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- /*
- Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "gfx.h"
- #if GFX_USE_GDISP
- # define GDISP_DRIVER_VMT GDISPVMT_IS31FL3731C_QMK
- # define GDISP_SCREEN_HEIGHT LED_HEIGHT
- # define GDISP_SCREEN_WIDTH LED_WIDTH
- # include "gdisp_lld_config.h"
- # include "src/gdisp/gdisp_driver.h"
- # include "board_is31fl3731c.h"
- // Can't include led_tables from here
- extern const uint8_t CIE1931_CURVE[];
- /*===========================================================================*/
- /* Driver local definitions. */
- /*===========================================================================*/
- # ifndef GDISP_INITIAL_CONTRAST
- # define GDISP_INITIAL_CONTRAST 0
- # endif
- # ifndef GDISP_INITIAL_BACKLIGHT
- # define GDISP_INITIAL_BACKLIGHT 0
- # endif
- # define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER << 0)
- # define IS31_ADDR_DEFAULT 0x74
- # define IS31_REG_CONFIG 0x00
- // bits in reg
- # define IS31_REG_CONFIG_PICTUREMODE 0x00
- # define IS31_REG_CONFIG_AUTOPLAYMODE 0x08
- # define IS31_REG_CONFIG_AUDIOPLAYMODE 0x18
- // D2:D0 bits are starting frame for autoplay mode
- # define IS31_REG_PICTDISP 0x01 // D2:D0 frame select for picture mode
- # define IS31_REG_AUTOPLAYCTRL1 0x02
- // D6:D4 number of loops (000=infty)
- // D2:D0 number of frames to be used
- # define IS31_REG_AUTOPLAYCTRL2 0x03 // D5:D0 delay time (*11ms)
- # define IS31_REG_DISPLAYOPT 0x05
- # define IS31_REG_DISPLAYOPT_INTENSITY_SAME 0x20 // same intensity for all frames
- # define IS31_REG_DISPLAYOPT_BLINK_ENABLE 0x8
- // D2:D0 bits blink period time (*0.27s)
- # define IS31_REG_AUDIOSYNC 0x06
- # define IS31_REG_AUDIOSYNC_ENABLE 0x1
- # define IS31_REG_FRAMESTATE 0x07
- # define IS31_REG_BREATHCTRL1 0x08
- // D6:D4 fade out time (26ms*2^i)
- // D2:D0 fade in time (26ms*2^i)
- # define IS31_REG_BREATHCTRL2 0x09
- # define IS31_REG_BREATHCTRL2_ENABLE 0x10
- // D2:D0 extinguish time (3.5ms*2^i)
- # define IS31_REG_SHUTDOWN 0x0A
- # define IS31_REG_SHUTDOWN_OFF 0x0
- # define IS31_REG_SHUTDOWN_ON 0x1
- # define IS31_REG_AGCCTRL 0x0B
- # define IS31_REG_ADCRATE 0x0C
- # define IS31_COMMANDREGISTER 0xFD
- # define IS31_FUNCTIONREG 0x0B // helpfully called 'page nine'
- # define IS31_FUNCTIONREG_SIZE 0xD
- # define IS31_FRAME_SIZE 0xB4
- # define IS31_PWM_REG 0x24
- # define IS31_PWM_SIZE 0x90
- # define IS31_LED_MASK_SIZE 0x12
- # define IS31
- /*===========================================================================*/
- /* Driver local functions. */
- /*===========================================================================*/
- typedef struct {
- uint8_t write_buffer_offset;
- uint8_t write_buffer[IS31_FRAME_SIZE];
- uint8_t frame_buffer[GDISP_SCREEN_HEIGHT * GDISP_SCREEN_WIDTH];
- uint8_t page;
- } __attribute__((__packed__)) PrivData;
- // Some common routines and macros
- # define PRIV(g) ((PrivData *)g->priv)
- /*===========================================================================*/
- /* Driver exported functions. */
- /*===========================================================================*/
- static GFXINLINE void write_page(GDisplay *g, uint8_t page) {
- uint8_t tx[2] __attribute__((aligned(2)));
- tx[0] = IS31_COMMANDREGISTER;
- tx[1] = page;
- write_data(g, tx, 2);
- }
- static GFXINLINE void write_register(GDisplay *g, uint8_t page, uint8_t reg, uint8_t data) {
- uint8_t tx[2] __attribute__((aligned(2)));
- tx[0] = reg;
- tx[1] = data;
- write_page(g, page);
- write_data(g, tx, 2);
- }
- static GFXINLINE void write_ram(GDisplay *g, uint8_t page, uint16_t offset, uint16_t length) {
- PRIV(g)->write_buffer_offset = offset;
- write_page(g, page);
- write_data(g, (uint8_t *)PRIV(g), length + 1);
- }
- LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
- // The private area is the display surface.
