quantum.c 26 KB

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  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. #ifdef PROTOCOL_LUFA
  18. # include "outputselect.h"
  19. #endif
  20. #ifdef BACKLIGHT_ENABLE
  21. # include "backlight.h"
  22. extern backlight_config_t backlight_config;
  23. #endif
  24. #ifdef FAUXCLICKY_ENABLE
  25. # include "fauxclicky.h"
  26. #endif
  27. #ifdef API_ENABLE
  28. # include "api.h"
  29. #endif
  30. #ifdef MIDI_ENABLE
  31. # include "process_midi.h"
  32. #endif
  33. #ifdef VELOCIKEY_ENABLE
  34. # include "velocikey.h"
  35. #endif
  36. #ifdef HAPTIC_ENABLE
  37. # include "haptic.h"
  38. #endif
  39. #ifdef ENCODER_ENABLE
  40. # include "encoder.h"
  41. #endif
  42. #ifdef AUDIO_ENABLE
  43. # ifndef GOODBYE_SONG
  44. # define GOODBYE_SONG SONG(GOODBYE_SOUND)
  45. # endif
  46. float goodbye_song[][2] = GOODBYE_SONG;
  47. # ifdef DEFAULT_LAYER_SONGS
  48. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  49. # endif
  50. # ifdef SENDSTRING_BELL
  51. float bell_song[][2] = SONG(TERMINAL_SOUND);
  52. # endif
  53. #endif
  54. static void do_code16(uint16_t code, void (*f)(uint8_t)) {
  55. switch (code) {
  56. case QK_MODS ... QK_MODS_MAX:
  57. break;
  58. default:
  59. return;
  60. }
  61. uint8_t mods_to_send = 0;
  62. if (code & QK_RMODS_MIN) { // Right mod flag is set
  63. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
  64. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
  65. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
  66. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
  67. } else {
  68. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
  69. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
  70. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
  71. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
  72. }
  73. f(mods_to_send);
  74. }
  75. void register_code16(uint16_t code) {
  76. if (IS_MOD(code) || code == KC_NO) {
  77. do_code16(code, register_mods);
  78. } else {
  79. do_code16(code, register_weak_mods);
  80. }
  81. register_code(code);
  82. }
  83. void unregister_code16(uint16_t code) {
  84. unregister_code(code);
  85. if (IS_MOD(code) || code == KC_NO) {
  86. do_code16(code, unregister_mods);
  87. } else {
  88. do_code16(code, unregister_weak_mods);
  89. }
  90. }
  91. void tap_code16(uint16_t code) {
  92. register_code16(code);
  93. #if TAP_CODE_DELAY > 0
  94. wait_ms(TAP_CODE_DELAY);
  95. #endif
  96. unregister_code16(code);
  97. }
  98. __attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
  99. __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
  100. __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
  101. void reset_keyboard(void) {
  102. clear_keyboard();
  103. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  104. process_midi_all_notes_off();
  105. #endif
  106. #ifdef AUDIO_ENABLE
  107. # ifndef NO_MUSIC_MODE
  108. music_all_notes_off();
  109. # endif
  110. uint16_t timer_start = timer_read();
  111. PLAY_SONG(goodbye_song);
  112. shutdown_user();
  113. while (timer_elapsed(timer_start) < 250) wait_ms(1);
  114. stop_all_notes();
  115. #else
  116. shutdown_user();
  117. wait_ms(250);
  118. #endif
  119. #ifdef HAPTIC_ENABLE
  120. haptic_shutdown();
  121. #endif
  122. // this is also done later in bootloader.c - not sure if it's neccesary here
  123. #ifdef BOOTLOADER_CATERINA
  124. *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
  125. #endif
  126. bootloader_jump();
  127. }
  128. /* Convert record into usable keycode via the contained event. */
  129. uint16_t get_record_keycode(keyrecord_t *record) { return get_event_keycode(record->event); }
  130. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  131. * retains the correct keycode after a layer change, if the key is still pressed.
