action_util.c 8.5 KB

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  1. /*
  2. Copyright 2013 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #include "host.h"
  15. #include "report.h"
  16. #include "debug.h"
  17. #include "action_util.h"
  18. #include "action_layer.h"
  19. #include "timer.h"
  20. #include "keycode_config.h"
  21. extern keymap_config_t keymap_config;
  22. static uint8_t real_mods = 0;
  23. static uint8_t weak_mods = 0;
  24. static uint8_t macro_mods = 0;
  25. #ifdef USB_6KRO_ENABLE
  26. # define RO_ADD(a, b) ((a + b) % KEYBOARD_REPORT_KEYS)
  27. # define RO_SUB(a, b) ((a - b + KEYBOARD_REPORT_KEYS) % KEYBOARD_REPORT_KEYS)
  28. # define RO_INC(a) RO_ADD(a, 1)
  29. # define RO_DEC(a) RO_SUB(a, 1)
  30. static int8_t cb_head = 0;
  31. static int8_t cb_tail = 0;
  32. static int8_t cb_count = 0;
  33. #endif
  34. // TODO: pointer variable is not needed
  35. // report_keyboard_t keyboard_report = {};
  36. report_keyboard_t *keyboard_report = &(report_keyboard_t){};
  37. extern inline void add_key(uint8_t key);
  38. extern inline void del_key(uint8_t key);
  39. extern inline void clear_keys(void);
  40. #ifndef NO_ACTION_ONESHOT
  41. static uint8_t oneshot_mods = 0;
  42. static uint8_t oneshot_locked_mods = 0;
  43. uint8_t get_oneshot_locked_mods(void) { return oneshot_locked_mods; }
  44. void set_oneshot_locked_mods(uint8_t mods) {
  45. if (mods != oneshot_locked_mods) {
  46. oneshot_locked_mods = mods;
  47. oneshot_locked_mods_changed_kb(oneshot_locked_mods);
  48. }
  49. }
  50. void clear_oneshot_locked_mods(void) {
  51. if (oneshot_locked_mods) {
  52. oneshot_locked_mods = 0;
  53. oneshot_locked_mods_changed_kb(oneshot_locked_mods);
  54. }
  55. }
  56. # if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
  57. static uint16_t oneshot_time = 0;
  58. bool has_oneshot_mods_timed_out(void) { return TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT; }
  59. # else
  60. bool has_oneshot_mods_timed_out(void) { return false; }
  61. # endif
  62. #endif
  63. /* oneshot layer */
  64. #ifndef NO_ACTION_ONESHOT
  65. /** \brief oneshot_layer_data bits
  66. * LLLL LSSS
  67. * where:
  68. * L => are layer bits
  69. * S => oneshot state bits
  70. */
  71. static int8_t oneshot_layer_data = 0;
  72. inline uint8_t get_oneshot_layer(void) { return oneshot_layer_data >> 3; }
  73. inline uint8_t get_oneshot_layer_state(void) { return oneshot_layer_data & 0b111; }
  74. # if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
  75. static uint16_t oneshot_layer_time = 0;
  76. inline bool has_oneshot_layer_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= ONESHOT_TIMEOUT && !(get_oneshot_layer_state() & ONESHOT_TOGGLED); }
  77. # endif
  78. /** \brief Set oneshot layer
  79. *
  80. * FIXME: needs doc
  81. */
  82. void set_oneshot_layer(uint8_t layer, uint8_t state) {
  83. oneshot_layer_data = layer << 3 | state;
  84. layer_on(layer);
  85. # if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
  86. oneshot_layer_time = timer_read();
  87. # endif
  88. oneshot_layer_changed_kb(get_oneshot_layer());
  89. }
  90. /** \brief Reset oneshot layer
  91. *
  92. * FIXME: needs doc
  93. */
  94. void reset_oneshot_layer(void) {
  95. oneshot_layer_data = 0;
  96. # if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
  97. oneshot_layer_time = 0;
  98. # endif
  99. oneshot_layer_changed_kb(get_oneshot_layer());
  100. }
  101. /** \brief Clear oneshot layer
  102. *
  103. * FIXME: needs doc
  104. */
  105. void clear_oneshot_layer_state(oneshot_fullfillment_t state) {
  106. uint8_t start_state = oneshot_layer_data;
  107. oneshot_layer_data &= ~state;
  108. if (!get_oneshot_layer_state() && start_state != oneshot_layer_data) {
  109. layer_off(get_oneshot_layer());
  110. reset_oneshot_layer();
  111. }
  112. }
  113. /** \brief Is oneshot layer active
  114. *
  115. * FIXME: needs doc
  116. */
  117. bool is_oneshot_layer_active(void) { return get_oneshot_layer_state(); }
  118. #endif
  119. /** \brief Send keyboard report
  120. *
  121. * FIXME: needs doc
  122. */
  123. void send_keyboard_report(void) {
  124. keyboard_report->mods = real_mods;
  125. keyboard_report->mods |= weak_mods;
  126. keyboard_report->mods |= macro_mods;
  127. #ifndef NO_ACTION_ONESHOT
  128. if (oneshot_mods) {
  129. # if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
  130. if (has_oneshot_mods_timed_out()) {
  131. dprintf("Oneshot: timeout\n");
  132. clear_oneshot_mods();
  133. }
  134. # endif
  135. keyboard_report->mods |= oneshot_mods;
  136. if (has_anykey(keyboard_report)) {
  137. clear_oneshot_mods();
  138. }
  139. }
  140. #endif
