162, 42 }, { 183, 42 }, { 203, 42 }, { 223, 42 },
  83. { 0, 63 }, { 20, 63 }, { 40, 63 }, { 61, 63 }, { 81, 63 }, { 101, 63 }, { 111, 63 }, { 122, 63 }, { 142, 63 }, { 162, 63 }, { 183, 63 }, { 203, 63 },
  84. { 223, 63 }
  85. }, {
  86. 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
  87. 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
  88. 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
  89. 1, 1, 1, 1, 1, 4, 4, 4, 1, 1, 1, 1,
  90. 1
  91. } };
  92. void matrix_init_kb(void) {
  93. // Turn status LED on
  94. DDRD |= (1<<6);
  95. PORTD |= (1<<6);
  96. matrix_init_user();
  97. }
  98. bool process_record_kb(uint16_t keycode, keyrecord_t *record)
  99. {
  100. return process_record_user(keycode, record);
  101. }
  102. uint8_t rgb_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i) {
  103. // Spacebar has 2 leds 41 & 42, so add 42 to the array here, and 41 will be added
  104. // by the default lookup code that runs after this
  105. if (row == 3 && column == 5) {
  106. led_i[0] = 42;
  107. return 1;
  108. }
  109. return 0;
  110. }
  111. void matrix_scan_kb(void)
  112. {
  113. matrix_scan_user();
  114. }
  115. void suspend_power_down_kb(void)
  116. {
  117. rgb_matrix_set_suspend_state(true);
  118. suspend_power_down_user();
  119. }
  120. void suspend_wakeup_init_kb(void)
  121. {
  122. rgb_matrix_set_suspend_state(false);
  123. suspend_wakeup_init_user();
  124. }