quantum.c 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508
  1. /* Copyright 2016-2017 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "quantum.h"
  17. #ifdef BLUETOOTH_ENABLE
  18. # include "outputselect.h"
  19. #endif
  20. #ifdef BACKLIGHT_ENABLE
  21. # include "backlight.h"
  22. #endif
  23. #ifdef MIDI_ENABLE
  24. # include "process_midi.h"
  25. #endif
  26. #ifdef VELOCIKEY_ENABLE
  27. # include "velocikey.h"
  28. #endif
  29. #ifdef HAPTIC_ENABLE
  30. # include "haptic.h"
  31. #endif
  32. #ifdef AUDIO_ENABLE
  33. # ifndef GOODBYE_SONG
  34. # define GOODBYE_SONG SONG(GOODBYE_SOUND)
  35. # endif
  36. float goodbye_song[][2] = GOODBYE_SONG;
  37. # ifdef DEFAULT_LAYER_SONGS
  38. float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
  39. # endif
  40. #endif
  41. uint8_t extract_mod_bits(uint16_t code) {
  42. switch (code) {
  43. case QK_MODS ... QK_MODS_MAX:
  44. break;
  45. default:
  46. return 0;
  47. }
  48. uint8_t mods_to_send = 0;
  49. if (code & QK_RMODS_MIN) { // Right mod flag is set
  50. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RIGHT_CTRL);
  51. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RIGHT_SHIFT);
  52. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RIGHT_ALT);
  53. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RIGHT_GUI);
  54. } else {
  55. if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LEFT_CTRL);
  56. if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LEFT_SHIFT);
  57. if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LEFT_ALT);
  58. if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LEFT_GUI);
  59. }
  60. return mods_to_send;
  61. }
  62. void do_code16(uint16_t code, void (*f)(uint8_t)) { f(extract_mod_bits(code)); }
  63. __attribute__((weak)) void register_code16(uint16_t code) {
  64. if (IS_MOD(code) || code == KC_NO) {
  65. do_code16(code, register_mods);
  66. } else {
  67. do_code16(code, register_weak_mods);
  68. }
  69. register_code(code);
  70. }
  71. __attribute__((weak)) void unregister_code16(uint16_t code) {
  72. unregister_code(code);
  73. if (IS_MOD(code) || code == KC_NO) {
  74. do_code16(code, unregister_mods);
  75. } else {
  76. do_code16(code, unregister_weak_mods);
  77. }
  78. }
  79. __attribute__((weak)) void tap_code16(uint16_t code) {
  80. register_code16(code);
  81. if (code == KC_CAPS_LOCK) {
  82. wait_ms(TAP_HOLD_CAPS_DELAY);
  83. } else if (TAP_CODE_DELAY > 0) {
  84. wait_ms(TAP_CODE_DELAY);
  85. }
  86. unregister_code16(code);
  87. }
  88. __attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
  89. __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
  90. __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
  91. __attribute__((weak)) void post_process_record_kb(uint16_t keycode, keyrecord_t *record) { post_process_record_user(keycode, record); }
  92. __attribute__((weak)) void post_process_record_user(uint16_t keycode, keyrecord_t *record) {}
  93. void reset_keyboard(void) {
  94. clear_keyboard();
  95. #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
  96. process_midi_all_notes_off();
  97. #endif
  98. #ifdef AUDIO_ENABLE
  99. # ifndef NO_MUSIC_MODE
  100. music_all_notes_off();
  101. # endif
  102. uint16_t timer_start = timer_read();
  103. PLAY_SONG(goodbye_song);
  104. shutdown_user();
  105. while (timer_elapsed(timer_start) < 250) wait_ms(1);
  106. stop_all_notes();
  107. #else
  108. shutdown_user();
  109. wait_ms(250);
  110. #endif
  111. #ifdef HAPTIC_ENABLE
  112. haptic_shutdown();
  113. #endif
  114. bootloader_jump();
  115. }
  116. /* Convert record into usable keycode via the contained event. */
  117. uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) {
  118. #ifdef COMBO_ENABLE
  119. if (record->keycode) {
  120. return record->keycode;
  121. }
  122. #endif
  123. return get_event_keycode(record->event, update_layer_cache);
  124. }
  125. /* Convert event into usable keycode. Checks the layer cache to ensure that it
  126. * retains the correct keycode after a layer change, if the key is still pressed.