- g->priv = gfxAlloc(sizeof(PrivData));
- __builtin_memset(PRIV(g), 0, sizeof(PrivData));
- PRIV(g)->page = 0;
- // Initialise the board interface
- init_board(g);
- gfxSleepMilliseconds(10);
- // zero function page, all registers (assuming full_page is all zeroes)
- write_ram(g, IS31_FUNCTIONREG, 0, IS31_FUNCTIONREG_SIZE);
- set_hardware_shutdown(g, false);
- gfxSleepMilliseconds(10);
- // software shutdown
- write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
- gfxSleepMilliseconds(10);
- // zero function page, all registers
- write_ram(g, IS31_FUNCTIONREG, 0, IS31_FUNCTIONREG_SIZE);
- gfxSleepMilliseconds(10);
- // zero all LED registers on all 8 pages, and enable the mask
- __builtin_memcpy(PRIV(g)->write_buffer, get_led_mask(g), IS31_LED_MASK_SIZE);
- for (uint8_t i = 0; i < 8; i++) {
- write_ram(g, i, 0, IS31_FRAME_SIZE);
- gfxSleepMilliseconds(1);
- }
- // software shutdown disable (i.e. turn stuff on)
- write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
- gfxSleepMilliseconds(10);
- // Finish Init
- post_init_board(g);
- /* Initialise the GDISP structure */
- g->g.Width = GDISP_SCREEN_WIDTH;
- g->g.Height = GDISP_SCREEN_HEIGHT;
- g->g.Orientation = GDISP_ROTATE_0;
- g->g.Powermode = powerOff;
- g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
- g->g.Contrast = GDISP_INITIAL_CONTRAST;
- return TRUE;
- }
- # if GDISP_HARDWARE_FLUSH
- LLDSPEC void gdisp_lld_flush(GDisplay *g) {
- // Don't flush if we don't need it.
- if (!(g->flags & GDISP_FLG_NEEDFLUSH)) return;
- PRIV(g)->page++;
- PRIV(g)->page %= 2;
- // TODO: some smarter algorithm for this
- // We should run only one physical page at a time
- // This way we don't need to send so much data, and
- // we could use slightly less memory
- uint8_t *src = PRIV(g)->frame_buffer;
- for (int y = 0; y < GDISP_SCREEN_HEIGHT; y++) {
- for (int x = 0; x < GDISP_SCREEN_WIDTH; x++) {
- uint8_t val = (uint16_t)*src * g->g.Backlight / 100;
- PRIV(g)->write_buffer[get_led_address(g, x, y)] = CIE1931_CURVE[val];
- ++src;
- }
- }
- write_ram(g, PRIV(g)->page, IS31_PWM_REG, IS31_PWM_SIZE);
- gfxSleepMilliseconds(1);
- write_register(g, IS31_FUNCTIONREG, IS31_REG_PICTDISP, PRIV(g)->page);
- g->flags &= ~GDISP_FLG_NEEDFLUSH;
- }
- # endif
- # if GDISP_HARDWARE_DRAWPIXEL
- LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
- coord_t x, y;
- switch (g->g.Orientation) {
- default:
- case GDISP_ROTATE_0:
- x = g->p.x;
- y = g->p.y;
- break;
- case GDISP_ROTATE_180:
- x = GDISP_SCREEN_WIDTH - 1 - g->p.x;
- y = g->p.y;
- break;
- }
- PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x] = gdispColor2Native(g->p.color);
- g->flags |= GDISP_FLG_NEEDFLUSH;
- }
- # endif
- # if GDISP_HARDWARE_PIXELREAD
- LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
- coord_t x, y;
- switch (g->g.Orientation) {
- default:
- case GDISP_ROTATE_0:
- x = g->p.x;
- y = g->p.y;
- break;
- case GDISP_ROTATE_180:
- x = GDISP_SCREEN_WIDTH - 1 - g->p.x;
- y = g->p.y;
- break;
- }
- return gdispNative2Color(PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x]);
- }
- # endif
- # if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
- LLDSPEC void gdisp_lld_control(GDisplay *g) {
- switch (g->p.x) {
- case GDISP_CONTROL_POWER:
- if (g->g.Powermode == (powermode_t)g->p.ptr) return;
- switch ((powermode_t)g->p.ptr) {
- case powerOff:
- case powerSleep:
- case powerDeepSleep:
- write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
- break;
- case powerOn:
- write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_ON);
- break;
- default:
- return;
- }
- g->g.Powermode = (powermode_t)g->p.ptr;
- return;
- case GDISP_CONTROL_ORIENTATION:
- if (g->g.Orientation == (orientation_t)g->p.ptr) return;
- switch ((orientation_t)g->p.ptr) {
- /* Rotation is handled by the drawing routines */
- case GDISP_ROTATE_0:
- case GDISP_ROTATE_180:
- g->g.Height = GDISP_SCREEN_HEIGHT;
- g->g.Width = GDISP_SCREEN_WIDTH;
- break;
- case GDISP_ROTATE_90:
- case GDISP_ROTATE_270:
- g->g.Height = GDISP_SCREEN_WIDTH;
- g->g.Width = GDISP_SCREEN_HEIGHT;
- break;
- default:
- return;
- }
- g->g.Orientation = (orientation_t)g->p.ptr;
- return;
- case GDISP_CONTROL_BACKLIGHT:
- if (g->g.Backlight == (unsigned)g->p.ptr) return;
- unsigned val = (unsigned)g->p.ptr;
- g->g.Backlight = val > 100 ? 100 : val;
- g->flags |= GDISP_FLG_NEEDFLUSH;
- return;
- }
- }
- # endif // GDISP_NEED_CONTROL
- #endif // GFX_USE_GDISP
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