keymap.c 30 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616
  1. #include QMK_KEYBOARD_H
  2. #include "bootloader.h"
  3. #ifdef PROTOCOL_LUFA
  4. #include "lufa.h"
  5. #include "split_util.h"
  6. #endif
  7. #ifdef AUDIO_ENABLE
  8. #include "audio.h"
  9. #endif
  10. #ifdef SSD1306OLED
  11. #include "ssd1306.h"
  12. #endif
  13. extern keymap_config_t keymap_config;
  14. #ifdef RGBLIGHT_ENABLE
  15. //Following line allows macro to read current RGB settings
  16. extern rgblight_config_t rgblight_config;
  17. #endif
  18. extern uint8_t is_master;
  19. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  20. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  21. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  22. // entirely and just use numbers.
  23. enum layer_number {
  24. _QWERTY = 0,
  25. _COLEMAK,
  26. _DVORAK,
  27. _LOWER,
  28. _RAISE,
  29. _ADJUST
  30. };
  31. enum custom_keycodes {
  32. QWERTY = SAFE_RANGE,
  33. COLEMAK,
  34. DVORAK,
  35. LOWER,
  36. RAISE,
  37. ADJUST,
  38. BACKLIT,
  39. EISU,
  40. KANA,
  41. RGBRST
  42. };
  43. enum macro_keycodes {
  44. KC_SAMPLEMACRO,
  45. };
  46. // Fillers to make layering more clear
  47. #define _______ KC_TRNS
  48. #define XXXXXXX KC_NO
  49. //Macros
  50. #define M_SAMPLE M(KC_SAMPLEMACRO)
  51. #if HELIX_ROWS == 5
  52. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  53. /* Qwerty
  54. * ,-----------------------------------------. ,-----------------------------------------.
  55. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
  56. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  57. * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
  58. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  59. * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
  60. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  61. * | Shift| Z | X | C | V | B | [ | ] | N | M | , | . | / |Enter |
  62. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  63. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  64. * `-------------------------------------------------------------------------------------------------'
  65. */
  66. [_QWERTY] = LAYOUT( \
  67. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
  68. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  69. KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  70. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  71. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  72. ),
  73. /* Colemak
  74. * ,-----------------------------------------. ,-----------------------------------------.
  75. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
  76. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  77. * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp |
  78. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  79. * | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
  80. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  81. * | Shift| Z | X | C | V | B | [ | ] | K | M | , | . | / |Enter |
  82. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  83. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  84. * `-------------------------------------------------------------------------------------------------'
  85. */
  86. [_COLEMAK] = LAYOUT( \
  87. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
  88. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
  89. KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
  90. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  91. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  92. ),
  93. /* Dvorak
  94. * ,-----------------------------------------. ,-----------------------------------------.
  95. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
  96. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  97. * | Tab | ' | , | . | P | Y | | F | G | C | R | L | Del |
  98. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  99. * | Ctrl | A | O | E | U | I | | D | H | T | N | S | / |
  100. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  101. * | Shift| ; | Q | J | K | X | [ | ] | B | M | W | V | Z |Enter |
  102. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  103. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  104. * `-------------------------------------------------------------------------------------------------'
  105. */
  106. [_DVORAK] = LAYOUT( \
  107. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  108. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL, \
  109. KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
  110. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LBRC, KC_RBRC, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
  111. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  112. ),
  113. /* Lower
  114. * ,-----------------------------------------. ,-----------------------------------------.
  115. * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
  116. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  117. * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
  118. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  119. * | | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
  120. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  121. * | | F7 | F8 | F9 | F10 | F11 | ( | ) | F12 | | | Home | End | |
  122. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  123. * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
  124. * `-------------------------------------------------------------------------------------------------'
  125. */
  126. [_LOWER] = LAYOUT( \
  127. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
  128. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
  129. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
  130. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_LPRN, KC_RPRN, KC_F12, _______, _______, KC_HOME, KC_END, _______, \
  131. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  132. ),
  133. /* Raise
  134. * ,-----------------------------------------. ,-----------------------------------------.
  135. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
  136. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  137. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
  138. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  139. * | | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
  140. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  141. * | | F7 | F8 | F9 | F10 | F11 | | | F12 | | |PageDn|PageUp| |
  142. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  143. * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
  144. * `-------------------------------------------------------------------------------------------------'
  145. */
  146. [_RAISE] = LAYOUT( \
  147. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
  148. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
  149. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
  150. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______, _______, KC_F12, _______, _______, KC_PGDN, KC_PGUP, _______, \
  151. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  152. ),
  153. /* Adjust (Lower + Raise)
  154. * ,-----------------------------------------. ,-----------------------------------------.
