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- /*
- Copyright 2020 MechMerlin
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- #include "config_common.h"
- /* key matrix size */
- #define MATRIX_ROWS 5
- #define MATRIX_COLS 14
- /*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
- // 0 1 2 3 4 5 6 7 8 9 A B C D
- #define MATRIX_ROW_PINS { B1, B2, B3, F0, F1 }
- #define MATRIX_COL_PINS { F4, F7, F5, F6, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3}
- /* COL2ROW, ROW2COL */
- #define DIODE_DIRECTION COL2ROW
- /*
- * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
- */
- // #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
- #define BACKLIGHT_PIN B7
- #define BACKLIGHT_LEVELS 3
- #define BACKLIGHT_BREATHING
- #define RGB_DI_PIN D0
- #ifdef RGB_DI_PIN
- # define RGBLED_NUM 6
- # define RGBLIGHT_HUE_STEP 8
- # define RGBLIGHT_SAT_STEP 8
- # define RGBLIGHT_VAL_STEP 8
- # define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
- # define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
- # define RGBLIGHT_EFFECT_BREATHING
- # define RGBLIGHT_EFFECT_RAINBOW_MOOD
- # define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- # define RGBLIGHT_EFFECT_SNAKE
- # define RGBLIGHT_EFFECT_KNIGHT
- # define RGBLIGHT_EFFECT_CHRISTMAS
- # define RGBLIGHT_EFFECT_STATIC_GRADIENT
- # define RGBLIGHT_EFFECT_RGB_TEST
- # define RGBLIGHT_EFFECT_ALTERNATING
- # define RGBLIGHT_EFFECT_TWINKLE
- #endif
- /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
- #define DEBOUNCE 5
- /* define if matrix has ghost (lacks anti-ghosting diodes) */
- //#define MATRIX_HAS_GHOST
- /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
- #define LOCKING_SUPPORT_ENABLE
- /* Locking resynchronize hack */
- #define LOCKING_RESYNC_ENABLE
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