config.h 3.9 KB

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  1. // Copyright 2021 Evelien Dekkers (@evyd13)
  2. // SPDX-License-Identifier: GPL-2.0-or-later
  3. #pragma once
  4. #include "config_common.h"
  5. /* key matrix size */
  6. #define MATRIX_ROWS 5
  7. #define MATRIX_COLS 14
  8. /*
  9. * Keyboard Matrix Assignments
  10. *
  11. * Change this to how you wired your keyboard
  12. * COLS: AVR pins used for columns, left to right
  13. * ROWS: AVR pins used for rows, top to bottom
  14. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  15. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  16. *
  17. */
  18. #define MATRIX_ROW_PINS { F6, F7, F5, F1, F4 }
  19. #define MATRIX_COL_PINS { B2, B3, D0, D1, D2, D3, C7, C6, B6, B5, B4, D7, D6, D4 }
  20. /* COL2ROW, ROW2COL */
  21. #define DIODE_DIRECTION COL2ROW
  22. /*
  23. * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
  24. */
  25. //#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
  26. //#define LED_NUM_LOCK_PIN B0
  27. //#define LED_CAPS_LOCK_PIN B1
  28. //#define LED_SCROLL_LOCK_PIN B2
  29. //#define LED_COMPOSE_PIN B3
  30. //#define LED_KANA_PIN B4
  31. //#define BACKLIGHT_PIN B7
  32. //#define BACKLIGHT_LEVELS 3
  33. //#define BACKLIGHT_BREATHING
  34. #define RGB_DI_PIN D5
  35. #ifdef RGB_DI_PIN
  36. #define RGBLED_NUM 9
  37. //# define RGBLIGHT_HUE_STEP 8
  38. //# define RGBLIGHT_SAT_STEP 8
  39. //# define RGBLIGHT_VAL_STEP 8
  40. //# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  41. //# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  42. /*== or choose animations ==*/
  43. #define RGBLIGHT_EFFECT_BREATHING
  44. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  45. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  46. #define RGBLIGHT_EFFECT_SNAKE
  47. #define RGBLIGHT_EFFECT_KNIGHT
  48. #define RGBLIGHT_EFFECT_CHRISTMAS
  49. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  50. #define RGBLIGHT_EFFECT_RGB_TEST
  51. #define RGBLIGHT_EFFECT_ALTERNATING
  52. #define RGBLIGHT_EFFECT_TWINKLE
  53. /*== customize breathing effect ==*/
  54. /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  55. //# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
  56. /*==== use exp() and sin() ====*/
  57. //# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
  58. //# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
  59. #endif
  60. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  61. #define DEBOUNCE 5
  62. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  63. //#define MATRIX_HAS_GHOST
  64. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  65. #define LOCKING_SUPPORT_ENABLE
  66. /* Locking resynchronize hack */
  67. #define LOCKING_RESYNC_ENABLE
  68. /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
  69. * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
  70. */
  71. //#define GRAVE_ESC_CTRL_OVERRIDE
  72. /*
  73. * Force NKRO
  74. *
  75. * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
  76. * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
  77. * makefile for this to work.)
  78. *
  79. * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
  80. * until the next keyboard reset.
  81. *
  82. * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
  83. * fully operational during normal computer usage.
  84. *
  85. * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
  86. * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
  87. * bootmagic, NKRO mode will always be enabled until it is toggled again during a
  88. * power-up.
  89. *
  90. */
  91. //#define FORCE_NKRO
  92. /*
  93. * Feature disable options
  94. * These options are also useful to firmware size reduction.
  95. */
  96. /* disable debug print */
  97. //#define NO_DEBUG
  98. /* disable print */
  99. //#define NO_PRINT
  100. /* disable action features */
  101. //#define NO_ACTION_LAYER
  102. //#define NO_ACTION_TAPPING
  103. //#define NO_ACTION_ONESHOT
  104. /* Bootmagic Lite key configuration */
  105. #define BOOTMAGIC_LITE_ROW 4
  106. #define BOOTMAGIC_LITE_COLUMN 6