quantum.c 13 KB

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  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. #include "magic.h"
  18. #ifdef BLUETOOTH_ENABLE
  19. # include "outputselect.h"
  20. #endif
  21. #ifdef BACKLIGHT_ENABLE
  22. # include "backlight.h"
  23. #endif
  24. #ifdef API_ENABLE
  25. # include "api.h"
  26. #endif
  27. #ifdef MIDI_ENABLE
  28. # include "process_midi.h"
  29. #endif
  30. #ifdef VELOCIKEY_ENABLE
  31. # include "velocikey.h"
  32. #endif
  33. #ifdef HAPTIC_ENABLE
  34. # include "haptic.h"
  35. #endif
  36. #ifdef AUDIO_ENABLE
  37. # ifndef GOODBYE_SONG
  38. # define GOODBYE_SONG SONG(GOODBYE_SOUND)
  39. # endif
  40. float goodbye_song[][2] = GOODBYE_SONG;
  41. # ifdef DEFAULT_LAYER_SONGS
  42. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  43. # endif
  44. # ifdef SENDSTRING_BELL
  45. float bell_song[][2] = SONG(TERMINAL_SOUND);
  46. # endif
  47. #endif
  48. #ifdef AUTO_SHIFT_ENABLE
  49. # include "process_auto_shift.h"
  50. #endif
  51. static void do_code16(uint16_t code, void (*f)(uint8_t)) {
  52. switch (code) {
  53. case QK_MODS ... QK_MODS_MAX:
  54. break;
  55. default:
  56. return;
  57. }
  58. uint8_t mods_to_send = 0;
  59. if (code & QK_RMODS_MIN) { // Right mod flag is set
  60. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
  61. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
  62. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
  63. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
  64. } else {
  65. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
  66. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
  67. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
  68. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
  69. }
  70. f(mods_to_send);
  71. }
  72. void register_code16(uint16_t code) {
  73. if (IS_MOD(code) || code == KC_NO) {
  74. do_code16(code, register_mods);
  75. } else {
  76. do_code16(code, register_weak_mods);
  77. }
  78. register_code(code);
  79. }
  80. void unregister_code16(uint16_t code) {
  81. unregister_code(code);
  82. if (IS_MOD(code) || code == KC_NO) {
  83. do_code16(code, unregister_mods);
  84. } else {
  85. do_code16(code, unregister_weak_mods);
  86. }
  87. }
  88. void tap_code16(uint16_t code) {
  89. register_code16(code);
  90. #if TAP_CODE_DELAY > 0
  91. wait_ms(TAP_CODE_DELAY);
  92. #endif
  93. unregister_code16(code);
  94. }
  95. __attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
  96. __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
  97. __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
  98. __attribute__((weak)) void post_process_record_kb(uint16_t keycode, keyrecord_t *record) { post_process_record_user(keycode, record); }
  99. __attribute__((weak)) void post_process_record_user(uint16_t keycode, keyrecord_t *record) {}
  100. void reset_keyboard(void) {
  101. clear_keyboard();
  102. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  103. process_midi_all_notes_off();
  104. #endif
  105. #ifdef AUDIO_ENABLE
  106. # ifndef NO_MUSIC_MODE
  107. music_all_notes_off();
  108. # endif
  109. uint16_t timer_start = timer_read();
  110. PLAY_SONG(goodbye_song);
  111. shutdown_user();
  112. while (timer_elapsed(timer_start) < 250) wait_ms(1);
  113. stop_all_notes();
  114. #else
  115. shutdown_user();
  116. wait_ms(250);
  117. #endif
  118. #ifdef HAPTIC_ENABLE
  119. haptic_shutdown();
  120. #endif
  121. bootloader_jump();
  122. }
  123. /* Convert record into usable keycode via the contained event. */
  124. uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) { return get_event_keycode(record->event, update_layer_cache); }
  125. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  126. * retains the correct keycode after a layer change, if the key is still pressed.
  127. * "update_layer_cache" is to ensure that it only updates the layer cache when
  128. * appropriate, otherwise, it will update it and cause layer tap (and other keys)
  129. * from triggering properly.