  132. */
  133. uint16_t get_event_keycode(keyevent_t event) {
  134. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  135. /* TODO: Use store_or_get_action() or a similar function. */
  136. if (!disable_action_cache) {
  137. uint8_t layer;
  138. if (event.pressed) {
  139. layer = layer_switch_get_layer(event.key);
  140. update_source_layers_cache(event.key, layer);
  141. } else {
  142. layer = read_source_layers_cache(event.key);
  143. }
  144. return keymap_key_to_keycode(layer, event.key);
  145. } else
  146. #endif
  147. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  148. }
  149. /* Main keycode processing function. Hands off handling to other functions,
  150. * then processes internal Quantum keycodes, then processes ACTIONs.
  151. */
  152. bool process_record_quantum(keyrecord_t *record) {
  153. uint16_t keycode = get_record_keycode(record);
  154. // This is how you use actions here
  155. // if (keycode == KC_LEAD) {
  156. // action_t action;
  157. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  158. // process_action(record, action);
  159. // return false;
  160. // }
  161. #ifdef VELOCIKEY_ENABLE
  162. if (velocikey_enabled() && record->event.pressed) {
  163. velocikey_accelerate();
  164. }
  165. #endif
  166. #ifdef TAP_DANCE_ENABLE
  167. preprocess_tap_dance(keycode, record);
  168. #endif
  169. if (!(
  170. #if defined(KEY_LOCK_ENABLE)
  171. // Must run first to be able to mask key_up events.
  172. process_key_lock(&keycode, record) &&
  173. #endif
  174. #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
  175. // Must run asap to ensure all keypresses are recorded.
  176. process_dynamic_macro(keycode, record) &&
  177. #endif
  178. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  179. process_clicky(keycode, record) &&
  180. #endif // AUDIO_CLICKY
  181. #ifdef HAPTIC_ENABLE
  182. process_haptic(keycode, record) &&
  183. #endif // HAPTIC_ENABLE
  184. #if defined(RGB_MATRIX_ENABLE)
  185. process_rgb_matrix(keycode, record) &&
  186. #endif
  187. process_record_kb(keycode, record) &&
  188. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  189. process_midi(keycode, record) &&
  190. #endif
  191. #ifdef AUDIO_ENABLE
  192. process_audio(keycode, record) &&
  193. #endif
  194. #ifdef STENO_ENABLE
  195. process_steno(keycode, record) &&
  196. #endif
  197. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  198. process_music(keycode, record) &&
  199. #endif
  200. #ifdef TAP_DANCE_ENABLE
  201. process_tap_dance(keycode, record) &&
  202. #endif
  203. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  204. process_unicode_common(keycode, record) &&
  205. #endif
  206. #ifdef LEADER_ENABLE
  207. process_leader(keycode, record) &&
  208. #endif
  209. #ifdef COMBO_ENABLE
  210. process_combo(keycode, record) &&
  211. #endif
  212. #ifdef PRINTING_ENABLE
  213. process_printer(keycode, record) &&
  214. #endif
  215. #ifdef AUTO_SHIFT_ENABLE
  216. process_auto_shift(keycode, record) &&
  217. #endif
  218. #ifdef TERMINAL_ENABLE
  219. process_terminal(keycode, record) &&
  220. #endif
  221. #ifdef SPACE_CADET_ENABLE
  222. process_space_cadet(keycode, record) &&
  223. #endif
  224. #ifdef MAGIC_KEYCODE_ENABLE
  225. process_magic(keycode, record) &&
  226. #endif
  227. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  228. process_rgb(keycode, record) &&
  229. #endif
  230. true)) {
  231. return false;
  232. }
  233. if (record->event.pressed) {
  234. switch (keycode) {
  235. case RESET:
  236. reset_keyboard();
  237. return false;
  238. #ifndef NO_DEBUG
  239. case DEBUG:
  240. debug_enable ^= 1;
  241. if (debug_enable) {