  127. * "update_layer_cache" is to ensure that it only updates the layer cache when
  128. * appropriate, otherwise, it will update it and cause layer tap (and other keys)
  129. * from triggering properly.
  130. */
  131. uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
  132. #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
  133. /* TODO: Use store_or_get_action() or a similar function. */
  134. if (!disable_action_cache) {
  135. uint8_t layer;
  136. if (event.pressed && update_layer_cache) {
  137. layer = layer_switch_get_layer(event.key);
  138. update_source_layers_cache(event.key, layer);
  139. } else {
  140. layer = read_source_layers_cache(event.key);
  141. }
  142. return keymap_key_to_keycode(layer, event.key);
  143. } else
  144. #endif
  145. return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
  146. }
  147. /* Get keycode, and then process pre tapping functionality */
  148. bool pre_process_record_quantum(keyrecord_t *record) {
  149. if (!(
  150. #ifdef COMBO_ENABLE
  151. process_combo(get_record_keycode(record, true), record) &&
  152. #endif
  153. true)) {
  154. return false;
  155. }
  156. return true; // continue processing
  157. }
  158. /* Get keycode, and then call keyboard function */
  159. void post_process_record_quantum(keyrecord_t *record) {
  160. uint16_t keycode = get_record_keycode(record, false);
  161. post_process_record_kb(keycode, record);
  162. }
  163. /* Core keycode function, hands off handling to other functions,
  164. then processes internal quantum keycodes, and then processes
  165. ACTIONs. */
  166. bool process_record_quantum(keyrecord_t *record) {
  167. uint16_t keycode = get_record_keycode(record, true);
  168. // This is how you use actions here
  169. // if (keycode == KC_LEAD) {
  170. // action_t action;
  171. // action.code = ACTION_DEFAULT_LAYER_SET(0);
  172. // process_action(record, action);
  173. // return false;
  174. // }
  175. #ifdef VELOCIKEY_ENABLE
  176. if (velocikey_enabled() && record->event.pressed) {
  177. velocikey_accelerate();
  178. }
  179. #endif
  180. #ifdef WPM_ENABLE
  181. if (record->event.pressed) {
  182. update_wpm(keycode);
  183. }
  184. #endif
  185. #ifdef TAP_DANCE_ENABLE
  186. preprocess_tap_dance(keycode, record);
  187. #endif
  188. if (!(
  189. #if defined(KEY_LOCK_ENABLE)
  190. // Must run first to be able to mask key_up events.
  191. process_key_lock(&keycode, record) &&
  192. #endif
  193. #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
  194. // Must run asap to ensure all keypresses are recorded.
  195. process_dynamic_macro(keycode, record) &&
  196. #endif
  197. #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
  198. process_clicky(keycode, record) &&
  199. #endif
  200. #ifdef HAPTIC_ENABLE
  201. process_haptic(keycode, record) &&
  202. #endif
  203. #if defined(VIA_ENABLE)
  204. process_record_via(keycode, record) &&
  205. #endif
  206. process_record_kb(keycode, record) &&
  207. #if defined(SEQUENCER_ENABLE)
  208. process_sequencer(keycode, record) &&
  209. #endif
  210. #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
  211. process_midi(keycode, record) &&
  212. #endif
  213. #ifdef AUDIO_ENABLE
  214. process_audio(keycode, record) &&
  215. #endif
  216. #if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE)
  217. process_backlight(keycode, record) &&
  218. #endif
  219. #ifdef STENO_ENABLE
  220. process_steno(keycode, record) &&
  221. #endif
  222. #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
  223. process_music(keycode, record) &&
  224. #endif
  225. #ifdef KEY_OVERRIDE_ENABLE
  226. process_key_override(keycode, record) &&
  227. #endif
  228. #ifdef TAP_DANCE_ENABLE
