quantum.c 25 KB

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  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include <ctype.h>
  17. #include "quantum.h"
  18. #ifdef PROTOCOL_LUFA
  19. # include "outputselect.h"
  20. #endif
  21. #ifdef BACKLIGHT_ENABLE
  22. # include "backlight.h"
  23. extern backlight_config_t backlight_config;
  24. #endif
  25. #ifdef FAUXCLICKY_ENABLE
  26. # include "fauxclicky.h"
  27. #endif
  28. #ifdef API_ENABLE
  29. # include "api.h"
  30. #endif
  31. #ifdef MIDI_ENABLE
  32. # include "process_midi.h"
  33. #endif
  34. #ifdef VELOCIKEY_ENABLE
  35. # include "velocikey.h"
  36. #endif
  37. #ifdef HAPTIC_ENABLE
  38. # include "haptic.h"
  39. #endif
  40. #ifdef ENCODER_ENABLE
  41. # include "encoder.h"
  42. #endif
  43. #ifdef AUDIO_ENABLE
  44. # ifndef GOODBYE_SONG
  45. # define GOODBYE_SONG SONG(GOODBYE_SOUND)
  46. # endif
  47. float goodbye_song[][2] = GOODBYE_SONG;
  48. # ifdef DEFAULT_LAYER_SONGS
  49. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  50. # endif
  51. # ifdef SENDSTRING_BELL
  52. float bell_song[][2] = SONG(TERMINAL_SOUND);
  53. # endif
  54. #endif
  55. static void do_code16(uint16_t code, void (*f)(uint8_t)) {
  56. switch (code) {
  57. case QK_MODS ... QK_MODS_MAX:
  58. break;
  59. default:
  60. return;
  61. }
  62. uint8_t mods_to_send = 0;
  63. if (code & QK_RMODS_MIN) { // Right mod flag is set
  64. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
  65. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
  66. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
  67. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
  68. } else {
  69. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
  70. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
  71. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
  72. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
  73. }
  74. f(mods_to_send);
  75. }
  76. void register_code16(uint16_t code) {
  77. if (IS_MOD(code) || code == KC_NO) {
  78. do_code16(code, register_mods);
  79. } else {
  80. do_code16(code, register_weak_mods);
  81. }
  82. register_code(code);
  83. }
  84. void unregister_code16(uint16_t code) {
  85. unregister_code(code);
  86. if (IS_MOD(code) || code == KC_NO) {
  87. do_code16(code, unregister_mods);
  88. } else {
  89. do_code16(code, unregister_weak_mods);
  90. }
  91. }
  92. void tap_code16(uint16_t code) {
  93. register_code16(code);
  94. #if TAP_CODE_DELAY > 0
  95. wait_ms(TAP_CODE_DELAY);
  96. #endif
  97. unregister_code16(code);
  98. }
  99. __attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
  100. __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
  101. __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
  102. void reset_keyboard(void) {
  103. clear_keyboard();
  104. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  105. process_midi_all_notes_off();
  106. #endif
  107. #ifdef AUDIO_ENABLE
  108. # ifndef NO_MUSIC_MODE
  109. music_all_notes_off();
  110. # endif
  111. uint16_t timer_start = timer_read();
  112. PLAY_SONG(goodbye_song);
  113. shutdown_user();
  114. while (timer_elapsed(timer_start) < 250) wait_ms(1);
  115. stop_all_notes();
  116. #else
  117. shutdown_user();
  118. wait_ms(250);
  119. #endif
  120. #ifdef HAPTIC_ENABLE
  121. haptic_shutdown();
  122. #endif
  123. // this is also done later in bootloader.c - not sure if it's neccesary here
  124. #ifdef BOOTLOADER_CATERINA
  125. *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
  126. #endif
  127. bootloader_jump();
  128. }
  129. /* Convert record into usable keycode via the contained event. */
  130. uint16_t get_record_keycode(keyrecord_t *record) { return get_event_keycode(record->event); }
  131. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  132. * retains the correct keycode after a layer change, if the key is still pressed.
