config.h 2.7 KB

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  1. /*
  2. Copyright 2020 MechMerlin
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* key matrix size */
  17. #define MATRIX_ROWS 5
  18. #define MATRIX_COLS 14
  19. /*
  20. * Keyboard Matrix Assignments
  21. *
  22. * Change this to how you wired your keyboard
  23. * COLS: AVR pins used for columns, left to right
  24. * ROWS: AVR pins used for rows, top to bottom
  25. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  26. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  27. *
  28. */
  29. // 0 1 2 3 4 5 6 7 8 9 A B C D
  30. #define MATRIX_ROW_PINS { B1, B2, B3, F0, F1 }
  31. #define MATRIX_COL_PINS { F4, F7, F5, F6, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3}
  32. /* COL2ROW, ROW2COL */
  33. #define DIODE_DIRECTION COL2ROW
  34. /*
  35. * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
  36. */
  37. // #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
  38. #define BACKLIGHT_PIN B7
  39. #define BACKLIGHT_LEVELS 3
  40. #define BACKLIGHT_BREATHING
  41. #define RGB_DI_PIN D0
  42. #ifdef RGB_DI_PIN
  43. # define RGBLED_NUM 6
  44. # define RGBLIGHT_HUE_STEP 8
  45. # define RGBLIGHT_SAT_STEP 8
  46. # define RGBLIGHT_VAL_STEP 8
  47. # define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  48. # define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  49. # define RGBLIGHT_EFFECT_BREATHING
  50. # define RGBLIGHT_EFFECT_RAINBOW_MOOD
  51. # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  52. # define RGBLIGHT_EFFECT_SNAKE
  53. # define RGBLIGHT_EFFECT_KNIGHT
  54. # define RGBLIGHT_EFFECT_CHRISTMAS
  55. # define RGBLIGHT_EFFECT_STATIC_GRADIENT
  56. # define RGBLIGHT_EFFECT_RGB_TEST
  57. # define RGBLIGHT_EFFECT_ALTERNATING
  58. # define RGBLIGHT_EFFECT_TWINKLE
  59. #endif
  60. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  61. #define DEBOUNCE 5
  62. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  63. //#define MATRIX_HAS_GHOST
  64. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  65. #define LOCKING_SUPPORT_ENABLE
  66. /* Locking resynchronize hack */
  67. #define LOCKING_RESYNC_ENABLE