  242. print("DEBUG: enabled.\n");
  243. } else {
  244. print("DEBUG: disabled.\n");
  245. }
  246. #endif
  247. return false;
  248. case EEPROM_RESET:
  249. eeconfig_init();
  250. return false;
  251. #ifdef FAUXCLICKY_ENABLE
  252. case FC_TOG:
  253. FAUXCLICKY_TOGGLE;
  254. return false;
  255. case FC_ON:
  256. FAUXCLICKY_ON;
  257. return false;
  258. case FC_OFF:
  259. FAUXCLICKY_OFF;
  260. return false;
  261. #endif
  262. #ifdef VELOCIKEY_ENABLE
  263. case VLK_TOG:
  264. velocikey_toggle();
  265. return false;
  266. #endif
  267. #ifdef BLUETOOTH_ENABLE
  268. case OUT_AUTO:
  269. set_output(OUTPUT_AUTO);
  270. return false;
  271. case OUT_USB:
  272. set_output(OUTPUT_USB);
  273. return false;
  274. case OUT_BT:
  275. set_output(OUTPUT_BLUETOOTH);
  276. return false;
  277. #endif
  278. #if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
  279. case BL_BRTG:
  280. backlight_toggle_breathing();
  281. return false;
  282. #endif
  283. }
  284. }
  285. // keycodes that depend on both pressed and non-pressed state
  286. switch (keycode) {
  287. case GRAVE_ESC: {
  288. /* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
  289. * Used to ensure that the correct keycode is released if the key is released.
  290. */
  291. static bool grave_esc_was_shifted = false;
  292. uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI)));
  293. #ifdef GRAVE_ESC_ALT_OVERRIDE
  294. // if ALT is pressed, ESC is always sent
  295. // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
  296. if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
  297. shifted = 0;
  298. }
  299. #endif
  300. #ifdef GRAVE_ESC_CTRL_OVERRIDE
  301. // if CTRL is pressed, ESC is always sent
  302. // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
  303. if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
  304. shifted = 0;
  305. }
  306. #endif
  307. #ifdef GRAVE_ESC_GUI_OVERRIDE
  308. // if GUI is pressed, ESC is always sent
  309. if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
  310. shifted = 0;
  311. }
  312. #endif
  313. #ifdef GRAVE_ESC_SHIFT_OVERRIDE
  314. // if SHIFT is pressed, ESC is always sent
  315. if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
  316. shifted = 0;
  317. }
  318. #endif
  319. if (record->event.pressed) {
  320. grave_esc_was_shifted = shifted;
  321. add_key(shifted ? KC_GRAVE : KC_ESCAPE);
  322. } else {
  323. del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
  324. }
  325. send_keyboard_report();
  326. return false;
  327. }
  328. }
  329. return process_action_kb(record);
  330. }
  331. __attribute__((weak)) const bool ascii_to_shift_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  332. 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0};
  333. __attribute__((weak)) const bool ascii_to_altgr_lut[128] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  334. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
  335. __attribute__((weak)) const uint8_t ascii_to_keycode_lut[128] PROGMEM = {// NUL SOH STX ETX EOT ENQ ACK BEL
  336. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  337. // BS TAB LF VT FF CR SO SI
  338. KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  339. // DLE DC1 DC2 DC3 DC4 NAK SYN ETB
  340. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  341. // CAN EM SUB ESC FS GS RS US
  342. XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
  343. // ! " # $ % & '
  344. KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
  345. // ( ) * + , - . /
  346. KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
  347. // 0 1 2 3 4 5 6 7
  348. KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
  349. // 8 9 : ; < = > ?