  155. * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
  156. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  157. * | | Reset|RGBRST| | | | | | | | | | Del |
  158. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  159. * | | | |Aud on|Audoff| Mac | | Win |Qwerty|Colemk|Dvorak| | |
  160. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  161. * | | | | | | | | | | |RGB ON| HUE+ | SAT+ | VAL+ |
  162. * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
  163. * | | | | | | | | | | | MODE | HUE- | SAT- | VAL- |
  164. * `-------------------------------------------------------------------------------------------------'
  165. */
  166. [_ADJUST] = LAYOUT( \
  167. KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
  168. _______, RESET, RGBRST, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
  169. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  170. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
  171. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD \
  172. )
  173. };
  174. #elif HELIX_ROWS == 4
  175. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  176. /* Qwerty
  177. * ,-----------------------------------------. ,-----------------------------------------.
  178. * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
  179. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  180. * | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' |
  181. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  182. * | Shift| Z | X | C | V | B | | N | M | , | . | / |Enter |
  183. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  184. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  185. * `-------------------------------------------------------------------------------------------------'
  186. */
  187. [_QWERTY] = LAYOUT( \
  188. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
  189. KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
  190. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  191. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  192. ),
  193. /* Colemak
  194. * ,-----------------------------------------. ,-----------------------------------------.
  195. * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp |
  196. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  197. * | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' |
  198. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  199. * | Shift| Z | X | C | V | B | | K | M | , | . | / |Enter |
  200. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  201. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  202. * `-------------------------------------------------------------------------------------------------'
  203. */
  204. [_COLEMAK] = LAYOUT( \
  205. KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
  206. KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
  207. KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
  208. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  209. ),
  210. /* Dvorak
  211. * ,-----------------------------------------. ,-----------------------------------------.
  212. * | Tab | ' | , | . | P | Y | | F | G | C | R | L | Del |
  213. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  214. * | Ctrl | A | O | E | U | I | | D | H | T | N | S | / |
  215. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  216. * | Shift| ; | Q | J | K | X | | B | M | W | V | Z |Enter |
  217. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  218. * |Adjust| Esc | Alt | GUI | EISU |Lower |Space |Space |Raise | KANA | Left | Down | Up |Right |
  219. * `-------------------------------------------------------------------------------------------------'
  220. */
  221. [_DVORAK] = LAYOUT( \
  222. KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL, \
  223. KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
  224. KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
  225. ADJUST, KC_ESC, KC_LALT, KC_LGUI, EISU, LOWER, KC_SPC, KC_SPC, RAISE, KANA, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
  226. ),
  227. /* Lower
  228. * ,-----------------------------------------. ,-----------------------------------------.
  229. * | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
  230. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  231. * | | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
  232. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  233. * | | F7 | F8 | F9 | F10 | F11 | | F12 | | | Home | End | |
  234. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  235. * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
  236. * `-------------------------------------------------------------------------------------------------'
  237. */
  238. [_LOWER] = LAYOUT( \
  239. KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
  240. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
  241. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_HOME, KC_END, _______, \
  242. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  243. ),
  244. /* Raise
  245. * ,-----------------------------------------. ,-----------------------------------------.
  246. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Del |
  247. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  248. * | | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
  249. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  250. * | | F7 | F8 | F9 | F10 | F11 | | F12 | | |PageDn|PageUp| |
  251. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  252. * | | | | | | | | | | | Next | Vol- | Vol+ | Play |
  253. * `-------------------------------------------------------------------------------------------------'
  254. */
  255. [_RAISE] = LAYOUT( \
  256. KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
  257. _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
  258. _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PGDN, KC_PGUP, _______, \
  259. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
  260. ),
  261. /* Adjust (Lower + Raise)
  262. * ,-----------------------------------------. ,-----------------------------------------.
