process_tap_dance.h 1.6 KB

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  1. #ifndef PROCESS_TAP_DANCE_H
  2. #define PROCESS_TAP_DANCE_H
  3. #ifdef TAP_DANCE_ENABLE
  4. #include <stdbool.h>
  5. #include <inttypes.h>
  6. typedef struct
  7. {
  8. uint8_t count;
  9. uint16_t keycode;
  10. uint16_t timer;
  11. bool active:1;
  12. bool pressed:1;
  13. } qk_tap_dance_state_t;
  14. #define TD(n) (QK_TAP_DANCE + n)
  15. typedef void (*qk_tap_dance_user_fn_t) (qk_tap_dance_state_t *state, void *user_data);
  16. typedef struct
  17. {
  18. struct {
  19. qk_tap_dance_user_fn_t on_each_tap;
  20. qk_tap_dance_user_fn_t on_dance_finished;
  21. qk_tap_dance_user_fn_t on_reset;
  22. } fn;
  23. void *user_data;
  24. } qk_tap_dance_action_t;
  25. typedef struct
  26. {
  27. uint16_t kc1;
  28. uint16_t kc2;
  29. } qk_tap_dance_pair_t;
  30. #define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) { \
  31. .fn = { NULL, qk_tap_dance_pair_finished, qk_tap_dance_pair_reset }, \
  32. .user_data = (void *)&((qk_tap_dance_pair_t) { kc1, kc2 }) \
  33. }
  34. #define ACTION_TAP_DANCE_FN(user_fn) { \
  35. .fn = { NULL, user_fn, NULL } \
  36. }
  37. #define ACTION_TAP_DANCE_FN_ADVANCED(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_reset) { \
  38. .fn = { user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_reset } \
  39. }
  40. extern const qk_tap_dance_action_t tap_dance_actions[];
  41. extern bool td_debug_enable;
  42. /* To be used internally */
  43. bool process_tap_dance(uint16_t keycode, keyrecord_t *record);
  44. void matrix_scan_tap_dance (void);
  45. void reset_tap_dance (qk_tap_dance_state_t *state);
  46. void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data);
  47. void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data);
  48. #else
  49. #define TD(n) KC_NO
  50. #endif
  51. #endif