  133. */
  134. uint16_t get_event_keycode(keyevent_t event) {
  135. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  136. /* TODO: Use store_or_get_action() or a similar function. */
  137. if (!disable_action_cache) {
  138. uint8_t layer;
  139. if (event.pressed) {
  140. layer = layer_switch_get_layer(event.key);
  141. update_source_layers_cache(event.key, layer);
  142. } else {
  143. layer = read_source_layers_cache(event.key);
  144. }
  145. return keymap_key_to_keycode(layer, event.key);
  146. } else
  147. #endif
  148. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  149. }
  150. /* Main keycode processing function. Hands off handling to other functions,
  151. * then processes internal Quantum keycodes, then processes ACTIONs.
  152. */
  153. bool process_record_quantum(keyrecord_t *record) {
  154. uint16_t keycode = get_record_keycode(record);
  155. // This is how you use actions here
  156. // if (keycode == KC_LEAD) {
  157. // action_t action;
  158. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  159. // process_action(record, action);
  160. // return false;
  161. // }
  162. #ifdef VELOCIKEY_ENABLE
  163. if (velocikey_enabled() && record->event.pressed) {
  164. velocikey_accelerate();
  165. }
  166. #endif
  167. #ifdef TAP_DANCE_ENABLE
  168. preprocess_tap_dance(keycode, record);
  169. #endif
  170. if (!(
  171. #if defined(KEY_LOCK_ENABLE)
  172. // Must run first to be able to mask key_up events.
  173. process_key_lock(&keycode, record) &&
  174. #endif
  175. #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
  176. // Must run asap to ensure all keypresses are recorded.
  177. process_dynamic_macro(keycode, record) &&
  178. #endif
  179. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  180. process_clicky(keycode, record) &&
  181. #endif // AUDIO_CLICKY
  182. #ifdef HAPTIC_ENABLE
  183. process_haptic(keycode, record) &&
  184. #endif // HAPTIC_ENABLE
  185. #if defined(RGB_MATRIX_ENABLE)
  186. process_rgb_matrix(keycode, record) &&
  187. #endif
  188. #if defined(VIA_ENABLE)
  189. process_record_via(keycode, record) &&
  190. #endif
  191. process_record_kb(keycode, record) &&
  192. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  193. process_midi(keycode, record) &&
  194. #endif
  195. #ifdef AUDIO_ENABLE
  196. process_audio(keycode, record) &&
  197. #endif
  198. #ifdef BACKLIGHT_ENABLE
  199. process_backlight(keycode, record) &&
  200. #endif
  201. #ifdef STENO_ENABLE
  202. process_steno(keycode, record) &&
  203. #endif
  204. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  205. process_music(keycode, record) &&
  206. #endif
  207. #ifdef TAP_DANCE_ENABLE
  208. process_tap_dance(keycode, record) &&
  209. #endif
  210. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  211. process_unicode_common(keycode, record) &&
  212. #endif
  213. #ifdef LEADER_ENABLE
  214. process_leader(keycode, record) &&
  215. #endif
  216. #ifdef COMBO_ENABLE
  217. process_combo(keycode, record) &&
  218. #endif
  219. #ifdef PRINTING_ENABLE
  220. process_printer(keycode, record) &&
  221. #endif
  222. #ifdef AUTO_SHIFT_ENABLE
  223. process_auto_shift(keycode, record) &&
  224. #endif
  225. #ifdef TERMINAL_ENABLE
  226. process_terminal(keycode, record) &&
  227. #endif
  228. #ifdef SPACE_CADET_ENABLE
  229. process_space_cadet(keycode, record) &&
  230. #endif
  231. #ifdef MAGIC_KEYCODE_ENABLE
  232. process_magic(keycode, record) &&
  233. #endif
  234. #ifdef GRAVE_ESC_ENABLE
  235. process_grave_esc(keycode, record) &&
  236. #endif
  237. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  238. process_rgb(keycode, record) &&
  239. #endif
  240. true)) {
  241. return false;
  242. }
  243. if (record->event.pressed) {
  244. switch (keycode) {
  245. case RESET:
  246. reset_keyboard();
  247. return false;
