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- = ViToni's keymap for GMMK Pro ISO
- == Layout
- Based on the stock layout but making use of CAPS as FN similar to laptop keyboards.
- This frees up the left row for other uses (although not remapped yet).
- Since both Delete and Insert are used for coding they are part of the CAPS layer as well.
- The differences are as follows:
- === Layer 0 (`_BASE`)
- Mostly stock + CAPS goes to layer `_MOV`.
- FN toggles the layer `_RGB`.
- === Layer 1 (`_MOV`), accessed by pressing `CAPS` on layer `_BASE`
- [%header]
- |===
- | Key / Action | Mapped to
- | ESC | _RESET_
- | F1 | KC_MYCM
- | F2 | KC_WHOM
- | F3 | KC_CALC
- | F4 | KC_MSEL
- | F5 | KC_MPRV
- | F6 | KC_MPLY
- | F7 | KC_MSTP
- | F8 | KC_MNXT
- | F9 | KC_MUTE
- | F10 | KC_VOLD
- | F11 | KC_VOLU
- | N | NK_TOGG
- | Delete | Insert
- | Left | Home
- | Right | End
- | Up | PgUp
- | Down | PgDn
- |===
- === Layer 2 (`_RGB`), accessed by pressing `FN` on layer `_BASE`
- Revamped the stock FN layer to focus on RGB only.
- [%header]
- |===
- | Key / Action | Mapped to
- | Knob clockwise | Value/Brightness up
- | Knob anti-clockwise | Value/Brightness down
- | Backspace | _RESET_
- | Enter | RGB_TOG
- | Del | RGB_MOD
- | PgUp | RGB_RMOD
- | PgDn | RGB_SPI
- | End | RGB_SPD
- | Left | RGB_HUD
- | Right | RGB_HUI
- | Up | RGB_SAI
- | Down | RGB_SAD
- |===
- No other changes have been made.
- == RGB light
- The code customizing RGB light usage is decribed here:
- * link:../../../../../../users/vitoni/readme.adoc[/users/vitoni/readme.adoc]
- When using `RGB_MATRIX_TIMEOUT` addtional options are available:
- * `RGB_FADE_IN` makes the RGB lights fade in instead of setting the value/brightness to 100% (implicitly due to HSV including the brightness) when resuming after RGB lights have been turned off.
- Fade in occurs when the keyboard is initialized and when the RGB brightness has been changed (e.g. suspending, fade out, etc.).
- * `RGB_DISABLE_WITH_FADE_OUT` activates fade out before the keyboard is disabled by `RGB_MATRIX_TIMEOUT`.
- Parameters used to define the behavior are:
- [%header]
- |===
- |Key | Default | Description
- | RGB_MATRIX_MAXIMUM_BRIGHTNESS
- | 200 (<= UNIT8_MAX)
- | Maximum assumed value for brightness.
- Used to calculate lead time for fade out before suspend timeout.
- |===
- `RGB_IDLE_TIMEOUT` enables fading out after being idle for the defined time and allows
- * `RGB_IDLE_BREATHE` also activates a brethe effect while idling.
- [%header]
- |===
- |Key | Default | Description
- |RGB_IDLE_TIMEOUT
- |4500
- |Time in milliseconds without activity before considered to be idle.
- |RGB_IDLE_MINIMUM_BRIGHTNESS
- |`RGB_MATRIX_MAXIMUM_BRIGHTNESS` / 5
- |Brightness value RGB is dimmed to when starting to idle. +
- When breathing used as the lower bound of the brightness value.
- |RGB_IDLE_MAXIMUM_BRIGHTNESS
- |`RGB_MATRIX_MAXIMUM_BRIGHTNESS` * 2/5
- |Upper bound of brightness value of the RGB light while breathing.
- |===
|