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- /*
- Copyright 2019 MechMerlin
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- #include "config_common.h"
- /* key matrix size */
- #define MATRIX_ROWS 4
- #define MATRIX_COLS 4
- /*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
- #define MATRIX_ROW_PINS \
- { D1, D0, F4, F5 }
- #define MATRIX_COL_PINS \
- { D4, C6, F6, F7 }
- /* COL2ROW, ROW2COL*/
- #define DIODE_DIRECTION COL2ROW
- /*
- * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
- */
- #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
- // #define BACKLIGHT_PIN B7
- // #define BACKLIGHT_BREATHING
- // #define BACKLIGHT_LEVELS 3
- #define RGB_DI_PIN D3
- #ifdef RGB_DI_PIN
- # define RGBLED_NUM 16 // Add 12 if attaching the RGB LED ring
- # define RGB_MATRIX_LED_COUNT RGBLED_NUM
- # ifdef RGBLIGHT_ENABLE
- # define RGBLIGHT_HUE_STEP 8
- # define RGBLIGHT_SAT_STEP 8
- # define RGBLIGHT_VAL_STEP 8
- # define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
- # define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
- # define RGBLIGHT_EFFECT_BREATHING
- # define RGBLIGHT_EFFECT_RAINBOW_MOOD
- # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- # define RGBLIGHT_EFFECT_SNAKE
- # define RGBLIGHT_EFFECT_KNIGHT
- # define RGBLIGHT_EFFECT_CHRISTMAS
- # define RGBLIGHT_EFFECT_STATIC_GRADIENT
- # define RGBLIGHT_EFFECT_RGB_TEST
- # define RGBLIGHT_EFFECT_ALTERNATING
- # define RGBLIGHT_EFFECT_TWINKLE
- # elif defined RGB_MATRIX_ENABLE
- # define RGB_MATRIX_KEYPRESSES // reacts to keypresses
- # define RGB_MATRIX_FRAMEBUFFER_EFFECTS // reacts to keyreleases (instead of keypresses)
- // RGB Matrix Animation modes. Explicitly enabled
- // For full list of effects, see:
- // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
- # define ENABLE_RGB_MATRIX_ALPHAS_MODS
- # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
- # define ENABLE_RGB_MATRIX_BREATHING
- # define ENABLE_RGB_MATRIX_BAND_SAT
- # define ENABLE_RGB_MATRIX_BAND_VAL
- # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
- # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
- # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
- # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
- # define ENABLE_RGB_MATRIX_CYCLE_ALL
- # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
- # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
- # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
- # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
- # define ENABLE_RGB_MATRIX_DUAL_BEACON
- # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
- # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- # define ENABLE_RGB_MATRIX_RAINDROPS
- # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- # define ENABLE_RGB_MATRIX_HUE_BREATHING
- # define ENABLE_RGB_MATRIX_HUE_PENDULUM
- # define ENABLE_RGB_MATRIX_HUE_WAVE
- # define ENABLE_RGB_MATRIX_PIXEL_RAIN
- # define ENABLE_RGB_MATRIX_PIXEL_FLOW
- # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
- // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
- # define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
- // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- # define ENABLE_RGB_MATRIX_SPLASH
- # define ENABLE_RGB_MATRIX_MULTISPLASH
- # define ENABLE_RGB_MATRIX_SOLID_SPLASH
- # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
- # endif
- #endif
- /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
- #define DEBOUNCE 5
- /* define if matrix has ghost (lacks anti-ghosting diodes) */
- //#define MATRIX_HAS_GHOST
- /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
- #define LOCKING_SUPPORT_ENABLE
- /* Locking resynchronize hack */
- #define LOCKING_RESYNC_ENABLE
- /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
- * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
- */
- // #define GRAVE_ESC_CTRL_OVERRIDE
- /*
- * Force NKRO
- *
- * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
- * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
- * makefile for this to work.)
- *
- * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
- * until the next keyboard reset.
- *
- * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
- * fully operational during normal computer usage.
- *
- * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
- * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
- * bootmagic, NKRO mode will always be enabled until it is toggled again during a
- * power-up.
- *
- */
- //#define FORCE_NKRO
- /*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
- /* disable debug print */
- //#define NO_DEBUG
- /* disable print */
- //#define NO_PRINT
- /* disable action features */
- //#define NO_ACTION_LAYER
- //#define NO_ACTION_TAPPING
- //#define NO_ACTION_ONESHOT
- /* Bootmagic Lite key configuration */
- // #define BOOTMAGIC_LITE_ROW 0
- // #define BOOTMAGIC_LITE_COLUMN 0
- /* prevent stuck modifiers */
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