  248. #ifndef NO_DEBUG
  249. case DEBUG:
  250. debug_enable ^= 1;
  251. if (debug_enable) {
  252. print("DEBUG: enabled.\n");
  253. } else {
  254. print("DEBUG: disabled.\n");
  255. }
  256. #endif
  257. return false;
  258. case EEPROM_RESET:
  259. eeconfig_init();
  260. return false;
  261. #ifdef FAUXCLICKY_ENABLE
  262. case FC_TOG:
  263. FAUXCLICKY_TOGGLE;
  264. return false;
  265. case FC_ON:
  266. FAUXCLICKY_ON;
  267. return false;
  268. case FC_OFF:
  269. FAUXCLICKY_OFF;
  270. return false;
  271. #endif
  272. #ifdef VELOCIKEY_ENABLE
  273. case VLK_TOG:
  274. velocikey_toggle();
  275. return false;
  276. #endif
  277. #ifdef BLUETOOTH_ENABLE
  278. case OUT_AUTO:
  279. set_output(OUTPUT_AUTO);
  280. return false;
  281. case OUT_USB:
  282. set_output(OUTPUT_USB);
  283. return false;
  284. case OUT_BT:
  285. set_output(OUTPUT_BLUETOOTH);
  286. return false;
  287. #endif
  288. }
  289. }
  290. return process_action_kb(record);
  291. }
  292. __attribute__((weak)) const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  293. 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
  294. __attribute__((weak)) const bool ascii_to_altgr_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  295. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
  296. // clang-format off
  297. __attribute__((weak)) const uint8_t ascii_to_keycode_lut[128] PROGMEM = {// NUL SOH STX ETX EOT ENQ ACK BEL
  298. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  299. // BS TAB LF VT FF CR SO SI
  300. KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  301. // DLE DC1 DC2 DC3 DC4 NAK SYN ETB
  302. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  303. // CAN EM SUB ESC FS GS RS US
  304. XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  305. // ! " # $ % & '
  306. KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
  307. // ( ) * + , - . /
  308. KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
  309. // 0 1 2 3 4 5 6 7
  310. KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
  311. // 8 9 : ; < = > ?
  312. KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
  313. // @ A B C D E F G
  314. KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  315. // H I J K L M N O
  316. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  317. // P Q R S T U V W
  318. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  319. // X Y Z [ \ ] ^ _
  320. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
  321. // ` a b c d e f g
  322. KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  323. // h i j k l m n o
  324. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  325. // p q r s t u v w
  326. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  327. // x y z { | } ~ DEL
  328. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL};
  329. // clang-format on
  330. void send_string(const char *str) { send_string_with_delay(str, 0); }
  331. void send_string_P(const char *str) { send_string_with_delay_P(str, 0); }
  332. void send_string_with_delay(const char *str, uint8_t interval) {
  333. while (1) {
  334. char ascii_code = *str;
  335. if (!ascii_code) break;
  336. if (ascii_code == SS_QMK_PREFIX) {
  337. ascii_code = *(++str);
  338. if (ascii_code == SS_TAP_CODE) {
  339. // tap
  340. uint8_t keycode = *(++str);
  341. register_code(keycode);
  342. unregister_code(keycode);
  343. } else if (ascii_code == SS_DOWN_CODE) {
  344. // down
  345. uint8_t keycode = *(++str);
  346. register_code(keycode);
  347. } else if (ascii_code == SS_UP_CODE) {
  348. // up
  349. uint8_t keycode = *(++str);
  350. unregister_code(keycode);
  351. } else if (ascii_code == SS_DELAY_CODE) {
  352. // delay
  353. int ms = 0;
  354. uint8_t keycode = *(++str);
  355. while (isdigit(keycode)) {
  356. ms *= 10;
  357. ms += keycode - '0';
  358. keycode = *(++str);
