extended_keymap_common.c 6.8 KB

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  1. /*
  2. Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include "extended_keymap_common.h"
  15. #include "report.h"
  16. #include "keycode.h"
  17. #include "action_layer.h"
  18. #include "action.h"
  19. #include "action_macro.h"
  20. #include "debug.h"
  21. #include "backlight.h"
  22. #include "keymap_midi.h"
  23. #include <lufa.h>
  24. static action_t keycode_to_action(uint16_t keycode);
  25. /* converts key to action */
  26. action_t action_for_key(uint8_t layer, keypos_t key)
  27. {
  28. // 16bit keycodes - important
  29. uint16_t keycode = keymap_key_to_keycode(layer, key);
  30. if (keycode >= 0x0100 && keycode < 0x2000) {
  31. // Has a modifier
  32. action_t action;
  33. // Split it up
  34. action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF);
  35. return action;
  36. } else if (keycode >= 0x2000 && keycode < 0x3000) {
  37. // Is a shortcut for function layer, pull last 12bits
  38. return keymap_func_to_action(keycode & 0xFFF);
  39. } else if (keycode >= 0x3000 && keycode < 0x4000) {
  40. action_t action;
  41. action.code = ACTION_MACRO(keycode & 0xFF);
  42. return action;
  43. } else if (keycode >= BL_0 & keycode <= BL_15) {
  44. action_t action;
  45. action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
  46. return action;
  47. } else if (keycode == BL_DEC) {
  48. action_t action;
  49. action.code = ACTION_BACKLIGHT_DECREASE();
  50. return action;
  51. } else if (keycode == BL_INC) {
  52. action_t action;
  53. action.code = ACTION_BACKLIGHT_INCREASE();
  54. return action;
  55. } else if (keycode == BL_TOGG) {
  56. action_t action;
  57. action.code = ACTION_BACKLIGHT_TOGGLE();
  58. return action;
  59. } else if (keycode == BL_STEP) {
  60. action_t action;
  61. action.code = ACTION_BACKLIGHT_STEP();
  62. return action;
  63. } else if (keycode == RESET) {
  64. bootloader_jump();
  65. return;
  66. } else if (keycode == DEBUG) {
  67. print("\nDEBUG: enabled.\n");
  68. debug_enable = true;
  69. return;
  70. } else if (keycode >= 0x6000 && keycode < 0x7000) {
  71. action_t action;
  72. action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
  73. return action;
  74. }
  75. switch (keycode) {
  76. case KC_FN0 ... KC_FN31:
  77. return keymap_fn_to_action(keycode);
  78. #ifdef BOOTMAGIC_ENABLE
  79. case KC_CAPSLOCK:
  80. case KC_LOCKING_CAPS:
  81. if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
  82. return keycode_to_action(KC_LCTL);
  83. }
  84. return keycode_to_action(keycode);
  85. case KC_LCTL:
  86. if (keymap_config.swap_control_capslock) {
  87. return keycode_to_action(KC_CAPSLOCK);
  88. }
  89. return keycode_to_action(KC_LCTL);
  90. case KC_LALT:
  91. if (keymap_config.swap_lalt_lgui) {
  92. if (keymap_config.no_gui) {
  93. return keycode_to_action(ACTION_NO);
  94. }
  95. return keycode_to_action(KC_LGUI);
  96. }
  97. return keycode_to_action(KC_LALT);
  98. case KC_LGUI:
  99. if (keymap_config.swap_lalt_lgui) {
  100. return keycode_to_action(KC_LALT);
  101. }
  102. if (keymap_config.no_gui) {
  103. return keycode_to_action(ACTION_NO);
  104. }
  105. return keycode_to_action(KC_LGUI);
  106. case KC_RALT:
  107. if (keymap_config.swap_ralt_rgui) {
  108. if (keymap_config.no_gui) {
  109. return keycode_to_action(ACTION_NO);
  110. }
  111. return keycode_to_action(KC_RGUI);
  112. }
  113. return keycode_to_action(KC_RALT);
  114. case KC_RGUI:
  115. if (keymap_config.swap_ralt_rgui) {
  116. return keycode_to_action(KC_RALT);
  117. }
  118. if (keymap_config.no_gui) {
  119. return keycode_to_action(ACTION_NO);
  120. }
  121. return keycode_to_action(KC_RGUI);
  122. case KC_GRAVE:
  123. if (keymap_config.swap_grave_esc) {
  124. return keycode_to_action(KC_ESC);
  125. }
  126. return keycode_to_action(KC_GRAVE);
  127. case KC_ESC:
  128. if (keymap_config.swap_grave_esc) {
  129. return keycode_to_action(KC_GRAVE);
  130. }
  131. return keycode_to_action(KC_ESC);
  132. case KC_BSLASH:
  133. if (keymap_config.swap_backslash_backspace) {
  134. return keycode_to_action(KC_BSPACE);
  135. }
  136. return keycode_to_action(KC_BSLASH);
  137. case KC_BSPACE:
  138. if (keymap_config.swap_backslash_backspace) {
  139. return keycode_to_action(KC_BSLASH);
  140. }
  141. return keycode_to_action(KC_BSPACE);
  142. #endif
  143. default:
  144. return keycode_to_action(keycode);
  145. }
  146. }
  147. /* Macro */
  148. __attribute__ ((weak))
  149. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  150. {
  151. return MACRO_NONE;
  152. }
  153. /* Function */
  154. __attribute__ ((weak))
  155. void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
  156. {
  157. }
  158. /* translates keycode to action */
  159. static action_t keycode_to_action(uint16_t keycode)
  160. {
  161. action_t action;
  162. switch (keycode) {
  163. case KC_A ... KC_EXSEL:
  164. case KC_LCTRL ... KC_RGUI:
  165. action.code = ACTION_KEY(keycode);
  166. break;
  167. case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
  168. action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
  169. break;
  170. case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
  171. action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
  172. break;
  173. case KC_MS_UP ... KC_MS_ACCEL2:
  174. action.code = ACTION_MOUSEKEY(keycode);
  175. break;
  176. case KC_TRNS:
  177. action.code = ACTION_TRANSPARENT;
  178. break;
  179. default:
  180. action.code = ACTION_NO;
  181. break;
  182. }
  183. return action;
  184. }
  185. /* translates key to keycode */
  186. uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
  187. {
  188. // Read entire word (16bits)
  189. return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
  190. }
  191. /* translates Fn keycode to action */
  192. action_t keymap_fn_to_action(uint16_t keycode)
  193. {
  194. return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
  195. }
  196. action_t keymap_func_to_action(uint16_t keycode)
  197. {
  198. // For FUNC without 8bit limit
  199. return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
  200. }