keymap.c 8.5 KB

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  1. /*
  2. Copyright 2016 Julien Pecqueur <julien@peclu.net>
  3. Copyright 2016 Felix Uhl <ifreilicht@gmail.com>
  4. This program is free software: you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation, either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. #include "s60_x.h"
  16. //make keymap a little easier to read
  17. #define _______ KC_TRNS
  18. #define XXXXXXX KC_NO
  19. #define ONESHOT_TAP_TOGGLE 2
  20. #define ONESHOT_TIMEOUT 1
  21. //uncomment to activate dead keys
  22. //#define DONT_REVIVE_DEADKEYS 1
  23. //Function keycodes for better readability
  24. //SpaceFN
  25. //OneShot LeftShift
  26. //GamingMode Lock (disables SpaceFn and OneShot LShift)
  27. //Function
  28. //Mute microphone
  29. #define KC_SPACEFN KC_FN0
  30. #define KC_OSLS KC_FN3
  31. #define KC_GMLK KC_FN1
  32. #define KC_FUNC KC_FN2
  33. #define MICMUTE RCTL(KC_LCTL)
  34. enum function_codes {
  35. F_SPACEFN = 0,
  36. F_OSLS = 3,
  37. F_GMLK = 1,
  38. F_FUNC = 2
  39. };
  40. enum layer_names {
  41. DEFAULT,
  42. GAMING,
  43. FUNCTION
  44. };
  45. enum languages {
  46. GERMAN
  47. };
  48. #define LANGUAGE GERMAN
  49. enum custom_keycodes {
  50. KC_CM_A = SAFE_RANGE,
  51. // KC_CM_B,
  52. KC_CM_C,
  53. // KC_CM_D,
  54. KC_CM_E,
  55. // KC_CM_F,
  56. KC_CM_G,
  57. // KC_CM_H,
  58. KC_CM_I,
  59. // KC_CM_J,
  60. KC_CM_K,
  61. KC_CM_L,
  62. KC_CM_M,
  63. KC_CM_N,
  64. KC_CM_O,
  65. KC_CM_P,
  66. // KC_CM_Q,
  67. KC_CM_R,
  68. KC_CM_S,
  69. // KC_CM_T,
  70. KC_CM_U,
  71. // KC_CM_V,
  72. KC_CM_W,
  73. // KC_CM_X,
  74. KC_CM_Y,
  75. KC_CM_Z
  76. };
  77. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  78. /* Layout 0: Default Layer
  79. * ,-----------------------------------------------------------.
  80. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|Del|
  81. * |-----------------------------------------------------------|
  82. * |Tab | Q| W| E| R| T| Z| U| I| O| P| [| ]|BckSp|
  83. * |-----------------------------------------------------------|
  84. * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |
  85. * |-----------------------------------------------------------|
  86. * |Shift | Y| X| C| V| B| N| M| ,| .| /| Up |RSft|
  87. * |-----------------------------------------------------------|
  88. * |Fn2 |Gui |Alt | SpaceFn |Alt |Left|Down|Right|
  89. * `-----------------------------------------------------------'
  90. */
  91. [DEFAULT] = KEYMAP(
  92. KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \
  93. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Z, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
  94. KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
  95. KC_LSFT, KC_NUBS, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_UP, KC_RSFT, \
  96. KC_FUNC, KC_LGUI, KC_LALT, KC_SPACEFN, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
  97. ),
  98. /* Layout 1: Gaming Layer, SpaceFn disabled
  99. * ,-----------------------------------------------------------.
  100. * | | | | | | | | | | | | | | | |
  101. * |-----------------------------------------------------------|
  102. * | | | | | | | | | | | | | | |
  103. * |-----------------------------------------------------------|
  104. * | | | | | | | | | | | | | |
  105. * |-----------------------------------------------------------|
  106. * | | | | | | | | | | | | |Fn1 |
  107. * |-----------------------------------------------------------|
  108. * | |RSft| | Space | | | | |
  109. * `-----------------------------------------------------------'
  110. */
  111. [GAMING] = KEYMAP(
  112. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  113. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  114. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
  115. _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_GMLK, \
  116. _______, KC_RSFT, _______, KC_SPC, _______, _______, _______, _______
  117. ),
  118. /* Layout 2: Function Layer
  119. * MicMute requires special software to be installed. Check readme.md for more information
  120. * ,-----------------------------------------------------------.