  359. }
  360. while (ms--) wait_ms(1);
  361. }
  362. } else {
  363. send_char(ascii_code);
  364. }
  365. ++str;
  366. // interval
  367. {
  368. uint8_t ms = interval;
  369. while (ms--) wait_ms(1);
  370. }
  371. }
  372. }
  373. void send_string_with_delay_P(const char *str, uint8_t interval) {
  374. while (1) {
  375. char ascii_code = pgm_read_byte(str);
  376. if (!ascii_code) break;
  377. if (ascii_code == SS_QMK_PREFIX) {
  378. ascii_code = pgm_read_byte(++str);
  379. if (ascii_code == SS_TAP_CODE) {
  380. // tap
  381. uint8_t keycode = pgm_read_byte(++str);
  382. register_code(keycode);
  383. unregister_code(keycode);
  384. } else if (ascii_code == SS_DOWN_CODE) {
  385. // down
  386. uint8_t keycode = pgm_read_byte(++str);
  387. register_code(keycode);
  388. } else if (ascii_code == SS_UP_CODE) {
  389. // up
  390. uint8_t keycode = pgm_read_byte(++str);
  391. unregister_code(keycode);
  392. } else if (ascii_code == SS_DELAY_CODE) {
  393. // delay
  394. int ms = 0;
  395. uint8_t keycode = pgm_read_byte(++str);
  396. while (isdigit(keycode)) {
  397. ms *= 10;
  398. ms += keycode - '0';
  399. keycode = pgm_read_byte(++str);
  400. }
  401. while (ms--) wait_ms(1);
  402. }
  403. } else {
  404. send_char(ascii_code);
  405. }
  406. ++str;
  407. // interval
  408. {
  409. uint8_t ms = interval;
  410. while (ms--) wait_ms(1);
  411. }
  412. }
  413. }
  414. void send_char(char ascii_code) {
  415. #if defined(AUDIO_ENABLE) && defined(SENDSTRING_BELL)
  416. if (ascii_code == '\a') { // BEL
  417. PLAY_SONG(bell_song);
  418. return;
  419. }
  420. #endif
  421. uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
  422. bool is_shifted = pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code]);
  423. bool is_altgred = pgm_read_byte(&ascii_to_altgr_lut[(uint8_t)ascii_code]);
  424. if (is_shifted) {
  425. register_code(KC_LSFT);
  426. }
  427. if (is_altgred) {
  428. register_code(KC_RALT);
  429. }
  430. tap_code(keycode);
  431. if (is_altgred) {
  432. unregister_code(KC_RALT);
  433. }
  434. if (is_shifted) {
  435. unregister_code(KC_LSFT);
  436. }
  437. }
  438. void set_single_persistent_default_layer(uint8_t default_layer) {
  439. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  440. PLAY_SONG(default_layer_songs[default_layer]);
  441. #endif
  442. eeconfig_update_default_layer(1U << default_layer);
  443. default_layer_set(1U << default_layer);
  444. }
  445. layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  446. layer_state_t mask12 = (1UL << layer1) | (1UL << layer2);
  447. layer_state_t mask3 = 1UL << layer3;
  448. return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
  449. }
  450. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
  451. void tap_random_base64(void) {
  452. #if defined(__AVR_ATmega32U4__)
  453. uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
  454. #else
  455. uint8_t key = rand() % 64;
  456. #endif
  457. switch (key) {
  458. case 0 ... 25:
  459. register_code(KC_LSFT);
  460. register_code(key + KC_A);
  461. unregister_code(key + KC_A);
  462. unregister_code(KC_LSFT);
  463. break;
  464. case 26 ... 51:
  465. register_code(key - 26 + KC_A);
  466. unregister_code(key - 26 + KC_A);
  467. break;
  468. case 52:
  469. register_code(KC_0);
  470. unregister_code(KC_0);
  471. break;
  472. case 53 ... 61:
  473. register_code(key - 53 + KC_1);
  474. unregister_code(key - 53 + KC_1);
  475. break;
  476. case 62:
  477. register_code(KC_LSFT);
  478. register_code(KC_EQL);
  479. unregister_code(KC_EQL);
  480. unregister_code(KC_LSFT);
  481. break;
  482. case 63:
  483. register_code(KC_SLSH);
  484. unregister_code(KC_SLSH);
  485. break;
  486. }
  487. }
  488. __attribute__((weak)) void bootmagic_lite(void) {
  489. // The lite version of TMK's bootmagic based on Wilba.