  130. */
  131. uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
  132. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  133. /* TODO: Use store_or_get_action() or a similar function. */
  134. if (!disable_action_cache) {
  135. uint8_t layer;
  136. if (event.pressed && update_layer_cache) {
  137. layer = layer_switch_get_layer(event.key);
  138. update_source_layers_cache(event.key, layer);
  139. } else {
  140. layer = read_source_layers_cache(event.key);
  141. }
  142. return keymap_key_to_keycode(layer, event.key);
  143. } else
  144. #endif
  145. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  146. }
  147. /* Get keycode, and then call keyboard function */
  148. void post_process_record_quantum(keyrecord_t *record) {
  149. uint16_t keycode = get_record_keycode(record, false);
  150. post_process_record_kb(keycode, record);
  151. }
  152. /* Core keycode function, hands off handling to other functions,
  153. then processes internal quantum keycodes, and then processes
  154. ACTIONs. */
  155. bool process_record_quantum(keyrecord_t *record) {
  156. uint16_t keycode = get_record_keycode(record, true);
  157. // This is how you use actions here
  158. // if (keycode == KC_LEAD) {
  159. // action_t action;
  160. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  161. // process_action(record, action);
  162. // return false;
  163. // }
  164. #ifdef VELOCIKEY_ENABLE
  165. if (velocikey_enabled() && record->event.pressed) {
  166. velocikey_accelerate();
  167. }
  168. #endif
  169. #ifdef WPM_ENABLE
  170. if (record->event.pressed) {
  171. update_wpm(keycode);
  172. }
  173. #endif
  174. #ifdef TAP_DANCE_ENABLE
  175. preprocess_tap_dance(keycode, record);
  176. #endif
  177. if (!(
  178. #if defined(KEY_LOCK_ENABLE)
  179. // Must run first to be able to mask key_up events.
  180. process_key_lock(&keycode, record) &&
  181. #endif
  182. #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
  183. // Must run asap to ensure all keypresses are recorded.
  184. process_dynamic_macro(keycode, record) &&
  185. #endif
  186. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  187. process_clicky(keycode, record) &&
  188. #endif // AUDIO_CLICKY
  189. #ifdef HAPTIC_ENABLE
  190. process_haptic(keycode, record) &&
  191. #endif // HAPTIC_ENABLE
  192. #if defined(VIA_ENABLE)
  193. process_record_via(keycode, record) &&
  194. #endif
  195. process_record_kb(keycode, record) &&
  196. #if defined(SEQUENCER_ENABLE)
  197. process_sequencer(keycode, record) &&
  198. #endif
  199. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  200. process_midi(keycode, record) &&
  201. #endif
  202. #ifdef AUDIO_ENABLE
  203. process_audio(keycode, record) &&
  204. #endif
  205. #if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE)
  206. process_backlight(keycode, record) &&
  207. #endif
  208. #ifdef STENO_ENABLE
  209. process_steno(keycode, record) &&
  210. #endif
  211. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  212. process_music(keycode, record) &&
  213. #endif
  214. #ifdef TAP_DANCE_ENABLE
  215. process_tap_dance(keycode, record) &&
  216. #endif
  217. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  218. process_unicode_common(keycode, record) &&
  219. #endif
  220. #ifdef LEADER_ENABLE
  221. process_leader(keycode, record) &&
  222. #endif
  223. #ifdef COMBO_ENABLE
  224. process_combo(keycode, record) &&
  225. #endif
  226. #ifdef PRINTING_ENABLE
  227. process_printer(keycode, record) &&
  228. #endif
  229. #ifdef AUTO_SHIFT_ENABLE
  230. process_auto_shift(keycode, record) &&
  231. #endif
  232. #ifdef TERMINAL_ENABLE
  233. process_terminal(keycode, record) &&
  234. #endif
  235. #ifdef SPACE_CADET_ENABLE
  236. process_space_cadet(keycode, record) &&
  237. #endif
  238. #ifdef MAGIC_KEYCODE_ENABLE
  239. process_magic(keycode, record) &&
  240. #endif
  241. #ifdef GRAVE_ESC_ENABLE
  242. process_grave_esc(keycode, record) &&
  243. #endif
  244. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  245. process_rgb(keycode, record) &&
  246. #endif
  247. #ifdef JOYSTICK_ENABLE
  248. process_joystick(keycode, record) &&
  249. #endif
  250. true)) {
  251. return false;
  252. }
  253. if (record->event.pressed) {
  254. switch (keycode) {
  255. #ifndef NO_RESET
  256. case RESET:
  257. reset_keyboard();
  258. return false;
  259. #endif
  260. #ifndef NO_DEBUG
  261. case DEBUG:
  262. debug_enable ^= 1;
  263. if (debug_enable) {
  264. print("DEBUG: enabled.\n");
  265. } else {
