keymap.c 11 KB

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  1. // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
  2. // this is the style you want to emulate.
  3. #include "planck.h"
  4. #include "action_layer.h"
  5. #ifdef AUDIO_ENABLE
  6. #include "audio.h"
  7. #endif
  8. // Each layer gets a name for readability, which is then used in the keymap matrix below.
  9. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
  10. // Layer names don't all need to be of the same length, obviously, and you can also skip them
  11. // entirely and just use numbers.
  12. #define _QW 0
  13. #define _CM 1
  14. #define _DV 2
  15. #define _LW 3
  16. #define _RS 4
  17. #define _AD 5
  18. // Macro name shortcuts
  19. #define QWERTY M(_QW)
  20. #define COLEMAK M(_CM)
  21. #define DVORAK M(_DV)
  22. #define LOWER M(_LW)
  23. #define RAISE M(_RS)
  24. #define M_BL 5
  25. #ifdef AUDIO_ENABLE
  26. #define AUD_OFF M(6)
  27. #define AUD_ON M(7)
  28. #endif
  29. // Fillers to make layering more clear
  30. #define _______ KC_TRNS
  31. #define XXXXXXX KC_NO
  32. const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  33. /* Qwerty
  34. * ,-----------------------------------------------------------------------------------.
  35. * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
  36. * |------+------+------+------+------+-------------+------+------+------+------+------|
  37. * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
  38. * |------+------+------+------+------+------|------+------+------+------+------+------|
  39. * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
  40. * |------+------+------+------+------+------+------+------+------+------+------+------|
  41. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  42. * `-----------------------------------------------------------------------------------'
  43. */
  44. [_QW] = {
  45. {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
  46. {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
  47. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  48. {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  49. },
  50. /* Colemak
  51. * ,-----------------------------------------------------------------------------------.
  52. * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
  53. * |------+------+------+------+------+-------------+------+------+------+------+------|
  54. * | Esc | A | R | S | T | D | H | N | E | I | O | " |
  55. * |------+------+------+------+------+------|------+------+------+------+------+------|
  56. * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
  57. * |------+------+------+------+------+------+------+------+------+------+------+------|
  58. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  59. * `-----------------------------------------------------------------------------------'
  60. */
  61. [_CM] = {
  62. {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
  63. {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
  64. {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
  65. {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  66. },
  67. /* Dvorak
  68. * ,-----------------------------------------------------------------------------------.
  69. * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
  70. * |------+------+------+------+------+-------------+------+------+------+------+------|
  71. * | Esc | A | O | E | U | I | D | H | T | N | S | / |
  72. * |------+------+------+------+------+------|------+------+------+------+------+------|
  73. * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
  74. * |------+------+------+------+------+------+------+------+------+------+------+------|
  75. * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
  76. * `-----------------------------------------------------------------------------------'
  77. */
  78. [_DV] = {
  79. {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
  80. {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
  81. {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
  82. {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
  83. },
  84. /* Lower
  85. * ,-----------------------------------------------------------------------------------.
  86. * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
  87. * |------+------+------+------+------+-------------+------+------+------+------+------|
  88. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
  89. * |------+------+------+------+------+------|------+------+------+------+------+------|
  90. * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
  91. * |------+------+------+------+------+------+------+------+------+------+------+------|
  92. * | | | | | | | | Next | Vol- | Vol+ | Play |
  93. * `-----------------------------------------------------------------------------------'
  94. */
  95. [_LW] = {
  96. {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
  97. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
  98. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
  99. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  100. },
  101. /* Raise
  102. * ,-----------------------------------------------------------------------------------.
  103. * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
  104. * |------+------+------+------+------+-------------+------+------+------+------+------|
  105. * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
  106. * |------+------+------+------+------+------|------+------+------+------+------+------|
  107. * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
  108. * |------+------+------+------+------+------+------+------+------+------+------+------|
  109. * | | | | | | | | Next | Vol- | Vol+ | Play |
  110. * `-----------------------------------------------------------------------------------'
  111. */
  112. [_RS] = {
  113. {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
  114. {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
  115. {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
  116. {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
  117. },
  118. /* Adjust (Lower + Raise)
  119. * ,-----------------------------------------------------------------------------------.