  490. // 100% less potential for accidentally making the
  491. // keyboard do stupid things.
  492. // We need multiple scans because debouncing can't be turned off.
  493. matrix_scan();
  494. #if defined(DEBOUNCE) && DEBOUNCE > 0
  495. wait_ms(DEBOUNCE * 2);
  496. #else
  497. wait_ms(30);
  498. #endif
  499. matrix_scan();
  500. // If the Esc and space bar are held down on power up,
  501. // reset the EEPROM valid state and jump to bootloader.
  502. // Assumes Esc is at [0,0].
  503. // This isn't very generalized, but we need something that doesn't
  504. // rely on user's keymaps in firmware or EEPROM.
  505. if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
  506. eeconfig_disable();
  507. // Jump to bootloader.
  508. bootloader_jump();
  509. }
  510. }
  511. void matrix_init_quantum() {
  512. #ifdef BOOTMAGIC_LITE
  513. bootmagic_lite();
  514. #endif
  515. if (!eeconfig_is_enabled()) {
  516. eeconfig_init();
  517. }
  518. #ifdef BACKLIGHT_ENABLE
  519. # ifdef LED_MATRIX_ENABLE
  520. led_matrix_init();
  521. # else
  522. backlight_init_ports();
  523. # endif
  524. #endif
  525. #ifdef AUDIO_ENABLE
  526. audio_init();
  527. #endif
  528. #ifdef RGB_MATRIX_ENABLE
  529. rgb_matrix_init();
  530. #endif
  531. #ifdef ENCODER_ENABLE
  532. encoder_init();
  533. #endif
  534. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  535. unicode_input_mode_init();
  536. #endif
  537. #ifdef HAPTIC_ENABLE
  538. haptic_init();
  539. #endif
  540. #ifdef OUTPUT_AUTO_ENABLE
  541. set_output(OUTPUT_AUTO);
  542. #endif
  543. #ifdef DIP_SWITCH_ENABLE
  544. dip_switch_init();
  545. #endif
  546. matrix_init_kb();
  547. }
  548. void matrix_scan_quantum() {
  549. #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
  550. matrix_scan_music();
  551. #endif
  552. #ifdef TAP_DANCE_ENABLE
  553. matrix_scan_tap_dance();
  554. #endif
  555. #ifdef COMBO_ENABLE
  556. matrix_scan_combo();
  557. #endif
  558. #ifdef LED_MATRIX_ENABLE
  559. led_matrix_task();
  560. #endif
  561. #ifdef RGB_MATRIX_ENABLE
  562. rgb_matrix_task();
  563. #endif
  564. #ifdef ENCODER_ENABLE
  565. encoder_read();
  566. #endif
  567. #ifdef HAPTIC_ENABLE
  568. haptic_task();
  569. #endif
  570. #ifdef DIP_SWITCH_ENABLE
  571. dip_switch_read(false);
  572. #endif
  573. matrix_scan_kb();
  574. }
  575. #ifdef HD44780_ENABLED
  576. # include "hd44780.h"
  577. #endif
  578. // Functions for spitting out values
  579. //
  580. void send_dword(uint32_t number) { // this might not actually work
  581. uint16_t word = (number >> 16);
  582. send_word(word);
  583. send_word(number & 0xFFFFUL);
  584. }
  585. void send_word(uint16_t number) {
  586. uint8_t byte = number >> 8;
  587. send_byte(byte);
  588. send_byte(number & 0xFF);
  589. }
  590. void send_byte(uint8_t number) {
  591. uint8_t nibble = number >> 4;
  592. send_nibble(nibble);
  593. send_nibble(number & 0xF);
  594. }
  595. void send_nibble(uint8_t number) {
  596. switch (number) {
  597. case 0:
  598. register_code(KC_0);