  350. KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
  351. // @ A B C D E F G
  352. KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  353. // H I J K L M N O
  354. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  355. // P Q R S T U V W
  356. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  357. // X Y Z [ \ ] ^ _
  358. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
  359. // ` a b c d e f g
  360. KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
  361. // h i j k l m n o
  362. KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
  363. // p q r s t u v w
  364. KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
  365. // x y z { | } ~ DEL
  366. KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL};
  367. void send_string(const char *str) { send_string_with_delay(str, 0); }
  368. void send_string_P(const char *str) { send_string_with_delay_P(str, 0); }
  369. void send_string_with_delay(const char *str, uint8_t interval) {
  370. while (1) {
  371. char ascii_code = *str;
  372. if (!ascii_code) break;
  373. if (ascii_code == SS_TAP_CODE) {
  374. // tap
  375. uint8_t keycode = *(++str);
  376. register_code(keycode);
  377. unregister_code(keycode);
  378. } else if (ascii_code == SS_DOWN_CODE) {
  379. // down
  380. uint8_t keycode = *(++str);
  381. register_code(keycode);
  382. } else if (ascii_code == SS_UP_CODE) {
  383. // up
  384. uint8_t keycode = *(++str);
  385. unregister_code(keycode);
  386. } else {
  387. send_char(ascii_code);
  388. }
  389. ++str;
  390. // interval
  391. {
  392. uint8_t ms = interval;
  393. while (ms--) wait_ms(1);
  394. }
  395. }
  396. }
  397. void send_string_with_delay_P(const char *str, uint8_t interval) {
  398. while (1) {
  399. char ascii_code = pgm_read_byte(str);
  400. if (!ascii_code) break;
  401. if (ascii_code == SS_TAP_CODE) {
  402. // tap
  403. uint8_t keycode = pgm_read_byte(++str);
  404. register_code(keycode);
  405. unregister_code(keycode);
  406. } else if (ascii_code == SS_DOWN_CODE) {
  407. // down
  408. uint8_t keycode = pgm_read_byte(++str);
  409. register_code(keycode);
  410. } else if (ascii_code == SS_UP_CODE) {
  411. // up
  412. uint8_t keycode = pgm_read_byte(++str);
  413. unregister_code(keycode);
  414. } else {
  415. send_char(ascii_code);
  416. }
  417. ++str;
  418. // interval
  419. {
  420. uint8_t ms = interval;
  421. while (ms--) wait_ms(1);
  422. }
  423. }
  424. }
  425. void send_char(char ascii_code) {
  426. #if defined(AUDIO_ENABLE) && defined(SENDSTRING_BELL)
  427. if (ascii_code == '\a') { // BEL
  428. PLAY_SONG(bell_song);
  429. return;
  430. }
  431. #endif
  432. uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
  433. bool is_shifted = pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code]);
  434. bool is_altgred = pgm_read_byte(&ascii_to_altgr_lut[(uint8_t)ascii_code]);
  435. if (is_shifted) {
  436. register_code(KC_LSFT);
  437. }
  438. if (is_altgred) {
  439. register_code(KC_RALT);
  440. }
  441. tap_code(keycode);
  442. if (is_altgred) {
  443. unregister_code(KC_RALT);
  444. }
  445. if (is_shifted) {
  446. unregister_code(KC_LSFT);
  447. }
  448. }
  449. void set_single_persistent_default_layer(uint8_t default_layer) {
  450. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  451. PLAY_SONG(default_layer_songs[default_layer]);
  452. #endif
  453. eeconfig_update_default_layer(1U << default_layer);
  454. default_layer_set(1U << default_layer);
  455. }
  456. layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  457. layer_state_t mask12 = (1UL << layer1) | (1UL << layer2);
  458. layer_state_t mask3 = 1UL << layer3;
  459. return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
  460. }
  461. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
  462. void tap_random_base64(void) {
  463. #if defined(__AVR_ATmega32U4__)
  464. uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
  465. #else
  466. uint8_t key = rand() % 64;
  467. #endif
  468. switch (key) {
  469. case 0 ... 25:
  470. register_code(KC_LSFT);
  471. register_code(key + KC_A);
  472. unregister_code(key + KC_A);
  473. unregister_code(KC_LSFT);
  474. break;
  475. case 26 ... 51:
  476. register_code(key - 26 + KC_A);
  477. unregister_code(key - 26 + KC_A);
  478. break;
  479. case 52:
  480. register_code(KC_0);
  481. unregister_code(KC_0);
  482. break;
  483. case 53 ... 61:
  484. register_code(key - 53 + KC_1);
  485. unregister_code(key - 53 + KC_1);
  486. break;
  487. case 62:
  488. register_code(KC_LSFT);
  489. register_code(KC_EQL);
  490. unregister_code(KC_EQL);
  491. unregister_code(KC_LSFT);
  492. break;
  493. case 63:
  494. register_code(KC_SLSH);
  495. unregister_code(KC_SLSH);
  496. break;
  497. }
  498. }
  499. __attribute__((weak)) void bootmagic_lite(void) {
  500. // The lite version of TMK's bootmagic based on Wilba.
