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- /* Copyright 2021 3araht
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #pragma once
- #include "config_common.h"
- /* key matrix size */
- #define MATRIX_ROWS 12
- #define MATRIX_COLS 7
- /*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
- #define MATRIX_ROW_PINS { B5, B4, D7, F6, C6, D4 }
- #define MATRIX_COL_PINS { D1, E6, F7, B1, B3, B2, D0 }
- #define MASTER_RIGHT
- #ifndef MASTER_RIGHT
- // SPLIT_HAND_MATRIX_GRID was initially designed to use with left hand side diode D35 mounted and not pressing K7 on the right hand side during boot. However when a USB cable is reconnected immediately, it fails. Decided to use "MASTER_RIGHT" to make it more reliable.
- # define SPLIT_HAND_MATRIX_GRID B5, D0
- #endif
- /* COL2ROW, ROW2COL */
- #define DIODE_DIRECTION COL2ROW
- /*
- * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
- */
- #define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
- #define SPLIT_USB_DETECT
- //#define LED_NUM_LOCK_PIN B0
- //#define LED_CAPS_LOCK_PIN B1
- //#define LED_SCROLL_LOCK_PIN B2
- //#define LED_COMPOSE_PIN B3
- //#define LED_KANA_PIN B4
- //#define BACKLIGHT_PIN B7
- //#define BACKLIGHT_LEVELS 3
- //#define BACKLIGHT_BREATHING
- #define RGB_DI_PIN D3
- //#ifdef RGB_DI_PIN
- //# define RGBLED_NUM 16
- //# define RGBLIGHT_HUE_STEP 8
- //# define RGBLIGHT_SAT_STEP 8
- //# define RGBLIGHT_VAL_STEP 8
- //# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
- //# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
- /*== customize breathing effect ==*/
- /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
- //# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
- /*==== use exp() and sin() ====*/
- //# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
- //# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
- //#endif
- #ifdef RGB_MATRIX_ENABLE
- /* ws2812 RGB MATRIX */
- # define RGB_MATRIX_LED_COUNT 76
- // reacts to keypresses
- # define RGB_MATRIX_KEYPRESSES
- // for all fingers used at once.
- # define LED_HITS_TO_REMEMBER 10
- # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
- # define RGB_MATRIX_STARTUP_SPD 127
- // the above brighness setting has no effect on rgb_matrix_set_color().
- // Use darker colors instead.
- /* RGB darker COLORS */
- # define RGB_DARKWHITE 0x33, 0x33, 0x33
- # define RGB_DARKRED 0x33, 0x0, 0x0
- # define RGB_DARKCORAL 0x33, 0x18, 0xF
- # define RGB_DARKORANGE 0x33, 0x19, 0x0
- # define RGB_DARKGOLDENROD 0x2B, 0x21, 0x6
- # define RGB_DARKGOLD 0x33, 0x2B, 0x0
- # define RGB_DARKYELLOW 0x33, 0x33, 0x0
- # define RGB_DARKCHARTREUSE 0x19, 0x33, 0x0
- # define RGB_DARKGREEN 0x0, 0x33, 0x0
- # define RGB_DARKSPRINGGREEN 0x0, 0x33, 0x19
- # define RGB_DARKTURQUOISE 0xE, 0x16, 0x15
- # define RGB_DARKTEAL 0x0, 0x19, 0x19
- # define RGB_DARKCYAN 0x0, 0x33, 0x33
- # define RGB_DARKAZURE 0x1E, 0x31, 0x33
- # define RGB_DARKBLUE 0x0, 0x0, 0x33
- # define RGB_DARKPURPLE 0x18, 0x0, 0x33
- # define RGB_DARKMAGENTA 0x33, 0x0, 0x33
- # define RGB_DARKPINK 0x33, 0x19, 0x26
- // https://docs.qmk.fm/#/feature_rgb_matrix
- // Enable suspend mode.
- # define RGB_DISABLE_WHEN_USB_SUSPENDED true
- # ifdef CONSOLE_ENABLE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- # else
- // #define ENABLE_RGB_MATRIX_ALPHAS_MODS
- # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
- # define ENABLE_RGB_MATRIX_BREATHING
- # define ENABLE_RGB_MATRIX_BAND_SAT
- # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
- # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
- # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
- # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
- // #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
- # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
- # define ENABLE_RGB_MATRIX_SPLASH
- # define ENABLE_RGB_MATRIX_SOLID_SPLASH
- // RAINDROPS don't match well with layer LED indicator (oc) using rgb_matrix_set_color().
- // #define ENABLE_RGB_MATRIX_RAINDROPS
- // #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
- // Recommendend not to use these.
- # ifndef VIA_ENABLE
- # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
- # define ENABLE_RGB_MATRIX_BAND_VAL
- # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
- # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
- # define ENABLE_RGB_MATRIX_CYCLE_ALL
- # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
- # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
- # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
- # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
- # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
- # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
- # define ENABLE_RGB_MATRIX_DUAL_BEACON
- # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
- # define ENABLE_RGB_MATRIX_HUE_BREATHING
- # define ENABLE_RGB_MATRIX_HUE_PENDULUM
- # define ENABLE_RGB_MATRIX_HUE_WAVE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
- # define ENABLE_RGB_MATRIX_MULTISPLASH
- # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
- # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
- # endif
- # endif // CONSOLE_ENABLE
- #endif // RGB_MATRIX_ENABLE
- /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
- #define DEBOUNCE 5
- /* define if matrix has ghost (lacks anti-ghosting diodes) */
- //#define MATRIX_HAS_GHOST
- /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
- // #define LOCKING_SUPPORT_ENABLE
- /* Locking resynchronize hack */
- // #define LOCKING_RESYNC_ENABLE
- /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
- * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
- */
- //#define GRAVE_ESC_CTRL_OVERRIDE
- /*
- * Force NKRO
- *
- * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
- * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
- * makefile for this to work.)
- *
- * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
- * until the next keyboard reset.
- *
- * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
- * fully operational during normal computer usage.
- *
- * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
- * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
- * bootmagic, NKRO mode will always be enabled until it is toggled again during a
- * power-up.
- *
- */
- //#define FORCE_NKRO
- /*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
- /* disable debug print */
- //#define NO_DEBUG
- /* disable print */
- //#define NO_PRINT
- /* disable action features */
- //#define NO_ACTION_LAYER
- /* 2021/01/22 added to shrink firmware size */
- // NO_ACTION_TAPPING -1964 bytes, however, this disables Layer mods...
- // #define NO_ACTION_TAPPING
- // NO_ACTION_ONESHOT -388 bytes
- #define NO_ACTION_ONESHOT
- /* Bootmagic Lite key configuration */
- //#define BOOTMAGIC_LITE_ROW 0
- //#define BOOTMAGIC_LITE_COLUMN 0
- #ifdef MIDI_ENABLE
- # define MIDI_ADVANCED
- // Initial velocity value (avoid using 127 since it is used as a special number in some sound sources.)
- # define MIDI_INITIAL_VELOCITY 117
- #endif // MIDI_ENABLE
- /*
- * Encoder options
- */
- #ifdef ENCODER_ENABLE
- # define ENCODERS_PAD_A { }
- # define ENCODERS_PAD_B { }
- # define ENCODER_RESOLUTIONS { }
- # define ENCODERS_PAD_A_RIGHT { F5 }
- # define ENCODERS_PAD_B_RIGHT { F4 }
- # define ENCODER_RESOLUTIONS_RIGHT { 4 }
- # define TAP_CODE_DELAY 10
- #endif // ENCODER_ENABLE
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