  599. unregister_code(KC_0);
  600. break;
  601. case 1 ... 9:
  602. register_code(KC_1 + (number - 1));
  603. unregister_code(KC_1 + (number - 1));
  604. break;
  605. case 0xA ... 0xF:
  606. register_code(KC_A + (number - 0xA));
  607. unregister_code(KC_A + (number - 0xA));
  608. break;
  609. }
  610. }
  611. __attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) {
  612. hex = hex & 0xF;
  613. if (hex == 0x0) {
  614. return KC_0;
  615. } else if (hex < 0xA) {
  616. return KC_1 + (hex - 0x1);
  617. } else {
  618. return KC_A + (hex - 0xA);
  619. }
  620. }
  621. void api_send_unicode(uint32_t unicode) {
  622. #ifdef API_ENABLE
  623. uint8_t chunk[4];
  624. dword_to_bytes(unicode, chunk);
  625. MT_SEND_DATA(DT_UNICODE, chunk, 5);
  626. #endif
  627. }
  628. /** \brief Lock LED set callback - keymap/user level
  629. *
  630. * \deprecated Use led_update_user() instead.
  631. */
  632. __attribute__((weak)) void led_set_user(uint8_t usb_led) {}
  633. /** \brief Lock LED set callback - keyboard level
  634. *
  635. * \deprecated Use led_update_kb() instead.
  636. */
  637. __attribute__((weak)) void led_set_kb(uint8_t usb_led) { led_set_user(usb_led); }
  638. /** \brief Lock LED update callback - keymap/user level
  639. *
  640. * \return True if led_update_kb() should run its own code, false otherwise.
  641. */
  642. __attribute__((weak)) bool led_update_user(led_t led_state) { return true; }
  643. /** \brief Lock LED update callback - keyboard level
  644. *
  645. * \return Ignored for now.
  646. */
  647. __attribute__((weak)) bool led_update_kb(led_t led_state) { return led_update_user(led_state); }
  648. __attribute__((weak)) void led_init_ports(void) {}
  649. __attribute__((weak)) void led_set(uint8_t usb_led) {
  650. #if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
  651. // Use backlight as Caps Lock indicator
  652. uint8_t bl_toggle_lvl = 0;
  653. if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) {
  654. // Turning Caps Lock ON and backlight is disabled in config
  655. // Toggling backlight to the brightest level
  656. bl_toggle_lvl = BACKLIGHT_LEVELS;
  657. } else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) {
  658. // Turning Caps Lock OFF and backlight is enabled in config
  659. // Toggling backlight and restoring config level
  660. bl_toggle_lvl = backlight_config.level;
  661. }
  662. // Set level without modify backlight_config to keep ability to restore state
  663. backlight_set(bl_toggle_lvl);
  664. #endif
  665. led_set_kb(usb_led);
  666. led_update_kb((led_t)usb_led);
  667. }
  668. //------------------------------------------------------------------------------
  669. // Override these functions in your keymap file to play different tunes on
  670. // different events such as startup and bootloader jump
  671. __attribute__((weak)) void startup_user() {}
  672. __attribute__((weak)) void shutdown_user() {}
  673. //------------------------------------------------------------------------------