  263. * | | Reset| | | | | | | | | | | Del |
  264. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  265. * | | | |Aud on|Audoff| Mac | | Win |Qwerty|Colemk|Dvorak| | |
  266. * |------+------+------+------+------+------| |------+------+------+------+------+------|
  267. * | | | | | | | | | |RGB ON| HUE+ | SAT+ | VAL+ |
  268. * |------+------+------+------+------+------+-------------+------+------+------+------+------+------|
  269. * | | | | | | | | | | | MODE | HUE- | SAT- | VAL- |
  270. * `-------------------------------------------------------------------------------------------------'
  271. */
  272. [_ADJUST] = LAYOUT( \
  273. _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
  274. _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
  275. _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
  276. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD \
  277. )
  278. };
  279. #else
  280. #error "undefined keymaps"
  281. #endif
  282. #ifdef AUDIO_ENABLE
  283. float tone_qwerty[][2] = SONG(QWERTY_SOUND);
  284. float tone_dvorak[][2] = SONG(DVORAK_SOUND);
  285. float tone_colemak[][2] = SONG(COLEMAK_SOUND);
  286. float tone_plover[][2] = SONG(PLOVER_SOUND);
  287. float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
  288. float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
  289. #endif
  290. // define variables for reactive RGB
  291. bool TOG_STATUS = false;
  292. int RGB_current_mode;
  293. void persistent_default_layer_set(uint16_t default_layer) {
  294. eeconfig_update_default_layer(default_layer);
  295. default_layer_set(default_layer);
  296. }
  297. // Setting ADJUST layer RGB back to default
  298. void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  299. if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
  300. #ifdef RGBLIGHT_ENABLE
  301. //rgblight_mode(RGB_current_mode);
  302. #endif
  303. layer_on(layer3);
  304. } else {
  305. layer_off(layer3);
  306. }
  307. }
  308. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  309. switch (keycode) {
  310. case QWERTY:
  311. if (record->event.pressed) {
  312. #ifdef AUDIO_ENABLE
  313. PLAY_SONG(tone_qwerty);
  314. #endif
  315. persistent_default_layer_set(1UL<<_QWERTY);
  316. }
  317. return false;
  318. break;
  319. case COLEMAK:
  320. if (record->event.pressed) {
  321. #ifdef AUDIO_ENABLE
  322. PLAY_SONG(tone_colemak);
  323. #endif
  324. persistent_default_layer_set(1UL<<_COLEMAK);
  325. }
  326. return false;
  327. break;
  328. case DVORAK:
  329. if (record->event.pressed) {
  330. #ifdef AUDIO_ENABLE
  331. PLAY_SONG(tone_dvorak);
  332. #endif
  333. persistent_default_layer_set(1UL<<_DVORAK);
  334. }
  335. return false;
  336. break;
  337. case LOWER:
  338. if (record->event.pressed) {
  339. //not sure how to have keyboard check mode and set it to a variable, so my work around
  340. //uses another variable that would be set to true after the first time a reactive key is pressed.
  341. if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
  342. } else {
  343. TOG_STATUS = !TOG_STATUS;
  344. #ifdef RGBLIGHT_ENABLE
  345. //rgblight_mode(16);
  346. #endif
  347. }
  348. layer_on(_LOWER);
  349. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  350. } else {
  351. #ifdef RGBLIGHT_ENABLE
  352. //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
  353. #endif
  354. TOG_STATUS = false;
  355. layer_off(_LOWER);
  356. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  357. }
  358. return false;
  359. break;
  360. case RAISE:
  361. if (record->event.pressed) {
  362. //not sure how to have keyboard check mode and set it to a variable, so my work around
  363. //uses another variable that would be set to true after the first time a reactive key is pressed.
  364. if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
  365. } else {
  366. TOG_STATUS = !TOG_STATUS;
  367. #ifdef RGBLIGHT_ENABLE
  368. //rgblight_mode(15);
  369. #endif
  370. }
  371. layer_on(_RAISE);
  372. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  373. } else {
  374. #ifdef RGBLIGHT_ENABLE
  375. //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
  376. #endif
  377. layer_off(_RAISE);
  378. TOG_STATUS = false;
  379. update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
  380. }
  381. return false;
  382. break;
  383. case ADJUST:
  384. if (record->event.pressed) {
  385. layer_on(_ADJUST);
  386. } else {
  387. layer_off(_ADJUST);
  388. }
  389. return false;
  390. break;
  391. //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
  392. case RGB_MOD:
  393. #ifdef RGBLIGHT_ENABLE
  394. if (record->event.pressed) {
  395. rgblight_mode(RGB_current_mode);
  396. rgblight_step();
  397. RGB_current_mode = rgblight_config.mode;
  398. }
  399. #endif
  400. return false;
  401. break;