  501. // 100% less potential for accidentally making the
  502. // keyboard do stupid things.
  503. // We need multiple scans because debouncing can't be turned off.
  504. matrix_scan();
  505. #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
  506. wait_ms(DEBOUNCING_DELAY * 2);
  507. #elif defined(DEBOUNCE) && DEBOUNCE > 0
  508. wait_ms(DEBOUNCE * 2);
  509. #else
  510. wait_ms(30);
  511. #endif
  512. matrix_scan();
  513. // If the Esc and space bar are held down on power up,
  514. // reset the EEPROM valid state and jump to bootloader.
  515. // Assumes Esc is at [0,0].
  516. // This isn't very generalized, but we need something that doesn't
  517. // rely on user's keymaps in firmware or EEPROM.
  518. if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
  519. eeconfig_disable();
  520. // Jump to bootloader.
  521. bootloader_jump();
  522. }
  523. }
  524. void matrix_init_quantum() {
  525. #ifdef BOOTMAGIC_LITE
  526. bootmagic_lite();
  527. #endif
  528. if (!eeconfig_is_enabled()) {
  529. eeconfig_init();
  530. }
  531. #ifdef BACKLIGHT_ENABLE
  532. # ifdef LED_MATRIX_ENABLE
  533. led_matrix_init();
  534. # else
  535. backlight_init_ports();
  536. # endif
  537. #endif
  538. #ifdef AUDIO_ENABLE
  539. audio_init();
  540. #endif
  541. #ifdef RGB_MATRIX_ENABLE
  542. rgb_matrix_init();
  543. #endif
  544. #ifdef ENCODER_ENABLE
  545. encoder_init();
  546. #endif
  547. #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
  548. unicode_input_mode_init();
  549. #endif
  550. #ifdef HAPTIC_ENABLE
  551. haptic_init();
  552. #endif
  553. #ifdef OUTPUT_AUTO_ENABLE
  554. set_output(OUTPUT_AUTO);
  555. #endif
  556. #ifdef DIP_SWITCH_ENABLE
  557. dip_switch_init();
  558. #endif
  559. matrix_init_kb();
  560. }
  561. void matrix_scan_quantum() {
  562. #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
  563. matrix_scan_music();
  564. #endif
  565. #ifdef TAP_DANCE_ENABLE
  566. matrix_scan_tap_dance();
  567. #endif
  568. #ifdef COMBO_ENABLE
  569. matrix_scan_combo();
  570. #endif
  571. #if defined(BACKLIGHT_ENABLE)
  572. # if defined(LED_MATRIX_ENABLE)
  573. led_matrix_task();
  574. # elif defined(BACKLIGHT_PIN) || defined(BACKLIGHT_PINS)
  575. backlight_task();
  576. # endif
  577. #endif
  578. #ifdef RGB_MATRIX_ENABLE
  579. rgb_matrix_task();
  580. #endif
  581. #ifdef ENCODER_ENABLE
  582. encoder_read();
  583. #endif
  584. #ifdef HAPTIC_ENABLE
  585. haptic_task();
  586. #endif
  587. #ifdef DIP_SWITCH_ENABLE
  588. dip_switch_read(false);
  589. #endif
  590. matrix_scan_kb();
  591. }
  592. #ifdef HD44780_ENABLED
  593. # include "hd44780.h"
  594. #endif
  595. // Functions for spitting out values
  596. //
  597. void send_dword(uint32_t number) { // this might not actually work
  598. uint16_t word = (number >> 16);
  599. send_word(word);
  600. send_word(number & 0xFFFFUL);
  601. }
  602. void send_word(uint16_t number) {
  603. uint8_t byte = number >> 8;
  604. send_byte(byte);
  605. send_byte(number & 0xFF);
  606. }
  607. void send_byte(uint8_t number) {
  608. uint8_t nibble = number >> 4;
  609. send_nibble(nibble);
  610. send_nibble(number & 0xF);