  266. print("DEBUG: disabled.\n");
  267. }
  268. #endif
  269. return false;
  270. case EEPROM_RESET:
  271. eeconfig_init();
  272. return false;
  273. #ifdef VELOCIKEY_ENABLE
  274. case VLK_TOG:
  275. velocikey_toggle();
  276. return false;
  277. #endif
  278. #ifdef BLUETOOTH_ENABLE
  279. case OUT_AUTO:
  280. set_output(OUTPUT_AUTO);
  281. return false;
  282. case OUT_USB:
  283. set_output(OUTPUT_USB);
  284. return false;
  285. case OUT_BT:
  286. set_output(OUTPUT_BLUETOOTH);
  287. return false;
  288. #endif
  289. #ifndef NO_ACTION_ONESHOT
  290. case ONESHOT_TOGGLE:
  291. oneshot_toggle();
  292. break;
  293. case ONESHOT_ENABLE:
  294. oneshot_enable();
  295. break;
  296. case ONESHOT_DISABLE:
  297. oneshot_disable();
  298. break;
  299. #endif
  300. }
  301. }
  302. return process_action_kb(record);
  303. }
  304. void set_single_persistent_default_layer(uint8_t default_layer) {
  305. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  306. PLAY_SONG(default_layer_songs[default_layer]);
  307. #endif
  308. eeconfig_update_default_layer((layer_state_t)1 << default_layer);
  309. default_layer_set((layer_state_t)1 << default_layer);
  310. }
  311. layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  312. layer_state_t mask12 = ((layer_state_t)1 << layer1) | ((layer_state_t)1 << layer2);
  313. layer_state_t mask3 = (layer_state_t)1 << layer3;
  314. return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
  315. }
  316. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
  317. void matrix_init_quantum() {
  318. magic();
  319. #if defined(LED_NUM_LOCK_PIN) || defined(LED_CAPS_LOCK_PIN) || defined(LED_SCROLL_LOCK_PIN) || defined(LED_COMPOSE_PIN) || defined(LED_KANA_PIN)
  320. // TODO: remove calls to led_init_ports from keyboards and remove ifdef
  321. led_init_ports();
  322. #endif
  323. #ifdef BACKLIGHT_ENABLE
  324. backlight_init_ports();
  325. #endif
  326. #ifdef AUDIO_ENABLE
  327. audio_init();
  328. #endif
  329. #ifdef LED_MATRIX_ENABLE
  330. led_matrix_init();
  331. #endif
  332. #ifdef RGB_MATRIX_ENABLE
  333. rgb_matrix_init();
  334. #endif
  335. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  336. unicode_input_mode_init();
  337. #endif
  338. #ifdef HAPTIC_ENABLE
  339. haptic_init();
  340. #endif
  341. #if defined(BLUETOOTH_ENABLE) && defined(OUTPUT_AUTO_ENABLE)
  342. set_output(OUTPUT_AUTO);
  343. #endif
  344. matrix_init_kb();
  345. }
  346. void matrix_scan_quantum() {
  347. #if defined(AUDIO_ENABLE)
  348. // There are some tasks that need to be run a little bit
  349. // after keyboard startup, or else they will not work correctly
  350. // because of interaction with the USB device state, which
  351. // may still be in flux...
  352. //
  353. // At the moment the only feature that needs this is the
  354. // startup song.
  355. static bool delayed_tasks_run = false;
  356. static uint16_t delayed_task_timer = 0;
  357. if (!delayed_tasks_run) {
  358. if (!delayed_task_timer) {
  359. delayed_task_timer = timer_read();
  360. } else if (timer_elapsed(delayed_task_timer) > 300) {
  361. audio_startup();
  362. delayed_tasks_run = true;
  363. }
  364. }
  365. #endif
  366. #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
  367. matrix_scan_music();
  368. #endif
  369. #ifdef SEQUENCER_ENABLE
  370. matrix_scan_sequencer();
  371. #endif
  372. #ifdef TAP_DANCE_ENABLE
  373. matrix_scan_tap_dance();
  374. #endif
  375. #ifdef COMBO_ENABLE
  376. matrix_scan_combo();
  377. #endif
  378. #ifdef LED_MATRIX_ENABLE
  379. led_matrix_task();
  380. #endif
  381. #ifdef WPM_ENABLE
  382. decay_wpm();
  383. #endif
  384. #ifdef HAPTIC_ENABLE
  385. haptic_task();
  386. #endif
  387. #ifdef DIP_SWITCH_ENABLE
  388. dip_switch_read(false);
  389. #endif
  390. #ifdef AUTO_SHIFT_ENABLE
  391. autoshift_matrix_scan();
  392. #endif
  393. matrix_scan_kb();
  394. }
  395. #ifdef HD44780_ENABLED
  396. # include "hd44780.h"
  397. #endif
  398. void api_send_unicode(uint32_t unicode) {
  399. #ifdef API_ENABLE
  400. uint8_t chunk[4];
  401. dword_to_bytes(unicode, chunk);
  402. MT_SEND_DATA(DT_UNICODE, chunk, 5);
  403. #endif
  404. }
  405. //------------------------------------------------------------------------------
  406. // Override these functions in your keymap file to play different tunes on
  407. // different events such as startup and bootloader jump
  408. __attribute__((weak)) void startup_user() {}
  409. __attribute__((weak)) void shutdown_user() {}