  402. case EISU:
  403. if (record->event.pressed) {
  404. if(keymap_config.swap_lalt_lgui==false){
  405. register_code(KC_LANG2);
  406. }else{
  407. SEND_STRING(SS_LALT("`"));
  408. }
  409. } else {
  410. unregister_code(KC_LANG2);
  411. }
  412. return false;
  413. break;
  414. case KANA:
  415. if (record->event.pressed) {
  416. if(keymap_config.swap_lalt_lgui==false){
  417. register_code(KC_LANG1);
  418. }else{
  419. SEND_STRING(SS_LALT("`"));
  420. }
  421. } else {
  422. unregister_code(KC_LANG1);
  423. }
  424. return false;
  425. break;
  426. case RGBRST:
  427. #ifdef RGBLIGHT_ENABLE
  428. if (record->event.pressed) {
  429. eeconfig_update_rgblight_default();
  430. rgblight_enable();
  431. RGB_current_mode = rgblight_config.mode;
  432. }
  433. #endif
  434. break;
  435. }
  436. return true;
  437. }
  438. void matrix_init_user(void) {
  439. #ifdef AUDIO_ENABLE
  440. startup_user();
  441. #endif
  442. #ifdef RGBLIGHT_ENABLE
  443. RGB_current_mode = rgblight_config.mode;
  444. #endif
  445. //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
  446. #ifdef SSD1306OLED
  447. iota_gfx_init(!has_usb()); // turns on the display
  448. #endif
  449. }
  450. #ifdef AUDIO_ENABLE
  451. void startup_user()
  452. {
  453. _delay_ms(20); // gets rid of tick
  454. }
  455. void shutdown_user()
  456. {
  457. _delay_ms(150);
  458. stop_all_notes();
  459. }
  460. void music_on_user(void)
  461. {
  462. music_scale_user();
  463. }
  464. void music_scale_user(void)
  465. {
  466. PLAY_SONG(music_scale);
  467. }
  468. #endif
  469. //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
  470. #ifdef SSD1306OLED
  471. // hook point for 'led_test' keymap
  472. // 'default' keymap's led_test_init() is empty function, do nothing
  473. // 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(RGBLIGHT_MODE_RGB_TEST);
  474. __attribute__ ((weak))
  475. void led_test_init(void) {}
  476. void matrix_scan_user(void) {
  477. led_test_init();
  478. iota_gfx_task(); // this is what updates the display continuously
  479. }
  480. void matrix_update(struct CharacterMatrix *dest,
  481. const struct CharacterMatrix *source) {
  482. if (memcmp(dest->display, source->display, sizeof(dest->display))) {
  483. memcpy(dest->display, source->display, sizeof(dest->display));
  484. dest->dirty = true;
  485. }
  486. }
  487. //assign the right code to your layers for OLED display
  488. #define L_BASE 0
  489. #define L_LOWER (1<<_LOWER)
  490. #define L_RAISE (1<<_RAISE)
  491. #define L_ADJUST (1<<_ADJUST)
  492. #define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
  493. static void render_logo(struct CharacterMatrix *matrix) {
  494. static char logo[]={
  495. 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
  496. 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
  497. 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
  498. 0};
  499. matrix_write(matrix, logo);
  500. //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
  501. }
  502. void render_status(struct CharacterMatrix *matrix) {
  503. // Render to mode icon
  504. static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
  505. if(keymap_config.swap_lalt_lgui==false){
  506. matrix_write(matrix, logo[0][0]);
  507. matrix_write_P(matrix, PSTR("\n"));
  508. matrix_write(matrix, logo[0][1]);
  509. }else{
  510. matrix_write(matrix, logo[1][0]);
  511. matrix_write_P(matrix, PSTR("\n"));
  512. matrix_write(matrix, logo[1][1]);
  513. }
  514. // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
  515. char buf[40];
  516. snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
  517. matrix_write_P(matrix, PSTR("\nLayer: "));
  518. switch (layer_state) {
  519. case L_BASE:
  520. matrix_write_P(matrix, PSTR("Default"));
  521. break;
  522. case L_RAISE:
  523. matrix_write_P(matrix, PSTR("Raise"));
  524. break;
  525. case L_LOWER:
  526. matrix_write_P(matrix, PSTR("Lower"));
  527. break;
  528. case L_ADJUST:
  529. case L_ADJUST_TRI:
  530. matrix_write_P(matrix, PSTR("Adjust"));
  531. break;
  532. default:
  533. matrix_write(matrix, buf);
  534. }
  535. // Host Keyboard LED Status
  536. char led[40];
  537. snprintf(led, sizeof(led), "\n%s %s %s",
  538. (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
  539. (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
  540. (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
  541. matrix_write(matrix, led);
  542. }
  543. void iota_gfx_task_user(void) {
  544. struct CharacterMatrix matrix;
  545. #if DEBUG_TO_SCREEN
  546. if (debug_enable) {
  547. return;
  548. }
  549. #endif
  550. matrix_clear(&matrix);
  551. if(is_master){
  552. render_status(&matrix);
  553. }else{
  554. render_logo(&matrix);
  555. }
  556. matrix_update(&display, &matrix);
  557. }
  558. #endif