  229. process_tap_dance(keycode, record) &&
  230. #endif
  231. #if defined(UNICODE_COMMON_ENABLE)
  232. process_unicode_common(keycode, record) &&
  233. #endif
  234. #ifdef LEADER_ENABLE
  235. process_leader(keycode, record) &&
  236. #endif
  237. #ifdef PRINTING_ENABLE
  238. process_printer(keycode, record) &&
  239. #endif
  240. #ifdef AUTO_SHIFT_ENABLE
  241. process_auto_shift(keycode, record) &&
  242. #endif
  243. #ifdef DYNAMIC_TAPPING_TERM_ENABLE
  244. process_dynamic_tapping_term(keycode, record) &&
  245. #endif
  246. #ifdef TERMINAL_ENABLE
  247. process_terminal(keycode, record) &&
  248. #endif
  249. #ifdef SPACE_CADET_ENABLE
  250. process_space_cadet(keycode, record) &&
  251. #endif
  252. #ifdef MAGIC_KEYCODE_ENABLE
  253. process_magic(keycode, record) &&
  254. #endif
  255. #ifdef GRAVE_ESC_ENABLE
  256. process_grave_esc(keycode, record) &&
  257. #endif
  258. #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
  259. process_rgb(keycode, record) &&
  260. #endif
  261. #ifdef JOYSTICK_ENABLE
  262. process_joystick(keycode, record) &&
  263. #endif
  264. #ifdef PROGRAMMABLE_BUTTON_ENABLE
  265. process_programmable_button(keycode, record) &&
  266. #endif
  267. true)) {
  268. return false;
  269. }
  270. if (record->event.pressed) {
  271. switch (keycode) {
  272. #ifndef NO_RESET
  273. case QK_BOOTLOADER:
  274. reset_keyboard();
  275. return false;
  276. #endif
  277. #ifndef NO_DEBUG
  278. case QK_DEBUG_TOGGLE:
  279. debug_enable ^= 1;
  280. if (debug_enable) {
  281. print("DEBUG: enabled.\n");
  282. } else {
  283. print("DEBUG: disabled.\n");
  284. }
  285. #endif
  286. return false;
  287. case QK_CLEAR_EEPROM:
  288. eeconfig_init();
  289. return false;
  290. #ifdef VELOCIKEY_ENABLE
  291. case VLK_TOG:
  292. velocikey_toggle();
  293. return false;
  294. #endif
  295. #ifdef BLUETOOTH_ENABLE
  296. case OUT_AUTO:
  297. set_output(OUTPUT_AUTO);
  298. return false;
  299. case OUT_USB:
  300. set_output(OUTPUT_USB);
  301. return false;
  302. case OUT_BT:
  303. set_output(OUTPUT_BLUETOOTH);
  304. return false;
  305. #endif
  306. #ifndef NO_ACTION_ONESHOT
  307. case ONESHOT_TOGGLE:
  308. oneshot_toggle();
  309. break;
  310. case ONESHOT_ENABLE:
  311. oneshot_enable();
  312. break;
  313. case ONESHOT_DISABLE:
  314. oneshot_disable();
  315. break;
  316. #endif
  317. }
  318. }
  319. return process_action_kb(record);
  320. }
  321. void set_single_persistent_default_layer(uint8_t default_layer) {
  322. #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
  323. PLAY_SONG(default_layer_songs[default_layer]);
  324. #endif
  325. eeconfig_update_default_layer((layer_state_t)1 << default_layer);
  326. default_layer_set((layer_state_t)1 << default_layer);
  327. }
  328. layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
  329. layer_state_t mask12 = ((layer_state_t)1 << layer1) | ((layer_state_t)1 << layer2);
  330. layer_state_t mask3 = (layer_state_t)1 << layer3;
  331. return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
  332. }
  333. void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
  334. // TODO: remove legacy api
  335. void matrix_init_quantum() { matrix_init_kb(); }
  336. void matrix_scan_quantum() { matrix_scan_kb(); }
  337. //------------------------------------------------------------------------------
  338. // Override these functions in your keymap file to play different tunes on
  339. // different events such as startup and bootloader jump
  340. __attribute__((weak)) void startup_user() {}
  341. __attribute__((weak)) void shutdown_user() {}
  342. void suspend_power_down_quantum(void) {
  343. #ifndef NO_SUSPEND_POWER_DOWN