  120. * | | Reset| | | | | | | | | | Del |
  121. * |------+------+------+------+------+-------------+------+------+------+------+------|
  122. * | | | |Aud on|Audoff| | |Qwerty|Colemk|Dvorak| | |
  123. * |------+------+------+------+------+------|------+------+------+------+------+------|
  124. * | | | | | | | | | | | | |
  125. * |------+------+------+------+------+------+------+------+------+------+------+------|
  126. * | | | | | | | | | | | |
  127. * `-----------------------------------------------------------------------------------'
  128. */
  129. [_AD] = {
  130. {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
  131. {_______, _______, _______, AUD_ON, AUD_OFF, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______},
  132. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
  133. {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
  134. }
  135. };
  136. const uint16_t PROGMEM fn_actions[] = {
  137. };
  138. #ifdef AUDIO_ENABLE
  139. float start_up[][2] = {
  140. {440.0*pow(2.0,(67)/12.0), 12},
  141. {440.0*pow(2.0,(64)/12.0), 8},
  142. {440.0*pow(2.0,(55)/12.0), 8},
  143. {440.0*pow(2.0,(60)/12.0), 8},
  144. {440.0*pow(2.0,(64)/12.0), 20}
  145. };
  146. float tone_qw[][2] = {
  147. {440.0*pow(2.0,(59)/12.0), 8},
  148. {440.0*pow(2.0,(60)/12.0), 8},
  149. {0, 4},
  150. {440.0*pow(2.0,(67)/12.0), 16}
  151. };
  152. float tone_cm[][2] = {
  153. {440.0*pow(2.0,(59)/12.0), 8},
  154. {440.0*pow(2.0,(60)/12.0), 8},
  155. {0, 4},
  156. {440.0*pow(2.0,(67)/12.0), 12},
  157. {0, 4},
  158. {440.0*pow(2.0,(71)/12.0), 12}
  159. };
  160. float tone_dv[][2] = {
  161. {440.0*pow(2.0,(59)/12.0), 8},
  162. {440.0*pow(2.0,(60)/12.0), 8},
  163. {0, 4},
  164. {440.0*pow(2.0,(67)/12.0), 8},
  165. {0, 4},
  166. {440.0*pow(2.0,(69)/12.0), 8},
  167. {0, 4},
  168. {440.0*pow(2.0,(67)/12.0), 8}
  169. };
  170. #endif
  171. const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
  172. {
  173. // MACRODOWN only works in this function
  174. switch(id) {
  175. case _QW:
  176. if (record->event.pressed) {
  177. #ifdef AUDIO_ENABLE
  178. PLAY_NOTE_ARRAY(tone_qw, false, 0);
  179. #endif
  180. default_layer_set(1UL<<_QW);
  181. }
  182. break;
  183. case _CM:
  184. if (record->event.pressed) {
  185. #ifdef AUDIO_ENABLE
  186. PLAY_NOTE_ARRAY(tone_cm, false, 0);
  187. #endif
  188. default_layer_set(1UL<<_CM);
  189. }
  190. break;
  191. case _DV:
  192. if (record->event.pressed) {
  193. #ifdef AUDIO_ENABLE
  194. PLAY_NOTE_ARRAY(tone_dv, false, 0);
  195. #endif
  196. default_layer_set(1UL<<_DV);
  197. }
  198. break;
  199. case _LW:
  200. if (record->event.pressed) {
  201. layer_on(_LW);
  202. update_tri_layer(_LW, _RS, _AD);
  203. } else {
  204. layer_off(_LW);
  205. update_tri_layer(_LW, _RS, _AD);
  206. }
  207. break;
  208. case _RS:
  209. if (record->event.pressed) {
  210. layer_on(_RS);
  211. update_tri_layer(_LW, _RS, _AD);
  212. } else {
  213. layer_off(_RS);
  214. update_tri_layer(_LW, _RS, _AD);
  215. }
  216. break;
  217. case M_BL:
  218. if (record->event.pressed) {
  219. register_code(KC_RSFT);
  220. #ifdef BACKLIGHT_ENABLE
  221. backlight_step();
  222. #endif
  223. } else {
  224. unregister_code(KC_RSFT);
  225. }
  226. break;
  227. case 6:
  228. if (record->event.pressed) {
  229. #ifdef AUDIO_ENABLE
  230. audio_off();
  231. #endif
  232. }
  233. break;
  234. case 7:
  235. if (record->event.pressed) {
  236. #ifdef AUDIO_ENABLE
  237. audio_on();
  238. PLAY_NOTE_ARRAY(start_up, false, 0);
  239. #endif
  240. }
  241. break;
  242. }
  243. return MACRO_NONE;
  244. };
  245. void matrix_init_user(void) {
  246. #ifdef AUDIO_ENABLE
  247. init_notes();
  248. PLAY_NOTE_ARRAY(start_up, false, 0);
  249. #endif
  250. }