  141. host_keyboard_send(keyboard_report);
  142. }
  143. /** \brief Get mods
  144. *
  145. * FIXME: needs doc
  146. */
  147. uint8_t get_mods(void) { return real_mods; }
  148. /** \brief add mods
  149. *
  150. * FIXME: needs doc
  151. */
  152. void add_mods(uint8_t mods) { real_mods |= mods; }
  153. /** \brief del mods
  154. *
  155. * FIXME: needs doc
  156. */
  157. void del_mods(uint8_t mods) { real_mods &= ~mods; }
  158. /** \brief set mods
  159. *
  160. * FIXME: needs doc
  161. */
  162. void set_mods(uint8_t mods) { real_mods = mods; }
  163. /** \brief clear mods
  164. *
  165. * FIXME: needs doc
  166. */
  167. void clear_mods(void) { real_mods = 0; }
  168. /** \brief get weak mods
  169. *
  170. * FIXME: needs doc
  171. */
  172. uint8_t get_weak_mods(void) { return weak_mods; }
  173. /** \brief add weak mods
  174. *
  175. * FIXME: needs doc
  176. */
  177. void add_weak_mods(uint8_t mods) { weak_mods |= mods; }
  178. /** \brief del weak mods
  179. *
  180. * FIXME: needs doc
  181. */
  182. void del_weak_mods(uint8_t mods) { weak_mods &= ~mods; }
  183. /** \brief set weak mods
  184. *
  185. * FIXME: needs doc
  186. */
  187. void set_weak_mods(uint8_t mods) { weak_mods = mods; }
  188. /** \brief clear weak mods
  189. *
  190. * FIXME: needs doc
  191. */
  192. void clear_weak_mods(void) { weak_mods = 0; }
  193. /* macro modifier */
  194. /** \brief get macro mods
  195. *
  196. * FIXME: needs doc
  197. */
  198. uint8_t get_macro_mods(void) { return macro_mods; }
  199. /** \brief add macro mods
  200. *
  201. * FIXME: needs doc
  202. */
  203. void add_macro_mods(uint8_t mods) { macro_mods |= mods; }
  204. /** \brief del macro mods
  205. *
  206. * FIXME: needs doc
  207. */
  208. void del_macro_mods(uint8_t mods) { macro_mods &= ~mods; }
  209. /** \brief set macro mods
  210. *
  211. * FIXME: needs doc
  212. */
  213. void set_macro_mods(uint8_t mods) { macro_mods = mods; }
  214. /** \brief clear macro mods
  215. *
  216. * FIXME: needs doc
  217. */
  218. void clear_macro_mods(void) { macro_mods = 0; }
  219. #ifndef NO_ACTION_ONESHOT
  220. /** \brief set oneshot mods
  221. *
  222. * FIXME: needs doc
  223. */
  224. void set_oneshot_mods(uint8_t mods) {
  225. if (oneshot_mods != mods) {
  226. # if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
  227. oneshot_time = timer_read();
  228. # endif
  229. oneshot_mods = mods;
  230. oneshot_mods_changed_kb(mods);
  231. }
  232. }
  233. /** \brief clear oneshot mods
  234. *
  235. * FIXME: needs doc
  236. */
  237. void clear_oneshot_mods(void) {
  238. if (oneshot_mods) {
  239. oneshot_mods = 0;
  240. # if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
  241. oneshot_time = 0;
  242. # endif
  243. oneshot_mods_changed_kb(oneshot_mods);
  244. }
  245. }
  246. /** \brief get oneshot mods
  247. *
  248. * FIXME: needs doc
  249. */
  250. uint8_t get_oneshot_mods(void) { return oneshot_mods; }
  251. #endif
  252. /** \brief Called when the one shot modifiers have been changed.
  253. *
  254. * \param mods Contains the active modifiers active after the change.
  255. */
  256. __attribute__((weak)) void oneshot_locked_mods_changed_user(uint8_t mods) {}
  257. /** \brief Called when the locked one shot modifiers have been changed.
  258. *
  259. * \param mods Contains the active modifiers active after the change.
  260. */
  261. __attribute__((weak)) void oneshot_locked_mods_changed_kb(uint8_t mods) { oneshot_locked_mods_changed_user(mods); }
  262. /** \brief Called when the one shot modifiers have been changed.
  263. *
  264. * \param mods Contains the active modifiers active after the change.
  265. */
  266. __attribute__((weak)) void oneshot_mods_changed_user(uint8_t mods) {}
  267. /** \brief Called when the one shot modifiers have been changed.
  268. *
  269. * \param mods Contains the active modifiers active after the change.
  270. */
  271. __attribute__((weak)) void oneshot_mods_changed_kb(uint8_t mods) { oneshot_mods_changed_user(mods); }
  272. /** \brief Called when the one shot layers have been changed.
  273. *
  274. * \param layer Contains the layer that is toggled on, or zero when toggled off.
  275. */
  276. __attribute__((weak)) void oneshot_layer_changed_user(uint8_t layer) {}
  277. /** \brief Called when the one shot layers have been changed.
  278. *
  279. * \param layer Contains the layer that is toggled on, or zero when toggled off.
  280. */
  281. __attribute__((weak)) void oneshot_layer_changed_kb(uint8_t layer) { oneshot_layer_changed_user(layer); }
  282. /** \brief inspect keyboard state
  283. *
  284. * FIXME: needs doc
  285. */
  286. uint8_t has_anymod(void) { return bitpop(real_mods); }