  344. // Turn off backlight
  345. # ifdef BACKLIGHT_ENABLE
  346. backlight_set(0);
  347. # endif
  348. # ifdef LED_MATRIX_ENABLE
  349. led_matrix_task();
  350. # endif
  351. # ifdef RGB_MATRIX_ENABLE
  352. rgb_matrix_task();
  353. # endif
  354. // Turn off LED indicators
  355. led_suspend();
  356. // Turn off audio
  357. # ifdef AUDIO_ENABLE
  358. stop_all_notes();
  359. # endif
  360. // Turn off underglow
  361. # if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
  362. rgblight_suspend();
  363. # endif
  364. # if defined(LED_MATRIX_ENABLE)
  365. led_matrix_set_suspend_state(true);
  366. # endif
  367. # if defined(RGB_MATRIX_ENABLE)
  368. rgb_matrix_set_suspend_state(true);
  369. # endif
  370. # ifdef OLED_ENABLE
  371. oled_off();
  372. # endif
  373. # ifdef ST7565_ENABLE
  374. st7565_off();
  375. # endif
  376. # if defined(POINTING_DEVICE_ENABLE)
  377. // run to ensure scanning occurs while suspended
  378. pointing_device_task();
  379. # endif
  380. #endif
  381. }
  382. __attribute__((weak)) void suspend_wakeup_init_quantum(void) {
  383. // Turn on backlight
  384. #ifdef BACKLIGHT_ENABLE
  385. backlight_init();
  386. #endif
  387. // Restore LED indicators
  388. led_wakeup();
  389. // Wake up underglow
  390. #if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
  391. rgblight_wakeup();
  392. #endif
  393. #if defined(LED_MATRIX_ENABLE)
  394. led_matrix_set_suspend_state(false);
  395. #endif
  396. #if defined(RGB_MATRIX_ENABLE)
  397. rgb_matrix_set_suspend_state(false);
  398. #endif
  399. suspend_wakeup_init_kb();
  400. }
  401. /** \brief converts unsigned integers into char arrays
  402. *
  403. * Takes an unsigned integer and converts that value into an equivalent char array
  404. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  405. */
  406. const char *get_numeric_str(char *buf, size_t buf_len, uint32_t curr_num, char curr_pad) {
  407. buf[buf_len - 1] = '\0';
  408. for (size_t i = 0; i < buf_len - 1; ++i) {
  409. char c = '0' + curr_num % 10;
  410. buf[buf_len - 2 - i] = (c == '0' && i == 0) ? '0' : (curr_num > 0 ? c : curr_pad);
  411. curr_num /= 10;
  412. }
  413. return buf;
  414. }
  415. /** \brief converts uint8_t into char array
  416. *
  417. * Takes an uint8_t, and uses an internal static buffer to render that value into a char array
  418. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  419. *
  420. * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
  421. * contents. Use the result immediately, instead of caching it.
  422. */
  423. const char *get_u8_str(uint8_t curr_num, char curr_pad) {
  424. static char buf[4] = {0};
  425. static uint8_t last_num = 0xFF;
  426. static char last_pad = '\0';
  427. if (last_num == curr_num && last_pad == curr_pad) {
  428. return buf;
  429. }
  430. last_num = curr_num;
  431. last_pad = curr_pad;
  432. return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
  433. }
  434. /** \brief converts uint16_t into char array
  435. *
  436. * Takes an uint16_t, and uses an internal static buffer to render that value into a char array
  437. * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
  438. *
  439. * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
  440. * contents. Use the result immediately, instead of caching it.
  441. */
  442. const char *get_u16_str(uint16_t curr_num, char curr_pad) {
  443. static char buf[6] = {0};
  444. static uint16_t last_num = 0xFF;
  445. static char last_pad = '\0';
  446. if (last_num == curr_num && last_pad == curr_pad) {
  447. return buf;
  448. }
  449. last_num = curr_num;
  450. last_pad = curr_pad;
  451. return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
  452. }