  611. }
  612. void send_nibble(uint8_t number) {
  613. switch (number) {
  614. case 0:
  615. register_code(KC_0);
  616. unregister_code(KC_0);
  617. break;
  618. case 1 ... 9:
  619. register_code(KC_1 + (number - 1));
  620. unregister_code(KC_1 + (number - 1));
  621. break;
  622. case 0xA ... 0xF:
  623. register_code(KC_A + (number - 0xA));
  624. unregister_code(KC_A + (number - 0xA));
  625. break;
  626. }
  627. }
  628. __attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) {
  629. hex = hex & 0xF;
  630. if (hex == 0x0) {
  631. return KC_0;
  632. } else if (hex < 0xA) {
  633. return KC_1 + (hex - 0x1);
  634. } else {
  635. return KC_A + (hex - 0xA);
  636. }
  637. }
  638. void api_send_unicode(uint32_t unicode) {
  639. #ifdef API_ENABLE
  640. uint8_t chunk[4];
  641. dword_to_bytes(unicode, chunk);
  642. MT_SEND_DATA(DT_UNICODE, chunk, 5);
  643. #endif
  644. }
  645. /** \brief Lock LED set callback - keymap/user level
  646. *
  647. * \deprecated Use led_update_user() instead.
  648. */
  649. __attribute__((weak)) void led_set_user(uint8_t usb_led) {}
  650. /** \brief Lock LED set callback - keyboard level
  651. *
  652. * \deprecated Use led_update_kb() instead.
  653. */
  654. __attribute__((weak)) void led_set_kb(uint8_t usb_led) { led_set_user(usb_led); }
  655. /** \brief Lock LED update callback - keymap/user level
  656. *
  657. * \return True if led_update_kb() should run its own code, false otherwise.
  658. */
  659. __attribute__((weak)) bool led_update_user(led_t led_state) { return true; }
  660. /** \brief Lock LED update callback - keyboard level
  661. *
  662. * \return Ignored for now.
  663. */
  664. __attribute__((weak)) bool led_update_kb(led_t led_state) { return led_update_user(led_state); }
  665. __attribute__((weak)) void led_init_ports(void) {}
  666. __attribute__((weak)) void led_set(uint8_t usb_led) {
  667. #if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
  668. // Use backlight as Caps Lock indicator
  669. uint8_t bl_toggle_lvl = 0;
  670. if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) {
  671. // Turning Caps Lock ON and backlight is disabled in config
  672. // Toggling backlight to the brightest level
  673. bl_toggle_lvl = BACKLIGHT_LEVELS;
  674. } else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) {
  675. // Turning Caps Lock OFF and backlight is enabled in config
  676. // Toggling backlight and restoring config level
  677. bl_toggle_lvl = backlight_config.level;
  678. }
  679. // Set level without modify backlight_config to keep ability to restore state
  680. backlight_set(bl_toggle_lvl);
  681. #endif
  682. led_set_kb(usb_led);
  683. led_update_kb((led_t)usb_led);
  684. }
  685. //------------------------------------------------------------------------------
  686. // Override these functions in your keymap file to play different tunes on
  687. // different events such as startup and bootloader jump
  688. __attribute__((weak)) void startup_user() {}
  689. __attribute__((weak)) void shutdown_user() {}
  690. //------------------------------------------------------------------------------