  121. * |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|RES|
  122. * |-----------------------------------------------------------|
  123. * | | | | |Prv|Ply|Nxt| Ü | | Ö | |Prt|Slk|Pau |
  124. * |-----------------------------------------------------------|
  125. * | | Ä | ß | |Vl-|Mut|Vl+| | | | | |PEnt |
  126. * |-----------------------------------------------------------|
  127. * | | | | |MicMut|Cal| | | | |Pau |PUp |Fn1 |
  128. * |-----------------------------------------------------------|
  129. * | | | | | |Home|PDn |End |
  130. * `-----------------------------------------------------------'
  131. */
  132. [FUNCTION] = KEYMAP(
  133. KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, RESET, \
  134. _______, _______, KC_CM_W, KC_CM_E, KC_MPRV, KC_MPLY, KC_MNXT, KC_CM_U, KC_CM_I, KC_CM_O, KC_CM_P, KC_PSCR, KC_SLCK, KC_PAUS, \
  135. _______, KC_CM_A, KC_CM_S, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, KC_CM_K, KC_CM_L, _______, _______, _______, KC_PENT, \
  136. _______, _______, KC_CM_Y, _______, KC_CM_C, MICMUTE, KC_CALC, KC_CM_N, KC_CM_M, _______, _______, _______, _______, KC_PGUP, KC_GMLK, \
  137. _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
  138. ),
  139. };
  140. /*
  141. * Fn action definition
  142. */
  143. const uint16_t PROGMEM fn_actions[] = {
  144. [F_SPACEFN] = ACTION_LAYER_TAP_KEY(2, KC_SPACE), // SpaceFn layout 1
  145. [F_GMLK] = ACTION_LAYER_TOGGLE(1), // Disable SpaceFn and Oneshot Shift
  146. [F_FUNC] = ACTION_LAYER_MOMENTARY(2), // SpaceFn layout 1
  147. [F_OSLS] = ACTION_MODS_ONESHOT(MOD_LSFT) // Oneshot Leftshift
  148. };
  149. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  150. {
  151. return MACRO_NONE;
  152. };
  153. void matrix_init_user(void) {
  154. }
  155. void matrix_scan_user(void) {
  156. }
  157. bool process_german(uint16_t keycode, keyrecord_t *record) {
  158. uint16_t send_code = 0;
  159. if (record->event.pressed) {
  160. switch (keycode) {
  161. case KC_CM_A:
  162. send_code = KC_Q;
  163. break;
  164. case KC_CM_O:
  165. send_code = KC_P;
  166. break;
  167. case KC_CM_U:
  168. send_code = KC_Y;
  169. break;
  170. case KC_CM_S:
  171. send_code = KC_S;
  172. break;
  173. }
  174. if (send_code == 0) {
  175. return true;
  176. }
  177. else {
  178. register_code(KC_RALT);
  179. register_code(send_code);
  180. unregister_code(send_code);
  181. unregister_code(KC_RALT);
  182. return false;
  183. }
  184. }
  185. return true;
  186. }
  187. bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  188. //revive dead keys
  189. #ifndef DONT_REVIVE_DEADKEYS
  190. bool shift_active = keyboard_report->mods & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_LSFT));
  191. bool altgr_active = keyboard_report->mods & (MOD_BIT(KC_RALT));
  192. if ((keycode == KC_QUOT && !altgr_active) ||
  193. keycode == KC_GRV ||
  194. (keycode == KC_6 && shift_active))
  195. {
  196. if (record->event.pressed) {
  197. register_code(keycode);
  198. unregister_code(keycode);
  199. register_code(KC_SPACE);
  200. unregister_code(KC_SPACE);
  201. }
  202. return false;
  203. }
  204. #endif
  205. #if LANGUAGE == GERMAN
  206. return process_german(keycode, record);
  207. #else
  208. return true;
  209. #endif
  210. }
  211. void led_set_user(uint8_t usb_led) {
  212. }